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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
Dungeon Masters Guild  $2.00 $1.40

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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme....   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Grazilaxx's Guide to Ancestry

Grazilaxx's Guide to Ancestry


As Featured On D&D News with Greg Tito. Discover RPG Twitch Stream (9/4/2019) Comicbook.com Geektyrant.com Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!  This product comes with a "minimalist" BR-PT version attached....   [click here for more]
Dungeon Masters Guild  $12.95 $9.07

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Legendary Bestiary II: Legendary Actions for CR 4 to 6

Legendary Bestiary II: Legendary Actions for CR 4 to 6


Craft Legendary Moments at Your Table! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for low- and mid-level monsters to keep your players on their toes. What's Inside? This supplement is ready to use...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
Dungeon Masters Guild  $15.00 $10.50

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Magical Mechs and How to Build Them

Magical Mechs and How to Build Them


The best way to slay a dragon is in a Mech. Once thought to be limited to science fiction, mechs can now be part of your DUNGEONS & DRAGONS game!  Using magic and steam technologies, this supplement brings these mechanized suits of armor to life. Within the pages of this supplement you will find rules for creating and upgrading mechs, and for piloting them in combat.  Light, Medium, and Heavy...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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The Clockwork Horror: A Warlock Patron

The Clockwork Horror: A Warlock Patron


The Clockwork Horror is a new Warlock Patron choice for Dungeons & Dragons 5th edition. --- Hello and salutations, friend! Are you feeling run down? Can’t keep up with the day-to-day demands of modern society? Were you injured in a recent Great War? Well, then perhaps you’d consider making a pact with a Clockwork Horror Patron near you.  Imagine being able to move with the greatest of...   [click here for more]
Dungeon Masters Guild  $1.95 $1.37

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Artifice and Artisanship

Artifice and Artisanship


Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last WarArtifice and Artisanship contains: Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker. New rules regarding constructs and traps. New magic items & spells MORE...   [click here for more]
Dungeon Masters Guild  $1.95 $1.37

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The Lost Temple of Tiamat

The Lost Temple of Tiamat


Famous heroes of the realm have summoned a group of up-and-coming adventurers to handle a side quest to recover the Orb of Dragon Command from a long forgotten temple to Tiamat, god of chromatic dragons, while they tackle the main quest of their own adventure. Eager to please their icons, the adventurers agree and delve into the ever-shifting ancient temple — which will test their wits, their...   [click here for more]
Dungeon Masters Guild  $10.91 $7.64

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I Haddri's Armor Alternatives: Volume I

I Haddri's Armor Alternatives: Volume I


Animancy Press Featuring 100% Handmade Art Mending is just a cantrip, so why not develop armor that requires it? Haddri's Armor Alternatives: Volume I provides a list of inexpensive, enchanted, alternative armor types and rules for implementing them and includes armor accessories for dealing damage to your foes as well as armor made from layered silks which were known in ancient China to protect against...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.  15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
Dungeon Masters Guild  $3.95 $2.77

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Harpy: Unique Player Options

Harpy: Unique Player Options


Explore unique player options for inhabiting a harpy character! With a reputation for being voracious killing machines or alluring tricksters, harpies are often dismissed as mere monsters, when in fact they have a distinctive culture and widely varying outlooks and alignments. This 34-page supplement dives deep into harpy lore and contains everything you need to play a harpy in the Forgotten...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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Construct Races (5e)

Construct Races (5e)


This title contains 4 new construct-type races for player characters of all settings: The Automaton, a tough, naturally armored clockwork creation. The Golem, a magical creation of unnatural strength and endurance. The Marionette, a flexible creature full of dark magic. The Modron, a simple tinkerwork creature from the Outer Planes. ...   [click here for more]
Dungeon Masters Guild  $2.49 $1.74

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Strange Artificers: the Necro-Alchemist

Strange Artificers: the Necro-Alchemist


This artificer class is perfect for a Halloween campaign! Focused around creating and controlling walking constructs made from dead flesh, this artificer has a wonderfully macabre flavor to it and is ideal if you want to play a Dr. Frankenstein style character! Your constructs, called scabs, can be customized with a number of options such as extra arms, a climbing speed, or even levitation! The archetype...   [click here for more]
Dungeon Masters Guild  $0.50 $0.35

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O Guia de Ancestralidades de Grazilaxx

O Guia de Ancestralidades de Grazilaxx


Este produto é a tradução PT-BR do Guia de Ancestralidades de Grazilaxx. Ele contém arte e layout mais simples, mas todo o conteúdo que você precisa para usar a mecânica de raças alternativas está completa. Assim, você pode adquiri-lo por 1/3 do preço normal! Se preferir a arte da peça original, você pode comprar o produto original aqui. O Guia de Ancestralidades de Grazilaxx oferece...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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B Arcane Gladiator Background (Magewright)

B Arcane Gladiator Background (Magewright)


Animancy Press The Arcane Gladiator is a Magewright with a background in martial contests which not only taught you spellcasting to aid in your survival and rise to fame, but also taught you to use a martial weapon as well as light and medium armor proficiency in the place of tool and language proficiencies. Perhaps you were sent to the gladiatorial ring as a result of a debt to society, or just plain...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Strange Artificers: the Apothecarist

Strange Artificers: the Apothecarist


Do you like poisons, but bemoan the fact that poisons are basically useless against a vast majority of the Monster Manual? Well worry no more! This artificer archetype allows you to craft and use a broad range of poisons, even against creatures normally immune to poison! You can learn to brew poisons yourself and then replicate those poisons as a ranged spell, giving you a great deal of versatility...   [click here for more]
Dungeon Masters Guild  $0.50 $0.35

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Invention Domain: A Divine Domain for Clerics

Invention Domain: A Divine Domain for Clerics


Invention Domain A Divine Domain for Clerics July's Subclasses #28/31 Get the Invention Domain, a cleric that can create solutions to any problem whilst working with constructs as easily as humanoids, and the twenty-eighth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses...   [click here for more]
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B Arcane Acrobat Background (Magewright)

B Arcane Acrobat Background (Magewright)


Animancy Press Dazzle your audience and your foes with the Arcane Acrobat Magewright Background. Includes expansive options for skill and tool proficiencies, a performance realted spell list, including the new Divinterference cantrip, new rollable tables to get to know your character's background and several feats for magewrights and other backgrounds with background spell lists.  Please check out...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Kardiff's Tattered Notes (Fantasy Grounds)

Kardiff's Tattered Notes (Fantasy Grounds)


Now for Fantasy Grounds! Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The module has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.  15+ New Race Options Subraces...   [click here for more]
Dungeon Masters Guild  $3.95 $2.77

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B Arcane Mason Magewright Background

B Arcane Mason Magewright Background


Animancy Press Magewrights can be used as a basis for NPCs or as a PC Background. The Arcane Mason is a Magewright background complete with a selection of relavant skill and tool proficiencies, the ability to use move earth, conditions permitting, to gain a +2 AC bonus as a reaction, a complete background spell list including five spells from the Animancy Press Catalogue, 3 rollable tables to get to...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Fluxcharger: Playable Race

Fluxcharger: Playable Race


An adaptation of the Fluxcharger as a playable race.  Includes two subraces: the Warforged Fluxcharger (Eberron-based) and the Weird Fluxcharger (Ravnica-based). ...   [click here for more]
Dungeon Masters Guild  $0.50 $0.35

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The Mechaneer Artificer Specialization

The Mechaneer Artificer Specialization


An Artificer Specialization dedicated to crafting your own Mech! A Mechaneer can count themselves among the best and the brightest engineering minds of their time. Using their technical know-how and a little bit of arcane ingenuity, they have constructed a device that empowers them both on and off the battlefield. These mechs are devastating behemoths to be reckoned with, each...   [click here for more]
Dungeon Masters Guild  $2.95 $2.07

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Notion Thief Archetype for Rogues

Notion Thief Archetype for Rogues


A new roguish archetype option for 5th edition Dungeons & Dragons. No secret is safe. Notion thief rogues steal from their victim’s minds, rather than their pockets. They can use their abilities to gather information and gain an edge over their opponents. Some rogues are not happy with stealing merely a purse. These rogues may value information and other, less tangible...   [click here for more]
Dungeon Masters Guild  $0.65 $0.46

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Subversions: Demolitionist Artificer

Subversions: Demolitionist Artificer


While others may revel in the ability to change their plans on the fly, that’s only because their plans aren’t good ones to begin with. You, however, excel in planning ahead. You know exactly what you’re going to need for the day and maximize the power and efficiency of your spells by bottling them ahead of time for easy access. With little effort at all, even simple spells become...   [click here for more]
Dungeon Masters Guild  $1.99 $1.39

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The Magewright - Character Class

The Magewright - Character Class


A traveling merchant is taking a rest on the side of the road, calling out to a adventurer passing by. "Ahoy there, I heard a couple travellers passing by talking about Magewrights.  Do you know where I could find them?" "Magewrights, never heard of them." "Oh, well that is good then.  The protections are still in place.  By the way, would you like to purchase a bag of magic missiles?" "Don't you...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Primal Path Technomonger

Primal Path Technomonger


New barbarian subclass that blends magic and machinery into lighting based attacks and abilities. Please rate my product and if you have any question feel free to ask. Hope you enjoy! ...   [click here for more]
Dungeon Masters Guild  $0.75 $0.53

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Warlock Patron - The Inventor

Warlock Patron - The Inventor


This subclass is for all those who are wanting a theme that makes their warlock more technological based rather than arcane. You want your Eldtrich Blasts to be themed like they were fired from cool experimental pistols? This is the subclass for you.  Your Patron is a tinkerer or inventor, perhaps a champion of Gond, the god of crafting, or a world famous artificer who has retired from adventuring...   [click here for more]
Dungeon Masters Guild  $0.99 $0.69

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Way of the Soul Storm - Monk Subclass

Way of the Soul Storm - Monk Subclass


The Way of the Soul Storm – Monk Subclass The Way of the Soul Storm – Monk Subclass introduces the idea of a monk that is far less in control of their ki energy as other monks. A Soul Storm Monk will be able to run into large groups of enemies and wreak havoc like no other melee character can. The Way of the Soul Storm – Monk Subclass gives players and DMs a new type of monk archetype,...   [click here for more]
Dungeon Masters Guild  $1.27 $0.89

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AD&D5E: The Human

AD&D5E: The Human


Redesign of the Human race and its variants. Humans are supposed to be adaptable. Every edition of D&D says so, but nobody has ever laid out exactly what that means, until now. Humans from different environmental regions all have additional features based on their homeland environments. Also included are the human variant redesigns: - Faerûn: Yuan-ti Transformed Human - Eberron: Dragonmarked...   [click here for more]
Dungeon Masters Guild  $1.70 $1.19

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Artificer Specialization: The Metamorphosist

Artificer Specialization: The Metamorphosist


Wish your arm had a grafted cannon? Your body need a bit more scaley carapace to fend off attacks? Just looking to fulfill your mad scientist fantasies? The Metamorphosist is an Artificer specialization with the ability to enhance creatures with your aritificer spells and infusions by integrating magic with the physical body. At later levels, these abilities increase to allow creatures to mimic the...   [click here for more]
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