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Chains of Asmodeus

Chains of Asmodeus


If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover. CLICK HERE FOR THE PDF + Hardcover, Premium Bundle. Arcanum Worlds Presents: Chains of Asmodeus Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights...   [click here for more]
Wizards of the Coast  $29.99

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Ancestral Weapons

Ancestral Weapons


Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
Dungeon Masters Guild  $4.99

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Chronicles of Eberron

Chronicles of Eberron


Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life. This companion to Exploring Eberron contains lore...   [click here for more]
Dungeon Masters Guild  $27.95

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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
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The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox


Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela This product is now available on Roll20. Click here to check it out! The...   [click here for more]
Dungeon Masters Guild  $14.99

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Domains of Delight (5e)

Domains of Delight (5e)


All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play. Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the...   [click here for more]
Wizards of the Coast  $8.00

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Growing Magic Items Collection

Growing Magic Items Collection


Introducing the ultimate enchantment experience with my comprehensive collection: Growing Magic Items Collection. This astounding set includes the bestselling Growing Magic Items from Growing Magic Items 1 through 4 along with revamped versions, new art, and brand-new magical items, bringing the total to 84 Growing Magic Items. Each item in...   [click here for more]
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Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
Dungeon Masters Guild  $9.99

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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System


www.heavyarms.com | Raise Your Game The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1...   [click here for more]
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Waterdeep: City Encounters

Waterdeep: City Encounters


BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes...   [click here for more]
Dungeon Masters Guild  $7.95

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The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack

The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack


Maps, advice, troubleshooting, handouts, and much more for DMs running The Wild Beyond the Witchlight! Whether you are a new DM or an experienced veteran, running an official D&D 5E campaign can be a challenge. This bundle of DM's resources aims to make running The Wild Beyond the Witchlight easy and enjoyable for both the DM and the players. With everything...   [click here for more]
Dungeon Masters Guild  $14.95

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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: Grab the Roll20 version here.  “A fantastic resource for DMs that want to keep players on their toes or want stronger or weaker variants of certain monsters.” - Comicbook.com “Monster Manual Expanded does a fantastic job of lovingly recreating monsters that...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)


Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden! This bundle includes...   [click here for more]
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Puzzles, Predicaments, and Perplexities III

Puzzles, Predicaments, and Perplexities III


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,...   [click here for more]
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Manual of the Planes (5e)

Manual of the Planes (5e)


From creators behind The Draconomicon, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon, Planewalker.com, and more comes... Manual of the Planes An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game A vital sourcebook for players and...   [click here for more]
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Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)


This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!...   [click here for more]
Dungeon Masters Guild  $14.95

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Monster Manual Expanded III (5E)

Monster Manual Expanded III (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: "The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion. "Easily one of the best products...   [click here for more]
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Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: “Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.” - Nerdimmersion “Better than the first! Wowee this...   [click here for more]
Dungeon Masters Guild  $29.99

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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)


Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!...   [click here for more]
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Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
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Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis

Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis


45 Maps for Spelljammer and Light of Xaryxis including 17 maps for your Light of Xaryxis campaign 9 Wildspace and  Astral Sea maps 19 ship maps with full deck plans   Also included is 62 Dungeon Draft files with Spelljammer asset pack 57 ship deck PNGs 19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons 11 tokens for siege weapons, solar dragons, and...   [click here for more]
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Doomed Forgotten Realms: Sword Coast Gazetteer

Doomed Forgotten Realms: Sword Coast Gazetteer


Has your group ever lost a Dungeons & Dragons adventure like Storm King’s Thunder, Tomb of Annihilation, or Descent Into Avernus? What would the world look like if you lost all of them? Doomed Forgotten Realms: Sword Coast Gazetteer reimagines the Forgotten Realms as a world where every worst-case scenario became reality. The demons claimed the...   [click here for more]
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Godly Grimoire

Godly Grimoire


 "This book holds the secrets to divine power. Divine spells, magic items, mechanics for involving deities in a balanced way." -Ginny Di From the lead designer of the Honkonomicon Whether you are a lucky adventurer, a devoted hero, or a merciless stealer of divine power, the Godly Grimoire puts in your hands the power to conjure divine aspects and emulate...   [click here for more]
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Monstrous Races

Monstrous Races


Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player...   [click here for more]
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Strixhaven: A Syllabus of Sorcery

Strixhaven: A Syllabus of Sorcery


We hit Adamantine! Thanks to everyone who bought a copy! What is this book? Strixhaven: A Syllabus of Sorcery is a companion book to Strixhaven: A Curriculum of Chaos. This book expands upon the content provided in Strixhaven: A Curriculum of Chaos in order to provide DMs with more ways to customize their Strixhaven campaign. The information contained in this book is...   [click here for more]
Dungeon Masters Guild  $3.99

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Home-Field Advantage - A Compendium of Lair Actions

Home-Field Advantage - A Compendium of Lair Actions


  Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an...   [click here for more]
Dungeon Masters Guild  $19.95

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Blue Alley

Blue Alley


CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
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Curse of Strahd Companion: The Complete Edition

Curse of Strahd Companion: The Complete Edition


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. The Complete Edition combines all constituent chapters...   [click here for more]
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The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


An adventure by Remley Farr and Jeff C. Stevens This is the PDF version of the module. If you are looking for the Roll20 VTT - click here. If you are looking for the Fantasy Grounds VTT - click here. — Product Overview — Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? ♦ 3 to 5 hours for four to six characters. ♦ Scalable for 3rd-10th level. ...   [click here for more]
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Shore of Dreams

Shore of Dreams


"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!* ...   [click here for more]
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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.  Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99

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Fleshing Out Curse of Strahd: Prepping the Adventure

Fleshing Out Curse of Strahd: Prepping the Adventure


A Full Guide and Expansion to Curse of Strahd! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ...   [click here for more]
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Manual of Gainful Exercise: D&D Subclass Workouts

Manual of Gainful Exercise: D&D Subclass Workouts


Set your heart ablaze and go beyond your limits! The Manual of Gainful Exercise is a collection of over 100 workouts, each based on a D&D 5E Subclass. Each has varying intensities and styles ranging from stretching and mobility to gymnastic strength to metabolic burners to power/olympic lifting complexes. I sincerely hope there's something in here for...   [click here for more]
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Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual


I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
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D&D Solo Adventure: The Death Knight's Squire

D&D Solo Adventure: The Death Knight's Squire


5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group...   [click here for more]
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Hamund's Harvesting Handbook: Volume 2

Hamund's Harvesting Handbook: Volume 2


Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written...   [click here for more]
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Strixhaven Supplemental Volume I: Course Catalog and Staff Directory

Strixhaven Supplemental Volume I: Course Catalog and Staff Directory


Strixhaven Supplemental Volume I: Course Catalog and Staff Directory is a companion to Strixhaven: A Curriculum of Chaos.  This first volume contains 127 new and unique classes, each with their own punny or humorous name, to offer your players during their time at school. Each class comes with example ideas for DMs to use in terms of homework assignments, lab sessions, and...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
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The Haunt

The Haunt


Perfect for a Halloween one-shot! "My players were afraid to enter a room, but were also excited!" "Solid story!" "My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy." "This is truly awesome. Well Done!" The Haunt Unlock the secrets and drive back the evil from...   [click here for more]
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An Elf and an Orc Had a Little Baby 2

An Elf and an Orc Had a Little Baby 2


A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings! An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this...   [click here for more]
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Hamund's Harvesting Handbook: Volume 3

Hamund's Harvesting Handbook: Volume 3


Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek! I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
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Thay Land Of The Red Wizards

Thay Land Of The Red Wizards


Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,...   [click here for more]
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The Pugilist Class

The Pugilist Class


With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
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200 Slightly Useful Items

200 Slightly Useful Items


Sometimes, giving good items is hard. There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,...   [click here for more]
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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D


Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
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Hamund's Herbalism Handbook

Hamund's Herbalism Handbook


”Welcome dear reader to a brand new series of learning and adventure, brought to you by none other than I, Sir Hamund Holderhek! On the off chance that my published works have yet to reach you, let me say that I am a writer by trade, but an explorer at heart. Through my many years of wandering these planes of existence, I have seen, done, and conquered just about everything the multiverse has...   [click here for more]
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Mordenkainen's Tome of Marvelous Magic

Mordenkainen's Tome of Marvelous Magic


Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master.    This is...   [click here for more]
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