The forest parth curves right up ahead, and the camp fire has dwindled to mere embers. The bundle inside the blanket looks like a man, asleep. He makes no noise, no snoring, no movement. Your ears prick up to the sound of yipping and growling voices arguing further along the path... ... [click here for more]
The Vital Mage Class 1.0 - A Support Spellcaster with a Frankensteinian Familiar<o:p></o:p>
Vital mages will be the first to explain to you the difference between necromancy and their arts. While a necromancer works with negative energy and the abominable state of undeath, a vital mage simply nudges dying flesh towards a ... new occupation, so to speak. In some cases, they salvage the... [click here for more]
Eleven tables of [approximately] d100 names for a total of about 1100 fantasy names. Great for one-off games when players can't think of names, or for those sudden NPCs who pop up out of nowhere.
Most names are neutral to race and gender, so you may feel the need to adapt as needed.
This download contains both a PDF and EPUB. (Created with my XML schema located here: /product/219635/Adventure-Template-For-Docbook-XML,... [click here for more]
This is a simple tool for Dungeon Masters who want to homebrew content but don't want to use a fancy calculator or excel spreadsheet app. A simple one page fill-in the blank MSWord template for any homebrew or edited monster or creature. May need to open in MSWord or Google Docs instead of a PDF viewer and convert to an editable document first, depending on your setup! ... [click here for more]
The spellcasting enigma that are the hags have bamboozled even the most prestigious mages with their foul deeds and bewildering artistry in magic, a practice once held secret between the hag covens.
But the malice of hags has begun to turn against them, as hagspawn once intended to turn to hags upon their 13th birthday have started to resist the conversion and, from the hags' warted noses, escaped... [click here for more]
"Bernick is a wealthy city predominately populated by humans and elves. Located along a trade route, Bernick acts as a stop for merchants and traders transporting goods up north to the dwarven cities among the mountains and weapons and precious metals down to the rest of the continent."
A complete city guide, providing locations, NPCs, government structure, possible adventure hooks, and two full... [click here for more]