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101 Common Magic Items: Defined, Refined, and Usable

101 Common Magic Items: Defined, Refined, and Usable


More, More, MORE! Players and DM’s alike always need more magic items; never before seen items. Here are 101 new common magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are: -101 brand new, never before seen, common magic items -Descriptions of every item and their function -Rules to craft every item -% charts for randomly determining...   [click here for more]
Dungeon Masters Guild  $1.00

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Terrible Lizards: A Dinosaur Bestiary

Terrible Lizards: A Dinosaur Bestiary


From Nord Games LLC, creators of Ultimate NPCs: Skulduggery and Ultimate Bestiary: Revenge of the Horde, comes our first foray into DMs Guild. Extend your expeditions in Chult in the upcoming Tomb of Annihilation or add some prehistoric flavor to your homebrew jungles with 31 new dinosaurs. Includes low CR creatures suitable for familiars and ranger companions, as well as prehistoric behemoths to...   [click here for more]
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Serpent Isle

Serpent Isle


Serpent Isle  The Full Campaign - Updated for 2020! On Shadowed Shores In a land few have heard of, and fewer still have visited, lies untold adventure, treasure and fame. The renowned Captain Farsail has sent out word that she will undertake an expedition to Serpent Isle, but is in need of a crew. Anyone able to hold a sword or cast a spell is welcome, but be warned, the...   [click here for more]
Dungeon Masters Guild  $14.95

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The Lost Schools (5e Wizard Subclasses)

The Lost Schools (5e Wizard Subclasses)


A set of 6 wizard subclasses covering some of the more unusual magical arts. Includes: The School of Antimagic, which specializes in shutting down other magic users. The School of Chronomancy, which manipulates time and age. The School of Hemomancy, which blurs the lines between blood and magic. The School of Magnetomancy, which uses electricity and magnetic forces in formidable ways. The School of...   [click here for more]
Dungeon Masters Guild  $2.99

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Vampirism and Lycanthropy (5e Rules)

Vampirism and Lycanthropy (5e Rules)


A set of rules and statistics for those craving a more fleshed out vampirism and lycanthropy system. Contains stats for vampires, as well as special vampire abilities for each race, and stats for lycanthropes, including the forms listed in the Monster Manual. For more rules and breeds of lycanthropy, check out the sequel to this product, "Lycanthropy II"! Version History: 1.2: Made some much-needed...   [click here for more]
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Arcane Prosthetics (5e)

Arcane Prosthetics (5e)


This title contains a whopping 40 magic items designed for creatures missing limbs: magical hands, arms, feet, legs, and eyes, oh my! These prosthetics can only be used by disabled characters––unless you are willing to chop a limb off to get them. ...   [click here for more]
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The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure.  Other adventures and resources written by Pete McDonald: Undermountain Stand-alone Part 1: Down the Well: Explore Undermountain...   [click here for more]
Dungeon Masters Guild  $2.00

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Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
Dungeon Masters Guild  $13.95

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Next-Level Skill Checks

Next-Level Skill Checks


Take skill checks to the next level with this essential guide to costs and consequences for every skill! The Dungeon Masters Guide includes rules to make skill checks come alive in your games, but only gives you a few short examples of how to make them work. This rules supplement comes to the rescue with ready-to-use options for every skill in the game and a comprehensive...   [click here for more]
Dungeon Masters Guild  $2.95

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Fog Over Dawnwilde - A Level 1 Adventure & Starter Village

Fog Over Dawnwilde - A Level 1 Adventure & Starter Village


Welcome to Dawnwilde. The once-prosperous village has been overcome by an oppressive fog that has lasted for seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Dawnwilde?    About...   [click here for more]
Dungeon Masters Guild  $2.00

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The Bestiary

The Bestiary


THE BESTIARY  (v. 3.0)  AS RECOMMENDED by DRAGON+ (issue 14: "The Best of the Dungeon Masters Guild") AUTHOR'S NOTE: BEFORE BUYING THIS PRODUCT, PLEASE CHECKOUT THE NEW "ILLUSTRATED BESTIARY", WHICH INCLUDES MOST CREATURES FOUND IN THIS BESTIARY, PLUS OTHERS FROM THE BESTIARY VOL. 2, and THE BESTIARY VOL 3. (no longer available as separate products). ...   [click here for more]
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Feldor's Guide to Elturgard - a region gazetteer

Feldor's Guide to Elturgard - a region gazetteer


Feldor's Guide to Elturgard – A region gazetteer Looking for a place to set your up coming adventure? Look no further! Elturgard is a peaceful, god-fearing nation, ruled without incident for nearly 50 years. Rumors that the pot is ready to boil over are greatly exaggerated Written before his death, Feldor Brewbarrel spent his years travelling through Elturgard, documenting the places he visited....   [click here for more]
Dungeon Masters Guild  $1.00

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Unearthed Tips and Tricks: Volume I

Unearthed Tips and Tricks: Volume I


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black  NOW AVAILABLE ON FANTASY...   [click here for more]
Dungeon Masters Guild  $12.95

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100 Ways to Introduce a New Character

100 Ways to Introduce a New Character


100 Ways to Introduce a New Character A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little...   [click here for more]
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The Puppeteer

The Puppeteer


The Puppeteer, a Complete Class (levels 1-20) with Archetypes. With the ability to fight, deceive, and control all at one's fingertips, quite literally, the puppeteer is a self-described control freak both on and off the battlefield. Whether it be with puppets or people, free will is merely an illusion for the adept puppeteer to manipulate. From building increasingly destructive and formidable war...   [click here for more]
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Myriad, City of Tiers

Myriad, City of Tiers


Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous. A Dungeons & Dragons, 5th Edition, Game...   [click here for more]
Dungeon Masters Guild  $9.95

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Gingerbread & Dragons - A Winter Holiday One-Shot for all ages

Gingerbread & Dragons - A Winter Holiday One-Shot for all ages


From the creator of Forgotten Realms Archetypes Compendium 1 and 2 (Underdark), and admin of the FB group “D&D 5th RAW – Ask a simple question, get a simple answer” Here comes Gingerbread & Dragons! This holiday season, don’t sit around the fire… be a hero! Save the holidays in this fun and light-hearted adventure, a one-shot...   [click here for more]
Dungeon Masters Guild  $1.99

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Draconomicon: The Book of Dragons (3.5)

Draconomicon: The Book of Dragons (3.5)


Ancient Creatures of Legend Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the physiology,...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Fiddlebender's Guide to Airships

Fiddlebender's Guide to Airships


Finally Oswald reveals his secrets. Now your party can take to the sky as well.   Oswalt Fiddlebender is nothing if not courageous. Despite the dangers that fill the skies of Toril, he keeps returning to the vast blue and white firmament in his experimental airships. Throughout the long years if his career as a wizard and one of Faerun’s finest engineers Oswald has gathered an impressive...   [click here for more]
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Magic Items for Rogues

Magic Items for Rogues


Rogues appreciate magic items more than most, whether for the comfort and wealth they can bring, or because they can make it simpler to infiltrate and escape, or to have a trick up a sleeve to gain an advantage at a moment's notice. Here are 22 new magic items designed just for the skulker in the party. Also introducing 5 new weapons meant to fill out the rogue's weapon selection. Leave me a review...   [click here for more]
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The Illustrated Bestiary

The Illustrated Bestiary


The Illustrated Bestiary compiles selected beasts from The Bestiary vol. 1, vol. 2, and vol 3 (previously released). 52 beasts, 2 elementals, 2 fey, and 1 monstrosity! Now beautifully illustrated! Monsters by Challenge Rating table Monsters by Environment table rules for rabies (bestial madness) 34 pages Includes: Antelope, Bison, Black Bear Cub,Bobcat,...   [click here for more]
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18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor.  Some are just fun little additions to your campaign, while others could be...   [click here for more]
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Raiders & Dinosaurs

Raiders & Dinosaurs


Raiders & Dinosaurs is a supplement for both player’s and DMs, featuring new races and subraces, subclasses based around adventures in the untamed prehistoric wilderness dominated by dinosaurs. Short hints help placing some existing races and classes in such a world and giving them motivations to explore this savage wilderness. The bestiary supplies a vast list of new dinosaurs, marine reptiles,...   [click here for more]
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The Hangman's Due

The Hangman's Due


"I love it. Ben Forde's first published adventure on the DMsGuild is a short bit of wicked fun that I can't wait to run at my table." —Tony Petrecca, bestselling author of Killer Kobolds! and Hunted! Looking for something to spice up long stretches of travel? Want to give your players a break from your main plot between adventures? If so, then you'll love The Hangman's Due,...   [click here for more]
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The Mourning Lord

The Mourning Lord


Tell the greatest story no one ever told... A tantalizing tale; in which a bold group of heroes braves the depths of Fort Morninglord, a long forgotten ruin. Therein, their mettle is tested by cruelty, suffering, and no small-measure of mischief. Will their courage -and their stomachs- hold steady? Will they banish the wicked presence that holds dominion here? Can...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes.  This package...   [click here for more]
Dungeon Masters Guild  $6.99

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Spectrum of Magic

Spectrum of Magic


The Spectrum of Magic... UPDATED: Now includes information for the Guildmaster's Guide to Ravnica ...consists of 5 colors, each representing a different philosophy that shapes the effect of its spells. This book presents an alternative alignment system to the classic Good vs Evil and Law vs Chaos paradigm that may govern magic infused worlds outside of...   [click here for more]
Dungeon Masters Guild  $4.00

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Adventure: Unknown Whom

Adventure: Unknown Whom


This is a PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. Unknown Whom A level zero to 3 adventure This uniquely styled adventure involves players starting out with little information about the characters they will play.  No characters are prepared in advance.  This is a nonstandard method of play.  Player characters only know their names, ability...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice

Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign   In this book,...   [click here for more]
Dungeon Masters Guild  $2.00

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5e Revisited: Beast Master Animal Companion Sheet

5e Revisited: Beast Master Animal Companion Sheet


"Kortha! Calm!" The boar, frothy around its mouth and riddled with quills and blood, bucked and snorted in anger. A devil, short and spiny, lie dead under the massive boar's hooves. But a single word from its bonded ranger soothes the beast.  "Good girl... very good girl!"  Features: With the addition of the Beast Conclave ranger in the Unearthed Arcana from...   [click here for more]
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Vehicle Construction Kit

Vehicle Construction Kit


Build Vehicles for Dungeons & Dragons! Ocean-going vessels Magic airships Steam-powered armored cars Even forts! By choosing a body size and filling component slots, you will create a vehicle statblock with a hit location table, speed, AC, damage threshold and hit points. You can optionally derive additional statistics such as Strength, Dexterity, Constitution,...   [click here for more]
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Great Gilded Guilds

Great Gilded Guilds


Design your own clandestine guild! Great Gilded Guilds is a DM-facing guide on constructing your own secretive guilds of thieves, assassins, mercenaries, rebel freedom fighters, and other underworld organizations.  It details their business practices, themes, membership, and all of the information you need to weave a living, breathing organization into the fabric of your world. This...   [click here for more]
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Ten Clever Kobolds

Ten Clever Kobolds


This is a PDF of Ten Clever Kobolds. If you are looking for the Fantasy Grounds VTT module – click here. The Monster Manual gives you one kobold, and a winged kobold. That’s nice, but you all know they can be diverse and talented little buggers when they set their minds to it. What’s inside “Ten Clever Kobolds”? Ten new kobold stat blocks, not just swapping...   [click here for more]
Dungeon Masters Guild  $1.50

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Companion System Companion

Companion System Companion


A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in! The Companion System Companion provides 36 more companion examples, which can be printed...   [click here for more]
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Lizardfolk Subraces

Lizardfolk Subraces


Lizardfolk Subraces is a collection of six subraces that I have created for the Lizardfolk race from Volo's Guide to Monsters.   The Subraces included are based off of real world lizards, specifically the Gecko, Monitor Chameleon, Frilled, Gila Monster, and Horned Lizard. This product includes an explanation of which abilities to use from the core Lizardfolk from ‘Volo’s Guide to Monsters,’...   [click here for more]
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Lost Journal of the Sea King

Lost Journal of the Sea King


"It was a hell lot of fun!" "One of the best adventures I've ever seen." "Nice opening, good layout, nice maps!" --- After your ship crashed onto a small island you and a few other survivors quickly discover you're not entirely alone. There are creatures slithering in a nearby cave, taking everything they can from the wreckage as they hunt for something. With no other way out, you'll have to trek...   [click here for more]
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Classic Modules Today: B1 In Search of the Unknown

Classic Modules Today: B1 In Search of the Unknown


**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE If you do not have the original module, it can be found here. Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”...   [click here for more]
Dungeon Masters Guild  $1.00

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Strange Tidings: 20,000+ Rumours

Strange Tidings: 20,000+ Rumours


Strange Tidings has now been updated to include a one page city adventure based on an idea generated with the tables in the main product! One of the best ways to create a world that feels like it's alive and real is to sow it with stories and rumours of strange places and mysterious goings-on. Every town the players visit brings them new tales of weird and wonderful...   [click here for more]
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Thieves Guilds

Thieves Guilds


Optional rules for the establishment and operation of player run thieves guilds. Guild management occurs between play session and is affected by player downtime activities.  Add more depth and detail to your campaign setting or character by running a thieves guild! If you need rogue templates to for more detailed guild members, check out my Big Book of Rogues! and for a fully developed thieves guild,...   [click here for more]
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The Dark Night Before Christmas

The Dark Night Before Christmas


A Horror Adventure for a Merry Holiday WARNING: CONTAINS STRONG LANGUAGE AND ADULT SCENES Christmas meets Halloween in this funny short one-off horror themed adventure. With the approaching winter, cold winds and long nights, the people of North get excited about its centuries-long tradition: the visit of Mage Nicholai Klaus Noah, the bearer of good fortunes and gift-giver. However, for the first...   [click here for more]
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Magic Items for Bards

Magic Items for Bards


Everyone knows that magic is powerful, but bards know it is especially potent when cast through the medium of music. Here are 16 new magic items designed just for the performer in the party. New magic items meant to make bards better at what they do best! Also, introducing Songs of Power, as 13 new spells. Many bards have discovered the power to inspire their allies with the power that is innate...   [click here for more]
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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20 software,...   [click here for more]
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Tome of Encounters

Tome of Encounters


This is a PDF of the Tome of Encounters. If you are looking for the Fantasy Grounds VTT module – click here. ---------------------------------------------------------------------------------------------- "More than just a wonderful collection of side treks and quick encounters to help the harried DM fill in needed gaps, the Tome of Encounters provides new monsters, interesting NPCs, and a...   [click here for more]
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Volo's Lost Encounters

Volo's Lost Encounters


“I was instantly charmed by the first adventure, Roll for Inspiration… These are strong adventures. They are well-written and formatted, and the maps are very good.  Overall, I highly recommend this product. --Merric B.  (creator of influential D&D blog 'Merric's Musings') A collection of mini-adventures to be easily used in your campaigns,...   [click here for more]
Dungeon Masters Guild  $4.95

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Hedges & Highways

Hedges & Highways


Hedges & Highways is a collection of character options, magic items, and spells for travelers on the open road. 15 new subclasses such as the Travel Domain, the Hedge Knight Martial Archetype, or the School of Chiromancy Arcane Tradition. 4 new backgrounds. 12 new feats such as Knife Fighter and Saddleborn. 22...   [click here for more]
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New Feats

New Feats


Twenty eight new feats, a few of which are based on some feats from previous editions of the game such as Weapon Focus and Shadow Magic Adept. Wanna play a drunken warrior? How about use Shadow Magic? What if your wizard or sorcerer had innate spells that they could cast as a bonus action and they always had prepared? More inside. This PDF is also for sale as part of my CLASS AND MONSTER BUNDLE,...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media "When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson Whether you are planning a quick trip into the Feywild...   [click here for more]
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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and curiosities that will make the pilfering more...   [click here for more]
Dungeon Masters Guild  $1.99

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Into the Belly of the Beast - Adventure

Into the Belly of the Beast - Adventure


This is the PDF module.  For the Fantasy Grounds VTT module - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
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Arms & Equipment Guide 5e

Arms & Equipment Guide 5e


Frustrated players and Dungeon Masters of the world, rejoice! Your imaginations won’t be limited to the small list of gear proposed in the Player’s Handbook. No longer will you have to content with a weapon that kinda look like what you had in mind, but not really. With this guide, you will be able to equip you characters with exotics armors and weapons that give your PC the exact tone you desire....   [click here for more]
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