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Beast Master Bestiary

Beast Master Bestiary


A frog that can heal, a goat that can rage, a literal black widow assassin, a raven that serves the Raven Queen. These unusual beasts are...classy. A menagerie of 34 beast stat blocks for use in your game: Beast companions for your beast master ranger,  strange and challenging beast encounters, and party pets. Inspiration for this product came from two sources: Jeremy...   [click here for more]
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Warblade Fighter Archetype 5e

Warblade Fighter Archetype 5e


"Warblades, often called sword princes, live to test themselves in battle -the stronger the foe, the greater the glory once an enemy is defeated." This archetype includes five Disciplines for the Warblade, all with their unique playstyles, stances and martial exploits. The disciplines available to you are: Diamond Mind Iron...   [click here for more]
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Feldor's Guide to Triel - a village gazetteer

Feldor's Guide to Triel - a village gazetteer


Feldor's Guide to Triel – A village gazetteer including locations, NPCs, events, and more! Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his death, Feldor Brewbarrel spent his years travelling the Sword Coast, documenting every hamlet, town, metropolis, and ale house he encountered. What's more, his notes have...   [click here for more]
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Magical Plants

Magical Plants


This guide allows D&D players to find magical plants out in the world, whether it's in the depths of a jungle or among the collections of a Hag. This file explains how to use magical plants in your campaign and includes a long table with 100 random magical plant effects. It also includes rules for how this guide can be used with my other guide: Creating Magic Items. This guide has been personally...   [click here for more]
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The Ballad of the Dark Maiden

The Ballad of the Dark Maiden


Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil rulers. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn. Just as their hope was beginning to wane,...   [click here for more]
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The Goblet of Fireflies - Adventure

The Goblet of Fireflies - Adventure


The Goblet of Fireflies An adventure by Elven Tower The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure. The door...   [click here for more]
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Myrkara's Hoard - Adventure for level 8

Myrkara's Hoard - Adventure for level 8


Myrkara's Hoard – An adventure for 4 or 5 characters of level 8! Myrkara’s Hoard is a 4-6 hour Tier Two Forgotten Realms adventure, suitable for 4-5 characters at 8th level. It takes place around the eastern edge of the Forest of Wyrms, where the players hear legends of the long-dead green dragon Myrkara. Nearly all believe her hoard was plundered ages ago, yet a half-elf acolyte says...   [click here for more]
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The Amulet of Shavaka

The Amulet of Shavaka


The Amulet of Shavaka! The Amulet of Shavaka is a tier 1 horror themed adventure by P.B. Publishing. It is a Dungeons & Dragons 5e adventure designed to be completed in about 4-6 hours of play. Adventure Level Scaling: Almost every combat encounter, unless noted, has been calculated to present a tough challenge (upper end of Hard) for four characters of 2nd level – that is,...   [click here for more]
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Death in the Dark - A Tome of Foes Adventure

Death in the Dark - A Tome of Foes Adventure


Evil Thrives in Darkness A shadow hangs over the dark and dreary town of Squill. Townsfolk are being murdered in their beds without any explaination and the local graveyard has become a dangerous, haunted place. Consumed by fear, townsfolk have begun casting evil glances at a poor orphan boy linked to all the victims. A local priestess, however, wonders if there is more at stake...   [click here for more]
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Evolving Items (5e)

Evolving Items (5e)


This content pack contains 30 new magic items that evolve as you grow in power. Depending on what character level you are when you attune to these items, you have access to different abilities.  These items are great as starting items, beginning the game at low power and growing more powerful as the character levels up. ...   [click here for more]
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Children of the Fey

Children of the Fey


Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons. For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and...   [click here for more]
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Broken Mine 5E

Broken Mine 5E


Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization after the disaster. Unfortunately, his benevolent madness was…madness. He created strange dungeons...   [click here for more]
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Backgrounds of Faerûn: Children of the Planes

Backgrounds of Faerûn: Children of the Planes


Enrich your characters with this supplement containing backgrounds and subraces for eleven of the Forgotten Realms planar races: the angelic aasimar, the dark krinth, the diabolic fey'ri, the cursed shadar-kai, the fiendish tanarukk, the devilish tieflings, the varied genasi, the shadowy gloaming, the displaced dragonborn, the malefic durzagon, and the alien killoren! Inside you'll find:    ...   [click here for more]
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Mordenkainen's Magnificent Statblock - CR23

Mordenkainen's Magnificent Statblock - CR23


Mordenkainen's Magnificent Statblock is here! Use the Archmage in your campaign now with stats! Maybe your players cured Mordenkainen's madness and he is no longer the "Mad mage of the mountain" or maybe you want to use him with the new book Mordenkainen's tome of foes! What you get: -A CR23 statblock of Mordenkainen with magic items and treasures! -3 new Mordenkainen spells! Check my other...   [click here for more]
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Champions of the Blood Wars: Demonologist

Champions of the Blood Wars: Demonologist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain In Arcane Tradition: Demonologist, you meet wizards who cannot only...   [click here for more]
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60 Poisons for a Poisoner's Kit - Master Poisoner's Edition

60 Poisons for a Poisoner's Kit - Master Poisoner's Edition


60 Unique Poisons with varying effects that can be used to enhance the experience of a campaign! This homebrew puts the Poisoner's Kit to good use for every character that ever wanted to poison! The poisons are divided into 5 categories depending on how strong they are. This Homebrew includes a detailed list of components, pricing, names, effects, natural 20...   [click here for more]
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Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists


101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for...   [click here for more]
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Old School Hacks Vol. 3: Megadungeon Mayhem

Old School Hacks Vol. 3: Megadungeon Mayhem


The third volume in the Old School Hacks series is here and it's all about making megadungeons awesome! This 34-page guide features four chapters of material covering: What makes a megadungeon tick? Tons of tools and advice for varying the environment, monsters, hazards, and challenges in the dungeon. Variant and optional rules to help make megadungeon campaigns feel different from...   [click here for more]
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Ring Out, Wild Bells

Ring Out, Wild Bells


Praise for Ring Out, Wild Bells "This is a great adventure for a stormy evening. Just get yourself and your players some hot chocolate, close the shutters and prepare for a good old fairy tale!" - Christian E., 5 stars "Well written, edited and organized, Ring Out, Wild Bells is among the best the Guild has to offer! HIGHLY Recommended!" - Travis L., 5 stars...   [click here for more]
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Character Record Sheets for A6 Format Binders

Character Record Sheets for A6 Format Binders


OCD&D anyone? You have the weird habit of cluttering your character sheet with all kinds of information, that may never become relevant in the whole campaign? You are constantly running out of space on your original A4 or Letter sized character record sheet, and are tired of your messy collection of character amendments on loose paper? Then this character sheet is for you. This PDF features a plethora...   [click here for more]
Dungeon Masters Guild  $4.33

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Dungeon Master's Shops

Dungeon Master's Shops


A brilliantly useful supplement that allows Dungeon masters to present Shops to their player's with ease. Generating or fabricating stores is no longer a chore, as this publication has done it all for you. Add a twist to many of your clerks, such as trickery and sellers of exotic goods. ...   [click here for more]
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The Dungeon Master's Bundle I

The Dungeon Master's Bundle I


The Dungeon Master's Bundle I! Three of Cawood Publishing's many bestselling 5E products. 240 pages of practical, inspiring resources for DMs! The Travelers' Handbook is a Mithral bestseller, the Inns and Taverns Handbook and the Stores Handbook are Gold bestsellers. Note: Our Dungeon Master's Bundle II product includes these books and two more. This 76-page book includes: general...   [click here for more]
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The Pie Fight

The Pie Fight


Welcome to The 5th Annual Memorial Pie Crafting Tournament and Festival Sponsored by Lord Komdor Shatterfury and the Dessert Council! This exciting gala right in the middle of town is an excellent opportunity to relax, enjoy some fun pie related events and games, and then watch the final round of the Pie Crafting Tournament to see which pie Lord Shatterfury chooses as the best one...   [click here for more]
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Hengeyokai, an Original Race for D&D 5e

Hengeyokai, an Original Race for D&D 5e


Descendants of trouble-making shape-changing spirits, hengeyokai live among humans and are often mistaken for them. With close scrutiny an observer might notice a hengeyokai has an odd tell: rabbit ears, a fox tail, or feathers where their hair should be. This tell hints at the hengeyokai's animal form, which they can freely take. Possessed of an insatiable curiosity and an appreciation for elaborate...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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262 Feats and Boons

262 Feats and Boons


Codex Augustus: 262 Feats and Boons 31 Pages, over 20,000 words.  68 Racial Boons Race-specific boons are designed to enhance or support existing abilities or themes. Some are weak, some are powerful - Use these as rewards as a permanent buff, or a potential feat alternative, or as a token to represent and / or reinforce their race selection. 124 Class Boons Class-specific...   [click here for more]
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Tentacles. Why Did It Have to Be Tentacles?

Tentacles. Why Did It Have to Be Tentacles?


TENTACLES. WHY DID IT HAVE TO BE TENTACLES? Silver Metal Bestseller! Adventure in the Underdark, Part One A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the  gem-loving svirfneblin thirsty?… This adventure was originally...   [click here for more]
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Crimson Hood

Crimson Hood


Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group? Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session? Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time...   [click here for more]
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Loot The Room: Trinkets Too

Loot The Room: Trinkets Too


Trinkets Too Are the trinkets in the Player's Handbook not filling your needs? Did you devour Loot The Room's first collection and still find yourself wanting? Then look no further! loottheroom.uk presents another 100 new trinkets to dish out to your players!  Trinkets Too is the follow-up to Loot The Room's Silver Bestseller Trinkets....   [click here for more]
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OD&D Supplement IV: Gods, Demi-gods & Heroes (0e)

OD&D Supplement IV: Gods, Demi-gods & Heroes (0e)


Well, here it is: the last D&D supplement. It is with a strange mixture of sadness and relief that I tell you this. My first assignment, fresh out of college, was BLACKMOOR. I came to regard it with a mixture of love and loathing, that has gradually seen the love win out. The loathing grew out of the educational trip that it was for me. They don't teach you in college what to do when the press...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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A Town of Our Own

A Town of Our Own


A complete town building system & framework for 5e. To be used in conjunction with any campaign.  Need some down time activities to keep your party immersed in your world? Want to create your own settlement which you can call home? Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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5e Actions by Class (Reference Sheets)

5e Actions by Class (Reference Sheets)


5E ACTIONS BY CLASS (REFERENCE SHEETS) EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET There are also two versions of the "general" (non-class specific) action sheet. All sheets include combat actions found in the Dungeon Master's Guide.  The purpose of these "action sheets" is to facilitate combat decisions and speed up game play....   [click here for more]
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The Sylvan Harp

The Sylvan Harp


The Thorn Hag, an ancient evil thought vanquished by the Elf Queen and her heroic companions many years ago, has arisen from the dead. A fey harp, created from the heart of the treant that perished in the battle, has gone missing from Satyrs' Glen and the Thorn Hag seems to be behind it. The PCs must track the missing harp through a warped and eerie wood and into an unseelie area of the Feywild to...   [click here for more]
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Magic Items for Paladins

Magic Items for Paladins


For those characters who are on a holy mission, sometimes you can't overcome those pesky obstacles in your path without a little divine assistance to give you an extra edge. And so your god places a holy relic in your path, or commands you recover a lost book of scripture. Here are 20 new magic items designed just for the crusader in the party. Also introducing 5 new paladin spells meant to supplement...   [click here for more]
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DMs Helper - Dungeon Master Screen Reference Sheets - Color

DMs Helper - Dungeon Master Screen Reference Sheets - Color


The Screens I have seen produced never have the right information that I need during a session…Mostly for Battle. this is my own version that I came up with after running more than 50 Sessions of D&D 5e. (The file has both Portrait & Landscape versions) – 4 pages are for vertical screens and the other 4 are for horizontal screens. Both have the exact same information on them. Please consider...   [click here for more]
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Magic Items for Barbarians

Magic Items for Barbarians


Traditionally, barbarians can be violently opposed to the concept of magic items. That stance doesn't hold, however, for tribal weapons and adornments that "bear the might of the ancestors" or that "have the blessing of the spirit of the White Stag." To the tribes, such items are not only divine gifts from the spirits, but can be seen as emblems bestowing the responsibility of leadership. A barbarian...   [click here for more]
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Itemcraft (5e Rules)

Itemcraft (5e Rules)


A set of rules and recipes governing the creation of items. Itemcraft is broken down into four disciplines: Blacksmithing, the art of creating metal armor and weapons of war. Clothcraft, the art of sewing clothes and leather armor. Enchanting, the art of imbuing mundane objects and scrolls with magical power. Herbalism, the art of synthesizing potions and poisons from plants and herbs. If you...   [click here for more]
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OD&D Supplement III: Eldritch Wizardry (0e)

OD&D Supplement III: Eldritch Wizardry (0e)


The book you now hold in your hand represents new dimensions to an already fascinating game system. This is the third supplement to DUNGEONS & DRAGONS, and was produced as a result of an ever increasing demand for new material. This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion...   [click here for more]
Wizards of the Coast  $4.99

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Manual of Masks

Manual of Masks


"Very creative and well written. There is something in this little supplement for everyone!" — M.T. Black "I loved it." — Guy Sclanders of How to be a Great Game Master Masks are more than a mere disguise — they are objects of art, representations of a cultural heritage, spiritual totems, symbols of oppression, depictions of our deepest nightmares, and tools for the storyteller....   [click here for more]
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Special Mounts & Mount Feats

Special Mounts & Mount Feats


This supplement provides special and rare mount templates, stat blocks and mount feats as well as a guide for their use in any D&D 5E campaign.  Armor barding, unique mounts, prereq's for rider & mount feats, mount characteristics and more... ...   [click here for more]
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Winter's Breath

Winter's Breath


Winter's Breath Vengeance of the Winter Queen A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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Backgrounds of Faerûn: The Small Folk

Backgrounds of Faerûn: The Small Folk


Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms gnome and halfling subraces: the hidden deep gnomes, the wily forest gnomes, the inventive rock gnomes, the ethereal ghostwise halflings, the friendly lightfood halflings, and the sturdy stout halflings! Inside you'll find:     - 3 Gnomish Backgrounds     - 3 Halfling Backgrounds     - 2 Sub-race...   [click here for more]
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The Unseen Hands Thieves Guild

The Unseen Hands Thieves Guild


Adventure Scenes are a unique concept in gaming.  Rather than an entire adventure, Adventure Scenes provide a highly detailed setting with maps, NPC's, room description, new items, and new spells that can be used in your own, home-brewed, adventures! This adventure scene details the Unseen Hands Thieves Guildhall.  Appropriate for any medium to large sized city, a fully developed...   [click here for more]
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99 Problems: Volume One - Ninety-Nine Notice Board Quest Seeds

99 Problems: Volume One - Ninety-Nine Notice Board Quest Seeds


I got a questing crew and their pay is due  Scoundrels out there wanna run me through  My critics claim that it's all about gold  I'm a dungeoneer; my school is old  If you grew up like me, raised playin' the game  You'd know there's more to it than loot and fame  I slay monsters, fool, I ain't dumb  I got ninety nine problems but a...   [click here for more]
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Classic Modules Today: S3 Expedition to Barrier Peaks

Classic Modules Today: S3 Expedition to Barrier Peaks


To use this conversion guide you will need a copy of "S3 Expedtion to Barrier Peaks." That module is available in digital format on DMs Guild. This conversion guide allows DMs to run the original module with 5th Edition rules. There is a reference sheet for random and planned encounters. In 1976, Expedition to Barrier Peaks was introduced at the Origins 2 gaming...   [click here for more]
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{OAP} Outlandish Elements

{OAP} Outlandish Elements


Outlandish Adventure Productions presents, in celebration of our Elementalist class receiving a Copper Best Seller medal: Outlandish Elements, a new Control Style, a new Prime Element, a new Specialty for each of the original Prime Elements, and 8 new spells for OAP's Elementalist Class! Control Style: Player - Inspired by the Ember Island Players of Avatar: The Last Airbender, learn...   [click here for more]
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Champions of the Blood Wars: Oath of the Infernal

Champions of the Blood Wars: Oath of the Infernal


Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Nine Hells. In Oath of the Infernal, you meet paladins who cannot only fight but conjure devils to aid them. These paladins fight and corrupt with equal ease. What you find inside The Sacred Oath: Oath of the Infernal 6 New Infernal spells ...   [click here for more]
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Magic Items for Warlocks

Magic Items for Warlocks


To warlocks, magic items are much like magic itself: a means to an end. You don't concern yourself with the ethics of using a corrupted blade, as long as it gives you the power to obtain what you truly desire. Introducing 23 new magic items just for the bargainer in the party. Also, introducing 5 warlock spells converted from 4e to 5e to supplement the warlock spell list. Leave me a review with...   [click here for more]
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20 Woodland Encounters

20 Woodland Encounters


This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20. This amazing product has been reviewed by what I consider to be the most important people I know “Wow! These 20 random encounters will really...   [click here for more]
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