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 Discover four new races and three new subclasses to create an epic character.
This book is available as both a PDF and HTML document and includes
Blight (Race)
Ceremoprh (Race)
Illithid (Race)
Troglodyte (Race)
Barbarian: Bloodrager (Subclass)
Druid: Circle of Blight (Subclass)
Fighter: Demonsoul Archetype (Subclass)
... [click here for more] |
Dungeon Masters Guild |
$0.60
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The Warlock class is, without a doubt, my all time favorite class of 5e. I simply adore the class, and as a result I have created quite a large amount of supplementary material related to said class. I provide it all to you here. In this product you will find 4 new patrons, 49 unique expanded spell lists, 12 new invocations, 6 variations on the Profane Soul options, 3 new familiars, and 2 elementals.... [click here for more] |
Dungeon Masters Guild |
$0.75
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Monsters & Magic Items
This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature... [click here for more] |
Dungeon Masters Guild |
$0.95
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Temple of the Immortals
An adventure by Elven Tower
This is a tier 2 (level 7-8) adventure about a mind flayer outcast who escaped the neural influence of the local elder brain. The illithid traveled far and settled down in an abandoned ancient temple under the city's cemetery. He devised a variant ceremorphosis process that causes humanoids to become mindless, loyal followers who obey his commands... [click here for more] |
Dungeon Masters Guild |
$0.95
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Now for Fantasy Grounds!
Temple of the Immortals
An adventure by Elven Tower
This is a tier 2 (level 7-8) adventure about a mind flayer outcast who escaped the neural influence of the local elder brain. The illithid traveled far and settled down in an abandoned ancient temple under the city's cemetery. He devised a variant ceremorphosis process that causes humanoids to become mindless,... [click here for more] |
Dungeon Masters Guild |
$0.95
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 A plethera of races scour the multiverse, this addition to Fifth Edition D&D seeks to breed more life into the D&D world with five playable races. Four of which are entirely homebrewed (Raccoonus, Wraith-Kin, Lucidian, and the Scithaline), with the final being my itteration of the Illithid as a playable race. All for players and GM's to enjoy!
Thank you for your patronage! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Terrify and confound your playes with the enlightened Illithid.
The One Light and his cult of Unity serve only peace, which puts them at odds with noble lords and tax collectors who feel they have other obligations to attend to. Whether trying to capture, kill or protect the One Light and his menagerie of converts, characters of all levels will need to develope tactics for working around the calming,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Wild Locations: These are large-scale encounter areas usable by DMs for their campaigns. Essentially, these are expanded monster lairs set out in complete detail, but with no specific scenario attached to it, so that a DM can insert the location into his or her own campaign, whether as the focus of a scenario or as an in-depth random encounter. Fiendish Orc Camp is the first of my Wild Locations... [click here for more] |
Dungeon Masters Guild |
$1.00
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The DM's ART PACK ART103 Mind Flayer Stock Art pack provides 12 high quality images for your DM's Guild Projects.
All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency.
These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product.
Please specify... [click here for more] |
Dungeon Masters Guild |
$1.75
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Take on five villains for characters level 11-20 in this new DM's supplement! This product contains five villains with fleshed out backstories, goals, and resources that can easily be dropped into a campaign as secondary or main story villains.
Clash with a cunning rakshasa, destroy a gargatuan construct, uncover a secretive mind flayer colony, duel with a nefarious drow crimelord, or do battle with... [click here for more] |
Dungeon Masters Guild |
$1.99
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Bruin’s Maw is a self-contained adventure that scales cleanly for parties from 1st through 5th level. You will explore the infamous cave known as Bruin's Maw in search of a missing deputy. What starts as a hunt for a wild bear ends in a meeting with a mad mind flayer from beyond the stars!
This adventure runs great as a one-shot. It is designed to be an excellent... [click here for more] |
Dungeon Masters Guild |
$1.99
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 The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid.
When ceremorphosis is performed on a svirfneblin, it usually results in the death of the host and tadpole. However, when combined with a dark ritual, a mozgriken will be created. These small stealth operatives retain their deep gnome stature, but the unique process of their ceremorphosis mutates... [click here for more] |
Dungeon Masters Guild |
$1.99
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Battle tiny Mind Flayers in this light-hearted 5e one-shot adventure designed for four 2nd-level characters.
As the adventurers are taking a break, the marketplace is attacked by tiny wild animals. Some investigation will carry the adventurers to a secret entrance in the sewer that leads to a Mind Flayer lair! The only thing is that these are no regular Mind Flayers—they are... [click here for more] |
Dungeon Masters Guild |
$1.99
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 A Finger on the Scale…
When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him.
Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process?
This short adventure can either be run as a one-shot or neatly... [click here for more] |
Dungeon Masters Guild |
$2.00
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Cawood Publishing presents Friends and Foes I for 5th Edition! A 200-page Dungeon Master's guide packed with 185 NPCs (levels 7-12). From the makers of over 30 bestselling 5E products.
At the heart of every adventure are unforgettable characters! This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has its own stat block and... [click here for more] |
Dungeon Masters Guild |
$2.95
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What elder evils lurk in the depths of the freezing mountain ruins? Find out in The Stoneheart Ruin!
The adventure features:
A 4-hour adventure for 2nd-4th level characters set in a desolate, wintry mountain landscape.
16 pages full of intrigue and mystery, containing full color maps, plus 2 unique monster stat blocks.
Provides a great introduction to Mind... [click here for more] |
Dungeon Masters Guild |
$2.95
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A mind is a terrible thing to waste... it must be seasoned with pain and despair before it is ready to be devoured.
Deep in the barren wastelands an exiled mind flayer has constructed a labyrinth to entrap unwary adventurers. This canyon maze is designed to weaken and isolate its victims in preparation for the illithid’s hungry tentacles. No creature has escaped... yet.
A short adventure for... [click here for more] |
Dungeon Masters Guild |
$2.99
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On Sale! Special Reduced Price!
An ancient aboleth sets a sect of Mind Flayers on the path to achieve their Grand Design of empire reborn in its quest to exterminate the gods themselves. But who is the the true puppetmaster? The ancient aboleth, or the illithid elder brains? Or some third power arising from the unholy union of both? Rise of the Ur-Mind is a setting supplement... [click here for more] |
Dungeon Masters Guild |
$2.99
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 This is the Fantasy Grounds version, a MOD file, not the PDF version. Now fully compatible with FG Unity.
A bloodline, regardless of its origin, may bestow the gift of magic.
Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Now for Fantasy Grounds!
This module now works in Fantasy Grounds Unity, with Line of Sight
Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction... [click here for more] |
Dungeon Masters Guild |
$2.99
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Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the... [click here for more] |
Dungeon Masters Guild |
$3.01
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New Combat Actions for the Creatures in Volo's Guide to Monsters
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into... [click here for more] |
Dungeon Masters Guild |
$3.95
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UPDATE: I have gone through and fixed several issues such as editing and spelling. Moreover, I have added player and DM maps. I'm sorry I didn't do these things sooner.
Small Disclaimer:
Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the... [click here for more] |
Dungeon Masters Guild |
$3.95
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Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes!
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s... [click here for more] |
Dungeon Masters Guild |
$3.95
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From Passion Fueled Flames to The Marks of a Titan
This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie.
The guide includes statistics and lore for two races found in the Monster... [click here for more] |
Dungeon Masters Guild |
$3.99
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 [Can be played as a standalone adventure] Welcome to the first adventure in the Fate of the Planes campaign. This epic chain of events will build in intensity, pushing your party to their limits. What at first seems to be an unrelated series of adventures will eventually bring the adventurers' careers to a climax at one event. Good luck, as you begin the quests that will eventually decide the fate... [click here for more] |
Dungeon Masters Guild |
$3.99
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A cosmic horror adventure based around the Bluetspur Domain of Dread. The Dream Collector contains:
A 2-4 hour adventure for levels 6-8
Explore an abandoned town full of sleeping inhabitants, terrifying nightmares, and a sinister plot.
A setting neutral location easy to place in any campaign world from Faerun to Barovia and beyond!
Two easy ways to start the adventure with some roleplay or jumping... [click here for more] |
Dungeon Masters Guild |
$3.99
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Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$4.00
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Meal with the Mind Flayer is a standalone Christmas-themed murder mystery designed for 4th level adventurers. The setting is non-specific and can be dropped into any campaign world.
Christmas is coming! As the nights draw in and the snowy climate of the north spreads southwards across the land, dwellers in cities, villages and the wilds alike all prepare for the... [click here for more] |
Dungeon Masters Guild |
$4.95
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I want to loot the Demogorgon!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be able... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn.
Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull!
A tier 2 adventure, optimized... [click here for more] |
Dungeon Masters Guild |
$4.95
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"Put out the Sun; Darken the Light!" -Illithid aphorism I watched the early morning sun dribble above the horizon, only to have my worst fears realized. As I looked on, something vast and unseen took a monstrous bite out of the sun, leaving gaping teeth marks. The bloated red disc guttered and spit, finally plunging back below the horizon like a wounded bird in flight, dousing the plain in a stygian... [click here for more] |
Wizards of the Coast |
$4.99
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 RE-RELEASE: This token pack is a re-release with names that we're all familiar with instead of generic ones.
This token pack consist of 25 uniquely designed, 3D rendered tokens, depicting various fantastic denizens(Balor, Barlgura, Baphomet, Cambion, Dretch, Quasit, Manes, Vrock, Goristro, Yochlol, Yeenoghu, Nabassu, Juiblex, Glabrezu, Hezrou, Marilith, Succubus, Demogorgon, Baphomet, Orcus, Nalfeshnee,... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous."
Unlock... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Monstrous" Subclasses is a collection of 9 new subclasses that mimic the abilities of classic D&D monsters. Includes:
The "Chimera" Barbarian.
The "Banshee" Bard.
The "Sphinx" Bard.
The "Deva" Cleric.
The "Satyr" Druid.
The "Mimic" Monk.
The "Displacer Beast" Rogue.
The "Mind Flayer" Sorcerer.
The "Lich" Wizard.
UPDATE LOG
v 1.1: Made some balancing changes, as suggested in comments.
Chimera... [click here for more] |
Dungeon Masters Guild |
$4.99
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The book you now hold in your hand represents new dimensions to an already fascinating game system. This is the third supplement to DUNGEONS & DRAGONS, and was produced as a result of an ever increasing demand for new material. This book also represents a new trend in the fine art of Dungeon Mastering. As originally conceived, D & D was limited in scope only by the imagination and devotion... [click here for more] |
Wizards of the Coast |
$4.99
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This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters. DMs need not spend long hours creating diversions for their players?we've done it for you. If you have The Book of Lairs, you already know what you'll find herein.... [click here for more] |
Wizards of the Coast |
$4.99
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Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter.
Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp.
I Am Your World... [click here for more] |
Dungeon Masters Guild |
$5.95
|

Now for Fantasy Grounds!
When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover... [click here for more] |
Dungeon Masters Guild |
$5.95
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Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?... [click here for more] |
Dungeon Masters Guild |
$5.95
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Demons and demon lords for your D&D campaign.
Unleash the hordes of the Abyss!
Demonomicon presents the definitive treatise on demons and their masters, the demon lords. Whether you’re looking to introduce demons into your D&D campaign or plunge your heroes into the heart of the Abyss, this book has something for you!
More than just a maelstrom of chaos and corruption, the Abyss is an... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
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The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game.
This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish... [click here for more] |
Dungeon Masters Guild |
$9.00
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 Dungeons & Divination: Major Arcana Volume 1 (5e) A 3-card tarot reading delivered through a series of adventures for characters from 2nd to 8th level.
Inside Dungeons & Divination: Major Arcana Volume 1, you'll find three adventures based off of the themes within three... [click here for more] |
Dungeon Masters Guild |
$9.95
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A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more] |
Wizards of the Coast |
$9.99
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Ingeborg's Guide to Hugging Illithids
(and other aberrations)
In this tome of strange and incomprehensible lore, the aberrant warlock and astral pirate Ingeborg Salt-Hag guides the reader through the intricacies of finding, befriending, and yes, hugging, aberrations of every blush. With this book, you get:
Twenty-five monster stat-blocks for creatures... [click here for more] |
Dungeon Masters Guild |
$10.00
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Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies!
This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters.
There’s nothing like entering the lair of a boss monster who's been built up as an... [click here for more] |
Dungeon Masters Guild |
$19.95
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Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters.
It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters).
Below is a short description of what you will find within each part of the... [click here for more] |
Dungeon Masters Guild |
$24.99
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Aloysius' Guide to Social Acceptance Vol 1
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Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers... [click here for more] |
Dungeon Masters Guild |
$30.00
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