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Products found in this section... Sort by: 
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Playgrounds Forest

Playgrounds Forest


Introducing Playgrounds Forest! A pack of 20 modular 8 x 8" maps to form an entire wooded dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Grassland

Playgrounds Grassland


Introducing Playgrounds Grassland! A pack of 20 modular 8 x 8" maps to form an entire wide-open dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Hills

Playgrounds Hills


Introducing Playgrounds Hills! A pack of 20 modular 8 x 8" maps to form an entire winding dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Mountains

Playgrounds Mountains


Introducing Playgrounds Mountains! A pack of 20 modular 8 x 8" maps to form an entire wearisome dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Swamp

Playgrounds Swamp


Introducing Playgrounds Swamp! A pack of 20 modular 8 x 8" maps to form an entire wretched dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Underdark

Playgrounds Underdark


Introducing Playgrounds Underdark! A pack of 20 modular 8 x 8" maps to form an entire wrathful dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Underwater

Playgrounds Underwater


Introducing Playgrounds Underwater! A pack of 20 modular 8 x 8" maps to form an entire wet dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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Playgrounds Urban

Playgrounds Urban


Introducing Playgrounds Urban! A pack of 20 modular 8 x 8" maps to form an entire wonderous dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ...   [click here for more]
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The Worm

The Worm


A new Otherworldly Pact for Warlocks in 5e. If you're looking to poison enemies, and turn those who would harm you to your cause, then The Worm is for you. Unlike other Pacts, your entity is a physical parasite that has been enhanced by magic. This parasite feeds from you, and in exchange grants you poisonous attacks, and domineering magic. Also includes several Eldritch Invocations. ...   [click here for more]
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The Locrian Way: A Mythic Odyssey of Theros

The Locrian Way: A Mythic Odyssey of Theros


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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Might vs. Magic

Might vs. Magic


Might vs. Magic is a themed character option supplement that celebrates the age-old conflict between warriors and spellcasters! From popular anime, to classic computer RPGs, to Artorian myth, fighters and wizards have always been at each other’s throats. So I say... Why not make a game of it? First up, the belligerents in our war of (power) words: Fourteen...   [click here for more]
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A Transition of Power: The Curator's Choice.

A Transition of Power: The Curator's Choice.


A TRANSITION OF POWER 'The Curators Choice'. A 4-6 hour adventure for 4-6 Characters of level 4-6 (Best balanced for 4 Characters of level 6) A mysterious summons brings you to the city of Nuldrinshire!  Upon arrival, you are asked to steal a magic belt which is currently on exhibition at the local Museum. A coincidence, as the senders of the letter have a similar heist...   [click here for more]
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The Bloody Reluctant - A 'Good' Vampire Campaign Concept

The Bloody Reluctant - A 'Good' Vampire Campaign Concept


A ‘GOOD’ VAMPIRE CAMPAIGN CONCEPT Designed to be played over 4 Sessions/Adventuring Days, by 4-5 Characters of Levels 10-12. You are Vampires. With a conscience. Yes, you must drink blood to survive, but you must do it in most moral way possible, perhaps by finding ‘evil’ people to feed off, or confronting the sickness of feeding on monsters and beasts. You have got to...   [click here for more]
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Amnon's Guide To Miscellany Final Ver.

Amnon's Guide To Miscellany Final Ver.


Amnon’s Guide to miscellany is the ultimate compendium of Homebrew content by Benjamin James O’Connor-Rose containing all  5e homebrew he has made since he was 9. The content in this book have been platested by both veterans and newcomers to d&d for the most balanced versions of his content ever. ...   [click here for more]
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The Unknown Library: Seeking Darkmore

The Unknown Library: Seeking Darkmore


Who knows what lies waiting?  In a sleepy town, a group of adventurers are approached with a tantalizing proposition.  Venture into an enchanted wood to collect stories from a renowned bard.  What could be more simple?  Unknown Library: Seeking Darkmore is a 3-5 hour adventure for low level characters.  It features magic, mystery and thrilling combat encounters.   ...   [click here for more]
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The Panfilo Package [BUNDLE]

The Panfilo Package [BUNDLE]


This special bundle product contains the following titles. FOLKS!! It is a bundle! If you like wild magic, epic last stands, magical monster meals, or crunchy new spells and archetypes, then you'll find something to love in the Panfilo Package. All four of my best-selling DMs Guild supplements are now permanently on sale! Check out the various videos and previews, and if you like what you...   [click here for more]
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How the Gobs Stole Midwinter ~ A Christmas Adventure

How the Gobs Stole Midwinter ~ A Christmas Adventure


Every year, the residents of the rural town of Diggerby Hill partake in the Midwinter Festival. This local practice celebrates overcoming the hardship of winter, but also the compassion and warmth to be found in the community. Yet this year, the festivites are threatened by a gang of rat-taming, joy-hating goblins! If someone doesn't stop them, they'll eat all the cookies, steal all the presents...   [click here for more]
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Diggerby Hill ~ A Setting Primer for a Quaint, Rural Town

Diggerby Hill ~ A Setting Primer for a Quaint, Rural Town


The pastoral paradise of Diggerby Hill is a mid-sized settlement that sits in a temperate zone between the chilly Shard uplands to the east and verdant Silverian plains to the west. ~~ This short setting primer is a useful resource for any DMs who need a simple rural hub town for tier 1 characters in a pinch. Enjoy and happy adventuring! ~~ Adventures set in Diggerby Hill: How the Gobs...   [click here for more]
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The Pugilist Class

The Pugilist Class


With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
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Metamagic Spells -- Arcane Elevation & Recompose Spell

Metamagic Spells -- Arcane Elevation & Recompose Spell


As the fundamental mechanics behind magical power became less of a mystery, scholars developed new spells that altered the fabric of magic itself. This supplement contains two such spells. Arcane Elevation empowers all spellcasting within an area, while Recompose Spell permanently alters the dynamics of a specific spell. These spells are recommended to appear on the Wizard and Sorcerer spell lists....   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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The Magus Class

The Magus Class


Combining martial prowess and magical power, the magi are spell swords, arcane archers, mystic marauders, and sorcerous sentinels. Every magus pledges themself to an eldritch society that inducts them into the magic arts and trains them in war. This versatile training means that magi are versatile adventurers and unpredictable foes. Every magus is a member of an eldritch society. Eldritch Societies...   [click here for more]
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D&D 5e: The Alchemist

D&D 5e: The Alchemist


Introducing a new way to study and utilize the arcane! The Alchemist class is perfect for any character that wants a splash of arcane knowledge and something a little different than typical magic. Using philters to unleash powerful spell effects while also being able to keep up with the heartiest of physical challenges they provide a unique and new playstyle for D&D 5e. This PDF features the...   [click here for more]
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Expanded Armoury (Weapon & Armour Properties Revised)

Expanded Armoury (Weapon & Armour Properties Revised)


"I've got arms and armour. Just let me know if you're looking to buy!" This supplement is designed to add further flavour to the weapons and armour of D&D 5e. Here you can find: 11 new weapon properties 11 new armour properties Expanded weapon & armour lists Sample tables for a new weapon & armour improvement system  I hope you enjoy your fancy new arms!...   [click here for more]
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Exotic Crafting Materials

Exotic Crafting Materials


This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot. It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep...   [click here for more]
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The Deck Of Many Things (And Many Ways To Use It)

The Deck Of Many Things (And Many Ways To Use It)


Even more ways to make use of a D&D classic! The Deck of Many Things is an incredible item with a colourful history - but with the great risks involved in using it, the Deck sees more action as a paperweight than a plot device. All this changes with the use of this supplement. Inside this document you can find rules and inspiration for a variety of new and interesting ways to incorporate the Deck...   [click here for more]
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Sons of Ignis

Sons of Ignis


Download the Sons of Ignis module for a quick quest to begin a grand campaign, fill in a side quest, or offer up a night of laughs as a one shot adventure. An evil fire cult has captured a travelling improv troupe and plans to sacrifice them. It's up to the party to stop the ritual and free the prisoners. Best hurry! If the heroes are too slow the cult leader Aiden will complete his...   [click here for more]
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101 Curses For Magic Items

101 Curses For Magic Items


Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here. Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!  And if you enjoy this product, take a look...   [click here for more]
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Hengeyokai, an Original Race for D&D 5e

Hengeyokai, an Original Race for D&D 5e


Descendants of trouble-making shape-changing spirits, hengeyokai live among humans and are often mistaken for them. With close scrutiny an observer might notice a hengeyokai has an odd tell: rabbit ears, a fox tail, or feathers where their hair should be. This tell hints at the hengeyokai's animal form, which they can freely take. Possessed of an insatiable curiosity and an appreciation for elaborate...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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D&D 5e Two Level Archetypes

D&D 5e Two Level Archetypes


Greetings, Inside this package you will have access to five archetypes for characters in a game to pick up. These archetypes only extend to level two, offering players a way to further customize their characters and include a lot of RP opportunities for the players and the GM; not to mention the quest lines that can sprawl forth from a character picking up one of these archetypes. These are supposed...   [click here for more]
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Life After Death - A way to deal with player death

Life After Death - A way to deal with player death


A simple PDF on how to allow players a chance to continue in the game without instantly being removed via death, offering them the chance at rebirth without having to be completely removed from the game. It's a way for a player to stay invested in their character and be allowed to play in the game without them having to instantly reroll or sit out for sessions, if that's the way the GM wants to play...   [click here for more]
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Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
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D&D 5e Massive Profession Addition

D&D 5e Massive Profession Addition


Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,...   [click here for more]
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Os Koross - The City of Immortals

Os Koross - The City of Immortals


This is a bundle for the city of Os Koross, the City of Immortals. Inside you will find two custom created maps, one with and one without location descriptions. Next, you will find two pages of information about the city, the first being a general description, imporant people and their purpose inside the city, and general lore/info. On the second page you will find a total of 10 quests with descriptions,...   [click here for more]
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Caverns of The Dirty Hag

Caverns of The Dirty Hag


A free adventure with a map. Enjoy! :) It's made for four level 3's. It has a marked map inside the download. ...   [click here for more]
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Delve Into Darkness - Maps Only

Delve Into Darkness - Maps Only


This package has six maps from the upcoming "The Delve Into Darkness" adventure. I'm pre-releasing the maps incase anyone wants to do their own adventure with them. :) To clarify, these maps were made to be used on programs such as Roll20, but can still be used elsewhere. Hope you enjoy! May your fires be warm and your tracks light. ...   [click here for more]
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Small Bunch of Random Maps

Small Bunch of Random Maps


This are just a few maps I've made that I'm offering to anyone who wants to use them. :) ...   [click here for more]
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Fighter Martial Archetype: Necro-Warrior

Fighter Martial Archetype: Necro-Warrior


In dark corners of the world, there are those who do not view death as an inevitability we all face, but rather a tool for destruction. Kingdoms cannot stop the army of the dead that marches behind a lone warrior as their power grows with each kill. They sap the life and souls from their victims and adds the corpses to their ever-growing army. They are to be feared. This Fighter Archetype for DND...   [click here for more]
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Il Magus

Il Magus


La classe del Magus combina potere magico e prodezza marziale. Il magus della Sterling Vermin è inteso a simulare i maghispada, arcieri arcani, cercatori e guardiani delle vecchie edizioni. Se vuoi giocare un combattente i cui incantesimi sono letali tanto quanto la sua spada (o ascia o arco), il Magus è la classe che fa per te. La classe del Magus è completa di cinque Società...   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
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Spell Lenses - Extraordinary Magic Items for Casters

Spell Lenses - Extraordinary Magic Items for Casters


Spell Lenses bend the weave as other lenses bend light. When magical power enters one of these quartz disks, it recieves a transformative effect. A caster may even create an array of lenses in series, resulting in spells with wildly different effects.  A complete list of the items presented in this document is included below: BEES Uncommon Spell becomes a swarm of bees Bifurcation Very Rare Spell...   [click here for more]
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Arcane Tradition: Discovery

Arcane Tradition: Discovery


Some wizards would rather experience the untold wonders of the world than rot away in a dusty laboratory. Many work to uncover ancient lore, seeking to shed light on the arcane mathematics that govern reality. Others tirelessly document the creatures, cultures, and magical phenomena they encounter in their travels. Though their inclinations are broad, these wizards are united by their curiosity,...   [click here for more]
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Il Pugile

Il Pugile


Con nient'altro se non astuzia, determinazione e i loro pugni, i pugili piazzano ogni loro colpo come se fosse l'ultimo. Non sono estranei alle avversità e possono darle, incassarle e tuttavia non cedere. Lo spirito indistruttibile e il talento per il pugilato non provengono da un rigoroso allenamento o da grandi filosofie, ma sono il risultato della determinazione e del non tirarsi mai indietro...   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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Cleric Domains: Victory and Travel

Cleric Domains: Victory and Travel


The Victory Domain Cleric rallies their allies to victory with stirring shouts and magical boons. The Travel Domain Cleric protects wanderers and guides those who are lost. ...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair is...   [click here for more]
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Warlock Patron: Spirit of the Hunt

Warlock Patron: Spirit of the Hunt


The Beast patron for Warlocks is a primordial spirit of nature who embodies the thrill of the hunt. ...   [click here for more]
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Lutrinian Race - An otter kind of race

Lutrinian Race - An otter kind of race


The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle! Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,...   [click here for more]
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