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What value do heroes place on a single Potion of Healing?
Is it something they’re willing to die for?
Is it something they’re willing to kill for?
The latest PWYW adventure from Winghorn Press
Suitible for level 1-20
While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,... [click here for more] |
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Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for... [click here for more] |
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A group of kobolds are thrown into an unwanted adventure when their temple is seemingly raided by a group of adventurers called "the five of the quarter" a group of knights send from Birel castle to steal the kobold's one and only treasure, the blue mask of Tiamat. ... [click here for more] |
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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
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A colony of Lepers have been stealing vegetables from local farms, and the people are not happy - the council want them moved on. Now a sheep has gone missing, and the thief was seen skulking away into the night. A short, but challenging 1st level scenario for 5E D&D, designed to be played in 2-3 hours. ... [click here for more] |
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Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that... [click here for more] |
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A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign... [click here for more] |
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Summary
The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his... [click here for more] |
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A collection of options for a more specialised and artful fighter. Inside you will find; - Dervish, a dual wielding master of the death by a thousand cuts. - Duelist, a master of one-on-one combat. - Monster Hunter, a brutal warrior wielding huge weapons to battle huger beasts. - Stalwart, an immobile and implacable warrior, capable of withstand anything. - Witch Hunter, a tireless pursuer of the... [click here for more] |
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Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb?
A six-hour adventure for four 6th level PCs.
Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental... [click here for more] |
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This mini-game maze encounter can be dropped directly into your next session. Players race against time to escape the maze, relying on memory and luck to navigate a series of turns that may find them right back where they started. Specially suited for online games where mapping and fog of war can pose a challenge for even the most intrepid of digital preparation DMs
... [click here for more] |
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Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker...
Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,... [click here for more] |
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Hi everyone! Here is a low level adventure in a small dungeon for Dungeon Masters with new players or new Dungeon Masters looking for a starting adventure with a dungeon that can be placed anywhere in their campaign. A Mine of Modrons is a relatively short dungeon crawl inside a dwarven mining compound with some leftover treasure that can be discovered.
If you like this adventure and wonder... [click here for more] |
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This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game.
Toby Lancaster at Dark Realm Maps ... [click here for more] |
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A Mortal Blade is a Magic weapon designed for use in D&D 5e and can be used in other Table Top RPG's. Within the PDF are instructions for adapting the weapon to be more suitable for your campaign setting and player's weapon proficiencies. ... [click here for more] |
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"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
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A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can... [click here for more] |
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A beginner's primer on hit points and various methods of non-magical healing. ... [click here for more] |
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The night started with a simple mission to entertain nobles at their mansion, but now you find yourself on a zeppelin with no memory of how you got there. As you piece together your memories, you realize that danger lurks around every corner. Can you solve the mystery before it's too late?
This D&D 5e adventure takes you on a thrilling ride through a world of intrigue and deception. Use gumshoe... [click here for more] |
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You take shelter from the dark, stormy night in an abandoned house you happened to come across. You hear a young girl say "Have you come to play with Dolly? We'll have fun together forever and ever!"
A Night at Gallo House is a horror themed adventure for 4 characters of 1st level. ... [click here for more] |
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After completing a deadly quest, four adventurers relax at a well-provisioned inn. They discover their quest is not quite as complete as they thought when the evening is disrupted by a group of fanatics led by a dangerous necromancer.
This short story is intended to demonstrate the narrative side of game play. Many gamers revel in the story of their character and the setting, weaving a tale as the... [click here for more] |
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In this adventure for small parties of all levels, your players will be faced with the following moral quandaries:
Is it ok to take someone’s money to “de-ghost” a house, when it’s not really haunted?
Should you defend the rich real estate barron who is trying to make a buck by ‘gentrifying’ a poor neighborhood?
What’s the right thing to do with all the undocumented refugees who’ve... [click here for more] |
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This is a small compendium of 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it, consider leaving a review, and if you dont like it, leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) ... [click here for more] |
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This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them.
And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;)
Please leave a review so i know what you think of this supplement, the... [click here for more] |
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What lives in the dark, deep places of the world, may be used for evil
A Pinch Of Danger is an adventure module for D&D 5E that will take you players (suggested levels 5-8) on a small mystery with a strange end to it. A fisherman has gone missing and his wife will ask the party to find him, but the investigation will take them deep into a cave system and... [click here for more] |
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Composed of 10 subracial variants, the Dragon Wyrmling bring their own teeth, claws, and breath weapons in exchange for armor, weapons, and tools. A potent ally in combat, their lack of skills for industriousness are balanced by their natural abilities.
This races options are also compatible with The Lost Tome of Ancient Archetypes. ... [click here for more] |
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"Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of... [click here for more] |
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It’s 2am in the Grand Souk and for once, it’s quiet. Only a few stock-takers roam the empty alleys of the marketplace alongside a couple of drunkards finally leaving the only tavern there. As players drunkenly stumble into a nearby shop, they are shocked to find a dead body of a prominent businessman, Tifter Valeure.
This adventure set in Port Nyanzaru takes players deep into the city’s... [click here for more] |
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A Pouch of Cantrip is a collection of 15 new cantrips to spice up your spell list. Inspiration is taken from movies and good old fashion adventuring. I know you will find something you like in this collection.
Telekinetic manipulation
Handy spells for a tavern
Stuff from the Potterverse
Thank you for your support! I spend every dollar I make on community created content. Pay it forward!... [click here for more] |
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Are you bored with air, fire, water and air? Me too! It is time to add some scientific knowledge to magical expression, and so bring a new range of spells into existence. This book contains 16 new spells for the wizard and artificer classes, inspired by the properties of real-life metallic elements. Have fun! ... [click here for more] |
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The party arrives in a dwarven stronghold deep in the mountains after a call for help. When they arrive they find that the king’s beard is missing, and he remains stricken. A ransom note has been delivered, demanding half of the gold in the stronghold in exchange for the safe return of the king’s beard. Can the adventurers find out who is responsible? Or will the king remain shamefully beardless?... [click here for more] |
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Every day, rubes from the country come to Highcliff to answer the call to adventure. Their destination is the Problem Solvers’ Guild, where adventurers solve the problems that the authorities don’t have the time, skills, or inclination to solve. Joining the guild isn’t easy, though; recruits have to complete a job to show they have the requisite grit and good sense. “A Rat Problem” is an... [click here for more] |
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This is a unique trap to put your party to a real test of their cooperation and coordination abilities. If you like trying new things and torturing your players psychologically you are at the right place!
Players will panic, shout at each other, get selfish, follow no orders, rush all together for the same objective and/or waste their first round... [click here for more] |
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This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)
This supplement... [click here for more] |
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CHECK OUT OUR NEW LOOK!
APL4
The office is a mess. The fine hardwood floor is littered with papers and the cabinets are open, one of which is tipped over. The smell of lacquer and leather-bound books lingers in the air. All around, books have been thrown from the bookcase. Various statues of monstrosities glare at you as you enter, seeming to say "Intruder..." but they remain unmoving.
In the center... [click here for more] |
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Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun.
This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting.
Every... [click here for more] |
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A Small Quest and Huge Adventure is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as part of the Hunter’s Full Moon Trilogy. It can also be used in any campaign that features... [click here for more] |
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In the town of Andizrüm something is amiss. The crops have died, people have fallen ill, and a sinister gloom permeates the air. Inside the sacred cavern known as the The Boot, a Yuan-ti cult has taken over. Their Leader Sssid is trying to become a god, he must be stopped. ... [click here for more] |
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Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ... [click here for more] |
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Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
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This product is designed for level 4 characters and uses monster stat blocks from the Monster Manual and Volo's Guide to Monsters
Many generations ago, the once prosperous Forest of Grull suddenly became a land of death and disease due to an unknown cause. This event is known to historians as Terra Shorn, or the Unhollowing to locals.
In the present day, few dare to travel into the Mire. The swamplands... [click here for more] |
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A short adventure for 3-5 players of level 1-3
The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ... [click here for more] |
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What is this adventure about?
In short - about artificial intelligence problem in the Forgotten realms universe
The adventurers without knowing it will take part in the creation of a sentient golem. They will need to make a decision - what makes us human? Is it just intelligence? And can we take away the life that we ourselves have created?
Adventure for one to five characters of 1 to 5 levels... [click here for more] |
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The richest man on the isle of Syklos has suddenly gone missing. He's been known to have some extramarital excursions in the past, but this time is different—he hasn't come back. Why did he disappear? Who is responsible? And what does the eccentric local sculptor have to do with it? A Study in Marble is an adventure for a 3rd to 5th level party inspired by ancient Greek mythology. Players will... [click here for more] |
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An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points. ... [click here for more] |
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A Tale From The Wild Frontier
A 1st Level adventure for any setting and campaign!
The Wild Frontier is a savage territory, rich with danger and mystery, which you can fit into any setting.
A girl has gone missing in the moorlands, after a gruesome bandit attack!
Her father cannot afford to leave the rest of his family unguarded to rescue her, and he asks a group of... [click here for more] |
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A notice has been sent out to certain adventurers who are making a name for themselves (the party members). They are asked to retrieve a chastity belt key from a hidden temple inside the dungeon of the mad mage. If they succeed they will be given 1500 gold each. The are to meet Volo at the Yawning Portal Tavern in the great city of Waterdeep. ... [click here for more] |
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This adventure can be used as a substitute for Mazfroth's Mighty Digressions for Candlekeep Mysteries. It details the story of a hag being imprisoned in a book of fairy tales and the party being sucked in to figure out what happened.
"A seemingly innocuous book of children’s fairy tales named A Collection of Magic and Wonder falls into the hands of the adventurers after being surrendered... [click here for more] |
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The party has been hired to retrieve some honey from the some bees. Sounds simple right? Too bad these bees are monstrously large!
A four-hour adventure for 3rd level characters.
For 5th edition Dungeons and Dragons.
Includes a 5th edition writeup of two creatures: the senmurv and the groundling.
... [click here for more] |
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Tax day doesn't have to be all serious and stressful! This adventure offers a humorous and lighthearted take on the theme, providing a fun level 8 oneshot for players to enjoy.
Taxing Tales
As the party sets out on their latest adventure, they receive a royal decree from the king himself. The kingdom's coffers are running low and the king has mandated that all citizens and creatures alike must... [click here for more] |
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