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R7: Cirque Du Necro

R7: Cirque Du Necro


This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top? During the fall of the Republic Merak and the collapse of the city of Karathyl,...   [click here for more]
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Gobledogs (One Page Monster)

Gobledogs (One Page Monster)


Gobledogs are sickly, deformed creatures with dark grey fur that often seems matted and patchy. Their most peculiar feature is the sheer number of teeth they possess, far more than could comfortably fit in their mouths. As a result, some of these teeth jut out at odd angles, creating a menacing and grotesque visage. Many Gobledogs are tailless, a genetic quirk that causes their tails to fall off, leaving...   [click here for more]
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Water - A one-shot adventure of survival

Water - A one-shot adventure of survival


"Water" is a D&D 5th Edition adventure featuring a Thirst Mechanic that will put survival in the forefront. The adventure contains 7 pages of content through 5 main scenes, 1 new mechanic (Thirst), 4 handouts and 4 battle maps (with and without grid). It is expected to provide about 4-5 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 4. The Story ...   [click here for more]
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How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants.  If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures.  Inside this text includes *...   [click here for more]
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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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Klarg (One Page Monster)

Klarg (One Page Monster)


Klarg is a hulking and menacing Bugbear, known for his brutal leadership and cunning tactics. With a towering frame and a perpetually scowling expression, he strikes fear into those who cross his path. His matted fur and crude armor give him a savage appearance, and his sharp eyes miss little in his domain. Klarg is a formidable figure in the world of goblins, commanding respect and fear from his underlings....   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Werewolf Class (5e)

Werewolf Class (5e)


Beast or Man? Many have posed the question… within lies the answer. The Curse of Lycanthropy is forever changed with this playable new class. Discover the Lunar Fury gifted to you with each phase of the moon. Feel renewed by the moment with your Wild Regeneration feature. Run with your pack. Be master of the Hunt or master the Elements to boost your abilities. All new class Complete 20...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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101 Curses For Magic Items

101 Curses For Magic Items


Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here. Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!  And if you enjoy this product, take a look...   [click here for more]
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Spelljammer Heists

Spelljammer Heists


Spelljammer Heists Plan and Execute Elaborate Prison Breaks Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of a dozen thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different...   [click here for more]
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Martial Exploits

Martial Exploits


Version 2.0 • This is a conversion of almost 900 4th Edition Martial Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Fighter, Ranger, Rogue, and Warlord. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to Monsters...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege … and lots...   [click here for more]
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Mass Combat Rules

Mass Combat Rules


Looking to include epic battles in your Shadow of the Dragon Queen campaign without purchasing a separate board game? This guide provides basic rules for running mass combat in Dungeons & Dragons. The rules are simplified for ease of use: all combat is abstracted down to two die rolls, and the rules fit into two pages. The guide also provides sample battle units from the world of Krynn for DMs...   [click here for more]
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Cosmic Genasi: Elementals of the Astral Plane

Cosmic Genasi: Elementals of the Astral Plane


What happens when the elemental energies within a Genasi meld with the magical nature of the Astral Plane? You get Cosmic Genasi, four new subraces perfect for any Spelljammer crew. Become blinded by the radiance of the Solar Genasi. Try to resist the gravitational pull of the Neutron Star Genasi. Shift and reform alongside a Nebula Genasi. Or just get left in the trail of a Comet Genasi. ...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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King Grol (One Page Monster)

King Grol (One Page Monster)


King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,...   [click here for more]
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Goblin Warbands

Goblin Warbands


Few foes are as iconic a threat to the adventurer as the goblin, yet the monster manual contains but a measly two entries. In an attempt to rectify this blatant affront to goblinkind, presented herein are thirteen additional goblin threats to menace your party of adventurers. Inside, rather than unusual and obscure goblin builds, are what more formidable goblin foes are more likely to actually look...   [click here for more]
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Whispers in the Shadows

Whispers in the Shadows


In the quaint town of Meadowhaven lies a serene façade masking a sinister secret. Amidst the tranquil meadows and rustic charm, whispers of dark forces lurk beneath the surface, waiting to be uncovered. Whispers in the Shadows - 1 Mobile PDF & 1 Printable PDF - 19 color pages - 3-6 hours (Do your players argue about whether or not to open a door? 7 hours) - Story-focused Game with Minimal Combat...   [click here for more]
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Das Dorf am stillen See 0 - Der teuflische Hahn

Das Dorf am stillen See 0 - Der teuflische Hahn


Der teuflische Hahn – am besten noch direkt in der Session 0!  Das Abenteuer wurde für unerfahrene Spielleiter und/oder Spielleiter, die wenig Zeit zur Vorbereitung haben, konzipiert. Man kennt das Problem. Es wurden gemeinsam vergnügliche Stunden dabei verbracht, die Spielercharaktere zu erschaffen, Attribute zu bestimmen oder auszuwürfeln und an den Hintergrundgeschichten zu feilen. Der...   [click here for more]
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The Cavy - A Custom Guinea Pig Race

The Cavy - A Custom Guinea Pig Race


Cavies are small humanoid rodents; they tend to walk on their hind legs but are actually quadrupeds. Their ears are soft and folded over to protect the delicate tissue inside. Their eyes protrude slightly with colours ranging from dark brown to burnt umber, and on rare occasion, bright pink. Included in this document, our first of many O.P.S. publications, is: A fully custom Guinea Pig...   [click here for more]
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MZS1 Monsters of Maztica

MZS1 Monsters of Maztica


Monsters of the True World Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery. While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril....   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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R6: House of Ooze

R6: House of Ooze


This is the sixth adventure in the R series, taking place after R5: Grim Forest. It can be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs face a sticky situation involving the servants of Juiblex and the spawn of Zuggtmoy. They will face an epic fungal fight in the Garden of Zuggtmoy followed by an oozetacular, but short, dungeon crawl in the...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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Sleeping Giant Mountain

Sleeping Giant Mountain


An original one-shot adventure designed for 3-6 level 3 characters. Summary A recent archaeological expedition in Icewind Dale has uncovered a remarkable discovery: the Spine of the World mountain range is, in fact, the actual spine of a great giant.  The discovery confirms an ancient legend, that giants as tall as mountains once roamed the Forgotten Realms.  Lead...   [click here for more]
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Mischief and Monsters on the Road - Level 9 Mini Adventure

Mischief and Monsters on the Road - Level 9 Mini Adventure


Mischief and Monsters on the Road is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to The Prophecy of Nine Omens Trilogy. It can also be used in any...   [click here for more]
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Complete Spell Sheet 5e

Complete Spell Sheet 5e


This is a unique spell sheet made with a classic aesthetic and incorporating a number of unique features that veteran spellcasters will find incredibly useful. This was made both to stand alone as a reference for spell casting and as a visual companion to my complete character sheet 5e, also available on dmsguild. The download is a fillable pdf, with tooltips if your hover your mouse over text fields. ...   [click here for more]
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Twitch Overlay - Wood Panels

Twitch Overlay - Wood Panels


Twitch Overlay - Wood Panels Streaming home games is becoming increasingly popular, especially when groups are already playing online using virtual tabletops. Recording sessions can help both the players and the DM recall details between games, share their games with friends, and even has the potential to provide a little side income just for playing the game you...   [click here for more]
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Class Character Sheets - The Mystic

Class Character Sheets - The Mystic


All class character sheets now available as part of a bundle for one easy download. Get The Bundle here! The Mystic V1.0 Built specifically with Mystic players in mind! The fifteenth in a series of class specific character sheets. This two page character sheet keeps all of your essential character crunch on one sheet and all your character's...   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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R5: Grim Forest

R5: Grim Forest


  This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters. This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this set of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use table for a DM to...   [click here for more]
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Settlement Character Sheet

Settlement Character Sheet


The settlement character sheet allows you to create settlements for your world using a quick and intuitive system derived from the classic D&D 5e character sheet. Learn how to use the traditional ability scores and proficiency system in a new way to create new and inique settlements for your world! Includes a 2 page pdf rule document explaining how to use the character sheet as well as printable...   [click here for more]
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Yartar City Map Pack

Yartar City Map Pack


Detailed isometric map of Yartar in both JPG (ZIP) and PDF formats.  The map is based upon information in Volo's Guide to the North, Storm King's Thunder, Princes of the Apocalypse, and Tyrrany of Dragons.  Includes the following high resolution (2048x1536) maps: - Yartar, Day (Generic / Unlabelled) - Yartar, Day (Forgotten Realms Labels) - Yartar, Night (Generic / Unlabelled) - Yartar, Day...   [click here for more]
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Astral Dragonborn - A Wildspace Sub Species

Astral Dragonborn - A Wildspace Sub Species


"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn." The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though...   [click here for more]
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The Scoridra

The Scoridra


One Body, Multiple Minds Looking to play a race where two heads are better than one? Looking to have a quirky race that houses two or even three characters in one? Want to roleplay a hydra-like race of multi headed creatures that bicker amongst themselves for social dominance? ...Wanna be King Ghidorah? Then the Scoridra might just be what you're looking for! ----- Along with the...   [click here for more]
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Mike's Free Encounters 31-40

Mike's Free Encounters 31-40


This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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Frostscale Abishai Kobold (One Page Monster)

Frostscale Abishai Kobold (One Page Monster)


The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn. Included in this PDF: Background and new lore for the Frostscale Abishai...   [click here for more]
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50 Non-Combat Desert Encounters

50 Non-Combat Desert Encounters


Making the long trek through an empty desert without anything to do but combat can leave your desert adventures feeling like a desolate waste. With the second in a series of non-combat vignettes and short encounters, you can bring your desert scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use...   [click here for more]
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Firearm Subclasses: Armed to the Teeth

Firearm Subclasses: Armed to the Teeth


4 FIREARM SUBCLASSES!!!  Provided in this mini-book are gun-wielding subclasses for the ROGUE, RANGER, BARBARIAN, and BARD.  These are designed to integrate into your own homebrew Classic Western style 5e campaign. Also feel free to re-flavor these subclasses for any style of campaign where you want to add more options for your players to wield firearms. "Thanks...   [click here for more]
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100 NPC Physical Traits

100 NPC Physical Traits


Use this table to create memorable NPCs for your campaign! One hundred different physical traits for NPCs. ...   [click here for more]
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Mike's Free Encounters #41-50

Mike's Free Encounters #41-50


This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and  PDFs...   [click here for more]
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The Poisoner's Handbook

The Poisoner's Handbook


 I think we can all agree that the processes of tinkering, crafting, and brewing in Dungeons and Dragons can be convoluted and intricate, dissuading many adventuring parties from engaging in such endeavours. Unless you are participating in an exceptionally lengthy campaign with ample periods of downtime, the likelihood of exploring these aspects is rather slim. Even when you do, the difficulty class'...   [click here for more]
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Homebrewery Race Template

Homebrewery Race Template


This is a simple text file including the template code for making your own races on the homebrewery, which for some reason doens't include this option. To use it, simply copy the text from the file and paste it in the hombrewery editor. You can use it to make individual hombrew races or you can paste it inside of your already existing hombrewery code to add races to your file. I hope this saves you...   [click here for more]
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Viridian Abishai Kobold (One Page Monster)

Viridian Abishai Kobold (One Page Monster)


Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material...   [click here for more]
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DMs Guild Creator Resource Art Directory

DMs Guild Creator Resource Art Directory


Find the D&D Art You Are Looking For Wizards of the Coast has been very generous.  They've made a lot of artwork from past editions of D&D available for DMs Guild products (as well as for personal use).  For free. But it can be very hard to find art you want of a specific creature or other subject.  There are many collections to search, and the file names...   [click here for more]
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5e New Player Friendly Basic Character Sheet

5e New Player Friendly Basic Character Sheet


Having to constantly explain to new players what modifiers to add, what dice to use, etc, slows down the flow of the adventure and excitement. This basic, one page character sheet is new player friendly and includes all pertinent information to keep your game on track and on time. No frills, no bells and whistles. This has all the basic information to get your new players up and running fast and smoothly....   [click here for more]
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Gravehurst - A Halloween Adventure

Gravehurst - A Halloween Adventure


Welcome to Gravehurst, an eerie village that rest near tainted grounds of necromantic magic. The players are escorting a merchant who wants to set up a trading post in this distant village but a problem arises, requiring the efforts of daring adventurers. Come on a Halloween journey where the players fight against pumpkins and other creatures infused with necromancy. This three hour adventure is...   [click here for more]
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Root & Twig: A Timber-Themed Class Booklet

Root & Twig: A Timber-Themed Class Booklet


Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content.  11 new subclasses, 1 new class,...   [click here for more]
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