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Keys from the Golden Vault Map Pack 07: Axe from the Grave DM Supplement
Are you running Keys from the Golden Vault? Your players can explore the seventh adventure, Axe from the Grave, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Grave robbers have stolen a beautiful mandolin, named Golden Axe, from the grave of renowned bard... [click here for more] |
Dungeon Masters Guild |
$2.99
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This is a collection of character sheets designed to be used while running your Spelljammer campaign. Keep track of everything you need, including the stats for your ship, its weapon attacks, and the crew members who keep it running.
Know your ship's AC, speed, HP, damage threshhold, and air envelope quality.
Each sheet details the weapons for that ship. Track the number of actions to fire, which... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Jungle Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of jungle, rainforest, sunken ruins, tangled undergrowth and Chult in Tomb of Annihiliation.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Quick Reference Cheat Sheet for pricing and costs of various food, labors, transportation, items etc. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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TALES OF THE RAVEN 2
“The Raven” is a renowned jongleur who travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem.
The adventurers are tasked by “The Raven” with ensuring that the happiness of children throughout the numerous planes of existence is not lost forever.
A one-shot seasonal adventure with a twist, for characters of level 1st - 9th (the adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Too Weird for the Core Books!
Do you need more twisted magic in your game? Ever yearned for a mimic that lives on your finger? Barbarians who act like paladins? Or maybe you just lie awake at night thinking about what creatures in Faerun lay eggs? Well, your (weirdly specific) wishes are granted in this anthology of cutting-room floor content from prolific DM's Guild creators! Inside, you will find:... [click here for more] |
Dungeon Masters Guild |
$9.95
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Get ready to turn the wheels of adventure with "Gears and Cogs: The Clockwork Mysteries," the new mechanical wonder for your D&D 5e gaming experience! Step into a world where the beauty of precise gears and the mystical essence of magic merge into a new realm of imagination.
In our supplement, you won't just explore a realm – you'll interact with a living,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Tables for Astral Fishing, Fish, Flora and Junk
Tables visible in Previews under the product image.
For characters who like astral fishing with rods, nets or other devices. Also details more astral fish, unusual kindori, space weed to scavenge or discover and floating items of interest.
Includes d20 tables for ...
Astral Fishing (Fishing table expanded, astral fishing... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Have you ever yearned to embody your cherished Anime characters? Look no further, for within this unique class, you shall assume the role of a Boxer.
Enter the ring as a Boxer in the world of Dungeons & Dragons 5th Edition. These formidable fighters are masters of hand-to-hand combat, wielding only their fists as weapons. Boxers exhibit unmatched... [click here for more] |
Dungeon Masters Guild |
$2.95
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What's more heroic than saving the world?
You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word.
Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic... [click here for more] |
Dungeon Masters Guild |
$12.95
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This book is designed to provide you with a rich, detailed pantheon of gods and goddesses to incorporate into your science-fiction themed D&D campaign.
What's Included?
24 unique gods and goddesses
In depth analysis of lore, domains, symbols, stories, legends and more for each deity
95 pages of... [click here for more] |
Dungeon Masters Guild |
$9.95
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Tired of spending your downtime doing the same activities over and over again? This month's special issue of Mystic Digest has you covered!
Peruse the fully-illustrated pages of Downtime Monthly for 10 new downtime activities, from Bounty Hunting to Performing to Tournament Sports!
Downtime Monthly is a pilot for the upcoming Mystic Digest series, penned by the... [click here for more] |
Dungeon Masters Guild |
$3.95
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Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going through.
Split The Party provides advice, encounters, and an... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Bruno’s book of shrubbery delves into the enchanting realm of magical plants found in the Dungeons and Dragons universe. This comprehensive guide features 64 distinct plants, each meticulously detailed with descriptions, magical attributes, and guidelines for cultivation and harvesting.
The book also explores the versatile applications of these harvested materials in various fields such as magic... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
80 Trinkets of Frost and Snow with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
For characters and treasures, in adventures and campaigns for the arctic, winter, Icewind Dale or festive themes. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80 Winter Trinkets... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did)
Drawing heavy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more.
The encounters include:
History/Background
Encounter guide.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion ZIP file contains
JPEG and Campaign... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to
The Central Market is home to a huge variety of stores from fishmongers to blacksmiths, stables to tattoo parlours, magic shops to herbalists. Your travelling party of adventurers are sure to find what they are after.
This book contains 30 different stores with full inventory lists, descriptions, backgrounds, and plot hooks.
This is a handy resource... [click here for more] |
Dungeon Masters Guild |
$0.99
|
I want to loot the green dragon!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &... [click here for more] |
Dungeon Masters Guild |
$0.95
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
The Alchemist is an INT based caster who uses formulae instead of conventional spells. They require preparation, but cast quickly when needed (usually by drinking a mixture). He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock. He supplements these abilities with Alchemical Esoteries... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Soul Of The Fey
A unique Sorcerer Archetype for use in the Forgotten Realms.
At some time in the history of your family, one of your ancestors met a member of the Fey. Generations later, the blood of the Fey flowing in your veins has ignited the magic within the part of your soul that is Fey
Two options are given for the Sorcerer Origin (Seelie or Unseelie Fey).
... [click here for more] |
Dungeon Masters Guild |
$1.50
|
The Mage's Tree
Drop-In Location Series
A detailed setting to use in your next campaign.
Perfect for DM's looking to quickly add a detailed setting to their next session.
Features:
Detailed description and full-color map of a wizard's tower which is integrated into a magical, inter-dimensional tree in an enchanted forest.
Five richly detailed NPCs - featuring a... [click here for more] |
Dungeon Masters Guild |
$1.50
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Zxenthar believed in a simple hypothesis, that the universe was tied like a knot, and when one of these knots unravelled, you would find gateways to other planes of existence previously thought to never exist. Whilst an unsupported idea, Zxenthar proved to be right in some respects, as he found planar energy that "unravelled" hidden planes of existence, planes no one had ever set foot on. He had... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM.
Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A unique Paladin Archetype for use in the Forgotten Realms, or any other campaign setting.
Serving Tyr, the god of justice, the Justiciars act as temple guardians, priestly protectors, and the striking arm of the faith. They traverse the land, meting out justice and defending the innocent.
... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Welcome to Keeping It Classy: The Barbarian
(also available for Fantasy Grounds here)
This book aims to give you a host of new options for the Barbarian class, to liven up your game.
This includes the following:
15 new Barbarian Paths
5 new backgrounds (usable by everyone, but thematically appropriate for Barbarians)
1 new race (the redscale lizardfolk... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Version 2 available!
This is a set of 42 Token Markers for D&D 5e, primarily intended for use on Roll20.net. They come in 512x512px png format, ideal for uploading to Roll20.
The default Token Marker Set of Roll20 does not really fit well to D&D 5e, so I created this set as a replacement.
Uploading custom token markers is free for any Roll20 user, even without a subscription.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️
DMSGUILD "BEST GOLD SELLER"
SOME PLACES SHOULD NEVER BE DISTURBED
Hired to retrieve the legendary feather of the archangel Aka'Ayah, the PCs have ended up on a disturbing and mysterious island, with only... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In this work, spells are presented that will not only last until dispelled but are predators as well if uncontrolled. Created by powerful magicians those spells scourge the lands and could be used as plot-hooks as well. Maybe you've heard stories about mystical happenings in the woods or mountains or even an undead carriage offering rides to villagers.
Living Spells contains 22 new spells and descriptions... [click here for more] |
Dungeon Masters Guild |
$2.95
|
One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters... [click here for more] |
Dungeon Masters Guild |
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Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure:
Corps & Orgs Field Guide: 5E Factions in Outer Space:
Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The... [click here for more] |
Dungeon Masters Guild |
$4.99
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In a Jam...
You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool... [click here for more] |
Dungeon Masters Guild |
$19.99
|
“We came in peace, as representatives of the United Ghoul Nations, looking to trade. I’ve got rights, like any Child of Atam! You can’t hold me or my people here! So no, bigshot elf guy, I’m not gonna tell you where we’re from, and I’m not gonna put our home address down on any starcharts for you, but hear me out:You wanna know about where I came... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Have you ever yearned to embody your cherished Anime characters? Look no further, for within this unique class, you shall assume the role of a Cosmic Mage.
Cosmic Mages are a unique class in DnD 5e, tapping into enigmatic cosmic energies that transcend the known universe. They possess a profound understanding of astral and cosmic phenomena, enabling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Solo Adventures in the Underdark
Solo Adventure for a Single 2nd Level PC - D&D 5E
A Kobold Cavern
Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, your character investigates a threat to the local town!
A Kobold Cavern is... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A unique Monk sub-class for use in the Forgotten Realms, although it could be used in any campaign setting.
The Fists of Myrkul worship the God of Death, Myrkul. The act as the guardians of his temples, protectors of his priests, and the striking hand of the faith.
Having studied the ways of death with the priests, the Fists of Myrkul have developed a devastating fighting style, and are feared throughout... [click here for more] |
Dungeon Masters Guild |
$1.50
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Expand your game with this collection of 20 unique NPCs of various Challenge Ratings. Each NPC is designed so they can used as an ally, or as an enemy. We’ve even included several quest ideas for each of the NPCs, three of which have detailed mini adventures and a map. Written by some of the best-selling authors on the Dungeon Masters Guild, each NPC includes an image,... [click here for more] |
Dungeon Masters Guild |
$12.95
|
The sixth installment of a now quite illustrious series (at the time of writing, y'all have downloaded these thousands of times and I am beyond humbled), 100 Random Non-Combat Encounters (Forest) is packed with one-sentence moments to throw into your long travel sequences to add flavor, quest hooks, or moments of intrigue and roleplay. The best part? None of it requires getting out the battle... [click here for more] |
Dungeon Masters Guild |
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Underdark Tunnels for Out of the Abyss (OotA) Travel Session with Line of Sight
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Lead your party through travel session encounters with this set of 4K resolution battle maps.
Give your adventurers the chance to explore and battle through rocky Underdark tunnels. This battle map set includes... [click here for more] |
Dungeon Masters Guild |
$2.49
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A collection of mundane and magic weapons to make any close quarter's combat specialist salivate. From dangerous weapon master foes to unique character concepts, from master strategists to martial arts masters, there's something in this book to make any melee weapon wielder's dreams come true.
Within the pages of this tome, you'll find a wide wealth of new items.
New non-magical weapons, such as... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Frost, Gloom, Spirits and Wolves. There is also a separate Fantasy Grounds Version.
An adventure area as standalone module or in campaign involving arctic, ghosts, winter, frontiers, Icewind Dale or starting adventurers.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Most Expansive Norse Bestiary on DMsGuild!
Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash.
Featuring a brand-new player race... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Welcome to the Book of the Dead! Inside these cursed pages you’ll find a horde of undead monsters for your D&D games. Necromancers beware, not all of these monsters can be easily controlled.
Included in this book are templates that you can apply to other monsters, turning them into terrifying undead monstrosities. Two formidable vampire NPCs make their 5th edition appearance... [click here for more] |
Dungeon Masters Guild |
$5.00
|
New Combat Actions for the Creatures in The Wild Beyond the Witchlight
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists... [click here for more] |
Dungeon Masters Guild |
$2.95
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