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A Dragon Master Supplement: Dragon Companions

A Dragon Master Supplement: Dragon Companions


So far, three draconic companions adapted for use with the DRAGON MASTER Ranger subclass. ...   [click here for more]
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A Dragon Master Supplement: Speak with Dragons

A Dragon Master Supplement: Speak with Dragons


See my Ranger Subclass: DRAGON MASTER for this to make sense. Enjoy! ...   [click here for more]
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A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters

A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters


A Four to Six Hour Adventure for 11th-16th Level Characters in Dungeons and Dragons 5E The Adult Green Dragon Valturnax has attacked the nearby village of Hartsvale, threatening to destroy them completely if they do not submit to his rule by nightfall. To save the town, adventurers must ascend the mountain by climbing through the caves housing the dragon’s minions and face him in his...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


10/23/18 UPDATE: Grammar fixes, updated social media links, and minor graphic design improvements. Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without...   [click here for more]
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A Feast and a Frozen Star

A Feast and a Frozen Star


As the winter snows blanket the valley beneath Tyrant’s Peak, a special trinket has gone missing. The great red dragon Tsana’s hoard has been raided by misguided adventurers, and her coveted Frozen Star has been taken as spoils. Not wanting to bring further misfortune to those living near her mountain lair, Tsana has enlisted the aid of Looker the beholder to track down her beloved trinket...   [click here for more]
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A Feast of Feats

A Feast of Feats


Tired of having to look through three different source books and four different Unearthed Arcana articles for the perfect feat for your new (or learned!) character, only to give up at the immensity of the task? Me too. So I got bored one day and, using the awesome powers of Natural Crit, created some All-in-one packs. This is for feats. It has all the feats in alphabetical order, coming from every...   [click here for more]
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A Fey's Anger - Side Trek Encounter

A Fey's Anger - Side Trek Encounter


A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour. This product contains a combat encounter designed for 4th level PCs, an extensive backstory, detailed NPC descriptions, new monsters and new magic items. Easily adaptable to almost any campaign setting. This...   [click here for more]
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A Fey's Evil - Side Trek Encounter

A Fey's Evil - Side Trek Encounter


The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour. This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters and new magic items. The encounters are easily adapted to...   [click here for more]
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A Fey's Lair - Side Trek Encounter

A Fey's Lair - Side Trek Encounter


This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours. This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting. The...   [click here for more]
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A Gamemaster's Guide to Taverns

A Gamemaster's Guide to Taverns


Raise a Glass! No matter where your party goes, and no matter what they do, at the end of the day they always seek out a place where they can share drinks, get into fights with strangers, and ultimately encounter another mysterious stranger who sends them off on another epic adventure. This magical place where that serves as the social hub of most classic roleplaying game adventures...   [click here for more]
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A Goblins Tale: In Search of Akta

A Goblins Tale: In Search of Akta


The chief's daughter is getting married tonight and the only thing between your brood brothers and sisters enjoying the fesivities are a few squealing pigs, bothersome bandits, escaped slaves and kobold pranksters! Players take on the role of goblins in this memorable and challenging single session adventure for 1st-level characters that includes 4 challenging encounters centered around a goblin...   [click here for more]
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A Going Concern

A Going Concern


A Going Concern is a supplement that expands on the rules for running a business given in the Dungeon Master's Guide. Within you'll find options for different business types and cultures, random events that impact businesses, and management actions player character business owners can use to enhance their profits. Other topics include debt and interest, merits of purchasing an existing business versus...   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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A Guide to Tool Proficiency Use in D&D 5e

A Guide to Tool Proficiency Use in D&D 5e


This guide will give you a way to incorporate the use of tool proficiencies into the game that makes them useful for players, particularly during downtime. Finally a way to use your tool proficiencies other than thieves tools or disguise kit. Use your Alchemist Supplies to try and brew potions, or your woowworking tools to make and sell trinkets. Your catrographer's tools to design maps of places...   [click here for more]
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A Harpy Hurting

A Harpy Hurting


This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Hatch Opens!

A Hatch Opens!


This adventure puts the PCs at a disadvantage against a horde of goblins in a wizard’s tower. Through trial and error, the goblins have gained mastery over the tower and all its traps and defenses. By the end of the adventure the PCs will have developed a grudging respect for creatures they thought they’d outgrown, and a nervous tic in response to the phrase “A Hatch Opens!”...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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A Helping Hand

A Helping Hand


Dark energies gather in the small village of Vaardest! Having narrowly survived a recent goblin raid, life is returning to normal in the small hamlet of Vaardest. But when evil forces conspire to destroy the town, can heros rise to save the village? Or will Vaardest finally fall to darkness? A 2 to 4 hour for 1st level adventurers, "A Helping Hand" is the continuation of another adventure by Clinton...   [click here for more]
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A Hero's guide to Spirits and Justice

A Hero's guide to Spirits and Justice


Feeling like your classes have too few options for heroic or otherwise good deeds? This Player's Companion provides one additional class Specialisation for every single class in the PHB. All of these specialisations are made to provide another "Good" option for players and DMs alike. However, all specialisations are meant to be used as villians and foes aswell. For example, the "Oath...   [click here for more]
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A History of Magic

A History of Magic


Framed as the research of a failed apprentice, this book explores the definitions of the various schools of magic. The result is a refinement of some and complete redefinition of others. In addition you'll find the following materials ready to be brought directly to your gaming table: Several dozen new and updated spells Two new Arcane Traditions (White School Necromancer and Craftsmage) A new...   [click here for more]
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A Kingdom of Monsters

A Kingdom of Monsters


This is a story where a family of adventurers discovers a secret about their beloved homeland. A secret that will shake the foundations of what they know to be true. I wrote this for a screenwriting class, I really enjoyed writing it and I hope that you enjoy reading it. You can pay what you want and let me know what you think of the title, but any amount of money would be appreciated and would help...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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A Level 20 Extravagnza

A Level 20 Extravagnza


Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that...   [click here for more]
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A Manual of Unusual and Practical Fighting Styles

A Manual of Unusual and Practical Fighting Styles


A collection of options for a more specialised and artful fighter. Inside you will find; - Dervish, a dual wielding master of the death by a thousand cuts. - Duelist, a master of one-on-one combat. - Monster Hunter, a brutal warrior wielding huge weapons to battle huger beasts. - Stalwart, an immobile and implacable warrior, capable of withstand anything. - Witch Hunter, a tireless pursuer of the...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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A Mini Dungeon of Traps

A Mini Dungeon of Traps


This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game. Toby Lancaster at Dark Realm Maps ...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the...   [click here for more]
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A Newbie's Guide to Medicine, Healing, and the Healer's Kit

A Newbie's Guide to Medicine, Healing, and the Healer's Kit


A beginner's primer on hit points and various methods of non-magical healing. ...   [click here for more]
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A Night of Masks and Monsters (A Requiem of Wings #1)

A Night of Masks and Monsters (A Requiem of Wings #1)


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 3,000 times and played by parties around the world. Newly redesigned and updated! Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel...   [click here for more]
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A Pile of Items

A Pile of Items


This is a small compendium of 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it, consider leaving a review, and if you like it, leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) ...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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A Playable Race: The Dragon Wyrmling

A Playable Race: The Dragon Wyrmling


Composed of 10 subracial variants, the Dragon Wyrmling bring their own teeth, claws, and breath weapons in exchange for armor, weapons, and tools. A potent ally in combat, their lack of skills for industriousness are balanced by their natural abilities. This races options are also compatible with The Lost Tome of Ancient Archetypes. ...   [click here for more]
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A Pocket Full of People

A Pocket Full of People


Need thought out NPC's for your next game? Want NPC's with stats appropriate to their positions? Want 20 of them with pictures, for 10c each? A Pocket full of People is a collection of 20 NPC's each with their own motivations, backgrounds and roles. Easily adapted to any campaign or setting, these NPC's can provide information, quest hooks or simply help fill your world. Each...   [click here for more]
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A Poisonous Clover - A D&D Murder Mystery

A Poisonous Clover - A D&D Murder Mystery


It’s 2am in the Grand Souk and for once, it’s quiet. Only a few stock-takers roam the empty alleys of the marketplace alongside a couple of drunkards finally leaving the only tavern there. As players drunkenly stumble into a nearby shop, they are shocked to find a dead body of a prominent businessman, Tifter Valeure. This adventure set in Port Nyanzaru takes players deep into...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Quest for Redemption (5E Adventure for 3rd level)

A Quest for Redemption (5E Adventure for 3rd level)


A noble and respected paladin has gone missing, but why? Your adventuring party will have their chance to uncover the truth. A Quest for Redemption is an adventure module written for upper Tier-1 characters (ideally suited for 3rd-4th level parties). What You'll Find Inside: A thorough module complete with easy-to-follow...   [click here for more]
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A Quiet Man's House

A Quiet Man's House


Dr. Anor Vensith lives a life of solitude. Devoid of compassion, robbed of love, he goes about his days with an unbreakable silence. But beneath a quiet façade stir the dark machinations of a man with nothing left to lose. What will you find hiding in the darkest corners of his home? A Quiet Man’s House is a short adventure in which the party infiltrates the mansion of the...   [click here for more]
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A Ranger's Subclass: DRAGON MASTER

A Ranger's Subclass: DRAGON MASTER


This subclass is a retooled version of the Beast Master, with new dragon based additions, that I will be adding to in future posts. Please rate and review, or share on social media! ...   [click here for more]
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A Real-Time Trap!

A Real-Time Trap!


This is a unique trap to put your party to a real test of their cooperation and coordination abilities. If you like trying new things and torturing your players psychologically you are at the right place! Players will panic, shout at each other, get selfish, follow no orders, rush all together for the same objective and/or waste their first round...   [click here for more]
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A Second in Time

A Second in Time


"A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction. The river city of Lotian is a rough place, where might often means right...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) This supplement...   [click here for more]
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A Serious Bug(bear) Problem

A Serious Bug(bear) Problem


This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Shadow Over Pinewood

A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets....   [click here for more]
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A Simple Life: a collection of commoner NPCs

A Simple Life: a collection of commoner NPCs


A simple Life A collection of commoner NPCs This relatively simple booklet has a lot of NPCs stat blocks. The work is intendet to those who want to actively differentiate NPCs in a town, and has a lot of examples by race, with a small ammount of lore about the "typical" societes of the core races....   [click here for more]
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A Small Magical Armory

A Small Magical Armory


A small selection of magical items to aid the intrepid, magical adventurer! This set contains a staff, wand, shield, and breastplate of exceptional power. A set of firearm-flavored spellcasting focus', a breastplate of obscure nature, and a shield for offense and defense. Mage's Handgonne: a hand cannon-styled wand for magic users, meant to deal explosive damage with a bit of risk....   [click here for more]
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A Snake In My Boot

A Snake In My Boot


In the town of Andizrüm something is amiss. The crops have died, people have fallen ill, and a sinister gloom permeates the air. Inside the sacred cavern known as the The Boot, a Yuan-ti cult has taken over. Their Leader Sssid is trying to become a god, he must be stopped. ...   [click here for more]
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A Spot of Payback

A Spot of Payback


The first in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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A Sticky Ordeal

A Sticky Ordeal


This product is designed for level 4 characters and uses monster stat blocks from the Monster Manual and Volo's Guide to Monsters Many generations ago, the once prosperous Forest of Grull suddenly became a land of death and disease due to an unknown cause. This event is known to historians as Terra Shorn, or the Unhollowing to locals. In the present day, few dare to travel into the Mire. The swamplands...   [click here for more]
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A Stop on the Road

A Stop on the Road


A short adventure for 3-5 players of level 1-3 The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ...   [click here for more]
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