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Arcane Archetypes: Hedge Wizard

Arcane Archetypes: Hedge Wizard


Learn to cast magic your own way with this new archetype for the Wizard class! "A Hedge Wizard is a magician who cannot access proper tutelage due to a lack of funds or willing teachers. They are entirely self-taught, and often the subject of scorn by their better educated peers. And yet hedge wizards are often brilliant—while they may be reproducing knowledge that is already...   [click here for more]
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TWC6 True World Bestiary II - Monsters A-H

TWC6 True World Bestiary II - Monsters A-H


Monsters from fantasy Mesoamerica! The True World is an ever expanding campaign which utilizes existing lore for Maztica, Lopango, Anchorome, and Katashaka. The new lore never conflicts with canon material. While the earlier edition creatures for Maztica have already been updated*, there are plenty more beasts to be fought! This book contains 25 new monsters for the True World setting and while...   [click here for more]
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Path of the Inner Demon

Path of the Inner Demon


This document details a dark new Primal Path for the Barbarian class. The Path of the Inner Demon brings a darker side for your barbarian, as well as a multitude of demonic abilities and powers. If you have suggestions, find errors, or wish to contact me, feel free to leave a comment here. If changes are made to the document, I will post a detailed changelog below. Changelog: Changed...   [click here for more]
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Goblin Ambush: A nasty little encounter designed by evil little minds

Goblin Ambush: A nasty little encounter designed by evil little minds


This is a difficult encounter for PCs level 3-4. The Goblins adversaries have built an ambush that allows them to surprise stronger opponents and deal with more physically powerful enemies. They used nothing that they could not carry with them, and nothing that they could not afford to abandon. With shovels, hammers, rope, axes, a few small trees, and about 6 hours of work, they have made themselves...   [click here for more]
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Cover Pack I

Cover Pack I


Use these covers for your DMs Guild™ products. Cover Pack I contains a unique cover design with a transparent cutout to accommodate artwork. This pack contains eight different color variations for the presented cover. Each cover measures 8.5 by 11 inches in size and has a resolution of 300 dpi. All files are in PNG format. ...   [click here for more]
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Kobold Tea Party - Crystal of Juiblex part 1

Kobold Tea Party - Crystal of Juiblex part 1


Kobolds have been forced from their home by a creeping evil and have taken over the manor of a well-to-do merchant! Kobold Tea Party is an adventure for 4-5 1st level heroes. It is the first part of an adventure series about the slow, seeping corruption of the demon lord Juiblex and his mindless oozes. Kobold Tea Party is an amusing, but difficult, adventure that could fit in any setting and could...   [click here for more]
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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL...   [click here for more]
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Seeds of Chaos

Seeds of Chaos


Seeds of Chaos The Horror of Horticulture Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour...   [click here for more]
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River City -- Map Pack Vol 1

River City -- Map Pack Vol 1


River City -- Map Pack Vol 1. Start your adventure in a new fantasy city, from outlaying mysterious ruins and idyllic farmlands to cramped city streets over a wide deep river. High resolution editable D&D cityscape map with optional location markers, filled landmark legend and empty legend for your own campaign's landmarks. This map is large enough to print at 300...   [click here for more]
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The Castle of Corellon

The Castle of Corellon


This adventure is scaled for level 1 characters. The ruins of a flying castle teeming with goblins is heading to the peaceful village of Barrowmist. It is up to the heroes to get up there and stop it before the castle lands in the village and chaos ensues. The group will enter into the ancient struggle between elves and orcs. Not only can they claim the ruins as their home, but the heroes will be...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of...   [click here for more]
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The House of Poe

The House of Poe


A creepy horror adventure for Characters of Level 5-6. Deep in the swamp, villagers claim something unnatural is happening at a large manor on the edge of town. A suspicious owner whose wife died years ago is attempting something dark and terrible, and it's up to the party to stop him. The true fun of this adventure lies in the house itself, which is filled with hidden references and homages...   [click here for more]
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Shattered Souls

Shattered Souls


Shattered Souls The Shades of Bodach Ridge Whitepeak has a dark history of black magic originating with the evil witch Skruul the Reaper. The dark rituals she conducted seemed sure to plague the region, until a plucky group of adventurers thwarted her plans sending her into a state of perpetual fractured undeath. Now souls scatter from her old haunt on Bodach Ridge. What could...   [click here for more]
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The Sphere of Sunlight

The Sphere of Sunlight


As the Hinterland frontier prepares for war between humans and elves, a mediator seeks to broker peace by recovering the Sphere of Sunlight - a symbol of elven power stolen generations past. When the PCs explore the tomb of its captor - Hongden, the Fortwright, Planter of Flags - they find that they aren't the first. The Sphere of Sunlight is a setting-agnostic 5E Dungeons & Dragons...   [click here for more]
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Tarocchi [Class]

Tarocchi [Class]


Want to use a deck of cards to decimate your foes and perform magical tricks? A cloaked man sits in a seedy tavern, a billow of smoke pouring from the folds of his robe, his booted feet rested upon a chairacross from him. A fair maiden enter the room. Immediately, he tosses his hood back, and kicks the chair out from his table. He invites her to sit, gesturing to the seat before...   [click here for more]
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Adventure Logsheet - MPMB's fully-automated Printer Friendly version

Adventure Logsheet - MPMB's fully-automated Printer Friendly version


This page has not been designed to be viewed on mobile. Please load the desktop version of this page using the button on the bottom. Description This form-fillable PDF Adventure Logsheet allow you to keep track of all your Adventure League administration needs. The sheet auto-calculates and you can add as many pages as you wish. So no longer will you need to keep multiple...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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Grammy's Country Apple Pie

Grammy's Country Apple Pie


A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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Rise of the Pumpkin King (Adventure)

Rise of the Pumpkin King (Adventure)


Rise of the Pumpkin King A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead. What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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Epic Encounters

Epic Encounters


Ten campaign and setting neutral encounters suitable for epic tier parties (17+ level). Comes with 10 encounters, 30 adventure hooks, and a new monster. Assassins, Balor, Centaur, Clay Golem, Combat, Construct, Dragon, Epic Encounters, Fiend, Gethrixx The Ancient Green Dragon Zombie, Ghosts, Giants, Gladiators, Levels 17-20, Monstrosities, Purple Worm, Role Play, Skill Challenge, Storm Giant,...   [click here for more]
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Rodentfolk, a 5e Dungeons and Dragons Race

Rodentfolk, a 5e Dungeons and Dragons Race


The smallfolk have a new member of their ranks. The rodentfolk are a secretive race that lives on the fringes of each race's settlements. Though they're small they more than make up for it in cunning and heart. Make sure to follow BPB Games: Tumblr Facebook Twitch ...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*...   [click here for more]
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Homeward Bound - simple rules for player-owned base

Homeward Bound - simple rules for player-owned base


Reviews: Aurican's Lair RPG.net ENworld Reviews from Rlyeh There comes a time in the lives of Player Characters when they start wondering about the point of adventuring and accumulating wealth and experience. Of course, some mercenary types do so for the sake of doing so, entering the vicious circle of killing monsters only so they can kill more powerful monsters and eventually die a horrible...   [click here for more]
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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within...   [click here for more]
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Volo's Racial Archetypes (41 New Archetypes & 8 New Races)

Volo's Racial Archetypes (41 New Archetypes & 8 New Races)


VOLO'S RACIAL ARCHETYPES THIS IS THE PDF VERSION! THE FANTASY GROUNDS VTT VERSION CAN BE FOUND HERE Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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Party Tracker

Party Tracker


Here is a party tracking page that has room for up to 8 party members in your campaign. It is form fillable, and has the following fields for each player: Name Class & Level AC Speed HP Passive Perception Proficiency Spell Save DC STR DEX CON INT WIS CHA Skill Proficiencies (and expertises) Status Effects Notes If you like to use a laptop, the status effect section let's...   [click here for more]
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Animalia Race Pack

Animalia Race Pack


Deep in the untamed forest, hidden in the barren expanses of the desert, deep below the sea, or simply in cities and towns, there are many unique races beyond the familiar. This race pack contains six separate races, each with animal-like features and appearances. Centaurs are horselike creatures with a humanoid upper body. Studious and wise, they are protectors of history and nature alike. Satyrs,...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Strange Tidings: 20,000+ Rumours

Strange Tidings: 20,000+ Rumours


Strange Tidings has now been updated to include a one page city adventure based on an idea generated with the tables in the main product! One of the best ways to create a world that feels like it's alive and real is to sow it with stories and rumours of strange places and mysterious goings-on. Every town the players visit brings them new tales of weird and wonderful...   [click here for more]
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Nature Archetypes Pack

Nature Archetypes Pack


Nature's bounty is vast and plentiful, and those who can utilize it have great power. This pack contains several character options that allow you to utilize nature's strength. They range from the calm and moderate to the positively murderous; pick your poison. This pack includes the following: Barbarian: Additional Totem animals for the Path of the Totem Warrior Monastic Tradition: Way of the...   [click here for more]
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The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
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The Magic of Runes

The Magic of Runes


The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
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Festival Guide

Festival Guide


This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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Improved Backgrounds

Improved Backgrounds


112 new backgrounds I think backgrounds are a great character creation concept that encourages roleplay and imagination. I felt the backgrounds from all sources (PH RAW, official supplimets, and homebrew) could use expanding (more options) and refining (changes in format). I have tried to maintain consistency with regard to RAI for backgrounds (many other hombrew backgrounds struggle...   [click here for more]
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100 Goblin Trinkets

100 Goblin Trinkets


100 Magical Goblin Trinkets A DM-supplement to give players a little something extra when it comes to what your typical goblin has in his or her pockets-- when the PCs lay waste to a goblin raiding party, what do they find other than their fallen foes weapons and coinage? This is a small supplement to Goblins: A Tribe Called Pitshadow. Need some NPCs...   [click here for more]
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{OAP} The Dracoknight Class

{OAP} The Dracoknight Class


Outlandish Adventure Productions presents: The Dracoknight, a martial pet class of partnership and draconic might! Dracoknights have a dragon companion that fights alongside them. It begins as a hatchling, but grows as you level up to become a force to be reckoned with. Through their magical bond with their dragon companion, the dracoknight also develops draconic traits, and learns to more efficiently...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides...   [click here for more]
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{OAP} Outlandish Shape Weapons

{OAP} Outlandish Shape Weapons


Outlandish Adventure Productions presents, in celebration for the Sculptor receiving a Copper Best Seller Medal: Outlandish Shape Weapons, three additional Battle Sculpts for OAP's Sculptor Class! Shape of the Chakram - Your shape weapon is a large, bladed ring that you can throw at enemies. If your sculptor is skilled and intelligent enough, you can make complex calculations that...   [click here for more]
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Alien Influence

Alien Influence


Set your phasers to KILL! The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts? Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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Player-Owned Property for 5e

Player-Owned Property for 5e


I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of...   [click here for more]
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Totemist [Class]

Totemist [Class]


Want to summon large wooden statues which emit powerful magical effects? A medicine man sits calmly as a group of invaders harass his village. He is peaceful, unaffected. The invaders approach him and shake him, demanding tribute to their greatness. The medicine man stands calmly, as a huge wooden statue begins to move. Before the invaders can understand what has happened, the...   [click here for more]
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The Ooze Chambers of Emirikol

The Ooze Chambers of Emirikol


The legendary spellcaster Emirikol the Chaotic has turned the region into a wild magic zone, a place where all magic goes awry. The only way to put things back to normal is to retrieve the source of the problem deep inside the Ooze Chambers of Emirikol! This adventure is for 4th level characters and can be run on its own or as part 3 of the Litany of Arrows adventure path. This adventure...   [click here for more]
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Better Legends Illustrated Equipment Packs

Better Legends Illustrated Equipment Packs


The Better Legends Equipment Pack is an illustrated bundle of the adventuring gear packs as listed in the Player's Handbook. Use them to give visually minded players a better idea of the gear that comes in their packs. All packs were drawn by Sam Mameli. ...   [click here for more]
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More Clowns!

More Clowns!


In this expansion to the Clown class, you’ll find several additional options for players: • Three new face paints: the Blood Clown, the Mime, and the Star Clown! • Three new feats for your clown • Three new standard noses for your face paints • New options for clown props Don’t forget to follow me on twitter for release updates and random D&D thoughts!...   [click here for more]
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Cleric - Salvation Domain

Cleric - Salvation Domain


Salvation comes in many ways, be it lucky coincidence, intervention by powerful beings, or even the will of immortals such as the gods themselves. More often than not, it is as unpredictable as the dice of fate. Any lawful deity can claim influence over this domain, particularly deities that promote religious obedience, unshakeableness, or purity of the soul. Clerics that follow the path of salvation...   [click here for more]
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