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Daerdan's Class Feats

Daerdan's Class Feats


One Hundred and One Feats to Further Distinguish Your PC! Now on Fantasy Grounds! "A wonderful little gem of a supplement that expands on character development even further with a ton of new creative feats. If you're looking to give your players more individuality and options, both in and out of combat, this is a must have. Brilliant work! - Vall Syrene Daerdan's Class...   [click here for more]
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Annalyse's Revenge - Adventure

Annalyse's Revenge - Adventure


Annalyse Penn plotted revenge for those responsible for destroying her lover Jack von Zarovich – also known as Happy Jack. During her grief, she was guided by a group of demons known as the Quartet. These demons took her to the Lavolion Theater as a venue to stage her revenge. She joined the theater as a dancer, then slowly let the Quartet demons manipulate the place, eventually twisting the world...   [click here for more]
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Nybor's Tome of Enchantments – magic items, item handouts, and enchanting rules for 5E

Nybor's Tome of Enchantments – magic items, item handouts, and enchanting rules for 5E


The definitive compendium of magic items for 5E Dungeons & Dragons Nybor's Tome of Enchantments covers all your magic items needs with 99 new and unique magic items, a quick and easy-to-use system for creating magic items using 250+ magical properties, and an automated item handout generator (scroll to the bottom for a video introduction!) Find...   [click here for more]
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In the Heart of the Forest

In the Heart of the Forest


An atmospheric one-shot adventure set in a dark forest for one-on-one or parties of level 5 or 6. There are two new sidekick classes, NPCs, and leveling tables included with handouts for your player! In this adventure, the characters gather information in the small village of Redvale on the outskirts of the Blackwoods Forest. They go into the forest in search of Adelle, a druid whose other eleven...   [click here for more]
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Nybor's Tome of Enchanted Weapons – new magic weapons and expanded enchantment rules for 5th edition

Nybor's Tome of Enchanted Weapons – new magic weapons and expanded enchantment rules for 5th edition


The definitive compendium of magic weapons for 5E Dungeons & Dragons Nybor's Tome of Enchanted Weapons provides you with 33 new and unique weapons, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules! Find short descriptions of each chapter, full page previews, and examples of magic items below. A...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Heroes of the Infinite Planes

Heroes of the Infinite Planes


Heroes of the Infinite Planes Character Options from Across the Multiverse! Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are...   [click here for more]
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Realm Events

Realm Events


Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event. Specifically, you will find: - 37 Settlement Events...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANO⭐️⭐️⭐️ ...   [click here for more]
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Murder on The Primewater Pleasure

Murder on The Primewater Pleasure


You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. .... Then, in the midst of festivities, a scream. One of the guests is found murdered, and the weekend cruise...   [click here for more]
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My Dad's Monster Manual

My Dad's Monster Manual


“This book needed a lot more of me in it. Instead, they completely rewrote my part and turned me into a giggling, tentacled grapefruit.” —B. Holder, Aberrations Quarterly “This book did not taste like a dad at all, and I have eaten a lot of fathers in my time.” —Al Bare, Monster Report “Thank goodness. This will get your father out of the...   [click here for more]
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Monsters of the Old World

Monsters of the Old World


A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends. This book was created by a multi-national team of writers, artists, and editors, originating from nearly...   [click here for more]
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Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden

Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden


SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE. This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,...   [click here for more]
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Saltmarsh: People, Places, and Shops

Saltmarsh: People, Places, and Shops


Within these pages you will find many unique shops, shipwrecks, and other places of interest for your adventures along the Azure Sea. 19 unique entries! Shipwrecks, Sea Captains, Shops, Shrines, and even a Halfling village! Fill Saltmarsh and the surrounding area with life! Every entry includes descriptive box text. Never worry about your players asking "so what do we see around us?"...   [click here for more]
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The Carnival of Tears

The Carnival of Tears


Should anyone mentions Jack's name three times in a group of at least three witnesses, his Carnival is bound to arrive at the nearest town within the following three days. The Carnival of Tears is a plug and play adventure, suitable for any campaign setting and capable of accomodating a party of characters regardless of their level. The story revolves around a jolly...   [click here for more]
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Ezmerelda's Encyclopedia of Evil

Ezmerelda's Encyclopedia of Evil


Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more....   [click here for more]
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13 Horrors of Halloween

13 Horrors of Halloween


The Holidanger team presents a collection of frightening Halloween monsters unlike the standard werewolves, vampires, and ghosts you'll find in the Monster Manual! Inside these haunted pages you'll find frightening friends and foes with horrifying lore and adventure hooks, expertly crafted stat blocks with insidious surprises, and magnificent artwork that will make you scream (with glee). Will...   [click here for more]
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Monster Loot – Tales from the Yawning Portal

Monster Loot – Tales from the Yawning Portal


I want to loot Belak the Druid! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tales from the Yawning Portal, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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The Book of Lost Magicka: A Homebrew For Equality Charity Project

The Book of Lost Magicka: A Homebrew For Equality Charity Project


In the wake of events of May 2020, this project was launched in support of the Black lives matter cause. Written and illustrated by over 90 volunteers from around the globe, The Book of Lost Magicka is a suppliment book for Dungeons & Dragons (5th edition) containing a vast variety of homebrew content to integrate into your games. This volume includes: 10 New Races 6 New Classes Apothecary Dragonblessed Reaver Soul...   [click here for more]
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The Grand Library

The Grand Library


The Grand Library aims to help DMs make their libraries and bookstores feel more dynamic and alive by providing them with over 130 generic books that can fit into any location or setting. Each book comes with a description of the book's appearance and contents as well as a short extract. Some of the books also come with hidden effects. From advantage on a check to short-term madness, you never know...   [click here for more]
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200 Non-Combat Encounters

200 Non-Combat Encounters


"200 Non-Combat Encounters" is a detailed set of ideas in a 44-page book that are meant to be resolved without rolling initiative. The book contains 10 environmental themes, with 20 encounter ideas each. These are not simple rollable tables, most scenarios are ready for you to use without any preparation, and can help flavor a session in any ambience. Use this book to encourage role-play, peaceful...   [click here for more]
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Character Options: Talents (5e)

Character Options: Talents (5e)


Talents are extraordinary aspects of a character’s abilities, background, personality, physique, proficiencies, and features. They are similar to, but not always as powerful as, standard Feats. They are bonus 'perks' that improve your current existing abilities, slightly or temporarily shift game mechanics into your favor, provide you with a new capability, or build your character’s background...   [click here for more]
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The Dark Archetypes

The Dark Archetypes


ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new mechanics...   [click here for more]
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Blinsky's Toyshop - Adventure

Blinsky's Toyshop - Adventure


An adventure by Remley Farr and Jeff C. Stevens — Product Overview — ► 2— to 4—hour adventure for three to five characters ► Scalable for 3rd—7th level (optimized for 5th) ► Exploration, Roleplay, and Combat — Featuring All New... — ► Costumes: Owlbear, Fireball, and Flumph that characters may wear ► Creatures: Purple Octopus, Dino...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Witchlight Carnival Games: New Games and Attractions

Witchlight Carnival Games: New Games and Attractions


New games and attractions for the Witchlight Carnival! This supplement to Wild Beyond the Witchlight features six new games and encounters to add to the Witchlight Carnival, including: Battle Claptrap the Dragon! Let the party enjoy some combat with a mechanical dragon that spews stinky swamp water. Includes stat block for Claptrap and a map for the encounter. The...   [click here for more]
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Lutrinian Race - An otter kind of race

Lutrinian Race - An otter kind of race


The Lutrinian are part of the Uncharted Waters bundle grab them with other great aquatic races and coastal adventures! Or grab the Anthropomorphic Races bundle! Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river,...   [click here for more]
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DUNGEONS AND DRAGONS 5e Spell Tokens 2.1

DUNGEONS AND DRAGONS 5e Spell Tokens 2.1


This is a pack of SPELL EFFECT TOKENS for VTT 5e DUNGEONS AND DRAGONS. (thats virtual tabletop folks :D ) UPDATED This token set has been updated to reflect Xanathars Guide, as well as the original 5E token set, which has been reworked, totalling 136 spells and effects. The original 72 spell effects .PNG tokens at 70 pixels per five feet have been left in this product, for those who...   [click here for more]
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College of the Opera

College of the Opera


As a College of the Opera bard, you can use your voice as a spellcasting focus, empower your allies with brilliant performances, debilitate your enemies with scathing verbal ripostes, and even capture the souls of your audience. Only the most splendid and dramatic of bards dare follow this path...will you be among them? ¡También disponible en español! Como un bardo del Colegio de la Ópera puedes...   [click here for more]
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Fey Compendium I: Spirits of the Feywild

Fey Compendium I: Spirits of the Feywild


This 200+ page supplement contains more material about the fey than you could ever possibly use in a single campaign. There's over 100 new fey, roleplay options, categories for easy DM use, locations, and more. Seriously, there is so much fey material in here that it's insane. Chapter 1: Roleplaying the Fey An in-depth examination of what makes a fey a fey and guides on ways for DMs to incorporate...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils – an Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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Vault of Magic II

Vault of Magic II


Vault of Magic II is the sequel to the platinum bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items    - 22 new spells - 4 new NPCs - 6 tables to give your magic items some oddities and quirks - 2 new backgrounds - Over...   [click here for more]
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Legendary Bestiary: Legendary Actions for Low-Level Monsters

Legendary Bestiary: Legendary Actions for Low-Level Monsters


Create Legendary Moments at Any Level! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for low-level monsters to keep your players on their toes. What's Inside? This supplement is ready...   [click here for more]
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Of Warlocks & Patrons

Of Warlocks & Patrons


This volume aims to investigate the relationship between warlocks and their patrons, from the relationship's inception to the myriad developments that could occur during a campaign. Inside you will discover: - Chapter 1: Relationship Between Warlocks and Patrons, which explores Backstory, Purpose, Methods, Connections, Communication Channel, and Repaying Debts with the help of 21 tables. - Chapter...   [click here for more]
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Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the village...   [click here for more]
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Blackstaff's Tome of Wizardry

Blackstaff's Tome of Wizardry


Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration...   [click here for more]
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Companion System

Companion System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality than...   [click here for more]
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Target Run

Target Run


Target Run is a 5e sports comedy in the tradition of Caddyshack and The Mighty Ducks. This anarchic archery adventure is an estimated 6 hour session for 1st-4th level players. Could your party use a little R&R? Then check into the world-class treetop resort Overtop Heights, home of the sun elf archery sport Alligan. Enjoy opulent amenities like...   [click here for more]
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School of Geometry

School of Geometry


The Dragon Above presents… The School of Geometry This supplement introduces a new Arcane Tradition made with meticulous players in mind. A wizard who studies the School of Geometry, sometimes known as a Geometer, must create a graphical representation of all the spells they have prepared and all the cantrips they have learned. By exploiting the inherent connections and...   [click here for more]
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Heroes of the Domains of Delight

Heroes of the Domains of Delight


Heroes of the Domains of Delight: New optional class features for every D&D class, plus rules for playing child heroes, subclasses, feats, spells, magic items, and Feywild lore, from the author of the Ravenloft Archetypes series, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
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Lords and Ladies: Titania, Baba Yaga, and the Sidhe

Lords and Ladies: Titania, Baba Yaga, and the Sidhe


This supplement includes stat blocks for 27 new monsters, many of which have never been given official stat blocks. All of the major archfey are included, each with their own unique concept to set them apart from any other creature, as well as adaptations of archfey from previous editions. This supplement also describes a new fey related artifact: the Night Diamond. After two years of selling  this...   [click here for more]
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WBtW01: Wild Beyond the Witchlight: 92 New Lost Things

WBtW01: Wild Beyond the Witchlight: 92 New Lost Things


This PDF adds 92 extra Lost Things to Wild Beyond the Witchlight, allowing the DM to roll a percentile die instead of a d8. This PDF begins at 9 and goes up to 100, with the first eight Lost Things being those within the original adventure. This suppliment, along with numerous adventures, can be found within my Wild Beyond the Wilderlight Bundle as well. ...   [click here for more]
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Enhanced Demons – an Eventyr Games Compendium

Enhanced Demons – an Eventyr Games Compendium


Enhanced Demons – an Eventyr Games Compendium Demons. Destruction incarnate. Chaos and slaughter manifest. From the pitiful mane to the mighty balor, the abyss spawns a host of fearsome enemies to throw at your party. Many of these creature offer interesting action choices and tactical puzzles, although some seem to specialize only in mindless slaughter. In this compendium, we...   [click here for more]
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Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale

Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale


Warm up to the Icewind Dale with this chilling adventure! This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead! Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road...   [click here for more]
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Volo's Guide to Ghosts

Volo's Guide to Ghosts


In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to your ghosts - New Actions and Traits for your ghosts - Help with communing with spirits: different...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees! This adventure is designed to work as a short break from a main story...   [click here for more]
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Van Richten's House of Lament DM Supplemental Guide and Maps

Van Richten's House of Lament DM Supplemental Guide and Maps


Maps & advice to help you run The House of Lament The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign. This download includes: Full-color, VTT ready map for the House of Lament. These are fully compatible with...   [click here for more]
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