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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign.  The quest: find a woman's son who has been missing for 10 years.  She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying.  The 38-page PDF includes...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Feywild Encounters - Random Encounter Tables

Feywild Encounters - Random Encounter Tables


      Feywild Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version. Encounters for adventures and campaigns in terrain of Feywild, the fey, dream realms, eladrin cities and the Wild Beyond the Witchlight. Includes...   [click here for more]
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The Castle of Corellon

The Castle of Corellon


This adventure has been converted for use with Fantasy Grounds. Check it out here. This adventure is scaled for level 1 characters. The ruins of a flying castle teeming with goblins is heading to the peaceful village of Barrowmist. It is up to the heroes to get up there and stop it before the castle lands in the village and chaos ensues. The group will enter into the ancient struggle between...   [click here for more]
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Bloodied & Bruised – Strixhaven: Curriculum of Chaos

Bloodied & Bruised – Strixhaven: Curriculum of Chaos


New Combat Actions for the Creatures in Strixhaven: A Curriculum of Chaos The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Solo Adventurer's Guide - D&D Solo Engine

Solo Adventurer's Guide - D&D Solo Engine


* WOW! We've reached 1,500 downloads and received another metal coin: Best Platinum Seller! Thanks to all of you! Please, don't forget to leave a message and some stars after reading.* Have you ever imagined being able to play in a totally unique D&D world that is capable of changing or expanding on its own? Let this guide expand the boundaries of your imagination and discover...   [click here for more]
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The Travelers' Handbook

The Travelers' Handbook


The Travelers' Handbook from Cawood Publishing, makers of over 30 bestselling 5E products. Between exploring dungeons and fighting dragons, the heroes are on the move. Want information about the mechanics of traveling? Want to use some unique mounts? Need individual horses for the party members? Looking for many useful tables to help with the traveling aspect of adventures?...   [click here for more]
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Heroes' Handbook

Heroes' Handbook


Within this 112-page handbook you will find a vast array of new player options across all levels of play, starting at 1st level and going all the way to epic levels. Discover three new races that all offer unique roleplaying possibilities and carry with them deep ties to a particular aspect of the world. You will find two new subclass options for each of the 14 core classes, for a total of 28...   [click here for more]
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Art for Your Adventures Set 4

Art for Your Adventures Set 4


ART FOR YOUR ADVENTURES SET 4 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The art has been compressed...   [click here for more]
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Astromagica: GUNPOWDER!

Astromagica: GUNPOWDER!


GUNPOWDER! brings more depth of gunpowder and its uses in the Spelljammer setting. This small supplement build on rules found in Astromagica Vol. 1: Ships and Dynamics. Astromagica: GUNPOWDER! includes: Expanded rules for gunpowder and its use Cannons of different types and sizes An introduction to different kinds of ammunition Fireworks and ...rockets! To...   [click here for more]
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The Proving Glade

The Proving Glade


The Proving Glade is a one-shot adventure meant for parties or duets. Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out. Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s...   [click here for more]
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Monster Hunter's Armory: Witcher Inspired Upgradable Gear

Monster Hunter's Armory: Witcher Inspired Upgradable Gear


Monster Hunter's Armory Witcher Inspired Upgradable Weapons, Armor, Bombs & More for D&D 5th Edition This book provides a collection of various things that were used to run a Witcher inspired campaign on D&D 5th Edition. Mostly focused on melee classes with a hint of magic. Included: 9 Bombs, each with 2 upgraded stages. Simple bomb crafting rules. 6 Gear types: Assassin, Hunter, Knight,...   [click here for more]
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Infernal Font

Infernal Font


Download the official D&D Infernal font! For personal, non-commercial use or for materials published and distributed on the Dungeon Masters Guild (www.dmsguild.com). All monies that Wizards of the Coast receives from sales of this font are donated to Extra Life. Your purchase of this font goes to a truly great cause. About Extra Life: Extra Life unites thousands of gamers around...   [click here for more]
Wizards of the Coast  $10.00

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The Ruined Tower of Zenopus

The Ruined Tower of Zenopus


Now with an illustration by CHRIS HOLMES and a PRINTER-FRIENDLY DUNGEON MAP! THE RUINED TOWER OF ZENOPUS is a fifth edition (5E) conversion of the ground-breaking introductory adventure for Dungeons & Dragons that served as a DM aid in the first D&D Basic Set, released by TSR in 1977. This set included a 48-page rulebook covering the first...   [click here for more]
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Critter Compendium

Critter Compendium


Hundreds of Monsters New and Old The Critter Compendium delivers over 250 pages of monsters both from older editions and completely new to the game for a DM to unleash upon their players. But players too can find new options in this book, such as new creatures to summon, undead to create, beasts to use as familiars, beast companions or to wildshape into, and even some ideas for class options such as...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees! This adventure is designed to work as a short break from a main story...   [click here for more]
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Born to be Kobold!

Born to be Kobold!


Discover the hidden secrets of Kobolds in this 13 page volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited for a kobold character - 8 images of the highest quality, laid out by a highly skilled specialist - Hypertext...   [click here for more]
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D&D 5e Player Cheet Sheet

D&D 5e Player Cheet Sheet


DMs have their reference screens, why shouldn't the player have theirs? If you're just getting started with D&D 5e then this is the crucial item to help you learn the game: Combat Progression Combat attack types Hiding Cover Movement/Travel Pace Jumping Conditions Exhaustion Table and more! Print it out and study it while waiting for your turn! If you're a seasoned pro then this may...   [click here for more]
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Versatile NPCs II

Versatile NPCs II


"Very useful selection of ready-made NPCs, well organized and beautifully laid out! Grab a copy!" -Travis Legge, head of Aegis Studios "I don’t know of a clever way to ease into this so I’ll just put it bluntly: this is an amazing accessory! ... It is gorgeous, functional and useful... Grab a copy so you can say you helped this thing go Platinum. It's gonna." -NonZero...   [click here for more]
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Feral Bonds & Wild Companions

Feral Bonds & Wild Companions


This book is a complete manual that will allow you to tame, train and ride the most ferocious of creatures into both journey and battle. Discover all that you need in order to adventure together with a wild companion, while forming a bond that is unlike any other. The rules provided by this book can be used by any player character, regardless of their race, class and background. In its contents,...   [click here for more]
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A Murder in Mossbank - A One Shot Whodunit Murder Mystery

A Murder in Mossbank - A One Shot Whodunit Murder Mystery


Your party will wander into Mossbank two hours after the funeral of Sylviel - a beloved member of the Mossbank community. The party is offered 150 GP by the mayor to aid in solving her murder (to be collected after the case is solved.) Another death will occur while the party is investigating. Townsfolk are split on whodunit. The party must work together to piece together clues; ultimately finding...   [click here for more]
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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen  * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL content?...   [click here for more]
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Vault of Magic II

Vault of Magic II


Vault of Magic II is the sequel to the platinum bestseller, Vault of Magic! Discover powerful and fearsome magical objects, spells, backgrounds, and NPCs to enrich your world of Dungeons & Dragons. Contained in this supplement, you will find: - 72 new magical items    - 22 new spells - 4 new NPCs - 6 tables to give your magic items some oddities and quirks - 2 new backgrounds - Over...   [click here for more]
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Creature Harvest Index - Aberrations

Creature Harvest Index - Aberrations


"I have seen them. The large eyes... the gnashing teeth and lashing  tentacles. Horrors of the darkness from the realm of madness. I do not know how they get here, but I know they come here to feed. To conquer. To enslave and torture. And that is all I need to know." - Lord Knight Edwin Hylirion **NOW OUT: VOLUME IV: ELEMENTALS! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals**...   [click here for more]
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A Festival of Death

A Festival of Death


Cyber Monday is here! Get 25% off! (there was an error with the discount - get your discount before december 1st!) Welcome to the Festival of Death! In the city of Criham, the Festival of Death celebrates those who are no more, honoring their memories and those left behind. This year, however, something is different. People have gone missing in the weeks leading up to the Festival, and the town guards...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary


Welcome the dangers of Greek Mythology! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of Ancient Greece in any capacity. It would...   [click here for more]
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Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.  This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.  Chapter 1: All...   [click here for more]
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Locathah Rising (5e)

Locathah Rising (5e)


A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY! A fifth edition D&D adventure for 9th level locathah characters. Rules for creating locathah characters are contained herein. Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure...   [click here for more]
Wizards of the Coast  $9.99

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Magic Moon Sorcerer

Magic Moon Sorcerer


If you've ever wanted to fight evil by the light of the moon, be a champion for love while the sun shines down upon you, and never back down from a legitimate kerfuffle, all while looking gosh-darned adorable, this is the class for you! The following includes: The Magic Moon Sorcerer Subclass 13 New Spells 1 "Activated Form" that makes the player FEEL like a Hero 3 New Subclass-Specific Items Custom...   [click here for more]
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Skill Challenges in 5e

Skill Challenges in 5e


Skill Challenges… The 4th Edition of Dungeons & Dragons has its proponents and detractors, and I have no intention of rehashing edition wars here. Like most players and DMs who have played many (if not all) editions, 4e has its good points, however, and the skill challenge is arguably 4e’s best kept secret.  5th Edition doesn’t make use of them, and I cannot for the life of me understand...   [click here for more]
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Spells of Antiquity Volume 14

Spells of Antiquity Volume 14


I've been playing Dungeons and Dragons for most of my life, spanning several editions of the game. Though I love 5th edition, I’ve spent the most time with 3.5, so it gets a special place in my heart. Making 3.5 content compatible with 5th edition has been a side project of mine for some time, and I figured it might be nice to share what I've done with the community as a whole. For this particular...   [click here for more]
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The incredible world of Doors & Locks

The incredible world of Doors & Locks


Have you ever thought to yourself “Huh, I really want a D&D supplement specifically about doors”... no? just me? Well then, this is awkward... I have one, like, right here, and I was going to tell you all about it, and you’d be excited, and so would I. But it’s okay, don’t worry, I’ll just be here, with my supplement... about doors... that you don’t care about. Oh, come on!...   [click here for more]
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D&D Denizens: Underdark Monsters

D&D Denizens: Underdark Monsters


With so many monsters having been created for previous editions of the game, only a portion could be included in the new fifth edition Monster Manual. This document updates several of those older monsters absent from the new edition, specifically ones tied in some way to the theme of madness or ones that might be found in the Underdark. Allip (CR 3) Crypt Thing (CR 2) Ophidian (CR 1) Phantom...   [click here for more]
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Of Warlocks & Patrons

Of Warlocks & Patrons


This volume aims to investigate the relationship between warlocks and their patrons, from the relationship's inception to the myriad developments that could occur during a campaign. Inside you will discover: - Chapter 1: Relationship Between Warlocks and Patrons, which explores Backstory, Purpose, Methods, Connections, Communication Channel, and Repaying Debts with the help of 21 tables. - Chapter...   [click here for more]
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Volo's Guide to Ghosts

Volo's Guide to Ghosts


In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to your ghosts - New Actions and Traits for your ghosts - Help with communing with spirits: different...   [click here for more]
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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps?  Do you wish there were Grimtooth's books for 5th Edition?  So did we. That's why we made one. Welcome to   "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available! Click here...   [click here for more]
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Juiblexian Race - Slimes Just Want to Adventure

Juiblexian Race - Slimes Just Want to Adventure


Behold the Juiblexian, a race of sentient oozes inspired your favorite oozes and slimes such as gelatinous cubes, black puddings, the oblex (Mordenkainen's Tome of Foes), and even living spells from Eberron.  You get three subraces and four racial featsCorrosive - inspired by gelatinous cubes, this juiblexian is...   [click here for more]
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200 Non-Combat Creature Encounters - Random Tables

200 Non-Combat Creature Encounters - Random Tables


      Non-Combat Encounters Tables using Monster Manual Creatures Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version. Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground. Includes d20 tables for ... Civilized Non-Combat Encounters (City...   [click here for more]
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An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
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In the Heart of the Forest

In the Heart of the Forest


An atmospheric one-shot adventure set in a dark forest for one-on-one or parties of level 5 or 6. There are two new sidekick classes, NPCs, and leveling tables included with handouts for your player! In this adventure, the characters gather information in the small village of Redvale on the outskirts of the Blackwoods Forest. They go into the forest in search of Adelle, a druid whose other eleven...   [click here for more]
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Character Options: Talents (5e)

Character Options: Talents (5e)


Talents are extraordinary aspects of a character’s abilities, background, personality, physique, proficiencies, and features. They are similar to, but not always as powerful as, standard Feats. They are bonus 'perks' that improve your current existing abilities, slightly or temporarily shift game mechanics into your favor, provide you with a new capability, or build your character’s background...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
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Untold Lineages - Illithids and Ceremorphs (Mind Flayers)

Untold Lineages - Illithids and Ceremorphs (Mind Flayers)


What do I get? Playable Lineage Rules For Mind Flayers and Mind Flayer Tadpole Infestation 24 Mind Flayer themed Features, Feats and Flaws in a structured feat selection tree 2 Ceremorphic Creature Statblocks: Gynosphythid and Mind Flayer Soul Knife Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then...   [click here for more]
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Balduran's Guide to Kingdom Building

Balduran's Guide to Kingdom Building


"....this is crazy good! The presentation is superb! This is a full supplement book. Pretty hefty." -Anthony J. "I’m very impressed with the thoroughness and level of detail, the variation with the adventures, the insane amount of content in all the tables. I’ve never done any extensive “management” type things at the table, but this product gets me excited to put it...   [click here for more]
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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANO⭐️⭐️⭐️ ...   [click here for more]
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The Infinite Staircase

The Infinite Staircase


...   [click here for more]
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The Fiend of Hollow Mine DMs Pack, Maps, and Handouts

The Fiend of Hollow Mine DMs Pack, Maps, and Handouts


A handy pack with all you need to run "The Fiend of Hollow Mine," from Journeys Through the Radiant Citadel. Save time hunting for maps and handouts and looking for key information. This pack includes advice on how to run the adventure plus: a single-page reference version of the Radiant Citadel adventure “The Fiend of Hollow Mine;” four developed NPC profiles for Serapio, Itzmin del Prado,...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,...   [click here for more]
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Solo Adventure Resource: The Dungeon Oracle

Solo Adventure Resource: The Dungeon Oracle


Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they go. But through conversations with other solo players, it has become evident that many soloists desire to take advantage...   [click here for more]
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