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Inquisitor's Guide

Inquisitor's Guide


"Bertini’s Inquisitor’s Guide is 15 pages long for $1.95. That’s a very fair price if you’re interested in this type of character or the campaign in which this type of character will thrive. That’s less than a cup of coffee. I give this book 5 iron maidens out of 5." Temple of the Bat-Faced God. You can find the complete review here: https://templeofthebatfacedgod.home.blog/2019/05/14/review-inquisitors-guide/?fbclid=IwAR1RBnFIUyA_pz5dWVQlySHfTc6gh4lV2gFHJb6ImwKBdCtUWshloV4IiYc...   [click here for more]
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Trinkets of Icewind Dale

Trinkets of Icewind Dale


Trinket of Icewind Dale This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many...   [click here for more]
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Die Kräutersuche - ein Einsteigerabenteuer

Die Kräutersuche - ein Einsteigerabenteuer


Die Kräutersuche ist ein Abenteuer, das speziell für unerfahrene Spieler und Spielleiter konzipiert wurde. Spieler lernen hier verschiedene Fähigkeiten und Mechaniken kennen, während Spielleiter hilfreiche Tipps bekommen.  Ein One-Shot Abenteuer für 4-5 Spieler der Stufe 1, in 3-4 Stunden spielbar. Druidin Anseris Lukida wendet sich in ihrer Not an euch. Eine Krankheit ist in Mühldorf...   [click here for more]
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Kłopoty z goblinami

Kłopoty z goblinami


Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu. Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy prowadzą sesję pierwszy...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look and...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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Root & Twig: A Timber-Themed Class Booklet

Root & Twig: A Timber-Themed Class Booklet


Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content.  11 new subclasses, 1 new class,...   [click here for more]
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Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus

Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus


Infernal Bounty Infernal Bounty is a short encounter suitable for a party of 7th to 10th-level adventurers, that can be used in any Baldur’s Gate: Descent into Avernus-campaign.  While traveling the plains of Avernus, the adventurers are stopped by a pair of bounty hunters, who'll bargain, battle and beg to get away with one of the party's most prized possessions! Perfect to break...   [click here for more]
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The Academy: The Wizard Class Hall

The Academy: The Wizard Class Hall


The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Forest Encounters - Random Encounter Tables

Forest Encounters - Random Encounter Tables


Encounter tables for Forest terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Forest Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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I Am Your World

I Am Your World


Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter. Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp. I Am Your World...   [click here for more]
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Party Tracker

Party Tracker


Here is a party tracking page that has room for up to 8 party members in your campaign. It is form fillable, and has the following fields for each player: Name Class & Level AC Speed HP Passive Perception Proficiency Spell Save DC STR DEX CON INT WIS CHA Skill Proficiencies (and expertises) Status Effects Notes If you like to use a laptop, the status effect section let's...   [click here for more]
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Encounters on the Savage Seas II

Encounters on the Savage Seas II


Take the characters adventuring on the savage seas! Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels. Encounter a Living Storm Race in the Aqua500 Search...   [click here for more]
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Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts

Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts


"The layout is professional, the art is high quality, and the price is unbeatable. I highly recommend this supplement!" --Bob World Builder "very professionally designed and laid out [...] like an official product from Wizards of the Coast" --RogueWatson (full video review below) Fantastic Firepower for your campaign High on a promontory, an elven ranger’s face glows...   [click here for more]
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DM Screen Inserts

DM Screen Inserts


DM Screen Inserts V1.1, updated 30/06/2017. This is intended to provide replacement content for the inside surfaces of your official Wizards of the Coast DM Screen. The printed sheets can be trimmed to fit over the existing panels, making better use of the space and minimising distractions. Instructions Select the PDF that matches your local paper size (Letter or A4)...   [click here for more]
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The Thundering Lizard

The Thundering Lizard


The Thundering Lizard is an inn briefly described in Tomb of Annihilation. Other than its location in the Red Bazaar of Port Nyanzaru and its raucous nature, very little description of the establishment is provided.         This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting backdrop and flavour (literal and...   [click here for more]
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Drax's Deadly Plants of Chult - 50 deadly jungle plants

Drax's Deadly Plants of Chult - 50 deadly jungle plants


Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure! Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and...   [click here for more]
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Leverage: Waterdeep - "Putting the Cart Before the Horse"

Leverage: Waterdeep - "Putting the Cart Before the Horse"


As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools. One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for...   [click here for more]
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Compendium of Blades Vol 4. Weapons of Theros

Compendium of Blades Vol 4. Weapons of Theros


The Compendium of Blades: Weapons of Theros The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 24 magical blade weapons drawn from the campaign setting Theros. Magic weapons are a staple of...   [click here for more]
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100 Non-Combat Random Encounters (On the Road)

100 Non-Combat Random Encounters (On the Road)


Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out...   [click here for more]
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5 High Level Villains

5 High Level Villains


Take on five villains for characters level 11-20 in this new DM's supplement! This product contains five villains with fleshed out backstories, goals, and resources that can easily be dropped into a campaign as secondary or main story villains. Clash with a cunning rakshasa, destroy a gargatuan construct, uncover a secretive mind flayer colony, duel with a nefarious drow crimelord, or do battle with...   [click here for more]
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Puzzles Riddles and Traps Set 2

Puzzles Riddles and Traps Set 2


Puzzles, Riddles and Traps Set 2 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!! (See below for details) PUZZLES , RIDDLES AND TRAPS SET 1 Also AVAILABLE on DMsGuild! Tired of the same old lame puzzles, riddles and traps that you can find all over the internet? Have you used...   [click here for more]
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Allies, Enemies, & Quests

Allies, Enemies, & Quests


Expand your game with this collection of 20 unique NPCs of various Challenge Ratings. Each NPC is designed so they can used as an ally, or as an enemy. We’ve even included several quest ideas for each of the NPCs, three of which have detailed mini adventures and a map. Written by some of the best-selling authors on the Dungeon Masters Guild, each NPC includes an image,...   [click here for more]
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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
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"Norse Mythology Bestiary"

"Norse Mythology Bestiary"


Norse gods and legendary creatures This supplement is available in printer friendly version. In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description of said god/creature. Includes - Valkyries - Choosers of the Slain - Draugrs - The Undead Calamities - Fenrir - The Chained Wolf - Jormungandr - The World Serpent - Loki - The...   [click here for more]
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5e Encounter Sheet

5e Encounter Sheet


Shwaffle's 5e Encounter Sheet 1/28/20 NEW UPDATE COMING! INFO IN THE COMMENTS BELOW This sheet is intended to make a DM's prep time significantly shorter by compiling all the necessary info needed for a combat encounter in seconds. DM's are able to modify most data after it has populated onto the sheet allowing for any customizing you would...   [click here for more]
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Valuable Materials for Spellcasters

Valuable Materials for Spellcasters


Valuable Materials for Spellcasters is a reference for DMs and players of all 5E spells that require valuable materials. Inside you'll find information on all 5E spells compiled from Player’s Handbook, Xanathar’s Guide to Everything, and Lost Laboratory of Kwalish sorted into a variety of tables for DM and player reference. Why? After a recent session, one of my players...   [click here for more]
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Treasures of the Deep

Treasures of the Deep


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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Scarab of Death

Scarab of Death


"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily...   [click here for more]
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Halaster's Hoard

Halaster's Hoard


NEW! FANTASY GROUNDS CONVERSION IS HERE! NEW! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" GeekTyrant.com says: "A lot of thought and work went into this supplement and I love it." A group of the Guild's most creative minds has banded together to bring you a huge collection...   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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The Antiquarian Class

The Antiquarian Class


Antiquarian - A Spellcasting Class for D&D 5th Edition [1.6] Muttering a quick charm against rot, a grubby old man gingerly opens an ancient tome, pages oozing with dark magic. Humming a scrap of ancient spellcraft as she ascends the ziggurat, a gnome with grey streaks in her hair idly winches herself away from a crocodile pit. Switching...   [click here for more]
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Greenbird's Cursed Inventory

Greenbird's Cursed Inventory


Step right up! Greenbird is hosting a sale of all manner of magical items! Cleaning brooms, magical swords and shields, tomes of forbidden turnip lore... we have everything you need, as long as you don’t mind a little curse along the way! This volume includes 30 cursed items – some humorous, some nasty, some tragic. All are readymade to be put into your adventures –...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
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The Tomb of Crossed Words

The Tomb of Crossed Words


A 3rd-level adventure for heroes with minds as strong as their muscles! An unassuming monk is on the hunt for a party with both the strength and the smarts needed to investigate the fabled Tomb of Crossed Words - a secret shrine that was once dedicated to the study of language and writing, long since lost to shadow. When they explore the long-forgotten temple they are met with a terrifying array...   [click here for more]
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Urban Archetypes: 30 Urban-Themed Subclasses

Urban Archetypes: 30 Urban-Themed Subclasses


Urban Archetypes has made it to Fantasy Grounds! Grab it here! Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed...   [click here for more]
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The Starlight Relic (A Requiem of Wings #3)

The Starlight Relic (A Requiem of Wings #3)


An original one-shot adventure for 3-6 level 7 characters. O winged beings, do you hear? The voice of the forest, the trees that sing Where river rushes over weir — Where blue and green pour into spring — Awaiting you is ancient starlight Evermorning, evernight SUMMARY: There...   [click here for more]
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The Necromancer Spellbook Vol II (5e)

The Necromancer Spellbook Vol II (5e)


The Necromancer Spellbook Vol II A new collection of 35 necromancy spells to the 5e edition! There was great concern with the balance of the spells, and diversity of spell effects. Please leave your review! It's extremely important to keep improving the product! Spell List Agony of Deceit Anshar’s Burning Blood Armor of Decay Black Mulching Bone Spikes Bone Tattoo Burrowing Bony...   [click here for more]
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Baldur's Gate - Descent into Avernus: Extra Encounters

Baldur's Gate - Descent into Avernus: Extra Encounters


Make pacts with devils, duel corrupt guards, and defend civilians from demonic assaults in this expansion for the official campaign Baldur's Gate: Descent into Avernus. It contains 5 encounters that can be sprinkled throughout the campaign. The hellish forces are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ...   [click here for more]
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Fantasy Grounds 'Spell Tokens' extension

Fantasy Grounds 'Spell Tokens' extension


Fantasy Grounds 'Spell Tokens' extension for use with 'Fantasy Grounds VTT' This extension places a token slot within the player's spell lists on the 'action' tab of the character sheet. Drag a token from the 'assets' section onto the spell you would like a token to represent on the 'map' the player is on. Using the token on a 'map' is a matter of dragging it from the player's spell token on the...   [click here for more]
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Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework

Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework


The Lost Mine of Phandelver: Forge of Spells expansion, Brazier of Green Flame Rework is an addition to your D&D 5th Edition adventure. This document contains an improved system for permanent magical effects with risk and consequences table. It was designed to add more memorable encounter to the pinnacle conclusion of the D&D starter set: Lost Mine of...   [click here for more]
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Monstrosity Manual

Monstrosity Manual


From D&D Editions past comes a collection of monstrous creatures for your 5th edition game! What’s inside the Monstrous Manual: Monsters from 3rd and 4th edition culled from obscure texts that deserve to be updated. The Abyssal Eviscerator, Banelar Naga, Bright Naga, Deepspawn, Destrachan, Displacer Serpent, Fihyr, Great Fihyr, Herald of Rot, Krenshar, Lodestone Marauder, Mad Slasher, Swarm...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


Electrum seller! And over 20k downloads - Holy hell thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and...   [click here for more]
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A Shadow Over Pinewood

A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim  grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver  bullets....   [click here for more]
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Mother Haggle's Notice Board - Omnibus

Mother Haggle's Notice Board - Omnibus


MOTHER HAGGLE'S NOTICE BOARD is now FREE, to mark two whole years of Mother Haggle and her insane tasks. If you want to support my work, consider throwing me a tip or purchasing some of my other content. Enjoy! Mother Haggle is an elderly crone who runs a Lost & Found Emporium on the edge of the Misty Forest. The old lady pays her mercenaries well, and attracts all kinds of talent to send...   [click here for more]
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A Call to Action! Robust Rules for Action Points in 5th Edition

A Call to Action! Robust Rules for Action Points in 5th Edition


Do you need more action in your life? Have you ever needed to push your luck so you can score an attack? Have you ever needed to twist your blade to slay your foes? Have you ever needed to push yourself to dash and dive out of the way of a fireball blast? You just might need action points! Action points have been a staple of D&D since 2004 with the first publication of the Eberron...   [click here for more]
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