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Alexander was a necromancer who was constantly obsessed with terrible ideas. There was a time when he thought he was allergic to nuts and stopped eating them. Other day he was so terrified to leave his house that he stopped going out forever. Then another day he became obsessed with the idea that a Spellcaster Slayer wanted to see him dead and so... he began to develop new spells. They were totally... [click here for more] |
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Set your phasers to KILL!
The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts?
Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty... [click here for more] |
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Tired of alignment being useless or a point of contention in your 5E game?
These alignment boons offer an alternative way of looking at the age-old conundrum in Dungeons & Dragons. ... [click here for more] |
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Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
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I decided to publish my house rules for D&D 5e, all 20 pages of them, just for the fun of it.
To be honest the vast majority isn’t really house rules but interpretations of existing rules.
The document is a living one. From time to time I will upload new versions. As time goes by my focus may shift, some rules may be altered or deleted entirely, while new ones are added.
My group and I have... [click here for more] |
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*** CURRENTLY IN PLAYTEST ***
There is a quiet village that exists on no maps. The village is not what it seems. In the middle of the town stands a large golden statue of a dwarven miner, his foot resting upon a great treasure chest. Beside him stands a robed figure whose face cannot be seen, holding a large golden egg. In front of the two, a goblin with two golden daggers... [click here for more] |
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A missing woman, a forlorn manor, rumours of tragedy and restless spirits. Can the PCs unravel the mystery, or will this house remain haunted forever?
A single-session adventure for 1st to 2nd level PCs.
Includes 72 DPI maps of the adventure site, both with- and without-grid.
... [click here for more] |
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This supplement is themed around aliens, the stars, and the otherwise zoologically dubious, as well as transformation and other kinds of change. It nd provides class options to reflect players interested by such things. This includes:
Two new barbarian primal paths – the Path of the Alter Ego, for all the lycanthropes, superpowered alter-egos, and Edward Hydes out there, and the Path of Hatred,... [click here for more] |
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Allied classes are character subclass options created to be paired with another specific character subclass. You and another PC would create characters together that would work off of each in a number of ways. For example the Barbarian and Bard are the closest of allies. She has great strength and he has boundless charisma. Bard songs and words inspire her, strength and ferocity keep him safe. As a... [click here for more] |
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Looking for some allies to accompany yourparty on an epic journey? Or powerful sorcerers and wizards to bestow legendary weapons upon them? Or perhaps villains with world-ending plots to spin an entire campaign around? This booklet seeks to help you find some of those character inspirations.
This booklet contains stat blocks, created with the very valuable RPGTinker, physical descriptions, short... [click here for more] |
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Dragon Themed Character Options for the world of Eberron!
Almost godlike in their might, the Dragons of Argonesson manipulate the strands of fate to their own ends. With this document, you can tap into that power like never before!
Features a collection of subclasses and lore to integrate them into your setting. ... [click here for more] |
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This is the character guide and information for Allisar Beckham, a custom homebrew NPC meant for aquatic and pirate campaigns! He's a swashbuckling, crew leading, honorable thieving human that all crews would do well to have aboard.
Feel free to use him in any of your games, and I'd love to hear how he went in your game on my TikTok, RuneNRelic! ... [click here for more] |
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Magic items have been collected by brave adventurers for many years. Some extremely powerful, some less so, but all are magic! In this tome you will see a large quantity of magic items. Get ready, for we are going to dive right in!
If this product gets on to the bestseller list, I will add not one, but two new artifacts to it every time it moves up, as a free expansion! ... [click here for more] |
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New School Meets Slightly Less New School
This supplement to the 5e rule set will help DMs integrate the 4th Edition Skill Challenge System in a fresh way to the current edition of D&D. Straight from the Almost Heroic podcast, this guide is The Goddamn DM's stylish system for setting up non-combat encounters while giving the players a bit of control of the narrative of the game. Included in... [click here for more] |
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Let's Make Rolling 1's Fun (or Devastating)
Straight from the Almost Heroic podcast, this guide is The Goddamn DM's Fail Scale system that helps structure how bad rolling a 1 on the die could really be. It starts from your typical miss and scaling up to an Epic Failure that can potentially lead to drastically changing the story or death! Included in this book is:
Mechanical Breakdown- A... [click here for more] |
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Queue up that Boss Battle Music!
This supplement is a quick guide to assist new and experienced DMs with Boss Battles in the 5e system. Included is:
Breakdowns on 5e Legendary and Lair Actions
Tips on How to Increase The Difficulty of Your Boss Monster
A View of Common Pitfalls and How to Avoid Them
Hope you all enjoy! ... [click here for more] |
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The effects of this wild magic table are more random (less guaranteed to help or harm the sorcerer) and milder (less likely to kill the sorcerer and their friends) than the one provided in the PHB, which will hopefully inspire the DM to let the sorcerer roll more often or to let the sorcerer roll with each spell. additionally updates were made to the subclass to make it a more attractive option. All... [click here for more] |
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Some Alternate art for Descent Into Avernus i made. Its free to whomever wants it to use with thier campaign. If you still want to donate its much appreciated.
Image is just a preview. The rest is in pdf format so it wouldnt have the size restriction.
Justin ... [click here for more] |
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What is the purpose of a body, if not to serve as a vessel? For the spirit. For the soul. For experience. If the body can contain a soul, contain magic, contain so many forces with the appropriate catalyst, what can be done if the vessel is honed? This is the path of the channeler, those who harden and discipline the body to become the perfect vessel for greater powers, either from within or from the... [click here for more] |
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Hello DMs, GMs and Storytellers!
The class feature variants introduced in recent years have brought new and exciting flavor and crunch to Fifth Edition.
So why not have more of a good thing? In this document you'll find:
Enhancements to some older class features from the Player's Handbook
A set of redesigned features for the Ranger class!
Options for playing the Bard, Ranger and Paladin classes... [click here for more] |
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Inspired by the news that the revised Ranger will eventually be published as a set of alternate class features, I thought I'd try my own take on it. Also included are alternate and new options for the Sorcerer and Warlock classes. For the Sorcerer, a common Wild Magic houserule is included, along with two new Metamagic options for Draconic Bloodline Sorcerers. For the Warlorck, two new pact boons... [click here for more] |
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
This is an alternate version of the original 5e Death domain for clerics. It is intended for use with neutral deities who personify the natural aspects of death as it comes to all mortals rather than the scheming, evil corruptor type as presented in the DMG.
These deities, such as the Raven Queen, Kelemvor, Anubis, etc. tend to... [click here for more] |
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For those of you who want things to be more systemitcally brutal without nerfing the characters or making the monsters impossibly difficult, who want their players to research Manticore's before invading their lairs for fear of concussion, who want nothing more than to tell the story of the time their player character went insane when the Mind Flayer blasted him across the room using his pyschic energies.... [click here for more] |
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So you did it. You are finally Level 20! Ultimate Power!
But unless you are a Barbarian, Cleric, Druid, Paladin or Rogue your feature probably doesn't feel like Ultimate Power. So here are alternatives! Absorb the magic around you! Ask your Patron for infinite power! And many more!
Includes:
1 Feature for Bard, Monk, Sorcerer, Warlock, Wizard
4 Features for Fighter... [click here for more] |
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This is an alternate set of rules for players who contract lycanthropy. It's loosely based on the Monstrous Class rules from older editions of D&D, and provides a table for aquiring levels as a lycanthrope from 0 (when you get bitten) to 5.
This is how I prefer to run lycanthropy in my games, it provides more player choice than simply losing a saving throw, and if a player really wants all the... [click here for more] |
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Alternate Martial Characters
Explore new character building options for your D&D 5E characters! Explore more powerful martial classes with alternate class features for the Barbarian, the Fighter, the Monk, and the Ranger! Increase the potency of your subclass with 26 alternate subclasses! And devastate the battlefield with new alternate martial feats!
Alternate Class Options
This product contains... [click here for more] |
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Explore your options for character creation with these alternate rules. Developed and play-tested to enhance player agency and provide more depth to character creation. ... [click here for more] |
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These are alternative resurrection rules for various spells and other magical effects that can bring characters back to life. They are designed to make multiple resurrections more difficult but not completely disincentivize resurrection. ... [click here for more] |
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Have you been feeling like Armor Class is too simplified of a mechanic. Here are the modifications I would make to AC to make it a more detailed system that better represents how the different types of armors work (heavy armor doesn't really help you avoid attacks, but it does help dampen the blow).
Please note that this is in the very early stages of play testing, so the information is subject to... [click here for more] |
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This product offers an alternative deck diagram to come up with ideas helping to create adventure outlines and elements, different from those offered in the book of many things but using the deck of many things and many more things cards, helping Dungeon Masters to spark their creativity ... [click here for more] |
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The chase rules in the Dungeon Master’s Guide work best on a giant battle map of twisting paths, and even then they can easily overstay their welcome. The rules here are built for quick, abstract, player-focused chase scenes that can be customized with the flavor of the environment.
You might also like Alternative Resting. ... [click here for more] |
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Crafting items allows players to roleplay being self-sufficient, customize their abilities, and progress in a way not directly tied to gaining experience. These rules provide a flexible system to allow players to craft items without having too much to keep track of. It is not a spreadsheet of keywords with specific meanings.
Want an adventure where players can collect some special materials? Try... [click here for more] |
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Not all dragons are true dragons, and not all Dragonborn are descended from true dragons.
This race package focuses on the Dragonborn variants that are often forgotten. Get the package to play any of these awesome races:
Dragon Tortle - Dragonborn with a dragon turtle ancestor.
Drakeborn - Dragonborn that inherited some less common features.
Hydraborn - Multiheaded humanoids, the cause of a failed... [click here for more] |
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Don’t just kill your players,
BRUTALIZE THEM!
Death is an ending, except when it’s not, that stops fun in its tracks. Some DMs avoid death, only dealing it out when the player agrees and it can be suitably epic. Going down still needs to have a sting though, and these rules provide it. Don’t have an adventure ended by an ignominious death, have it continue despite feeling like... [click here for more] |
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Six encounters in an adventuring day is hard to fit in smoothly. It’s often just as easy to take a long rest as a short rest, leaving classes based around short rests in the dust. When long rests are infrequent, classes that depend on long rests can start feeling useless. The options presented here provide a smoother rest gradient to allow meaningful choices about resource management.
You may also... [click here for more] |
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Stalking the darkness of night or ruling from gothic castles in dreary realms, appearing in myth and legend from
cultures across the world, vampires have long entranced humans even as they fill them with fear.
Expand your vampire adventures with this 14 page expansion for 5th Edition Dungeons & Dragons!
Alternative Vampires... [click here for more] |
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Alternatywna pierwsza strona Karta Postaci, grupująca Umiejętności i Rzuty Obronne wraz z Atrybutami... Based on alternative Character Sheet ENG Version found in Internet, Oirginal Author not known. ... [click here for more] |
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This product consists of a PNG file of a transparent VTT token with three concentric circles scaled for 20', 40' and 60' visual ranges of PCs for use during battle (actual token shown above). Also included is a Fantasy Grounds II module with the token in it for ease of use.
Attention 5e Fantasy Grounds DMs! Tired of constantly counting battle map squares during combat to see... [click here for more] |
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A suppliment for those that prefer Beastfolk over the classic smooth skinned humanoid. This document details the Canifolk. Four tribes of anthropomorphic canine. ... [click here for more] |
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A collection of 10 fan-made magic items to spice up your D&D 5th edition games. The items included are named as follows:
Angel's Eyes
Axe of Fear
Bottomless Flask
Charon's Oar
Clearsight Longbow
Dagger of Mourning
Screaming Idol
Weapon of the Burning Heart
Weapon of the Storm Caller
Yochlol Candle
... [click here for more] |
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Mythical warriors, the Amazons are renowned for their strength and beauty. They are presented here as a racial option for players to use, with a fantasy twist to their origins to make them feel more at home in the realms of Dungeons and Dragons! ... [click here for more] |
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Part of SlackingSloth A-Z Volume 1.
Amberheart are an all-new playable race for Dungeons and Dragons Fifth Edition. Born of wild magic these creatures of living amber wander the world looking for their purpose.
Racial Traits:
Ability Score Increase.... [click here for more] |
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Introducing the Enchanting World of Ambermoor!
Step into the magical realm of Ambermoor, a charming village nestled on the rugged coast, where breathtaking cliffs oversee the vast sea. Prepare to be enchanted by the village's unique allure and its extraordinary amber-apple orchards, bearing the mystical "Arcana Apples" with wondrous magical properties. Are you ready to embark on a thrilling journey... [click here for more] |
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Amet
The Amet are a race with a rich history and many subraces with their own feel. They settle across multiple planes of existence and harness stunning technology.
This playable race is desigend for the 5th edition of Dungeon & Dragons. It shines in a campaign with planar travel, but is just as fun in any other. ... [click here for more] |
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Amethyst Whitestone's story is a tale of resilience, adaptability, and a relentless spirit, forged in the wilds and honed through trials. Born into a reclusive tribe of Earth Genasi deep in the wilderness, her life was far removed from the bustle of cities and the trappings of modernity. The Earth Genasi, known for their elemental connection to the land, were guardians of ancient secrets and primal... [click here for more] |
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This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels.
The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this will affect them... [click here for more] |
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"Welcome, friends, valued customers, new patrons, to my armory of wonders. Here, you can peruse my selection of wondrous weapons. Some I have crafted myself. Others, I found in my long journeys across the many planes. Enjoy. Take your time. See what might call to you." - Amryss Seriene. Amryss's Armory of Artifacts includes all manner of weapons. Some are imbued with arcane power by Amryss himself.... [click here for more] |
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26 brand-new common wondrous items for your D&D 5E adventure!
Designed to enable interesting and varied roleplay, these magic items are as entertaining as they are bizarre. From mildly useful gardening gloves to magically enhanced Kick Me signs, they should bring levity, curiosity and mischief to campaigns of any level.
An Alphabet of Common Magic Items is the first in a series of item... [click here for more] |
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THE SAGA CONCLUDES!
With ANOTHER 26 brand new Wondrous Items for your D&D 5e adventuring party who really are on top of things, An Alphabet of Legendary Magic Items brings a powerhouse of weird to your game.
Includes an all-new 18-card Deck of Many Things – The Deck of Delirium and Delight!
From the stroppy but helpful Knapsack of Need and the eminently practical Sash... [click here for more] |
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TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO REALLY DO MEAN IT THIS TIME
From the very fine folks who brought you Alphabets of Common and of Uncommon Magic Items… introducing the obvious next step, An Alphabet of Rare Magic Items!
Weirder and wilder than ever before, these all new, all original wondrous items of arcana range from an exploding jewellery piece and a tragicomic... [click here for more] |
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