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Baltezaar's Book Builder

Baltezaar's Book Builder


The storage vault of ancient monastery. The scroll repository in a mad wizard's tower. The archives of a powerful monarch. A single, mysterious volume found on a desk. What do you tell your players when they ask what they’ve found? This supplement, made for the 5th Edition of Dungeons & Dragons but easily used by any fantasy RPG system, helps DMs create lone books or entire libraries on the...   [click here for more]
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Jo's custom character sheet

Jo's custom character sheet


I made this custom character sheet for my players because I wanted a less cold, more "hand-made" look. I am still working on it, and I plan to expand it with some optional pages (spell list etc...) Feel free to use it for your own campaign, and don't hesitate to report any problem you could encounter ;) ...   [click here for more]
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R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
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The Heist at Sly Manor

The Heist at Sly Manor


You sneak into a museum filled with all sorts of strange displays, from fierce weaponry and intricate jewelry through to demonic statues and a strange obsidian monolith. You begin to take a couple of steps towards the monolith when darkness swirls around you as the museum's protections jump to life... This is a one-shot heist adventure in which the players must infiltrate a high society...   [click here for more]
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Hirelings

Hirelings


Hirelings: Nonplayer characters to assist you or act on your behalf in a variety of circumstances. PLEASE READ BEFORE BUYING: This document expands on the brilliant Patreon En5ider article “Hired Hands: Expanded Rules for Hirelings” by David Gibson, which you can obtain on the Patreon website for as little as 1$. You don't need the article to use the hirelings included here, but it is...   [click here for more]
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Ring Mimic

Ring Mimic


Surprise your players and their PCs with this mischievous and sneaky little monster. Will they befriend the ring mimic? Or will they become its next meal? Use the mysterious ring as a fun one-time encounter in the middle of a larger dungeon crawl. Or weave a web intrigues and lies for your party to untangle over many sessions. This digital booklet contains: a description and game stats for the...   [click here for more]
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Karsus' Guide to Create a Spell

Karsus' Guide to Create a Spell


Have you ever felt like the current spell options are not enough for your tastes? You ever wanted to make… more? With this guide, you can!  You can create a spell that heals you and blasts acid in a direction, while summoning demons in the other, or you can create an explosion taht ALWAYS damages everyone in range. Hope you enjoy, this quick and easy guide to do such a thing. ...   [click here for more]
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Merits & Flaws: A D&D 5e Chracter Creation Variant Rule

Merits & Flaws: A D&D 5e Chracter Creation Variant Rule


A Variant Rule to Determining Ability Scores! What are Merits and Flaws? Merits are perks that provide unique benefits and enhance your character’s toolkit. For example, one merit increases your starting hit points while another increases the amount of starting gold your character has. Flaws are defects in your character. Some flaws provide...   [click here for more]
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Plague Breakers

Plague Breakers


For months, towns along the river basin have lived in fear of the mire malaise plague, a deadly, magic-resistant disease. Springbourne, a vital agricultural community, is the latest to suffer and the disease threatens to ravage the rural village. However, a treatment has been devised in the nearby river village of Mistport. With hundreds of lives in the balance and with no one else to turn to, the...   [click here for more]
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Dynamic Spellcasting

Dynamic Spellcasting


Cast spells like the gods intended with this variant spellcasting system for the world’s greatest roleplaying game! Ever since E. Gary Gygax and David Arneson penned the first edition of Dungeons & Dragons, spellcasters have suffered under the yoke of Jack Vance’s vision of magic. For over 40 years, 'magic-users' such as druids and wizards have struggled to make sense...   [click here for more]
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Hybrid Forms - A Bestial Boon

Hybrid Forms - A Bestial Boon


Hybrid forms serve as a beneficial reward that you, as the DM, can bestow upon your players. These forms entail temporary transformations that enhance the players’ key attributes and provide them with distinctive abilities. When a player assumes their hybrid form, they adopt the characteristics of a specific animal based on their Animalistic Affinity. Not only do their abilities change, but their...   [click here for more]
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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards.  In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of Fury...   [click here for more]
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Alien Influence

Alien Influence


Set your phasers to KILL! The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts? Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty...   [click here for more]
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The Owlbear's Den Homebrew Digest

The Owlbear's Den Homebrew Digest


The Owlbear's Den proudly presents its first collection of content, The Owlbear Den Homebrew Digest!!! Overall, this 61-page collection provides: 1 new class, The Commander, along with 4 subclasses, 25 subclasses for the classes found in the Player's Handbook, a total of 11 new feats, 70 spells from levels 0-9, 31 new magic items which include a new type of magic item, Charms, and...   [click here for more]
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Katha - the City of Potential

Katha - the City of Potential


Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city.  Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group.  It can easily suit any party of any size or level but is designed for mid-level parties with money to spend.  The city...   [click here for more]
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Wild West Showdowns

Wild West Showdowns


With the whole town watching and cowering behind saloon windows and the midday sun beating down on the gunslinger’s brow, few things inspire more tension or evoke the feeling of a Western like a good old-fashioned standoff at high noon. The following ruleset is meant to replicate that tension by making it as much a mental game and a gamble as it is a test of quickness and precision. ...   [click here for more]
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The Well in the Woods (A Halloween Special)

The Well in the Woods (A Halloween Special)


      A Hallow's Eve (Halloween) Special      -A short horror-themed adventure-      The village of Schreckenburg is an ancient settlement, having been founded many centuries ago. The neighboring forest, once called the Summer Glades, has since swallowed up the stubborn community, enveloping it within a dense maze of twisted trees and thick shrubs. Many...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 2

(Fun) Wild Magic Surge Table Vol. 2


Presented here is another table of fun alternatives to the wild magic surges presented in the Player's Handbook! They are sure to spice up your campaign and help along the roleplaying of your group. Enjoy! P.S. I feel that this title is not worth 50 cents (minimum I can list it for is 50 cents), but rather somewhere around 20 cents. Though more generous contributions are always appreciated. Thanks...   [click here for more]
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Christopher Grey's Crafting

Christopher Grey's Crafting


The existing rules for crafting are easily a side-note for characters to create things during downtime. Though many players are accustomed to robust crafting systems from computer RPGs and MMOs and having a wider rule-set can bring more texture to a campaign. In addition, the 5E mechanics have a limited economy, especially with regards to magic, and so campaigns in a high magic setting don’t have...   [click here for more]
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Bahamut, the Platinum Dragon

Bahamut, the Platinum Dragon


This is the stat block - and ONLY the stat block - for Bahamut, the Platinum Dragon. Presented as-is, without any lore whatsoever... We figure that the lore on this guy is entirely in WotC's domain and I'd rather they put him in his place rather than me try to explain it. Besides, if you're considering using this stat block... odds are you've already built up plenty of lore around...   [click here for more]
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Stone Dwarves Can't Dunk - a Basketball rule set for D&D

Stone Dwarves Can't Dunk - a Basketball rule set for D&D


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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Bard - College of Resonance

Bard - College of Resonance


College of Resonance The college of resonance, also called college of echoes, is what bards trained in the art of manipulating the sounds made by their instruments and the environment represent. They are able to turn those sounds into tools adapted for each situations by influencing the very waves they produce. ...   [click here for more]
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The Huntsman's Expanded Blood Hunter Orders

The Huntsman's Expanded Blood Hunter Orders


This document includes all of my homebrew Blood Hunter Orders for the Blood Hunter class as released by Matthew Mercer. At present this includes the Order of the Serpent that my brother has been working on and the Orders of the Pit and the Viral, of my creation. This document also includes a handful of new Fighting Style options that can change the flavor of existing subclasses. The Order of the...   [click here for more]
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Groceries for Beldok

Groceries for Beldok


In Groceries for Beldok, your players will travel to a nearby village in order to purchase groceries and medicine at the request of Beldok, an elderly goblin woman who lives in a cozy cottage in the nearby forest. Along the way, they face a variety of social and interaciton-based challenges, from navigating the forest, facing down a brown bear, and contending with...   [click here for more]
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Almost Heroic Presents:  Skill Challenges

Almost Heroic Presents: Skill Challenges


New School Meets Slightly Less New School This supplement to the 5e rule set will help DMs integrate the 4th Edition Skill Challenge System in a fresh way to the current edition of D&D.  Straight from the Almost Heroic podcast, this guide is The Goddamn DM's stylish system for setting up non-combat encounters while giving the players a bit of control of the narrative of the game. Included in...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few die rolls,...   [click here for more]
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An Alphabet of Rare Magic Items

An Alphabet of Rare Magic Items


TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO REALLY DO MEAN IT THIS TIME From the very fine folks who brought you Alphabets of Common and of Uncommon Magic Items… introducing the obvious next step, An Alphabet of Rare Magic Items! Weirder and wilder than ever before, these all new, all original wondrous items of arcana range from an exploding jewellery piece and a tragicomic...   [click here for more]
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The Strange Voyage of the Rosetta

The Strange Voyage of the Rosetta


In this short Spelljamming adventure you and your crew encounter a derelict ship hit by a wayward comet never before charted in this sector of wildspace. Discover the secrets within the celestial body and track down the wreck's missing captain! This module utilizes Dungeons & Dragons Fifth Edition content from the Player's Handbook, Fizban's Treasury of Dragons, and Spelljammer: Adventures in...   [click here for more]
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The Explorer's Guide to the Wilderness

The Explorer's Guide to the Wilderness


Your adventuring group may be one that likes to skip from town to town without any concerns of how the group got there; a "fast travel" system.  That's great!  But if you want the dangers and difficulties of journeying through the wilderness to mean something in your game, consider picking up The Explorer's Guide to the Wilderness.  The Guide lays out simple rules for DMs who want to give their...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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5e Puzzle - The Looping Labyrinth

5e Puzzle - The Looping Labyrinth


A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into...   [click here for more]
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La Tana del Cerbero – La Fucina di Torkhund

La Tana del Cerbero – La Fucina di Torkhund


La Tana del Cerbero La Fucina di Torkhund 100 nuovi oggetti magici non comuni e rari, prodotti dal fabbro Torkhund nella fucina della Tana del Cerbero, permetteranno ai temerari di superare le sfide che dovranno affrontare nelle proprie avventure. La Tana del Cerbero è un emporio molto particolare, gestito da tre bizzarri commercianti: Torkhund il fabbro, Chivas...   [click here for more]
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DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story  Aged paper  Texture Aged Paper  Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps  (PWYW)          ...   [click here for more]
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Hand-Drawn Character Sheet

Hand-Drawn Character Sheet


A 2-page D&D 5th Edition character sheet for any class with a unique hand-drawn design. Organized so your character's personality and ability scores are front and center, not combat stats, to encourage role-playing and creativity.  Hand-drawn icons that help you find AC, hit points, and ability scores faster.  Wide margins for doodles and notes.  Spellcasting...   [click here for more]
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Artificer Spell and Infusion List

Artificer Spell and Infusion List


Introducing a supplement to track spells and infusions for The Artificer Revisited! The new Artificer allows you to prepare any spells from the Artificer spell list on a long rest. Not only that, the 10th level feature The Right Cantrip for the Job allows you to exchange a cantrip on a short or long rest. With so many options at your fingertips, you need this supplement to...   [click here for more]
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Class The Pursuer (5E)

Class The Pursuer (5E)


The Pursuer More than meets the eye "The true strength of a Pursuer is not only in the arm that wields the sword or the bow that shoots with deadly precision, it is in the unbreakable mind, in the spirit that refuses to yield. The Pursuer is the last to leave the battlefield and the first to offer for the most dangerous task. They understand that pain is temporary,...   [click here for more]
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Owlvent Calendar #9 Winter Snacks

Owlvent Calendar #9 Winter Snacks


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Psychic and Spiritual Handbook

Psychic and Spiritual Handbook


The Psychic and Spiritual Handbook is a full-featured tome for exploring the psychic realm. It includes new races, classes, feats, and spells, as well as introducing psionic powers. DMs will find a host of rules for supernatural phenomena, the Plane of Dreams, and a number of new monsters and NPCs to explore adventures including psychic powers and otherworldly facets. These rules can be...   [click here for more]
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Shaman Class by Pattycakeee

Shaman Class by Pattycakeee


Contender and runner up for best 2016 homebrew class of Reddit's /r/UnearthedArcana/ When a creature dies, it is not always the case that their spirit is able to move on. Instead some linger. Often these spirits track down those who can perceive them so that they might find peace or carry out vengeful actions. Shamans are individuals either blessed or cursed to be capable of perceiving...   [click here for more]
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Citadel of Blood - One-shot Adventure

Citadel of Blood - One-shot Adventure


Chaos, death and blood await the innocent lives of Cleardew. Every thousand years a dark castle, its origin unknown even to those that heed its call appears.  Known only as the Citadel of Blood, its appearance signifies an ancient vampiric tradition, once every thousand years when the Citadel appears in the Material Plane its Caretaker lights the Blood Beacon, a crimson,...   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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Owlvent Calendar #8 Pine Gnomes: Playable Species

Owlvent Calendar #8 Pine Gnomes: Playable Species


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Feywood Maze

Feywood Maze


They call it the Forest Guardian. Its role is to protect the balance of the land. But something has gone wrong and the barrier between our world and the Feywild is thinning. Creatures are passing through the veil. People wander into the woods and never come out. Someone has to go into the Forest Guardian's lair and find out what's happened. An adventure for 4-5 players of 3rd-4th level. ...   [click here for more]
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One Final Booyagh!

One Final Booyagh!


One Final Booyagh! This One Shot Adventure Module contains: The story for a single adventure A lot of badly written goblin rhymes & riddles Builds for 3 new monsters  Six new powerful magical items A unique set-up for a longer campaign The Story The Tribooyagh, the greatest goblin wizard who ever lived, is dead. The goblin historians are not...   [click here for more]
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Tomb of the Raven Queen - One-Shot Adventure

Tomb of the Raven Queen - One-Shot Adventure


...   [click here for more]
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Nobody Expects the Thranish Inquisition

Nobody Expects the Thranish Inquisition


The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates to win by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles…   "Nobody Expects the Thranish Inquisition" is an adventure for...   [click here for more]
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Guns and Gunners

Guns and Gunners


Psst, looking for some guns and bombs to drop in your games? Look no further! Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition.  Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,...   [click here for more]
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Gargantuan Gearworks

Gargantuan Gearworks


Gargantuan Gearworks This One Shot Adventure Module created for 2 GMs contains: The story for a short and brutal dungeon crawl Guidelines on how to run a one-shot adventure with 2 game masters Several battle maps of an abandoned factory Builds for several new monsters and fights New mechanics and status conditions revolving around two ancient substances A two-phase...   [click here for more]
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Owlvent Calendar #5 Gnome for the Holidays

Owlvent Calendar #5 Gnome for the Holidays


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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The Sinter Clause, a dark Christmas adventure

The Sinter Clause, a dark Christmas adventure


It is winter in the small village of Raattama, and a group of adventurers has arrived to spend the Christmastime in solitude and in peace. However, trouble brews as the party are relaxing in the village's only tavern, Yksinäisyys. A party of bloodied Christmas Gnomes burst through the doors and beg the party to help: something strange has happened to Santa. He's removed all his helper gnomes, and...   [click here for more]
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