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Murmur through the Cracks

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Murmur through the Cracks

This One Shot Adventure Module contains:

  • The story for a single adventure
  • An intriguing mystery for your players to solve
  • Builds for 4 new monsters
  • Builds for multiple tough NPCs
  • Detailed maps of the city of Samin and some key locations
  • Ideas for special combat encounters and a final boss fight

The Story

Even a decade after the big battle against the necromancer Hermad, the lake region of Janoko has never been the same as before. Most of its towns have been ransacked and their inhabitants were turned into abominations in service of Hermad’s unholy army. The remnants of which still roam the countryside and attack the occasional traveller. Thus, even nowadays, new settlements don’t survive for long. The only exception is the small principality of Samin. While not a key player in the battle against Hermad, it managed to repel his forces for the past 100 years with the help of its sizeable militia. To this day, every citizen serves their time in either the Duke’s Rangers or the Temple Militia. The former are responsible for scouting out potential threats, the latter are in charge of defending Samin itself. This system has served the Saminians well: as the number of deaths by monster attacks have been decreasing each year. Yet, for a while now, more and more people have vanished from the town and even the watchful eyes of the Rangers haven’t been able to turn up their bodies. Could it be that a previously unheard-of monster has managed to infiltrate the resilient little town?

In this 3 – 6-hour adventure, a party of 3rd to 4th level characters rescue the life of one of the Duke’s Rangers and quickly find themselves involved in a dangerous investigation. Is someone in the town aiding a monster? Why does the Temple Militia hesitate to investigate the matter? To find out, the players must leave no stone unturned and keep an ear to the ground, listening to the “Murmur through the Cracks”.

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Reviews (4)
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Reviews
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January 12th, 2021
An intriguing mystery with tons of interesting encounters, grizzly monsters and opportunities for role playing. I especially appreciate the consistent old school horror vibe in this story. Although I'd caution using this as the set-up for a one sh [...]
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September 16th, 2020
This is about the 8th or 9th pre-made adventure that I have slotted into my larger, ongoing, campaign now. And, I must say, that of all of them this was by far the best to implement. The document itself is well organised. The background informat [...]
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May 10th, 2020
Just played this one shot last night with my group, we started at 12:45 PM and finished up at 11 PM. We usually run longer than what we think but no one had any idea that we were going to get that much content out of this one shot. The party had a real [...]
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May 3rd, 2020
This is a very nicely crafted one-shot: It’s well-structured, has great maps and is full of horrifying monsters and interesting lore. My players enjoyed very much investigating the dark mystery in this unbending city of rough rangers and temple milit [...]
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Product Information
Copper seller
Community Content
Author(s)
Rules Edition(s)
Pages
20
Format
Original electronic Click for more information
Scanned image
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File Last Updated:
September 20, 2020
This title was added to our catalog on May 02, 2020.