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School of Geometry

School of Geometry


The Dragon Above presents… The School of Geometry This supplement introduces a new Arcane Tradition made with meticulous players in mind. A wizard who studies the School of Geometry, sometimes known as a Geometer, must create a graphical representation of all the spells they have prepared and all the cantrips they have learned. By exploiting the inherent connections...   [click here for more]
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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality...   [click here for more]
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Bard College of Percussion

Bard College of Percussion


The Bard College of Percussion is a bard resource book that includes the following: 2 New Bard Colleges 3 Unique Backgrounds 17 Percussion Instruments A Unique Faction: Seekers of Kurtulmak A Lair and Short Adventure 3 NPC Percussionists 12 Original Magical Percussion Instruments Two Colleges With Their Own Flavor The pitched-percussion bards are valued...   [click here for more]
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The Hag: A Playable Race

The Hag: A Playable Race


A playable race of arcane magic, with a knack for hexes and an intuitive skill with co-operative magic. From the same creator as: Warlock Patron: The Hag Grandmother Crookbesom's Book of Hags ...   [click here for more]
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Treasures of the Realms - Magic items & Weapons of Faerûn

Treasures of the Realms - Magic items & Weapons of Faerûn


Treasures of the Realms Magic items & Weapons of Faerûn From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items! This work converts the magic items found in the book Magic of Faerûn from the 3rd Edition of Dungeons & Dragons to a format suitable...   [click here for more]
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Cartographer

Cartographer


The Cartographer is a ranger archetype for intrepid explorers, mapmakers, and trailblazers who forge their own paths through the wilderness. As a Cartographer, you create a Master Map that channels the energy of the land it depicts, granting mundane benefits as well as unique arcane powers. Pack your compass, paper, and charcoal, and prepare to chart your epic journey! About the Authors...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
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Shore of Dreams

Shore of Dreams


Over 3300 copies sold! Enjoy this wonderful, additional Pisca Ahlorsath handout as a thank you!* "The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque We are MITHRAL! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH,...   [click here for more]
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the Pugilist Class

the Pugilist Class


With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing...   [click here for more]
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Killer Kobolds from Outer Space

Killer Kobolds from Outer Space


PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it." "Killer Kobolds from...   [click here for more]
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The Art of War for D&D Players

The Art of War for D&D Players


"Incredibly well-researched" "Amazing!" "This is exactly what the players at my table needed... they're already thinking more clearly about their combat." Over two thousand years ago, a philosopher-general named Sun Tzu wrote The Art of War, the seminal work on military strategy. Discover how you can use these ancient secrets to master the game of Dungeons...   [click here for more]
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Captains and Cannons: A Ship Combat Guide in D&D 5e

Captains and Cannons: A Ship Combat Guide in D&D 5e


Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable, flexible, fast, and easy to learn, Captains and Cannons is here...   [click here for more]
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The Lingering Soul - Class/Post-Death Option

The Lingering Soul - Class/Post-Death Option


The Lingering Soul An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons. Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple. Your afterlife, unfortunately, is not so...   [click here for more]
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Bearthazar's House of Fiends

Bearthazar's House of Fiends


Every infernalist worth their sulphur needs a devil to help them around the workshop. You don’t just go into infernalism with the expectation you’ll be doing your own laundry, it simply isn’t done. Mercifully, Baator is crawling with imps, though after a while they all start to look the same, don’t they? NO LONGER 20 devil familiars ready to summon into your infernal...   [click here for more]
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Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
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Gardens of Fog

Gardens of Fog


A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within. This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health...   [click here for more]
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The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox


Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela Sick of not being able to find a game? Have a burning passion for D&D and everything it...   [click here for more]
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Versatile NPCs II

Versatile NPCs II


"Very useful selection of ready-made NPCs, well organized and beautifully laid out! Grab a copy!" -Travis Legge, head of Aegis Studios "I don’t know of a clever way to ease into this so I’ll just put it bluntly: this is an amazing accessory! ... It is gorgeous, functional and useful... Grab a copy so you can say you helped this thing go Platinum. It's gonna."...   [click here for more]
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First Blush

First Blush


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you... First...   [click here for more]
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College of the Opera

College of the Opera


As a College of the Opera bard, you can use your voice as a spellcasting focus, empower your allies with brilliant performances, debilitate your enemies with scathing verbal ripostes, and even capture the souls of your audience. Only the most splendid and dramatic of bards dare follow this path...will you be among them? ...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these...   [click here for more]
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Lutrinian Race - An otter kind of race

Lutrinian Race - An otter kind of race


The Lutrinian are part of the Uncharted Waters bundle grab it with other great aquatic races! Presented here is the Lutrinian race! A race of playful tricksters, based on one the cutest of animals: the otters! With their 3 subraces and 2 exclusives feats, the river, sea, and giant lutrinians will be right at home in your Saltmarsh...   [click here for more]
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Skill Challenges in 5e

Skill Challenges in 5e


Skill Challenges… The 4th Edition of Dungeons & Dragons has its proponents and detractors, and I have no intention of rehashing edition wars here. Like most players and DMs who have played many (if not all) editions, 4e has its good points, however, and the skill challenge is arguably 4e’s best kept secret. 5th Edition doesn’t make use of them, and I cannot for the life of...   [click here for more]
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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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Prism: Light & Magic

Prism: Light & Magic


Click Here to get the Fantasy Grounds version of the Prism class! A brand new class for Dungeons & Dragons 5th Edition The Prism bring a unique gameplay experience to the table. A prism has a pool of influence that restores at the start of each turn in combat, and increases in size steadily as they level. This influence is the fuel for their basic actions - called Projections...   [click here for more]
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One Night in the City: Urban Encounters of the Wild Kind

One Night in the City: Urban Encounters of the Wild Kind


Make Your City Streets Come Alive Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time? This is the random encounter table for you. This supplement has city-based encounters that should help inject humor, horror,...   [click here for more]
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Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
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Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the...   [click here for more]
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I Had To Go Because...

I Had To Go Because...


"Sorry, I can't make it this week!" It can be hard to get all of your players together at the same time and place. When other obligations pull a player away from your table, but the rest of the party doesn't want to pause the game for weeks or even months, what's a DM to do? Kill off their character? Relegate them to NPC status? No! "I Had To Go Because..." is filled with over 180 in-character...   [click here for more]
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Dance with Wolves

Dance with Wolves


Genius doctor or crazy scientist? Dr. Randulfr Wolfgrim recently discovered a scientific formula to turn ordinary wolves into werewolves. Blinded by this succes he believes everything possible and he and his aides start experimenting on creatures he can't fully control...   This short adventure can either be run as a one-shot or used in a long-running campaign. Recommended...   [click here for more]
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Weird Stuff I Found In The Planar Vortex

Weird Stuff I Found In The Planar Vortex


This is the PDF. If you are looking for the Fantasy Grounds VTT - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might grant your...   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind...   [click here for more]
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Cleric Domains - Air, Earth, Fire, and Water

Cleric Domains - Air, Earth, Fire, and Water


On some worlds within the multiverse of Dungeons & Dragons, there are gods who have one or more aspects that embody one of the primal elements of air, earth, fire, or water. On others, clerics might worship and gain power from the primordials of each of those elements instead, connecting to them in much the same way most clerics do a divine power. Presented here are four new domains,...   [click here for more]
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Keeping It Classy: The Barbarian

Keeping It Classy: The Barbarian


Welcome to Keeping It Classy: The Barbarian (also available for Fantasy Grounds here) This book aims to give you a host of new options for the Barbarian class, to liven up your game. This includes the following: 15 new Barbarian Paths 5 new backgrounds (usable by everyone, but thematically appropriate for Barbarians) 1 new race (the redscale lizardfolk...   [click here for more]
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Eldritch Expansion

Eldritch Expansion


"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous." Unlock...   [click here for more]
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Slinker, Sailor, Soldier, Spy: 52 NPCs and Tools to Make Countless More

Slinker, Sailor, Soldier, Spy: 52 NPCs and Tools to Make Countless More


52 original NPCs and Guidelines to Make Countless More! From Comicbook.com — "...a useful supplement for DMs who need more stat blocks in their back pocket [and] a huge help when crafting future encounters." Slinker, Sailor, Soldier, Spy is a supplement that puts 52 unique non-player characters, and the tools to make countless more, in your hands. Once you've...   [click here for more]
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Creature Harvest Index - Monstrosities

Creature Harvest Index - Monstrosities


VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana...   [click here for more]
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Zakharan Bestiary - Monsters of Al-Qadim

Zakharan Bestiary - Monsters of Al-Qadim


Welcome to the Zakharan Bestiary! This book holds more than a hundred and fifty monsters from the Al-Qadim™ campaign setting for your Dungeons & Dragons™ 5th Edition campaigns. There are countless genies and elementals, the terrifying roc, the yakfolk of the World Pillar Mountains, giant fire-breathing wasps, living idols from ages long gone, serpentine monstrosities...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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The Book of Dragons for 5th Edition

The Book of Dragons for 5th Edition


The Book of Dragons is a 237-page supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike! Within its pages, you will find: 3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn 11 Subclasses: Path of the Dragon for the Barbarian, College of Dragonsong for the Bard, Dragon Domain for the Cleric, Circle of Dragons...   [click here for more]
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Herbalism 101

Herbalism 101


Herbalism 101 - an expanded guide to DnD Herbal tool kit This guide includes 70 brewable potions! Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks...   [click here for more]
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Reflectionist Class

Reflectionist Class


Whether gaining positional advantages on the battlefield or using their broadened outlook to navigate social challenges, reflectionists embody an understanding that maintaining multiple perspectives can yield powerful potential. The Reflectionist class is a versatile combination of modest spellcasting, martial combat options, and potent class features that will delight both a player's roleplay and...   [click here for more]
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The Slayer Class

The Slayer Class


Track down your enemies and put them to the blade with the Slayer, a full 20-level base class designed from the ground up. Play this class if you: Want a spell-less ranger instead of the half-druid version in the PHB Want to play a martial character whose INT matters Want to create or harvest poison and not feel like a chump The Slayer wouldn't be a full base class if it didn't also have its...   [click here for more]
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The Book of Dragons: Volume II

The Book of Dragons: Volume II


The Book of Dragons: Volume II is the sequel to The Book of Dragons for 5th Edition, introducing even more draconic options for both players and Dungeon Masters in the world of 5th Edition. Though it functions as a sequel, The Book of Dragons: Volume II does not require its predecessor for use. This book explores the possibilities of hatching and raising...   [click here for more]
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Art for Your Adventures Set 4

Art for Your Adventures Set 4


ART FOR YOUR ADVENTURES SET 4 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The art has been compressed...   [click here for more]
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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme. "The impressive part about Tools of the Trade is how...   [click here for more]
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Monstrous Races 2

Monstrous Races 2


The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races. What is in this document? 49 playable races...   [click here for more]
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