Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















SettingArtist
Nonspecific/Any Setting   Remove Search Term
Dean Spencer   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Nonspecific/Any Setting
 
 Hottest Community Nonspecific/Any Setting
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Blackstaff's Tome of Wizardry - FANTASY GROUNDS

Blackstaff's Tome of Wizardry - FANTASY GROUNDS


This is the FANTASY GROUNDS version. The PDF can be found HERE  Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these new elements to enrich...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Blood war: Witches of Pikemaster

Blood war: Witches of Pikemaster


The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity and his lovely daughter, leaving it up to you to unravel the many threads that will take you far beyond Pikemaster. This campaign of exploration, investigation, and planar travel will...   [click here for more]
Dungeon Masters Guild  $10.00 $7.00

Add to Dungeon Masters Guild Order  
Bloody Smiles [GCC-4]

Bloody Smiles [GCC-4]


Grasp of the Crooked Coven: Bloody Smiles This adventure is part of a full level 1-5 campaign. To see the complete campaign click HERE. Granny Moonsucker is corrupting the dream and souls of Oak Hollow’s barber & surgeon, pushing them to acts of terrible violence. After a series of violent murders, the party must investigate the awful crimes and unravel an elaborate conspiracy....   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Book of Races: Gendarak

Book of Races: Gendarak


The Gendarak is a race of tall, sturdily built humanoids, with thick skin, strong muscles, and a single horn jutting from their face. They value strength, persistence, and loyalty over all other considerations. They are found in large herds, making their living on the wide steppes. Inside this book, you'll find all the rules you need to play one of these creatures, including stats,...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Book of Races: Yuan-ti Halfblood

Book of Races: Yuan-ti Halfblood


Insidious, serpentine, and cruel beyond belief, the Yuan-ti sit astride the gap between humanity and the serpentfolk. Corrupted and strong, they aim to subvert humanity and force them into their proper place as slaves. Yet, in spite of all their strength and power, the Yuan-ti know that humanity can only be controlled from behind the scenes. But for those occasions where brute force...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Book of the Path: A Barbarian Sourcebook

Book of the Path: A Barbarian Sourcebook


Harness your Rage like never before!  With Book of the Path you can explore the barbarian class with fresh eyes, finding new inspiration for your barbarian characters (as a player) or ways to roleplay with your barbarian players (as a DM)!  In this supplement you’ll find:  Flavorful suggestions to visually accentuate your barbarian play and make yourfeatures feel narratively...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Born From The Preternatural

Born From The Preternatural


Remaining normal was never an option. After you witnessed otherwordly greatness of the place beyond the stars, there's only one more thing left to do. Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. Born From The Preternatural expands the content of Those Lost In Madness by adding...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Born to be Kobold!

Born to be Kobold!


Discover the hidden secrets of Kobolds in this 13 page volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited for a kobold character - 8 images of the highest quality, laid out by a highly skilled specialist - Hypertext...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Born to be Kobold! (Roll20)

Born to be Kobold! (Roll20)


This is a module for the Roll20 VTT. If you are looking for the PDF - click here. Discover the hidden secrets of Kobolds in this 13 page volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited for a kobold character -...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Brawl - Enhanced One-on-One Combat

Brawl - Enhanced One-on-One Combat


GIVE YOUR GM AN ABSOLUTE WALLOP WITH THIS INNOVATIVE ADDITION TO 5E COMBAT! Have you ever been sitting at your game table, watching the DM and the fighter trade hit for a hit in a “narratively important” one-on-one duel? You probably have, this sort of moment seems like it’ll be really cool!  Well, if you’ve been playing TTRPG’s for any amount of time, you’ll know that 5e isn’t built...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Candlekeep's Tome of Books

Candlekeep's Tome of Books


This volume covers a plethora of books, both magical and mundane, from their appearance to the features and powers that their knowledge conveys.  Inside you will discover: - Chapter 1: Advice on establishing the physical appearance and features of unique books for your campaign with the help of 13 tables. - Chapter 2: 50 mundane books from the Forgotten Realms that can add depth to your campaign. -...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Cart Crusher

Cart Crusher


When a dwarven mine cart breaks loose, the party has a split second to make a difficult decision - do they redirect it to kill a single dwarf on a side rail, or do they let it continue down its current course, potentially killing three or more dwarves? Cart Crusher is a free sample encounter from Would You? Should You? a collection of moral dilemmas to present to characters. Cart...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Centaur Characters - Random Tables

Centaur Characters - Random Tables


      Centaur Tables for Character Personalities, Heritage and Ideas Tables visible in Previews under the product image. Character tables for centaur adventurers and characters from sylvan woodland, windy plains, Theros clans and Ravnica factions. Personalize centaurs characters with distinctive traits and ideas, pets and trinkets. Includes d20 tables for ... Centaur Personalities...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Chalk Hill - Honeymoon at the Eight Maidens

Chalk Hill - Honeymoon at the Eight Maidens


Now available for Fantasy Grounds! Synopsis: Chalk Hill is a lonely village on the edge of the Downs. Nearby barrows contain remains of long-dead kings. As is the local custom, a pair of young newlyweds went to the ancient standing stones for the druids to bless their union. They never came back. The heroes must find and return the couple, who have been taken into the grave of Eorl Wulfstan. The...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Challenge Accepted!

Challenge Accepted!


CHALLANGE ACCEPTED! A COLLECTION OF SKILL CHALLANGES TO ENHANCE YOUR D&D GAME! This book is a collection of Fourth Edition's best kept secret...Skill Challenges. D&D is a game that consists of multiple pillars of play; combat, roleplay and exploration. This adaptation is designed to help enhance all those various challenges in a controlled and structured...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Champions of Darkness

Champions of Darkness


The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
Dungeon Masters Guild  $1.25

Add to Dungeon Masters Guild Order  
Character Class: Bard College of Dance

Character Class: Bard College of Dance


Character Class is a new series that will be adding new subclasses to the existing Dungeons & Dragons classes.  This first entry takes bards into the direction of dance instead of music. Dance is inspiration and freedom. Students of the College of Dance take their skills into combat and while inspiring and protecting their allies at the same time. ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Character Class: Cleric Celestial Forge Domain

Character Class: Cleric Celestial Forge Domain


Before the creation of the cosmos, the Celestial Forge existed. From the first strike on the Anvil of Creation, the universe sprang into being. The elder being that held the Hammer of Foundation has long disappeared from the annals of history, but its power still reverberates through the very bedrock of our reality. Clerics of the Celestial Forge have found their own path to power by tapping into...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Character Class: Warlock Pacts of the Winter Lords

Character Class: Warlock Pacts of the Winter Lords


Pacts of the Winter Lords presents two new patrons for warlocks to choose from: Krampus and the Wondermaker. Each patron grants new Pact Magic spell lists for their warlocks as well as new Pact Boons. 2 new Pact Magic Spell Lists 8 new PAct Boons (4 for Krampus and 4 for the Wondermaker) ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Character Options: Talents (5e)

Character Options: Talents (5e)


Talents are extraordinary aspects of a character’s abilities, background, personality, physique, proficiencies, and features. They are similar to, but not always as powerful as, standard Feats. They are bonus 'perks' that improve your current existing abilities, slightly or temporarily shift game mechanics into your favor, provide you with a new capability, or build your character’s background...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
City of the Undead (Fantasy Grounds)

City of the Undead (Fantasy Grounds)


Now for Fantasy Grounds! "Very inspired adventure!" -Daniele D. S. "One of the best investigative adventures that I have ever played." - Simone V. " A really cured and well done adventure, (..) recommended! " - Marco B. The City of the Undead is a horror and investigative adventure that takes the characters to...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
College of Debauchery: Bard Subclass 5e

College of Debauchery: Bard Subclass 5e


Full of heart, revelry, and inebriated audacity, bards of the College of Debauchery know how to rile a room into a ruckus of gleeful abandon. Never one to shy away from a good time, these natural entertainers are able to bounce their companions back from even the the worst of hangovers. Bards of the College of Debauchery have mastered the art of turning any situation - no matter how grim - into a...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
College of Puppetry - Bard Subclass

College of Puppetry - Bard Subclass


Manipulate all manner of creatures with this Bard College option for the world’s greatest roleplaying game. Bards of the College of Puppetry have historically been viewed as outcasts by bards of more traditional performing arts. Their artistry in both crafting and performing with puppets went underappreciated and even belittled by many theaters and performers, and many of its early practitioners...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Combat Maneuvers for Sword and Spell

Combat Maneuvers for Sword and Spell


A Maneuver is a way to provide a little extra combat capability to standard attacks and cantrips. The inspiration for this idea stemmed from a lot of modern movies like The Kingsman, the most recent over to the top action movie version of the King Arthur movie, and of course wushu action movies as well as the D&D 3.5 campaign setting Iron Heroes ...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Common Sentients of the Multiverse

Common Sentients of the Multiverse


An exploration of the traits of the common sentients of the D&D Multiverse. This tome updates the Dungeons & Dragons 5th Edition Player’s Handbook races to use the same format and rules as the race options presented in Monsters of the Multiverse and the customized origins presented in Tasha’s Cauldron of Everything. These options will breathe new life into these core...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol 4. Weapons of Theros

Compendium of Blades Vol 4. Weapons of Theros


The Compendium of Blades: Weapons of Theros The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 24 magical blade weapons drawn from the campaign setting Theros. Magic weapons are a staple of...   [click here for more]
Dungeon Masters Guild  $2.25

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol. 1: Magical Swords (Fantasy Grounds)

Compendium of Blades Vol. 1: Magical Swords (Fantasy Grounds)


Compendium of Blades Vol. 1: Magical Swords Now for Fantasy Grounds Unity! The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol. 3: Blades of East and West (Fantasy Grounds)

Compendium of Blades Vol. 3: Blades of East and West (Fantasy Grounds)


Compendium of Blades Vol. 3: Blades of East and West Now for Fantasy Grounds Unity! The Compendium of Blades is an ongoing series that covers magical bladed weapons. This Fantasy Grounds module includes 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
Dungeon Masters Guild  $1.50 $1.05

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol.3 Blades of East and West

Compendium of Blades Vol.3 Blades of East and West


The Compendium of Blades Vol.3 Blades of East and West   The Compendium of Blades is an ongoing series that covers magical bladed weapons. This volume covers 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could always use more. The magical blades in the supplement...   [click here for more]
Dungeon Masters Guild  $2.25

Add to Dungeon Masters Guild Order  
Compendium of Blades Vol.5 Swords of Ravenloft

Compendium of Blades Vol.5 Swords of Ravenloft


The Compendium of Blades Vol 5. Sword of Ravenloft The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 30 magical and cursed swords drawn from the campaign setting Ravenloft. Magic swords are...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Cradle of Fear [GCC-5]

Cradle of Fear [GCC-5]


Grasp of the Crooked Coven: Cradle of Fear This adventure is part of a full level 1-5 campaign. To see the complete campaign click HERE. An infant death titan has crawled forth from the ancient ruins at the heart of the Mistwood. The unthinkably enormous monster wreaks utter havoc and its presence draws predatory monsters from the Ethereal Plane into the Mistwood, hungry for a taste...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Create-A-Roguish: A Rogue Archetype Creation Guide

Create-A-Roguish: A Rogue Archetype Creation Guide


It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.  Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Create-A-Specialization: An Artificer Specialization Creation Guide

Create-A-Specialization: An Artificer Specialization Creation Guide


Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass.  Includes: How-to guide including defining your Specialization and creating features Overview of artificer class features for easy reference 2...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Crystal Lake - A Horror Themed Adventure

Crystal Lake - A Horror Themed Adventure


The serene and scenic Crystal Lake is beautiful this time of year. The crisp autumn air, the changing colors of the leaves, and the cool breeze off the lake provides the perfect place to get away from the hectic adventuring lifestyle. A campground on the shores of the lake provides relaxing activities to enjoy the scenery and setting. But this year, an ancient evil awakens and threatens to shatter...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Curse of Strahd II: Griffon Hill Manor

Curse of Strahd II: Griffon Hill Manor


Waking up in the picturesque village of Mordentshire-by-the-Sea was just the beginning. Your fever seems to have gone. But this only leaves you with more questions. The answers you are assured hide in Griffon Hill Manor, home of Count Strahd von Zarovich. This expansive adventure of mystery, investigation, and the supernatural is best played with a group of 4-6 characters of level 7-12 (optimized...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Cursed Classes

Cursed Classes


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Cursed Classes (Fantasy Grounds)

Cursed Classes (Fantasy Grounds)


This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't you...   [click here for more]
Dungeon Masters Guild  $17.95

Add to Dungeon Masters Guild Order  
Cursed Classes - Druid - Circle of the Hexed

Cursed Classes - Druid - Circle of the Hexed


Druid - Circle of the Hexed A subclass for those: that want to live out their animalistic side. that the term "night owl" is not simply a term. that always envied their pets having a fluffly pelt and lying around lazily 24/7.       I am Patrick, a German TTRPG content creator with a huge love for designing monsters,...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Czarne Kurhany

Czarne Kurhany


STRZEŻ SIĘ ZŁOŚLIWYCH UMARLYCH W Crossfell przebudziło się zło. Straszliwa zbrodnia budzi wspomnienia o krwawej bitwie, jaka miała miejsce kilkadziesiąt lat temu. Bitwa, zdrada i klątwa wracają do świadomości mieszkańców. Czy zło pochodzi z Czarnych Kurhanów? Czy winni zabójstwa są barbarzyńcy, których przodkowie przeklęli Crossfell? Czarne Kurhany to...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Daerdan's Class Feats

Daerdan's Class Feats


One Hundred and One Feats to Further Distinguish Your PC! Now on Fantasy Grounds! "A wonderful little gem of a supplement that expands on character development even further with a ton of new creative feats. If you're looking to give your players more individuality and options, both in and out of combat, this is a must have. Brilliant work! - Vall Syrene Daerdan's Class...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Daerdan's Class Feats | Volume II

Daerdan's Class Feats | Volume II


One Hundred and Three Feats to Further Distinguish Your PC! Daerdan's Class Feats returns for its second volume, providing another 103 class-specific feats to flesh out your character. Average. Each class is represented with at least five feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 494 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number