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Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent... [click here for more] |
Dungeon Masters Guild |
$2.99
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Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for war – eventually making the characters responsible for establishing an alliance with the savage and distrustful lizardfolk.
In this document, we seek... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Heroes of Saltmarsh I is the first installment in a series of player compendiums tailor-made for groups playing through Ghosts of Saltmarsh. Here you'll find six archetypes, all of which are heavily inspired by classic tales of the seas and ships, and the fantastical characters who inhabit these stories: from Jack Sparrow and Ahab to Odysseus and the feared... [click here for more] |
Dungeon Masters Guild |
$2.99
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Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit
This book returns the orc to its rightful place as an evil humanoid race. Within you will find their history,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
I want to loot Thousand Teeth!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Ghosts of Saltmarsh, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Bring your campaign to life with this companion supplement for Ghosts of Saltmarsh! Saltmarsh Encounters presents 60 short encounters for the town, coast, and sea. Over 150 variations are included, making the encounters highly replayable and allowing you to customise them to fit YOUR game. The supplement is great for Ghosts of Saltmarsh or any coastal or high seas campaign!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now with an illustration by CHRIS HOLMES and a PRINTER-FRIENDLY DUNGEON MAP!
THE RUINED TOWER OF ZENOPUS is a fifth edition (5E) conversion of the ground-breaking introductory adventure for Dungeons & Dragons that served as a DM aid in the first D&D Basic Set, released by TSR in 1977. This set included a 48-page rulebook covering the first... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Within these pages you will find many unique shops, shipwrecks, and other places of interest for your adventures along the Azure Sea.
19 unique entries! Shipwrecks, Sea Captains, Shops, Shrines, and even a Halfling village! Fill Saltmarsh and the surrounding area with life!
Every entry includes descriptive box text. Never worry about your players asking "so what do we see around us?"... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Yawning Portal
Battlemaps
Includes battlemaps for each level of the tavern.
Based on numerous descriptions and illustrations of the tavern, this version attempts to provide an accurate depiction of the famous tavern (though of course so many descriptions and images exist that there will be some differences or omissions).
Includes:
Ground and upper floors... [click here for more] |
Dungeon Masters Guild |
$10.99
|
Welcome to Hommlet: Your Gateway to Epic Adventure!
Step into the timeless village of Hommlet, the iconic gateway to the world of Greyhawk, reimagined and expanded for the 2024 edition of the Dungeon Master’s Guide. Whether you’re a first-time Dungeon Master or a veteran storyteller, The Village of Hommlet: Session Zero is your essential guide for introducing players to the rich... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 Orcs Of Faerûn
A monster supplement for use in the Forgotten Realms.
Orcs have a checkered history in the Realms.
Arriving in the long distant past through portals, they spread across the Faerûn, often finding themselves at odds with the other species.
Nowadays, orcs can be found throughout the Realms. Some have integrated into the towns and cities, like Waterdeep, Neverwinter, and Silverymoon.... [click here for more] |
Dungeon Masters Guild |
$4.00
|
A darkness has crept into the northeastern reaches of the Gnarly Forest, twisting the natural order and endangering the village of Five Oaks. Once a noble guardian of the wilds, a mighty treant has succumbed to a fate feared by the elves—naur-faug, the demented rage. No longer a keeper of the forest, it now rampages through the woodlands, tearing apart the very land it once protected.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The 3orcs Leaders and Quests of the Temple of Elemental Evil Supplement Module
Edit Update for 3orcs TOE DM Supplement - Elemental Temple Leadership & Quests
A revised edition is now available! This update addresses buyer feedback and includes:
Refined D&D 5e stat blocks for accuracy and balance.
Updated NPC art... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Conquer the Untamed North!
Brave the wild frontiers of Oerik with Greyhawk Expanded: The Northern Flanaess! Building on the foundations of the 2024 Dungeon Master’s Guide and Greyhawk Expanded: A Player’s Guide to Oerik, this indispensable supplement invites you to journey into the rugged lands where icy winds and fierce warriors shape the fate... [click here for more] |
Dungeon Masters Guild |
$12.95
|
A Scholar’s Insight, A Bard’s Wit, A World of Orcs Unveiled
Forget what you think you know about orcs. The snarling brutes of old are but one thread in a tapestry far richer, far stranger, and far more compelling than any campfire tale would have you believe. From the war-torn battlefields of the Flanaess to the steaming jungles of the distant far west, from the vicious legions of Gruumsh’s... [click here for more] |
Dungeon Masters Guild |
$12.95
|
"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign... [click here for more] |
Dungeon Masters Guild |
$5.95
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Map of the Flanaess
This map is inspired by the amazing 1980 World of Greyhawk map by darlene. Included are Jpeg and PNG formatted versions ready for print or use with your favorite VTT.
Unlabeled versions are also included so DMs can customize the map to fit their campaigns.
The maps are 12296 x 9320 pixels.
Locations on the map are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Goblins Of Faerûn
A monster supplement for use in the Forgotten Realms.
Goblins, generally, have a very poor reputation amongst the peoples of Faerûn. Prone to violence and with an extreme chaotic nature, this reputation is often well deserved.
The adaptability of goblins, and their general level of cunningness, enables goblins to fill a variety of ecological niches.
Never take any goblin for... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The 3orcs DM Supplement Side Quests for T1 Village of Hommlet is an invaluable tool for Dungeon Masters running the legendary T1 Village of Hommlet module originally written by Gary Gygax. This supplement spans over 34 pages, packed with detailed side quests that enrich the experience for both new and veteran DMs alike. It brings to life the iconic non-player characters (NPCs)... [click here for more] |
Dungeon Masters Guild |
$10.00
|
A Horror Mystery on the High Seas
Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was last seen leaving Saltmarsh on a secretive expedition many months ago...
Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 Eleven Paladin Subclasses inspired by Gary Holian'd original creations in Dragon Magazine Issue 306, providing special options for holy warriors dedicated to handful of deities unique to the Greyhawk setting. These paladin options are revisited for the 2024 version of the 5th Edition Dungeons and Dragons ruleset. Each of the original speciality paladins gets its own oath: Mayaheine, Murlynd, Pelor,... [click here for more] |
Dungeon Masters Guild |
$5.00
|

All of the monsters in Tales From Greyhawk are here!
TALES FROM GREYHAWK came with 21 adventures, a hundred new monsters, and dozens of new options for players. For those who are just looking for Greyhawk inspired monsters look no further! Please be aware that this only contains the content found in Tales From Greyhawk. If you have already purchased Tales From Greyhawk, you are not recieveing... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Yawning Portal - Winter
Battlemaps
Includes battlemaps for each level of the tavern.
Based on numerous descriptions and illustrations of the tavern, this version attempts to provide an accurate depiction of the famous tavern (though of course so many descriptions and images exist that there will be some differences or omissions).
This winter version sees the... [click here for more] |
Dungeon Masters Guild |
$10.99
|
In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tomb of Horrors
Battlemap
Includes battlemap for: Tomb of Horrors (70x90) (plus full map cut into sections, and trap/hidden overlays).
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
n.b. The pdf includes an... [click here for more] |
Dungeon Masters Guild |
$7.50
|
 Undead Dragons
A monster supplement for use in the Forgotten Realms.
Everyone in the Realms has heard the stories of the feared Dracolich, and how an evil dragon transforms itself into an undead creature of pure evil.
Fewer still have heard the tales about other dragons transformed into undead creatures.
From dragon wraiths to zombie dragons, ghost dragons to dragon vampires, the... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 The Fool’s Aqueduct is a dungeon optimized for 5th-level characters, written using D&D 2024 ruleset. The place background is tied to the Greyhawk campaign setting, but it can be easily used as a creepy villain’s hideout in other fantasy campaign settings as well.
The dungeon is a small portion of Greyhawk City’s aqueduct, in particular the area in which the main fresh drinking... [click here for more] |
Dungeon Masters Guild |
$0.50
|

Tales From Greyhawk Quest 7 is here!
TALES FROM GREYHAWK came with 21 adventures, a hundred new monsters, and dozens of new options for players. For those who are just looking for the Irongate Heist. Please be aware that this only contains the content found in Tales From Greyhawk. If you have already purchased Tales From Greyhawk, you are not recieveing any additional content.
Tell... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 The Eye of Istus
A Greyhawk Adventure for Characters of Levels 8-12
Fate is an ever-shifting tapestry, its threads woven by unseen hands. Some embrace their destiny, others fight to unravel it. But when the Eye of Istus resurfaces, its power threatens to shake the very foundation of Oerth. Those who seek it must face impossible choices, for the Eye does not simply reveal the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 A list of 80+ 5E monster conversions usable with the Shadowdark RPG.
These monsters are part of a conversion of Into the Borderlands by Goodman Games, a deluxe reprint and expansion of the classic B1: In Search of the Unknown and B2: The Keep on the Borderlands for Dungeons & Dragons.
The first document, Borderlands Monsters for Shadowdark RPG, includes 80+... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Explore Saltmarsh like it's 1981 all over again!
The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module!
Each one has been carefully updated for 5th edition as a playable character using the same rules... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The first in the Greyhawk Village Series: Sheernobb is an essential companion for Dungeon Masters running the legendary T1-4: Temple of Elemental Evil adventure module originally written by Gary Gygax. Located just 10 miles south of the Village of Hommlet, Sheernobb provides an expansive setting for adventurers to explore, teeming with unique quests, colorful NPCs, and engaging lore. This supplement... [click here for more] |
Dungeon Masters Guild |
$10.00
|
 DR1 – The Rhennee of the Flanaess
"May you not go silently under the waves!" (an old Rhennee blessing)
This campaign supplement for the World of Greyhawk details the Rhennee people of the Flanaess. These fascinating wanderers on the waterways and roads of the Flanaess are a common sight to the seasoned traveler, but little has been known about their ways. Until now! This supplement... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Written by Jack Duncan, Encounters in Saltmatsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience.... [click here for more] |
Dungeon Masters Guild |
$7.99
|
New Combat Actions for the Creatures in Ghosts of Saltmarsh
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost. I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels.
I've decided to add other ships in the book that also do not have stat blocks. I will add them as I encounter them.
So far this contains:
* Sea Ghost... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Spider’s Nest is a dungeon optimized for 5th-level characters, written using D&D 2024 ruleset. The place background is tied to the Greyhawk campaign setting, but it can be easily used as a creepy villain’s hideout in other fantasy campaign settings as well.
The dungeon is a ruined fort on a hill just outside the City of Greyhawk. The ruins are currently inhabited by a wicked... [click here for more] |
Dungeon Masters Guild |
$0.50
|
"Enough time for one more story. One more story, before dawn, just to keep us warm."
Fog Over Saltmarsh is a ghostly adventure for Saltmarsh inspired by John Carpenter's classic nautical horror film, The Fog. The adventure is designed for three tiers of challenge covering PCs of level 1-6, to be played in 1-2 sessions.
Can your PCs save the people of Saltmarsh... [click here for more] |
Dungeon Masters Guild |
$0.99
|

Tales From Greyhawk Quest 6 is here!
TALES FROM GREYHAWK came with 21 adventures, a hundred new monsters, and dozens of new options for players. For those who are just looking for the Quarry of Elemental Chaos dungeon. Please be aware that this only contains the content found in Tales From Greyhawk. If you have already purchased Tales From Greyhawk, you are not recieveing any additional content. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Beyond the Known, Beyond the Natural—Enter the Lost Addendum of Monsters!
From the scorched battlefields of Kurj to the shifting void between realities, this tome unveils a collection of creatures unlike any other. Inside, you will find:
The Doom Mammoth – A colossal, undead war-beast, reborn through dark experiments and wreathed in green lightning.
The Phasesquid – A psychic, eldritch leviathan... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Unleash the Beasts. Face the Unknown. Survive the Impossible.
From the shadowed depths of forgotten ruins to the frozen wastelands where eldritch titans slumber, this tome unveils a host of monstrous threats for your 5th Edition campaign. Inside, you’ll encounter:
The Unholy Walrus-Bat, a nightmarish aberration whose screeches warp reality itself.
The... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This version is the PDF format. Also see the Fantasy Grounds VTT version, or save $ with the PDF+FG Bundle .
ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals.
Be Ready with the Snapping Line...
Just about every community, big or small, civilized or seedy, has... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Twenty Original Horrors. Infinite Nightmares.
The Lost Scroll of Eldritch Monsters is an ancient record of twenty never-before-seen creatures, whispered of in forgotten tongues and scrawled by those who did not live to tell their tale. These monsters do not merely lurk in the dark—they warp reality, shatter minds, and unravel existence itself.
Within these cursed writings, you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Legacy of Heroes: Craft detailed and compelling backstories!
This volume offers a comprehensive set of tables, meticulously categorized by character background, designed to answer the six pivotal questions about the character's past featured in the 2024 Player's Handbook.
Il manuale è disponibile anche in italiano, nel download troverete... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module D3 Vault of the Drow. The original module is required to use this conversion guide. The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters.
I have also released the following related 5e... [click here for more] |
Dungeon Masters Guild |
$2.95
|