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A Very Merry Giftmas

A Very Merry Giftmas


It's that time of year, full of Christmas cheer, when Santa steals your toys. Wait, what? Includes three new creatures, and a 2 hour setting-agnostic one-shot for level 1 characters. ...   [click here for more]
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25 More Magic Items

25 More Magic Items


Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign. Includes: Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell...   [click here for more]
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3 Calimshan Backgrounds (5e)

3 Calimshan Backgrounds (5e)


3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light: Drudgehunter: when servants flee their masters, a drudgehunter...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 1)

Class Archetypes From Beyond the Grave (Part 1)


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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Druid Circle: Circle of the Sky

Druid Circle: Circle of the Sky


Circle of the Sky (Formerly: Circle of the Birds and the Clouds) Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants. Circle features : - Bonus Language (2nd level) - Bird Shape (2nd level) -...   [click here for more]
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Dungeon Module J1 The Children of Somerset

Dungeon Module J1 The Children of Somerset


This is a very short adventure. Children from the village of Somerset have been taken by the green hag. You as adventurers must save the children and slay the hag. This adventure is designed to be quick and simple. This module contains slight background information, referee’s notes, and a complete map. THE CHILDREN OF SOMERSET is from the Just Because(”J”)...   [click here for more]
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Explorer's Pack

Explorer's Pack


Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Paladin Variants

Paladin Variants


These paladins revere their patrons within the ambiguities of their spheres of influence & dogma, and are typically some form of good or flavor of neutral in alignment. These are not intended to be Oathbreakers or Anti-Paladins. With the absence of racial and alignment restrictions in 5th edition, I wanted to explore what would represent paladins who worship outside of the standard Lawful Good...   [click here for more]
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Pregenerated Characters (Season 7)

Pregenerated Characters (Season 7)


Six pregenerated characters! As used in PAX Australia 2017! Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 3rd level are provided. The following...   [click here for more]
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Race Based Class Archetypes

Race Based Class Archetypes


Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion. Not only have the original options been revised and updated, but this document has been expanded to include all...   [click here for more]
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Sorcerous Origins From the Great Beyond

Sorcerous Origins From the Great Beyond


From the Heights of Mount Celestia, the lowest levels of the Nine Hells, and the Infinite Layers of the Abyss come some of the most powerful and terrible individuals in all the multiverse. For many years, there have been few mortals brave or foolish enough to tread upon the domains of Angels, Demons, and Devils. Yet the same can not be said for the Inhabitants of the Great Beyond. For centuries, Angels,...   [click here for more]
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Stat Block: Nonplayer Characters (CR 1/8 - 1/2)

Stat Block: Nonplayer Characters (CR 1/8 - 1/2)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different nonplayer characters (NPCs) that can inhabit low level campaigns. Stat blocks are available for: Medium, Hedge Witch, Treasure Hunter, Servant of the Fiend, Disciple of War, Witch Hunter, Sellsword and many more! 25 different NPC stat blocks are included in this 7 page bundle. Aside...   [click here for more]
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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Storm King's Thunder Character Options

Storm King's Thunder Character Options


This barbarian primal path option was designed to coincide with the new Storm King’s Thunder, Forgotten Realms campaign. However, it may be used in any campaign setting if allowed by the Dungeon Master. I will be adding additional files to this title which contain archetype options for other classes. Including, but possibly not limited to Fighter, Rogue, & Sorcerer; though not necessarily...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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The People of the Mounds

The People of the Mounds


The people of the mounds contains the stat blocks and lore for three monsters based on ancient Irish legends. The Abhartach; a dwarf sized magician that seems impossible to kill, the Dearg-dul; an Irish vampiric creature who feasts on the blood of the living, and finally The Banshee Dalcassia; a powerful banshee that haunts the burial barrows known...   [click here for more]
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The Scrapper: Martial Archetype For Fighters

The Scrapper: Martial Archetype For Fighters


Introducing the Scrapper: A Fighter Archetype for D&D 5E that specializes in Unarmed Combat and Improvised Weapons. Who needs a great sword when you have a lamppost nearby? If you want to make your fighter into the ultimate bouncer, give this archetype a whirl! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot...   [click here for more]
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The Wisdom of Sylvasum

The Wisdom of Sylvasum


"The Wisdom of Sylvasum" is an exploratory outdoor adventure set around the magical remains of an ancient tree of great power. Hidden repositories of knowledge hold mystical power, and two sources of great evil lurk in the poisonous depths. Two factions work toward their own goals, and the PCs can help either faction, or both. This first level adventure should take around 4 hours, and...   [click here for more]
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The Wrath of Juiblex

The Wrath of Juiblex


Beyond the Material Plane, deep into the elemental planes of chaos, a disturbance has occurred. Somewhere between the Plane of Water and the Plane of Earth, a foul land lies. Slime, oozing masses, foul creatures made of gelatinous goo. This is the Plane of Ooze. It is a realm full of brainless, formless aberrations. But suddenly, from the depths of pure ooze, an intelligence rises. The oozes...   [click here for more]
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Tribes of the Shaar

Tribes of the Shaar


The Shaar desert has long been home to numerous strange peoples, of which little is known outside the wastes. Nomadic Minotaur tribes roam the Shaar, following generations of tradition and druidic ways. The desolation and erratic arcane forces unleashed by the spell-plague has caused a mysterious new race to emerge from the very heart of the sands. While deep below the Underchasm a race of fungal telepaths...   [click here for more]
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Umbero's Compendium of Magic Items

Umbero's Compendium of Magic Items


This volume is written by Umbero Lightgiver, a gnome Wizard. It contains 40 new magic items. Please leave a comment, telling me what you think. Click here to see Umbero’s Compendium of Rare Races. Click here to see Umbero's Compendium of Ancient Archetypes. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here to see the Goblins and the...   [click here for more]
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Warlock Patron Options

Warlock Patron Options


This is a small collection of some options for otherworldly patrons for warlock characters. This allows for a less generic patron if so desired. Included are options for Garagos the Lord of War, a patron of conflict and destruction; Gargauth the Lord Who Watches, a patron of betrayal, greed and corruption; Dendar the Night Serpent, a patron of nightmares, Kazef the Chaos Hound, a patron of fear, hunger,...   [click here for more]
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Warlock Patron: Jotun

Warlock Patron: Jotun


Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service. Features New ice-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Tie-in to Storm King's Thunder Printer-friendly...   [click here for more]
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Warlock Patron: The Skald

Warlock Patron: The Skald


Skalds are ancient nordic bards and poets that wielded great power with their words. They can also be patrons for your warlocks, giving them powerful bardic magic in exchange for their service. Features New bard-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Printer-friendly version Check out my...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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Dreamweaver  DW016

Dreamweaver DW016


DW016 Dreamweaver . An adventure for 5th- level character to intoduce them to each other as a starting point. In The Dream lands there is a place that houses artifacts. a wizard family has stolen some of the artifacts. in a act of desperation the guardian of said artfacts asks the party for help in their dreams. ...   [click here for more]
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Half sized Vegence GB002

Half sized Vegence GB002


Since the end of the last adventure 2 other members of the God's Bane have been killed. Primrose Knows This wasn't an accident and goes into hiding while trying to find out who did it. But to her dismay with the help of some adventurers she finds out who did it. An old Enemy who has come to finish what they started. A adventure for a Very High level party and middle of the God's Bane adventures....   [click here for more]
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Temple of One GW012

Temple of One GW012


After Mono Forced Nim-Aer to be summoned to the material plane in a act of despiration he sent the souls who were about to be destoryed to barvaria. While trying to get them back Mono wanted the land for her own and now they are at war. Both being new gods the older gods aren't doing anything but watch their war. Infact some are even betting on the action. Primrose has found where she think Mono is...   [click here for more]
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Wondrous Armors

Wondrous Armors


Ever wanted more out of armor? Have it so its not forgotten about five minutes after the players put it on? Then this PDF is perfect for you! Inside are 8 uncommon peices of armor such as Dwarvern Warplate as well as rules for using a tower sheild and the travelers cloak. Next are 8 rare defensive items like the infernal Demonic Armor that can turn the wearer insane or the mighty Dragonscale Armor....   [click here for more]
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Pet of the Lich GW014

Pet of the Lich GW014


New God's War 014 Pet of the lich. The War between Mono and Nim-Aer is reaching a critical point. After getting word from some of the God's Bane about rumors about next plot of Mono. Taking no chances He requests the help of some powerful adventurers to help stop Mono for good. Adventure for 20+ level character and the final conclusion for the New God's War saga ...   [click here for more]
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Problem's within the Factions ES005

Problem's within the Factions ES005


The factions of in the Evernight now need your help more then ever. Little do they know some problems can only be solved interinally. Yet they don't know how much they really are under the mercy of one person. He Now wants to cash in a favor, Once can only imagine what that might be. adventure for levels 5-7 ES005 ...   [click here for more]
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Races of Lost Amman : Grimalkin

Races of Lost Amman : Grimalkin


For decades prior to the Spellplague, the land of Amman found itself drowning in the turmoil of war. The yuan-ti, along with their slave army, poured out from their pyramid stronghold, laying waste to the civilizations that shared the land with them. Finally forced from their homelands, the feline grimalkin and their allies, the abnawaa, fled across the land bridge to the northeast. As fate would...   [click here for more]
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Sanguine Tide - Neverglen - Part 3b (5e)

Sanguine Tide - Neverglen - Part 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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Tutorial Character Sheets

Tutorial Character Sheets


These sample characters use a simplified character sheet that is great for introducing new players to D&D or for running quick games! There are 20 characters included that use a variety of races and classes. Each character sheet includes a 16-bit character portrait and several quotes that help flesh out their personality and background. ...   [click here for more]
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Aristobulus's Armory

Aristobulus's Armory


Useful Items for Adventurers! If you missed the last catalog from Aristobulus's Artificers, you won't want to miss this one! A selection of items of immediate use to adventurers throughou Faerûn, the Armory has things you need to help you survive the dangers of a life on the road. Aristobulus's Armory is an assortment of magical items with which DMs can personalize their...   [click here for more]
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Aristobulus's Useful Items

Aristobulus's Useful Items


Practical Household Magic! Not all magic items must be dangerous, or even all that interesting to adventurers. Magic is for everyone, for even the most mundane tasks around the house! That's why Aristobulus's Artificers started making Useful Items - to make your life easier! This is the latest version of our catalog. You're sure to find something herein which will wonder how you ever existed without...   [click here for more]
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Aristobulus's Useful Items Volume 2

Aristobulus's Useful Items Volume 2


More Useful Items for Adventurers! The craftsgnomes and R&D dwarfs at Aristobulus's Artificers have been toiling away, making NEW and IMPROVED magical items for your adventuring party. A selection of items of immediate use to adventurers throughou Faerûn, Aristobulus has the things you need to help you survive the dangers of a life on the road,...   [click here for more]
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Into the Witchwood

Into the Witchwood


Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood. The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding...   [click here for more]
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Just Another Day In Scornubel

Just Another Day In Scornubel


Come to Scornubel the trade center of of Faerun! This booklet contains encounters and quests that are set in or around the city of Scornubel in the year 1489 DR. Each one contains flavor text and background details. NPC data has also been provided for important characters. Rather than tying these quests to specific levels, they have been designed to be scaled for use with any party. Some quests...   [click here for more]
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The Draigesgyrn Caves

The Draigesgyrn Caves


The gnome village of Clefton spans the sides of a deep gorge, their homes built safely into the gorge walls. But for the past two nights Clefton has suffered the attacks of sightless creatures that crawl down the walls and steal away the gnomes’ loved ones. It’s up to the PCs to follow the creatures’ trail back to The Draigesgyrn Caves and put an end to their threat....   [click here for more]
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Bone Collector's Hoard

Bone Collector's Hoard


Now only 99 cents! Bone Collector’s Hoard Adventurers helping search the Dire Wood for two missing children find themselves in a chase for survival against an worg and a wolfpack. But when the children’s trail leads to a rocky outcrop, the clues near a cave entrance point to something even more ominous than wolves lurking within. An adventure for...   [click here for more]
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Camp Blackspear

Camp Blackspear


A new threat to the Dessarin Valley is growing stronger, fueled by infernal magic and a hatred for the civilized cultures, presented as a 4-hour shared adventure for 3-5 tier 1 player characters in the Forgotten Realms setting. Includes one hand drawn map. ...   [click here for more]
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Crypts of the Scions

Crypts of the Scions


Now only 99 cents! Halloween-themed Adventure The Countess Lucanda Hartgrave insists that Castle Antoillier is haunted. Moreover, she senses an evil growing within the ancestral estate of the Roaringthorn family. As the adventurers investigate, they discover that the unnatural terrors beneath castle are of a different, and deadlier,...   [click here for more]
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Dead Mill

Dead Mill


Winter has come early for the new Westwood Lumber Mill, in the Dessarin Valley, and with it the chill of undeath in this 4-hour shared adventure for 3-5 tier 2 player characters. Includes one hand-drawn map. ...   [click here for more]
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Deadwinter Disappearance - Adventure

Deadwinter Disappearance - Adventure


WINTER IS HERE! Winter has come to the Forgotten Realms! In Deadwinter Disappearance, our heroes are tasked to aid a village where the children have been vanishing in the middle of the night. What horrors await the adventurers in the haunted woods of the winter-witch? Can the characters track down her candy cottage before it’s too late? A colorful winter story, loosely based...   [click here for more]
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Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold

Deluxe Digital Map Pack: DDAL05-05 A Dish Best Served Cold


This Season’s Theme is FULL COLOR! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats. NOW WITH...   [click here for more]
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Digital Map Pack: DDAL05-01 Treasure of the Broken Horde

Digital Map Pack: DDAL05-01 Treasure of the Broken Horde


New Season; Let’s do This! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 5 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to...   [click here for more]
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DM's Kit: Krawlity House

DM's Kit: Krawlity House


Now only 99 cents Krawlity House In Baldur’s Gate, the Temple of Tymora has acquired the former manor of a disreputable figure, legendary occultist Ransom Krawlity. Adventurers are needed to investigate the manor and make sure it is safe to convert into an outreach for the faithful. What the PCs discover is that Krawlity...   [click here for more]
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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


NOW ONLY 99 CENTS DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s...   [click here for more]
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