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CCC-TRI-03 Fences and Swords (Part One of the RocSlide Series)

CCC-TRI-03 Fences and Swords (Part One of the RocSlide Series)


The Northern Moonsea region has recently been plagued by a mysterious pirate ship, which is seemingly able to appear without warning and then simply vanish. Instilling fear, and beginning to impact trade, those with vested interests in the area need this thorn removed from their sides. First, however, they must first discover where the mysterious ship calls home. This is a Tier 2 (APL 7) Adventurer's...   [click here for more]
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Magicka Serrella - A Book of Magic

Magicka Serrella - A Book of Magic


Magicka Serrella A Book of Magic "This is a really impressive piece of work." - Loot The Room's Chris Bissette Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career. Inside: More than 80 spells from 3e and 3.5e...   [click here for more]
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CCC-WWC-04 The Black Hand

CCC-WWC-04 The Black Hand


THE FOURTH ADVENTURE IN THE TENETS OF BANE SERIES A priestess of Torm needs adventurers to travel to Thentia with three platinum discs that once belonged to a trio of Banite fanatics. From there, the items are bound for Elturgard, where they can finally be destroyed. It seems like a simple task, but followers of Bane also seek the discs. Can you see your cargo safely to its destination and...   [click here for more]
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Chultan Death Curse: Revised!

Chultan Death Curse: Revised!


A revised Death Curse for an improved Tomb of Annihilation experience! Change Tomb of Annihilation’s Death Curse into a mechanic that slowly grows over time, matching the progression of the adventure! The threat develops with your party, allowing them to enjoy Port Nyanzaru before they must race for the cure. New rules allow for resurrection, but at a challenging...   [click here for more]
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Death in the Dark - A Tome of Foes Adventure

Death in the Dark - A Tome of Foes Adventure


Evil Thrives in Darkness A shadow hangs over the dark and dreary town of Squill. Townsfolk are being murdered in their beds without any explaination and the local graveyard has become a dangerous, haunted place. Consumed by fear, townsfolk have begun casting evil glances at a poor orphan boy linked to all the victims. A local priestess, however, wonders if there is more at...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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The Ballad of the Dark Maiden

The Ballad of the Dark Maiden


Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil ways. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn by those unable to see past their appearances....   [click here for more]
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Tales From the Tome - Five Tome of Foes Adventures

Tales From the Tome - Five Tome of Foes Adventures


A Trove of Foes to Face From haunted towers to battles with a certain Archwizard, this 60-page book takes you and your party on five adventures shaped by ‘Mordenkainen’s Tome of Foes’. These trips into the weird and wonderful range from level one all the way to level sixteen, ensuring that you always have something to choose from. Heart of Stone When some wannabe adventurers...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. A four-hour adventure for 5th - 10th level characters. This adventure contains dangerous planar exploration, social...   [click here for more]
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The Swordmage

The Swordmage


The Swordmage Born in the crucible of the Sundering, the Swordmage returns to the Realms! This character option details the Swordmage, a melee-oriented arcane spellcasting class converted to 5th edition, complete with four subclasses. Wield spell and steel together to defeat your foes and protect your allies! ...   [click here for more]
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Sorrow's Ruin

Sorrow's Ruin


Sorrow, the prophet of Ilmater needs your help! The rising power of the dark gods threatens the small town of Secomber and with it, the entirety of the Western Heartlands! Focused on story, setting, and lore, Sorrow's Ruin offers a challenging, immersive, and rewarding "campaign kick-off" for level 1 characters. Don't let YOUR players miss out on their destiny! Pick up Sorrow's...   [click here for more]
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CCC-MIND01-01 Lost in Thought

CCC-MIND01-01 Lost in Thought


With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever? About Mount Ogden Gaming Company MOGC is a group of gamers that decided...   [click here for more]
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Tales of the Low Roads: Dulcimer's Guide to Death & Dying

Tales of the Low Roads: Dulcimer's Guide to Death & Dying


Players, are you tired of characters dying premature deaths only to be raised or resurrected? DMs, are you tired of fudging rolls to avoid killing your players? Do you want more of a narrative approach to your character's death? If you answered yes to any of these questions, the bard Dulcimer de Kaula has the cure for your common deaths. The Low Roads are an optional rule for death & dying in...   [click here for more]
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House of Horrors

House of Horrors


Growing up as a kid, I loved the Tomb of Horrors module. The dungeon was more the character than the boss at the end. I gave myself the creative restriction of taking the core of that experience and making it more accessible and lean for newer players, without sacrificing what made it special. While there is a villain who clearly wants to take center stage if the DM allows it (remove the optional plaques...   [click here for more]
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CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)

CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)


A call for help is received from Abigail’s Cove: a fishing village located just south of Hulburg. Recently, two moss-covered skeletons walked out of the Moonsea and attacked the village. The villagers were able to defend themselves, but they fear something worse may be coming as a thick and ominous fog slowly rolls in from the Moonsea. This is a Tier 1 (APL 3) Adventurers League legal adventure...   [click here for more]
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Barbarian - Path of the Reaver

Barbarian - Path of the Reaver


The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill. Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes! ...   [click here for more]
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CCC-CIC-07 Pieces of You

CCC-CIC-07 Pieces of You


An ancient tome, a dangerous ritual, and the ultimate question, what makes us human? How far are you willing to go to save the life of a child? What lines are you willing to cross and how much are you willing to give? This adventure completes the story begun in CCC-CIC-04 Best Friends Forever and CCC-CIC-05 Donum Vitae. An Adventurers League Approved adventure provided through the Con Created Content...   [click here for more]
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CCC-SHINY-02 An Open Secret

CCC-SHINY-02 An Open Secret


In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding....   [click here for more]
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CCC-ALMOG-03 TALES03-01 Claws of Fury

CCC-ALMOG-03 TALES03-01 Claws of Fury


The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up? About Mount Ogden Gaming Company MOGC is a group of gamers...   [click here for more]
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CCC-SFBay-02-02 Rise of the Ogre King

CCC-SFBay-02-02 Rise of the Ogre King


You have been hired by the Brotherhood of the Cloaks to journey into the heart of desolate Thar. Once there you are to negotiate with the oni lord of Fangjaws Hold for the rights to excavate an ancient minotaur lord’s tomb within his territory. A 4-Hour Adventure for 5th-10th Level Characters Other titles in this serires Old Enemies Arise - Part 1 https://www.dmsguild.com/product/230005/CCCSFBay0201-Old-Enemies-Arise?term=old+enemies&test_epoch=0...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of the demon princess known as Aldinach, the Lady of Change. Aldinach would be considered mad by anyone else’s standards, but by her own measure she is a tragically misunderstood artist. Each day, she labors at her craft with single-minded determination, and transforms the bodies and minds...   [click here for more]
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The Lambent Delirium

The Lambent Delirium


The Lambent Delirium is a Wuxia-flavored Feywild homebrew adventure for 5th Edition Dungeons and Dragons. This one-shot is intended for moderately experienced 6-8th level players and DMs who embrace both chaos and roleplay. ...   [click here for more]
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One Shot: The Soulmonger

One Shot: The Soulmonger


"Devils everywhere! The whole village is overrun by 'em! Like bees to honey!" - Famum, enraged Peasant The village of Longbarrow faces a dire threat. Dozens of devils besiege the village to relieve the inhabitants of their souls. It is up to the heroes to put an end to the machinations of Igach, a sly devil in services of Azaketh. Seek out the source of the devil incursion,...   [click here for more]
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Flindbar's Treasure

Flindbar's Treasure


This adventure is designed for a party of 2nd level characters. It is set in the Forgotten Realms. In a remote stretch of the Sea of Swords, the mysterious Gnoll Island awaits daring adventurers, with perils and plunder aplenty. This is the second adventure in the Seldom Spring series. It can be played independently or as part of that series. ...   [click here for more]
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The Xanathar - Paper Miniature

The Xanathar - Paper Miniature


Print and Play ready paper miniature for the Xanathar. Includes: An "Interactive" PDF file* Individual PNGs for the Xanathar, an alternate color option, and a black & white line art version. A Studio Cutfile - Intend for use with Silhouette Studio cutting machines. Miniatures intended for use at 28mm-32mm scale. For best results I'd recommend printing on thick Glossy Photopaper. This...   [click here for more]
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Escape from the Fortress of Memories

Escape from the Fortress of Memories


In the bustling town of Phandalin, a young girl goes missing one night. The adventuring party is drawn into a strange dreamlike world by the whims of the Raven Queen. In order to escape, they must help the girl fight the very things that spawn from her imagination. A two-hour adventure for 1st-4th level characters. Escape from the Fortress of Memories was originally performed by the D&D...   [click here for more]
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CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome

CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome


A priestess has traveled far from home to find herself in the middle of the RED WAR. Join her on a surreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good come out of this fool’s errand? You will love this four-hour adventure for 5th-10th level characters, set in Mulmaster during the Red War. "Lost Ashes of a Wayward...   [click here for more]
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CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)

CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)


Every 200 years, the famous Eastern Moonsea Adventuring Convention takes place in the woods south of Elmwood. A who’s who of powerful adventurers, wizards, and vendors gather at a magical convention hall to exchange stories, goods, and wisdom. New adventurers often find themselves drawn to this event, in search of fame, fortune, and most importantly, swag. Mischief and intrigue, however, are...   [click here for more]
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Seldom Encountered

Seldom Encountered


A selection of combat and social encounters for 1st - 4th level characters, set in the Forgotten Realms, with extra flavor for those playing Seldom Spring adventures. Thematically, the encounters detailed herein are set within the Forgotten Realms, but they can be used elsewhere with minor adjustments. ...   [click here for more]
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The Coven Creek Horror

The Coven Creek Horror


Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even...   [click here for more]
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Serving the Squash

Serving the Squash


YOU ARE WONDERFUL! OVER $280 IS GOING TOWARDS EXTRA LIFE SO FAR! Bountiful harvest abound! Come to the wonderful town of Kukurbi and enjoy the festivities, as Highharvestide is upon us! But all seems too gourd to be true! We guarantee you there’s nothing odd or sinister in this mischievous mini adventure! You butternut wait and hubbard right in! Remember,...   [click here for more]
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CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
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The Balance of Evil

The Balance of Evil


This adventure is a ’deadly’ adventure, intended for a party of 4-7 characters of 12th level. It uses the milestone experience rules and requires the dungeon master to have read the first chapter of Mordenkainen’s Tome of Foes, the Blood War. Finally, the DM will choose a player to play a key role in the story, being the servant of Bel and betraying the party, see appendix C for...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that...   [click here for more]
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Heart Hunt

Heart Hunt


Plot Summary. Exactly 13 years after the hanging of an alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing women's hearts, or is a more sinister force at bay? About the Adventure. Heart Hunt is a murder mystery adventure designed for 4-6 3rd level characters....   [click here for more]
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Trollskull Manor Deed

Trollskull Manor Deed


Strait out of the Waterdeep: Dragon Heist module! Here is a deed form for Trollskull Manor, which your adventurers should receive from Volo Geddarm. This deed is patterned on traditional English/American deeds, and would be recordable today. -Accuate metes and bounds property description. -Signed and sealed by Volo and Waterdeep Magistrate Kylynne Silmerhelve. -Adventure appropriate consideration....   [click here for more]
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Shit Bird Shit Fight

Shit Bird Shit Fight


One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item. Armed with a headband of intellect and a stash of other equipment for the taking,...   [click here for more]
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CCC-AN-03 Winter Wonderland

CCC-AN-03 Winter Wonderland


Someone’s stolen the gifts from Santa’s workshop on the eve of the winter solstice. If they’re not recovered before nightfall, the winter solstice celebration will be ruined and children across the realms won’t get any presents. A 4-Hour Adventure for five 5th-10th Level Characters. Optimized for APL 6. Adventure Code: CCC-AN-03 ...   [click here for more]
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It Got Under His Skin - Waterdeep Faction Adventure

It Got Under His Skin - Waterdeep Faction Adventure


A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 4-6 hour adventure! The first Emerald Enclave mission on page 35 of Waterdeep: Dragon Heist sends the adventurers to camp in a field with a ten percent chance of encountering a scarecrow. It Got Under His Skin transforms the mission into a haunting mystery to be solved. In addition to defeating the scarecrows, will the...   [click here for more]
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Order Of The Red Knights

Order Of The Red Knights


Hello, this is my first work here! :) This product includes a short backstory on the Order of The Red Knights. It includes 2 statblocks the Order's leader (CR 8) and member's (CR 4) that I have created plus 1 official statblock. Thank you for your time, I hope it will give you some ideas! :) ...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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Calendar of Waterdeep (Harptos)

Calendar of Waterdeep (Harptos)


The Calendar of Harptos comes! Including all the holidays in Waterdeep. Includes all 12 months, and also marks down which months belong to which seasons in case you need that info. Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! UPDATED!...   [click here for more]
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Adventure: The Tower Golem

Adventure: The Tower Golem


"It appears you are incapable of grasping which raw power and awful potential this Tower has. In the right hands, it could topple empires or revitalize dead worlds! " - Azaketh Azaketh, a sly and industrious devil, prepares his revenge against his bitter enemy Zirkex. Naturally, the mortals affected by his schemes are mere pawns to further his goals. It is up to the...   [click here for more]
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Myrkara's Hoard - Adventure for level 8

Myrkara's Hoard - Adventure for level 8


Myrkara's Hoard – An adventure for 4 or 5 characters of level 8! Myrkara’s Hoard is a 4-6 hour Tier Two Forgotten Realms adventure, suitable for 4-5 characters at 8th level. It takes place around the eastern edge of the Forest of Wyrms, where the players hear legends of the long-dead green dragon Myrkara. Nearly all believe her hoard was plundered ages ago, yet a half-elf acolyte...   [click here for more]
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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM This epic supplement contains 40 new magical trinkets from...   [click here for more]
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Thank Torm it's Tormsday

Thank Torm it's Tormsday


Welcome to the Sword Coast’s Newest chain of family friendly casual restaurant. With convenient locations in Waterdeep, Baldur’s Gate, and Neverwinter, we’re sure you will enjoy what Thank Torm It’s Tormsday has to offer! This is a menu you can print and hand to your players or simply use for reference! Use the menu the next time you need a fest-hall, tavern, restaurant, or...   [click here for more]
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Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
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DotMM Companion 2: The Arcane Chambers

DotMM Companion 2: The Arcane Chambers


Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. The Mad Mage. Advice...   [click here for more]
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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
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The Orb of Frostrealm chapter one

The Orb of Frostrealm chapter one


An artifact tied to the heart of the season has been stolen and our heroes have been tasked with recovering it. When they discover a dark presence seeks to taint the artifact, and in turn the hearts and minds of people throughout all the realms, it will be up to them to save the Yule tide spirit before it’s too late. A 3-4 hour adventure optimized for 5 players at APL 7 ~Chapter...   [click here for more]
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