Title |
Publisher |
Price |
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Blood Hunter Class
Between the martial pursuits of a warrior, and the long-forgotten secrets of blood magic, lies a sect of hunters that sacrifice their own vitality and humanity to protect the realms. Through the tutelage of hidden orders, Blood Hunters learn to give their essence to harness the elements within their weapon, manipulate the lifeblood of others through blood curses,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Suggested Contribution: $1.95
Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Waterdeep: Expanded Faction Missions
A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A plethora of exotic weapons updated for 5e. Additionally, I have included 4 new equipment packs.
Let me know what you think.
Check out Volume 2: /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2
Final Update: Increased the strength requirements and costs for the more powerful weapons ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An Ogre and His Cake is available in print here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The woods give way to farmland and pine-clad foothills with mountains looming in the distance when you first glimpse Phandalin. In the deepening twilight, the town's small neat houses of log and fieldstone come into view. A plume of smoke rises from a bonfire in the town square, visible from the hillside where you stand. Townsfolk have placed lit candles in jack-o'-lanterns carved from pumpkins... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented.
_____________________________________________________________________________
Now available for Fantasy Grounds
_____________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide is a "walkthrough" of Princes of the Apocalypse. Inside, you will find streamlined information and lists that will help you save prep time when you run this adventure. It is in a print-friendly format for your convenience. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!
What kind of a supplement is this?
This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc.
I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps.
Included in this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Klarg is a hulking and menacing Bugbear, known for his brutal leadership and cunning tactics. With a towering frame and a perpetually scowling expression, he strikes fear into those who cross his path. His matted fur and crude armor give him a savage appearance, and his sharp eyes miss little in his domain. Klarg is a formidable figure in the world of goblins, commanding respect and fear from his underlings.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Even more weapons, some shields, and extra stuff for 5e.
Enjoy!
Check out Volume 1 here: /product/174973/DD-5e--Expanded-Armory-and-Gear
Updated: Added monk weapon classification to the kunai. Added Strength requirement of 15 and Stealth disadvantage to the Aspis.
Updated: Changed the wording to "attacking with" instead of "wielding" as it pertains to disarming/knocking prone attack. Changed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Gobledogs are sickly, deformed creatures with dark grey fur that often seems matted and patchy. Their most peculiar feature is the sheer number of teeth they possess, far more than could comfortably fit in their mouths. As a result, some of these teeth jut out at odd angles, creating a menacing and grotesque visage. Many Gobledogs are tailless, a genetic quirk that causes their tails to fall off, leaving... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity.
Included in this PDF:
Background and roleplay... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elevate your Dragon of Icespire Peak campaign with this comprehensive DM's guide, designed to streamline your game experience and minimize your prep time! This indispensable resource is perfect for both new and seasoned dungeon masters, helping you navigate the adventure with ease and confidence. With this guide, you'll receive an adventure flowchart, a detailed session zero blueprint, concise summaries... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Foes, Friends, Followers
Expanding on the 5th Edition Monster Manual, here are over 50 new non-player characters to populate the world of your 5E game!
In the pages of Adversaries & Allies, you'll find:
New spellcasters to advise and oppose your party, from the Enchanter, Skald, and Loremaster to the strange... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Cragmaw Goblin tribe, a menacing collection of Goblins, Hobgoblins, and formidable Bugbears, finds its dark home in the shadowy depths of the Neverwinter Wood. They derive their ominous name from the jagged, almost unnatural teeth that protrude from their mouths, resembling eerie white or yellow crags amidst the darkness of the forest. These ruthless marauders are notorious for their brazen assaults... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237.
Revel's... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Yeemik, a goblin of the Cragmaw tribe, possesses a lean and wiry frame that sets him apart among his kin. His appearance is marked by mottled green skin and a particularly cunning gleam in his eye. Yeemik's personality is characterized by ambition and cunning, traits that drive him to seek leadership within the tribe. He is known for his snickering laugh, which often precedes his treacherous plans.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Heading to Neverwinter? That place has changed a lot in the past few years. Practically destroyed and built anew. Here, this is the most current guide I have."
Neverwinter is a city in the midst of a great renewal. The horrors that plagued the city after nearby Mount Hotenow's eruption have been largely wiped away, making way for a new Neverwinter. This is a collection of pre-filled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game.
This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Get ready to dive into the Goblins' Grab Bag of Treasures! This table is packed with quirky, often ridiculous, but always entertaining loot straight from the goblin world. Expect everything from shrunken heads to lucky rocks, each with its own peculiar twist. It's loot so unusual that even goblins themselves might raise an eyebrow (if they had any)
Included in this PDF:
50 Unique trinkets treasured... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you love classic monsters such as orcs, gnolls, goblins, hobgoblins, kobolds, trolls, wights, wraiths, and wild beasts and miss them once they no longer pose a challenge to your party?
This booklet provides 26 iconic monsters expanded across higher challenge ratings. Now even experienced adventures can still encounter challenging fights against these kinds of opponents (and druids can find greater... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bring your Underdark random encounters to life with this battle map pack!
Update: This product now includes a Fantasy Grounds Module with grids.
Are your adventurers delving through the Underdark in Rage of Demons Out of the Abyss (or any other Dungeons & Dragons adventure)? These maps feature a total of 10 diverse locations (each with a grid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
More in the Random Events series:
Character Focused Random Events for Towns.
Random Events for Countryside Travel
Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An elegant spiral staircase in the middle of nowhere beckons adventurers. Its haunted interior tempts brave souls with mysterious treasures.
The Crumbling Stair is an approximately 4 hour adventure for 12th-14th-level characters.
The Crumbling Stair takes players into the ruins of an old mage academy. Destoyed by a massive spell battle nearly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Infernal Bounty — A Baldur's Gate: Descent into Avernus Encounter
Infernal Bounty is a short encounter suitable for a party of 7th- to 10th-Level adventurers that can be used in any Baldur's Gate: Descent into Avernus campaign.
While traveling the plains of Avernus the adventurers are stopped by a pair of bounty hunters who'll bargain, battle, and beg to get away with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.
As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

Today on September 24th, it is World Gorilla Day. To celebrate our ape cousins, I'd like to present a new player species set in the world of the Forgotten Realms. Delve into the mystical realm of the Simiae, born from humble ape origins but now evolved into intelligent beings These towering, fur-covered creatures with an extraordinary connection to nature have transcended their past, standing tall... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh.
Please follow my facebook page to stay updated... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The players get more than they bargain for when answering a night-time call for assistance from a mutual friend. Can they escape the githyanki prison known as the Crucible and find their way home from the Astral Plane?
Designed for characters of 5th to 9th level, the Crucible can be played as a standalone one shot adventure, or as the first in a four part series of connected one shots that see the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 As the sun’s golden rays break through the dense forest canopy, they cast an enchanting glow upon the clearing ahead. Nestled within this natural amphitheater, the heart of a vibrant and chaotic spectacle awaits. Cheers and laughter, punctuated by the occasional roar of a war horn, fill the air, creating a cacophony of excitement that resonates throughout the surroundings.
Gathered beneath the towering... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Here's a little something I personally struggled with and... ending up over doing because I thought it looked cool. So, here's hoping at least a few people get some use out of my insomniac work.
Not every DM likes to break immersion and say to their players "Here's a basic guide line of what these stores have from the PHB, go nuts". I like to be able to hand my players store stock, and let them feel... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments.
The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|