Title |
Publisher |
Price |
Escape from Phlan
Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea. Can you extricate those that are vital to the factions before it’s too late?
An adventure for 5th-10th level characters.
DDEX1-14 5E ... [click here for more] |
Wizards of the Coast |
FREE
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A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
Dungeon Masters Guild |
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FINALLY GOLD seller! And over 30,000 downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
Dungeon Masters Guild |
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The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through.
This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue.
In addition to the adventure,... [click here for more] |
Dungeon Masters Guild |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
Dungeon Masters Guild |
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The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party.
Whether you need towering heroes, imposing villains, cunning... [click here for more] |
Dungeon Masters Guild |
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You can support my work by signing up to my mailing list - bit.ly/mtblacksignup
Every important D&D rule on a single page! Includes -
Weapon & Equipment restrictions
Movement
Combat actions
Spell Mechanics
Conditions
Skills
General Gameplay
Download these great value collections -
Download these bestselling and highly rated adventures and supplements -
... [click here for more] |
Dungeon Masters Guild |
FREE
|
An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through.
This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls.
In addition to the adventure, there are a few of maps of the adventure area... [click here for more] |
Dungeon Masters Guild |
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Basic Information and Purpose
This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks.
Fonts and IP
This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0... [click here for more] |
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A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through.
This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter.
In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly... [click here for more] |
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5e Racial Handbook
In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving... [click here for more] |
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'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33
'This is brilliant! A+ work, my friend.' - GreyTheHunter
'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k.
Encounters in the Mists is a suppliment... [click here for more] |
Dungeon Masters Guild |
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Due to Popular Demand!
I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and .pdf... [click here for more] |
Dungeon Masters Guild |
FREE
|
I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of... [click here for more] |
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 Gross. That's iJug!
Legend says a mage once had a brilliant idea of squeezing a Beholder into an Alchemy Jug! This item, and the subsequent smear on the wall, is the result. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
From award-winning screenwriter Dale Zawada
The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme... [click here for more] |
Dungeon Masters Guild |
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Deine Sinne kehren langsam zurück und mit einem schweren Keuchen richtest du dich auf. Du bist nicht sicher, was geschehen ist, doch auf einmal bist du genau hier, an diesem trostlosen Ort. Nur vereinzelt siehst du noch andere Bewohner*innen der Burg, die gleichermaßen verwirrt scheinen. Deine Erinnerungen sind verblasst.
Du wischt dir über die Augen und versuchst etwas Klarheit... [click here for more] |
Dungeon Masters Guild |
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Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild.
WE DO NOT EXPECT YOU TO PAY... [click here for more] |
D&D Adventurers League |
Pay What You Want
|
"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?"
Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon... [click here for more] |
Dungeon Masters Guild |
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For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left out of 5e.... [click here for more] |
Dungeon Masters Guild |
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An entire island to explore. Fantastical beasts to save. There's no time to lose in this race against time.
Strange beasts have been spotted stalking the land. A mysterious Drow offers a high price for their safe return. Poachers, bandits and mercenaries are closing in. Can you rescue them before an untimely demise?
"Aye, thought you could keep this a secret from us, eh? Well,... [click here for more] |
Dungeon Masters Guild |
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Once thought to be a myth as old as time itself, the Golden Fish is actually an artifact of immense power that has the ability to grant a powerful wish. The artifact fell into one of the archives of the dreaded Witch King, the lich Zhengyi, located in the Bloodstone Lands near the kingdom of Damara. When the Witch King fell, the Great Archive closed and fell quiet.
Now... [click here for more] |
Dungeon Masters Guild |
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From award-winning screenwriter Dale Zawada
Three Orcs and a Baby is a 4-5 hour one-shot adventure for five 5th-7th level characters. It begins with a classic premise (wagon ambush) that spirals out of control. There are interesting enemies, encounters, and potential companions.
Adventure Summary The adventurers are hired to ambush a black market... [click here for more] |
Dungeon Masters Guild |
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To celebrate the campaign finale of Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death and a guarantee... [click here for more] |
Dungeon Masters Guild |
FREE
|
Chasing the Green is a 2 - 3 hour adventure for three to four 1st level characters, but can easily be adjusted for 2nd level characters by adding to the encounters.
This adventure is the second of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. In this adventure the players meet for the first... [click here for more] |
Dungeon Masters Guild |
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Food & Drink in Faerûn
Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties
Adapted from various sources
Includes intoxication rules
Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work
Please take a moment to rate or review or work! Improvements based on feedback will be made available. ... [click here for more] |
Dungeon Masters Guild |
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From award-winning screenwriter Dale Zawada
Berdusk Till Dawn is a 4-6 hour spooky one-shot adventure for four to five 8th-10th level characters. The city of Berdusk is haunted and the party must save the trade city! Ghosts, werewolves, zombies, and vampires make up the meat of this adventure which is perfect for the Halloween season. There is magical loot, jump scares, and more!
Adventure... [click here for more] |
Dungeon Masters Guild |
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"When a stranger comes to your house at night and knocks, there is a peculiar muffled sound about the knocking by which you can tell that the visitor is a kitsune - if you have experienced ears. For a kitsune knocks at doors with its tail. If you open, then you will see a man, or perhaps a beautiful girl, who will talk to you only in fragments of words, but nevertheless in such a way that you can... [click here for more] |
Dungeon Masters Guild |
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When Queen Raedra Obarskyr, the ruler of Cormyr sent the word for the heroes of the realms on a mission to fight an evil Red Dragon, two knights, a priest and a wizard answered the call. However not all of her "heroes" are pure of heart.
The Surrounded is a one-shot that aims to fill the heads of your players with intrigue and filthy plots while playing with their nerves. With good execution,... [click here for more] |
Dungeon Masters Guild |
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The Quarrelsome Quarry is a 2-3 hour adventure for 2nd level characters at the end of which the players need to make a choice that will decide their path.
This adventure is the third and final adventure of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy.
The previous adventures in this campaign... [click here for more] |
Dungeon Masters Guild |
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Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for.
This... [click here for more] |
Dungeon Masters Guild |
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This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session.
Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ... [click here for more] |
Dungeon Masters Guild |
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Magic items mean more when they come with a great story.
This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands.
This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also available... [click here for more] |
Dungeon Masters Guild |
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This is a list, with description and reference, of every feature/trait from creatures. Books I referenced from are the Players Handbook, the Monster Manual, the Dungeon Master's Guide, the Elemental Evil Players Companion, the Sword Coast Adventurer's Guide, the Hoard of the Dragon Queen, the Rise of Tiamat, the Princes of the Apocalypse, Out of the Abyss, Curse of Strahd and Storm King's Thunder.... [click here for more] |
Dungeon Masters Guild |
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I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat.
Any feedback would be appreciated! ... [click here for more] |
Dungeon Masters Guild |
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From award-winning screenwriter Dale Zawada
Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11.
Adventure Summary The adventuring party awakes in a dungeon, their... [click here for more] |
Dungeon Masters Guild |
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This supplement explores brewing practices and select beers of the Forgotten Realms. It is divided into four parts. The first section explores methods exercised by the finest brewers of the realms, with guidelines for increasing lifestyle levels during downtime. Next is a spotlight of unique ales favored in various corners of Faerun to add life to new taverns and towns that are explored.
The... [click here for more] |
Dungeon Masters Guild |
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Thay, the land of the Red Wizards, is a well-settled land with a multitude of towns and villages. Adventurers making their way across these lands will need a detailed map indicating the locations and names of these villages and the roads and paths that connect them. In addition, obstacles such as forests, mountains, cliffs, rivers, and swamps are clearly indicated, reducing the chance of getting lost... [click here for more] |
Dungeon Masters Guild |
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Take your players into the Upperdark; the thin gap between the surface world and the endless depths of the Underdark. A terrifying creature has invaded the farm of a gnome merchant and her pet, a strange and elusive creature called a 'flail snail.' She seeks a group of adventurers to clear her home of the pest, promising a handsome reward for their service.
This adventure is designed for three to... [click here for more] |
Dungeon Masters Guild |
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An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn.
This four-page adventure module for 6th-level characters expands on the Womford and Bargewright... [click here for more] |
Dungeon Masters Guild |
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Basic Information: This PDF-file contains the sixth pre-generated character sheet you need to run the Lost Mine of Phandelver Starter Set adventure with up to six players (available both in Letter & A4 format). The sheet uses the same style and includes the same information as the five other character sheets already included in the Starter Set. This allows any DM to play the Starter... [click here for more] |
Dungeon Masters Guild |
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These are made-from-scratch digital maps rendered in HD Jpegs 4000x4000 pixels using professional grade cartography software. I used the Suits of the Mists and the map sketches in them as a guide. These maps are perfect for virtual table tops or to be printed for use as battle maps. Pay what you want but please leave a review if you liked them or not.
Original Designer Shawn Merwin, Artist... [click here for more] |
Dungeon Masters Guild |
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Charged with training a Drow house's soldiers, Drow weapon masters are the elite warriors of Drow society. For those not skilled in magic, this is the highest position a Drow male can strive to.
This new class introduces a subclass for the 5e fighter. ... [click here for more] |
Dungeon Masters Guild |
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 Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
Dungeon Masters Guild |
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An adventure where every play through can have its own twist and there is more to explore than meets the eye!
The Old Church was built long ago. Under the vision of a priest whose name has been lost to the ages. Those that fell into his beliefs believed that when the world was near its end and the sun would set for the last time, they would be’ the chosen ones’ and would take shelter within the... [click here for more] |
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This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms.
Update (Jan21): This is a cosmetic update to improve presentation. ... [click here for more] |
Dungeon Masters Guild |
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UPDATE: Updated to Version 2.0** as of 4/19/2019
You can see the changelog at the end of the class PDF.
This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their... [click here for more] |
Dungeon Masters Guild |
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 Thanks - now over 300 downloads! Welcome to Nebelun’s Pandect of Possibilities, a 30-page handbook of variant rules options to add compatible depth for the fifth edition of DUNGEONS & DRAGONS®. Final release (Version 5.0).
Within this tinkerer's tome, core D&D® game mechanics are tuned and tweaked, reconfigured and reimagined, buffed and built on, but with an eye to keeping... [click here for more] |
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A new paladin subclass for Dungeons & Dragons 5th Edition!
Sword Dancers are elite champions and scouts of the drow goddess Eilistraee, the Dark Maiden and Lady of the Dance. Paladins who take this sacred oath dedicate themselves to Eilistraee's service and work to spread joy and freedom wherever they go. Eilistraee's champions also frequently brave the Underdark and other light-forsaken... [click here for more] |
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2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout, fonts... [click here for more] |
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