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Rise of the Necromancer

Rise of the Necromancer


Electrum seller! Thank you all for the continued support with this one shot - Number 129 out of 6428 "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and game features I decided to implement to add another layer of...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the next adventure in the miniseries being The Mystic Circle. In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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D&D 5e Rules On A Page

D&D 5e Rules On A Page


You can support my work by signing up to my mailing list - bit.ly/mtblacksignup Every important D&D rule on a single page! Includes - Weapon & Equipment restrictions Movement Combat actions Spell Mechanics Conditions Skills General Gameplay Download these great value collections - Download these bestselling and highly rated adventures and supplements...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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Excel Statblock Monster Template

Excel Statblock Monster Template


Basic Information and Purpose This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks. Fonts and IP This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
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Digital Maps: Season 2 (Elemental Evil)

Digital Maps: Season 2 (Elemental Evil)


Due to Popular Demand! I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and...   [click here for more]
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An Urgent Rescue

An Urgent Rescue


An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through. This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls. In addition to the adventure, there are a few of maps of the adventure area as...   [click here for more]
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Tortle in a half shell

Tortle in a half shell


Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat. A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ...   [click here for more]
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Encounters in the Mists - Additional random encounters for Dungeon Masters

Encounters in the Mists - Additional random encounters for Dungeon Masters


'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33 'This is brilliant! A+ work, my friend.' - GreyTheHunter 'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k. Encounters in the Mists is...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Player-Owned Property for 5e

Player-Owned Property for 5e


I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're...   [click here for more]
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Musica Aeternam: A Bardic Handbook

Musica Aeternam: A Bardic Handbook


Are you a lifelong Bard player, desperate for some more flavorful class options in 5e? Perhaps you're a new player looking for some inspiration for your shiny new character, or a DM looking to make a few unique NPCs? Within this 21 page guidebook for Bards you will find 6 new Colleges, 5 new feats, 3 new epic boons, and 3 new magic items to hopefully give you just what you've been looking for. I've...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout,...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Clonns (Playable Clown Race)

Clonns (Playable Clown Race)


"Clonns are the abnormal normal, often compared to humans as their exaggerated facsimile. But amongst both humans and the more seasoned races, they've yet to truly find their niche. Instead they have taken to learning anything and everything about the world, gaining a taste of competency in whatever they put their minds to. Many celebrate their place in life, offering support or cheer to those...   [click here for more]
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Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus

Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) The product you see before you is meant to be played as an extension of the adventure "Baldur's Gate: Descend into Avernus" The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging...   [click here for more]
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Monk Subclass: Way of the Spellbreaker

Monk Subclass: Way of the Spellbreaker


Ever wanted to snatch a Magic Missile out of the air? Break out of a Sleep spell? Capture and hold a caster's concentration with your own iron focus? Now you can. The Los Angeles D&D Society presents... The Way of the Spellbreaker Monks of the Way of the Spellbreaker are an order that believes magic in all its forms has a corrupting influence and should be destroyed....   [click here for more]
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Shrine of the Night Serpent

Shrine of the Night Serpent


Deep in the ancient woods of Faerun, a dark secret lies in wait. Dendar the Night Serpent, constantly feeds on the fears of mortal beings. The yuan-ti, evil serpent-folk devoid of compassion constantly feed Dendar to suppress her hunger for fear. They are operating from a remote shrine in the Southwood. A 1-hour adventure for 5th-7th level characters. Includes one new monster and...   [click here for more]
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Kitsune Player Race

Kitsune Player Race


"When a stranger comes to your house at night and knocks, there is a peculiar muffled sound about the knocking by which you can tell that the visitor is a kitsune - if you have experienced ears. For a kitsune knocks at doors with its tail. If you open, then you will see a man, or perhaps a beautiful girl, who will talk to you only in fragments of words, but nevertheless in such a way that...   [click here for more]
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The House of Redmane

The House of Redmane


This adventure is designed for a party of 1st level characters. It is set in the Forgotten Realms. A ruined house in a woodland glade provides an opportunity for investigation and combat. This is the first adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're unsure what this is worth, by all means grab it...   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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Recipe for Revenge

Recipe for Revenge


This adventure is designed for a party of 7th to 8th level characters. It is set in the Forgotten Realms. A repurposed asylum beneath the streets of Waterdeep serves as home to a nefarious wizard with sinister plans for an unsuspecting populace. This is the sixth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want:...   [click here for more]
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Mother Haggle's Notice Board - The Magic Cow

Mother Haggle's Notice Board - The Magic Cow


Mother Haggle is an elderly crone who runs a Lost & Found Emporium on the edge of the Misty Forest. The old lady pays her mercenaries well, and attracts all kinds of talent to send on her various errands. Mother Haggle doesn't deal in world shaking problems, but it's uncanny how often simple tasks like "fetch that cow" or "bring me a boggle" end in embarrassment, grievous injury or death. As she...   [click here for more]
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Tamrand's Temperamental Tonics - The Arcane Repository Vol.1

Tamrand's Temperamental Tonics - The Arcane Repository Vol.1


"Dusty bottles sit atop a shelf, far too busy in apperance. Each one the product of days, months, years of research and testing. Brews to let the common man shrug away the effects of age, recall everything in such detail to astonish, cause the body to grow protective chitin - the applications are limitless. When such experiments end in highly unexpected ways - that is...   [click here for more]
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The Cult of the Dragon

The Cult of the Dragon


I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat. Any feedback would be appreciated! ...   [click here for more]
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Chasing the Green

Chasing the Green


Chasing the Green is a 2 - 3 hour adventure for three to four 1st level characters, but can easily be adjusted for 2nd level characters by adding to the encounters. This adventure is the second of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. In this adventure the players meet for the first...   [click here for more]
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Behold and Behave

Behold and Behave


This adventure is designed for a party of 4th level characters. It is set in the Forgotten Realms. A hidden vault awaits daring adventurers, with puzzles, traps, and even a few treasures, under the watchful gaze of a diligent beholder overseer. This is the forth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want:...   [click here for more]
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Seldom Encountered

Seldom Encountered


A selection of combat and social encounters for 1st - 4th level characters, set in the Forgotten Realms, with extra flavor for those playing Seldom Spring adventures. Thematically, the encounters detailed herein are set within the Forgotten Realms, but they can be used elsewhere with minor adjustments. Pay What You Want: If you're unsure what this is worth, by all means grab it...   [click here for more]
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Brewing in Faerun

Brewing in Faerun


This supplement explores brewing practices and select beers of the Forgotten Realms. It is divided into four parts. The first section explores methods exercised by the finest brewers of the realms, with guidelines for increasing lifestyle levels during downtime. Next is a spotlight of unique ales favored in various corners of Faerun to add life to new taverns and towns that are explored. The...   [click here for more]
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Flindbar's Treasure

Flindbar's Treasure


This adventure is designed for a party of 2nd level characters. It is set in the Forgotten Realms. In a remote stretch of the Sea of Swords, the mysterious Gnoll Island awaits daring adventurers, with perils and plunder aplenty. This is the second adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're unsure...   [click here for more]
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The Quarrelsome Quarry

The Quarrelsome Quarry


The Quarrelsome Quarry is a 2-3 hour adventure for 2nd level characters at the end of which the players need to make a choice that will decide their path. This adventure is the third and final adventure of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The previous adventures in this campaign...   [click here for more]
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Alternate Death Domain for 5e Clerics

Alternate Death Domain for 5e Clerics


UPDATE 5/24/17 - now a Silver best seller on DMs Guild! UPDATE 2/5/17 - now a Copper best seller on DMs Guild! This is an alternate version of the original 5e Death domain for clerics. It is intended for use with neutral deities who personify the natural aspects of death as it comes to all mortals rather than the scheming, evil corruptor type as presented in the DMG. These deities, such...   [click here for more]
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Eye of the All-Father - Box Text Companion - Storm King's Thunder

Eye of the All-Father - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
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Features and Traits

Features and Traits


This is a list, with description and reference, of every feature/trait from creatures. Books I referenced from are the Players Handbook, the Monster Manual, the Dungeon Master's Guide, the Elemental Evil Players Companion, the Sword Coast Adventurer's Guide, the Hoard of the Dragon Queen, the Rise of Tiamat, the Princes of the Apocalypse, Out of the Abyss, Curse of Strahd and Storm King's Thunder....   [click here for more]
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Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also...   [click here for more]
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Food & Drink In Faerun

Food & Drink In Faerun


Food & Drink in Faerûn Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties Adapted from various sources Includes intoxication rules Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work Please take a moment to rate or review or work! Improvements based on feedback will be made...   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay...   [click here for more]
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HD Color Digital Map Pack: : DDAL04-01 Suits of the Mists

HD Color Digital Map Pack: : DDAL04-01 Suits of the Mists


These are made-from-scratch digital maps rendered in HD Jpegs 4000x4000 pixels using professional grade cartography software. I used the Suits of the Mists and the map sketches in them as a guide. These maps are perfect for virtual table tops or to be printed for use as battle maps. Pay what you want but please leave a review if you liked them or not. Original Designer Shawn Merwin, Artist Travis...   [click here for more]
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The Old Church

The Old Church


An adventure where every play through can have its own twist and there is more to explore than meets the eye! The Old Church was built long ago. Under the vision of a priest whose name has been lost to the ages. Those that fell into his beliefs believed that when the world was near its end and the sun would set for the last time, they would be’ the chosen ones’ and would take shelter within...   [click here for more]
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Trials of Xibalba

Trials of Xibalba


Delve into dungeons deep and old with this adventure for a group of four to five 4th-5th level characters! Featuring original and stunning artwork by the talented Héctor Hugo Moreno! "In eons past, civilisations long lost to the sands of time worshipped the infernal gods of the Underdark. Amongst these places of worship is Xibalba, or the “Place of Fear”, a subterranean temple...   [click here for more]
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Ironslag - Box Text Companion - Storm King's Thunder

Ironslag - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
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Map of Thay

Map of Thay


Thay, the land of the Red Wizards, is a well-settled land with a multitude of towns and villages. Adventurers making their way across these lands will need a detailed map indicating the locations and names of these villages and the roads and paths that connect them. In addition, obstacles such as forests, mountains, cliffs, rivers, and swamps are clearly indicated, reducing the chance of getting lost...   [click here for more]
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The Iron Road

The Iron Road


A simple night out at the tavern turns into a daring rescue mission in the depths of a Dwarven ruin full of insidious Kobolds and their deadly traps. A standalone adventure for a party of tier one characters, optimized for first level characters. Contains nearly 13,000 square feet of original maps of the uppermost regions of the Caverns of Flame....   [click here for more]
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Season 8 rvtEasy Logsheet

Season 8 rvtEasy Logsheet


I have a local AL group that has a large community of children and I wanted to create a simpler version of the logsheet. The intention was to have a cheat sheet to answer a lot of Frequently Asked Questions and references for players to find quickly. Secondly, I wanted the logsheets to be more functional with visual representations (for Adavancement Checkpoints primarily) as opposed to just a datasheet...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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