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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), Eberron Archetypes, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised...   [click here for more]
Dungeon Masters Guild  $14.95

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Zariel's Guide to the Seven Heavens

Zariel's Guide to the Seven Heavens


"So here you have it: the truth about the Seven Heavens." —  Zariel, Defender of the Seven Heavens and Archduchess of Avernus There are so few celestial creatures in D&D 5E — a grand total of seven in the Monster Manual! I believe the main reason for this is that celestials are... good. And good beings don’t make good villains...   [click here for more]
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Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource

Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource


Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source! In this document, we seek to make running Tammeraut's Fate easier for the DM to...   [click here for more]
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Encounters in Icewind Dale

Encounters in Icewind Dale


[Youtube video from this product at the end of the page] "This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants...   [click here for more]
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Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 7 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! In Chapter 7: Doom of Ythryn, the epic...   [click here for more]
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Sunblight & Light's Destruction – an Icewind Dale Rime of the Frostmaiden DM's Resource (maps, cheatsheets, advice)

Sunblight & Light's Destruction – an Icewind Dale Rime of the Frostmaiden DM's Resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapters 3 & 4 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! One of the most exciting concepts...   [click here for more]
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Encounters in Candlekeep

Encounters in Candlekeep


Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress. What's included? A beautifully laid out 81-page PDF containing stunning artwork and: 20 encounters and micro-adventures 18 NPC descriptions 15 unique maps, 62 total, with different...   [click here for more]
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Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)

Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 5 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! Things get real for the characters in Chapter...   [click here for more]
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Encounters in the Feywild

Encounters in the Feywild


This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight. What's included? A beautifully laid-out 48-page PDF containing stunning artwork and: 10 detailed encounters (over 1,000 words each) 2...   [click here for more]
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Deeper Descent into Avernus

Deeper Descent into Avernus


Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official...   [click here for more]
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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect, flowing from the pages in a succinct,...   [click here for more]
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Encounters in Saltmarsh

Encounters in Saltmarsh


Written by Jack Duncan, Encounters in Saltmatsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience....   [click here for more]
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Skies of Netheril: A Setting Guide to the Empire of Magic

Skies of Netheril: A Setting Guide to the Empire of Magic


Skies of Netheril The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty...   [click here for more]
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Amarune's Almanac: Deserts of the Realms

Amarune's Almanac: Deserts of the Realms


"To most ‘everyday folk’ of the Realms, deserts are places to stay well away from. Dangerous, uncomfortable even when you make only brief, timid forays in from the verges, and offering little good reason to go there. And beings who do dwell in a desert are hardened to survive there, and usually don’t appreciate intruding competitors—and treat them accordingly." - Ed Greenwood (excerpt from...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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Twilight at Eventide

Twilight at Eventide


"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T. "Twilight at Eventide is an excellent collection of adventures to begin a new campaign, as well as to introduce new players to the game." - The Kind GM Review "The well-designed...   [click here for more]
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Feywild Spellbook: 17 New Fey Spells

Feywild Spellbook: 17 New Fey Spells


Now Available for Fantasy Grounds! The Feywild is rife with magic of all sorts: arcane magic conjured by courtly mages, druidic magic woven from the bountiful trees and fragrant flowers, and the wild and unpredictable magic that underpins all things. Many a spellcaster has traveled to the Feywild for inspiration in their work, though the exact method of learning varies: some learn under...   [click here for more]
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Feywild Treasury: 23 New Fey Treasures

Feywild Treasury: 23 New Fey Treasures


Now Available for Fantasy Grounds! Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others...   [click here for more]
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The Great Trial: Dunes

The Great Trial: Dunes


"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness  of this level. I hope I will not have many changes to make..." — Aenor Gleenwith The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking...   [click here for more]
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Undermountain: The Caverns of the Many-Legged

Undermountain: The Caverns of the Many-Legged


"Cavern of the Many-Legged is very well written and thought out...Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S. "The amazing variety presented in this module allows the players to fight some of the most interesting underdark monsters, and allows them the choice and agency upon which Dungeons and Dragons is built." - Realwarp Media review by Ryan Langr  Undermountain:...   [click here for more]
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The Blackstaff's Book of 1000 Spells (Fantasy Grounds)

The Blackstaff's Book of 1000 Spells (Fantasy Grounds)


The Blackstaff’s Book of 1,000 Spells, the largest compilation of 5E spells ever released, over 300 pages, is now available for Fantasy Grounds! The creators behind such titles as Elminster's Guide to Magic, the Player's Companion, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really grand content!...   [click here for more]
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Otherworldly Patron: The Great Cthulhu

Otherworldly Patron: The Great Cthulhu


Bring the Eldritch Terror of the Great Old Ones to your table with this new Otherworldly Patron. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the Warlocks of the Great Cthulhu. In Otherworldly Patron: The Great Cthulhu, you meet warlocks who serve the Great Cthulhu a Great Old One of Godlike power. Cthulhu lies in a deathlike dreaming state...   [click here for more]
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Divine Foes: The Raven Queen

Divine Foes: The Raven Queen


Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to the Raven Queen, the esoteric Shadowfell goddess of death and memories. It includes: —A CR 24 stat block for the Raven Queen, including legendary and mythic actions —A description of the Raven Queen's domain, the Fortress of Memories, including lair actions...   [click here for more]
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Trinkets of Kozakura

Trinkets of Kozakura


Trinkets of Kozakura This supplement introduces 100 New trinkets from the country of Kozakura. This supplement is the 1st in a series that seeks to expand Kara-tur out of its 80’s vibe and breathe life into the cultures of eastern realms. The island culture of Kozakura is the inspiration for the trinkets presented in this supplement. The trinkets in this supplement...   [click here for more]
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Divine Foes: Lolth

Divine Foes: Lolth


Divine Foes: Lolth Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Lolth, Queen of Spiders and goddess of the Underdark. It includes: —A CR 26 stat block for Lolth, including legendary and mythic actions —A description of Lolth's lair, the Demonweb Pits, including lair...   [click here for more]
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Arcane Tradition: Blood Magic

Arcane Tradition: Blood Magic


A new arcane tradition and sanguimancy spells for the world’s greatest roleplaying game. Blood magic, also known as sanguimancy, is an ancient, primal form of magic often shunned by more respectable members of the arcane arts. Practitioners of sanguimancy call themselves blood mages and guard the secrets of this forbidden arcane tradition with ruthless dedication. A new arcane tradition, Blood Magic,...   [click here for more]
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Divine Foes: Umberlee

Divine Foes: Umberlee


Divine Foes: Umberlee Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Umberlee, the Wavemother and tempestuous goddess of the sea. It includes: —A CR 27 stat block for Umberlee, including legendary and mythic actions —A description of Umberlee's domain, the Blood Sea,...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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Amarune's Adventures: The Nightmare Web of Adhe Wood

Amarune's Adventures: The Nightmare Web of Adhe Wood


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Content Warning: Spiders The Nightmare Web of Adhe Wood For 4-5 adventurers between 10th and 15th level, adaptable to lower tier play Located in The Vast north of the Sea of Fallen Stars, Adhe Wood is a small but deadly place. Legends swirl...   [click here for more]
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Winds of Midwinter

Winds of Midwinter


It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.  The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.  Winds of Midwinter...   [click here for more]
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The Magen (5e Race Option)

The Magen (5e Race Option)


The instant their creator was struck down, the magen felt the bonds on their mind break. Suddenly the world was full of color and music they had never noticed before. No longer would they toil for long thankless hours; no longer would they allow the nobles of Netheril to gaze past them as if they didn’t exist. They were free, and woe to anyone who tried to shackle them again. The...   [click here for more]
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Warriors of Kara-tur Vol.1

Warriors of Kara-tur Vol.1


Bring the Eastern Realms to your table with these two new Martial Archetypes. In this new supplement for Kara-tur the eastern realms, you are introduced to fighters skill in hand to hand combat. In Warriors of Kara-tur Vol. 1, you meet fighters trained since youth in martial arts and prefer to fight their enemies with their fists. Now monks aren’t the only ones who use martial arts....   [click here for more]
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The Great Trial: Dunes (Fantasy Grounds)

The Great Trial: Dunes (Fantasy Grounds)


"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness  of this level. I hope I will not have many changes to make..." — Aenor Gleenwith The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking...   [click here for more]
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The Priest, the Witch, and the Lost Temple: An Adventure (Fantasy Grounds)

The Priest, the Witch, and the Lost Temple: An Adventure (Fantasy Grounds)


The Priest, the Witch, and the Lost Temple - now for Fantasy Grounds Unity! The Priest, the Witch, and the Lost Temple is a 40-page adventure for characters of levels 2 to 3. The town of Whitehaven is beset with undead. The townsfolk are quick to blame the so-called Witch of Whitehaven, who lives nearby with her partner in the Surbrin Hills....   [click here for more]
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Warriors of Kara-tur Vol.1 (Fantasy Grounds)

Warriors of Kara-tur Vol.1 (Fantasy Grounds)


Bring the Eastern Realms to your table with these two new Martial Archetypes. In this new supplement for Kara-tur the eastern realms, you are introduced to fighters skill in hand to hand combat. In Warriors of Kara-tur Vol. 1, you meet fighters trained since youth in martial arts and prefer to fight their enemies with their fists. Now monks aren’t the only ones who use martial arts....   [click here for more]
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Encontros em Faéria

Encontros em Faéria


ENGLISH VERSION HERE Este suplemento de 5e fornece uma série de encontros e eventos que enriquecerão a experiência do seu grupo ao jogar The Wild Beyond the Witchlight, ou para qualquer jogo que aconteça em Faéria ou qualquer Domain of Delight. O que está incluído? Um PDF de 46 páginas lindamente organizado contendo obras de arte impressionantes e: 10 encontros detalhados (mais de...   [click here for more]
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A Gem for your Troubles and other tales - Preview of Twilight at Eventide

A Gem for your Troubles and other tales - Preview of Twilight at Eventide


This is a free preview copy of Twilight at Eventide.  Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder...   [click here for more]
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Encontros no Vale do Vento Gélido

Encontros no Vale do Vento Gélido


English version here. [Youtube video from this product at the end of the page] "Esta é uma série impressionante de encontros de todas as formas e tamanhos com várias possibilidades sobre como lidar com eles. [...] Os mapas são lindos e Zeuch claramente sabe o que está fazendo, tendo uma paixão por estética e mapas jogáveis, além de adicionar suas próprias...   [click here for more]
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