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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
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Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Treasures of the Realms
Magic items & Weapons of Faerûn
Fantasy Grounds version out now! Click here to get it!
From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items!
This work converts the magic items found in the book Magic of Faerûn... [click here for more] |
Dungeon Masters Guild |
$2.95
|
M.T. Black, Tony Petrecca, Patrick E. Pullen and Jeff C. Stevens present The Tome of Adventures, a fantastic collection of twelve critically acclaimed 5th Edition Dungeons and Dragons modules.
Within these 296 pages your heroes will fight the legendary Killer Kobolds, save Neverwinter from a plummeting wizard's tower, uncover the mysteries of Dragon's Breath Tavern, confront a powerful undead beholder... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale.
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind... [click here for more] |
Dungeon Masters Guild |
$19.95
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Yonder lies the Shrine of Lucien Harpell, greatest mage of this or any other age. In the arts of golemancy, artificery and necromancy, his equal has never been known, nor will be again.
Cursed are those who enter this tomb. Cursed are those who look upon this statue. Cursed are those who seek his riches. Know that your demise is certain – your lives will be short, and your deaths slow.
Read this,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings.
This book details the ancient... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Treasures of the Realms
Magic items & Weapons of Faerûn
From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items, now in Fantasy Grounds!
This work converts the magic items found in the book Magic of Faerûn from the 3rd Edition of Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Skarby Faerunu
Magiczne przedmioty i broń Zapomnianych Krain
Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów!
Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez... [click here for more] |
Dungeon Masters Guild |
$2.95
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Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventures contained... [click here for more] |
Dungeon Masters Guild |
$17.95
|
This products is a Roll20 Add-On adventure
"Awesome for new players." - Iron Emblem Gaming.
"a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium
Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale, now for Fantasy Grounds!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash... [click here for more] |
Dungeon Masters Guild |
$19.95
|
!!!! THIS PRODUCT IS INCLUDED WITH THE GREAT DALE CAMPAIGN GUIDE !!!!
Do not purchase if you already own the Great Dale Campaign Guide, or the Great Dale Creature Codex.
The Demon Lord Eltab
This product details the Demon Lord Eltab updated to its 5e glory. To truly terrorize your players, Eltab is presented with Mythic Encounter... [click here for more] |
Dungeon Masters Guild |
$1.99
|
AN OOZING ADVENTURE FOR 3-5 ADVENTURERS OF 3rd-4th LEVEL! NOW PWYW!
Alchemists all across Baldur's Gate's Lower City are being robbed in the dark of night, but nobody knows who, how, or why! Jaspra Smokeyflagon and Blistrid Sweetbottle, owners of one of the few businesses not yet raided, need a squad of intrepid adventurers to defend their shop from an imminent burglary! Are... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 1, 2, 3, 4, and 5 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - Character Options!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
|
!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 6, 7, 8, 9, and 11 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - LANDS AND LORE!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Continuing on from Kobolds in the Open, the party are ready to enter the cave and investigate it's tunnels and corridors. They have been tasked with stopping the attacks on travellers and a third party wishes to have the caves explored and mapped. The further they go, the more they find. The more they find, the more they realise that this is no ordinary cave system...
Set in The... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The players find themselves in Telcharn wanting to purchase a pair of boots from the famous cobbler, Hundrar Thornspur. Afterwards they find work as an escort for some merchants travelling along the notorious Trade-Route and make their way to Forest's Edge to aid the village in finding some missing travellers but discover that not all is... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Even the Lord of Spellcraft has need of a strong sword arm in his service. Heed his call and wield the powers arcane and divine at once with this Oath of the Mysteries, a homebrew Paladin Oath for Dungeons & Dragons 5th edition. Oath of the Mysteries characters thrive in parties that lack traditional ritual casters thanks to their unique ability to utilize Arcane Rituals through the blessings of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dunwood Extracts: Demons of Dunwood
An overview of lore surrounding Dunwood and a detailed exploration of three areas - The Great Road, Forest Blood Dale, and The Depths of Dunwood
Comprehensive encounter tables to kick start your ideas for adventuring in these lands
Five detailed NPC threats around which to build campaigns in the region
This .pdf was written by Joe Raso with contributions... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Everything you wanted to know about creating a Zakharan character in 5e but were afraid to ask! In this short Player's Guide, we walk through making a Fifth Edition character based on the classic Al-Qadim setting - a setting based in equal parts on classic tales from The Arabian Nights and 1950s Hollywood glamor. Following the format of the 5e Player's Handbook, this guide walks... [click here for more] |
Dungeon Masters Guild |
FREE
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