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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell....   [click here for more]
Wizards of the Coast  $9.99

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Eberron Campaign Guide (4e)

Eberron Campaign Guide (4e)


This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign. This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes...   [click here for more]
Wizards of the Coast  $19.99

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Eberron Player's Guide (4e)

Eberron Player's Guide (4e)


The Eberron Player's Guide presents the film noir world of Eberron from the point of view of the adventurer exploring it. This product includes everything a player needs to create their character for a D&D campaign in the Eberron setting, including new feats, new character powers, new paragon paths and epic destinies, and even a new 4th edition version of a classic Eberron class: the Artificer....   [click here for more]
Wizards of the Coast  $9.99

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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting. Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99

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Dungeons & Dragons: Abraxis Wren of Eberron

Dungeons & Dragons: Abraxis Wren of Eberron


Welcome to a world of swashbuckling action and dark fantasy, a world ruled by great dynasties and tempered by war. Eberron holds many wonders, from dragonmarks to warforges, deadly dungeons to elemental airships. As the shadows of evil and conspiracy threaten to envelop the land, heroes of prophecy come forth to save the day. Collects Infestation 2: Dungeons & Dragons, 2012 Annual: Eberron,...   [click here for more]
IDW Publishing  $19.99 $4.99

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Dungeons & Dragons: Infestation II #1

Dungeons & Dragons: Infestation II #1


Abraxis Wren is the most notorious inquisitive in Sharn... and when a routine (well, routine by his standards) case puts him on the trail of creatures beyond the ken of mortal, it's only a matter of time before he finds himself caught up in the middle of INFESTATION 2! Introducing the D&D campaign EBERRON to comics! Intended for readers 12+ © 2012 Wizards. All Associated characters...   [click here for more]
IDW Publishing  $3.99 $1.99

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Dungeons & Dragons: Infestation II #2

Dungeons & Dragons: Infestation II #2


The City of Towers is in chaos! As the citizens flee the coming of the INFESTATION, only Abraxis Wren holds the secrets that might save Sharn—but does he have the strength of will to survive this crucible of terror? Plus—learn the strange history the world of Eberron shares with the threat of INFESTATION 2! Intended for readers 12+ © 2012 Wizards. All Associated characters...   [click here for more]
IDW Publishing  $3.99 $1.99

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20 Pubs & Taverns

20 Pubs & Taverns


**NOW A COPPER BEST SELLER WITH A 4.5 STAR RATING!** The goal of my newest DM supplement is to take as much work out of the typical tavern meetup as possible! In this product you'll find TWENTY handcrafted taverns and pubs, each with its own unique feel based on the quality and region. For each tavern, you'll be provided the following: Tavern and proprietor name, descriptions, NPCs to encounter,...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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A Turn of Events (5 maps+story)

A Turn of Events (5 maps+story)


A Turn of Events is a 1 shot story set in a small town. Players will explore the keep at the lord’s request to uncover the source of a late night ambush, where his wife and daughter have gone missing. This pack contains 5 grid maps 24x28 5 non grid maps 24x28 2 page short story character backgrounds and motives different possible outcomes PSD fle ...   [click here for more]
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Adventurers League Logsheet (Season 8)

Adventurers League Logsheet (Season 8)


A highly detailed 4-entry player logsheet intended for use with season 8 of the D&D Adventurers League program. Each logsheet comes double-sided, and has ample space to record up to 5 unlocked magic items per log entry, in addition to ample room to record Story Items, Purchases/Expenses, and Story Awards/Downtime Activities. By the creator of the original DM Logsheets for the D&D Adventurers...   [click here for more]
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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron...   [click here for more]
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AE01-02 Live Another Day by Dave Knighton

AE01-02 Live Another Day by Dave Knighton


Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces? Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker....   [click here for more]
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AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that...   [click here for more]
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AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones

AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones


The epic tales of the ancient Dhakaani Empire are more than just stories. Complete the tests in the fourth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell...   [click here for more]
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AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner

AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner


Catch the train in the fifth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell the stories and exploits of heroic characters in Eberron and introduce players--new and...   [click here for more]
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AE01-06 Night's Gambit by Imogen Gingell

AE01-06 Night's Gambit by Imogen Gingell


There’s no rest for the wicked when you’re planning to steal from the dead. Infiltrate Fort Bones in the sixth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project...   [click here for more]
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AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley

AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley


When a simple job gets hairy, can you follow the trail to the edge of the world? Pursue a thief in this TWO-PART adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project...   [click here for more]
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AE01-08 March of Madness by Andrew Bishkinskyi

AE01-08 March of Madness by Andrew Bishkinskyi


Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost. Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com)...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

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AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell the stories...   [click here for more]
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AE01-10 At Death's Door by Patrick Dunning

AE01-10 At Death's Door by Patrick Dunning


A dangerous delve into the depths of the dwelling of the deity of death. The Keeper awaits in the tenth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims...   [click here for more]
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AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen

AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen


Retrieve a lost artifact in the Mournland... if you have the heart for it. Battle through the eleventh adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims...   [click here for more]
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AE01-12 Lost in Dreams by Nausicaä Enriquez

AE01-12 Lost in Dreams by Nausicaä Enriquez


Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale? Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling! Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists, constructs, and creators of artificial life, as well as new construct monster types and more for any D&D setting, including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes, new spells, and new races, including the...   [click here for more]
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Alpaca Paper Miniature

Alpaca Paper Miniature


This battle-ready Alpaca paper miniature is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any...   [click here for more]
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An EBERRON Adventure: The Goose of the Golden Eggs

An EBERRON Adventure: The Goose of the Golden Eggs


The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards. In this supplement an Eberron DM can find: - a single...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Arcane Institutions of Eberron

Arcane Institutions of Eberron


Part of the Eberron campaign setting, this is a one page guide to the Arcane Institutions of Eberron such as Morgrave University, the Arcane Congress, The Twelve, the Library of Korranberg, and others. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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Arcane Knight (Class)

Arcane Knight (Class)


Lore: "These Knights are Blessed by The Gods of The Arcane. Their warriors to protect magics across the Multiverse. They are identified by the tattoos that they have, usually reflecting their personality. Using their powers to summon two weapons they choose that they can never lose. Using Arcane Knighthood Abilities to aid allies, slay foes, and being able to use their powers of Arcane Warp to close...   [click here for more]
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Arcane Knight (Revisited)

Arcane Knight (Revisited)


The Arcane Knight is being revisited, I have done some more play testing and figured a lot of the abilities of some Knight Hoods were overpowered. After some testing and number crunching it should be better. This class is basically an Eldritch Knight+, using an Arcane Point system that functions a lot like a mana system, to cast spells. I hope you guys enjoy this one :D Lore: "These Knights are...   [click here for more]
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Arcane Regulator

Arcane Regulator


Arcane Regulator is a wizard tradition that mixes magic with apparatuses to enhance and alter their spells. Can be used for any campiagn setting. Forgotten Realms - You may come from the land of Lantan and be Lantanese wizard. Eberron - You could come from one of the great houses like House Cannith. Guilds of Ravnica - You may belong to Izzet League creating other unique apparatuses. Please...   [click here for more]
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Archetype Compendium III

Archetype Compendium III


Here are four new archtypes ready for use in your campaign. Everyone loves more options, so expand your choices with these interesting new sub-classes: College of Records - these bards love writing. In fact, they dedicate their lives to gathering and preserving the written word. Their study of magical writings affords them more spellcasting options than their fellow bards. Plus, they have great penmanship....   [click here for more]
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Aristobulus's Spellbook [BUNDLE]

Aristobulus's Spellbook [BUNDLE]


This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.95 Bundle price: $1.46 Format: PDF New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters...   [click here for more]
Dungeon Masters Guild  $13.24 $9.93

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Armorist (Artificer Specialist)

Armorist (Artificer Specialist)


Compatible with the new 2019 Artificer, the Armorist is a magical engineer who pilots an Arcane Exoskeleton of their own unique design. Battling foes using their wit and a suit of armor with a variety of abilities and attachments, the Armorist can fulfill a variety of roles in an adventuring party. Included in this archetype, you have a vareity of "upgrades" to select to develop and change your armor...   [click here for more]
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Artifice and Artisanship

Artifice and Artisanship


Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the current UA Artificer! Artifice and Artisanship contains: Three new Artificer subclasses: Animator, Herbalist, and Trapmaker. New rules regarding constructs and traps. Systems for the Gunsmith Specialist updated for use with the new UA Artificer. Artifice...   [click here for more]
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Artifice and Invention

Artifice and Invention


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the warlock chassis, designed to give the artificer as much flexibility as its previous incarnations without making assumptions...   [click here for more]
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Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
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Artificer Class (5e)

Artificer Class (5e)


Seeking mastery of the magical world is not something relegated to studious wizards, charismatic sorcerers, and pacted warlocks. Artificers seek to harness magical secrets to create magical items--both permanent and temporary. Versatile arcane magic-users, Artificers engineer magic and bind it, always curious and always inquisitive. Use your skills--and the skills of your companions--to manufacture...   [click here for more]
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Artificer Specialist: Herbologist

Artificer Specialist: Herbologist


The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found breeding bizarre botanical beasts in arcane greenhouse or traveling the world in search of exotic specimins. Manipulate flora with the magic of artifice! Grow a Wandering Plant companion! Mutate...   [click here for more]
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Artificer Spell and Infusion List

Artificer Spell and Infusion List


Introducing a supplement to track spells and infusions for The Artificer Revisited! The new Artificer allows you to prepare any spells from the Artificer spell list on a long rest. Not only that, the 10th level feature The Right Cantrip for the Job allows you to exchange a cantrip on a short or long rest. With so many options at your fingertips, you need this supplement...   [click here for more]
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Artificer: The Arcanist

Artificer: The Arcanist


Arcanist - Wand, Rod, Staff, Orb, and Tome Arcanists are the most mystical and most trained in the traditional arcane arts of all artificers. Their unique set of skills making them more enchanters than tinkerers or inventors. The arcanist can cast the widest variety of spells of any artificer but relies on focusing their magical effects through enchanted objects of their own creation....   [click here for more]
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Barbarian - Path of the Reaver

Barbarian - Path of the Reaver


The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill. Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes! [Updated April 6, 2019. Version 2 of this subclass contains crucial...   [click here for more]
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Big Trouble in Little Karrnath

Big Trouble in Little Karrnath


This adventure is the third in a trilogy. Part 1, Dreams of Undeath, is pay what you want. The city of Thaliost, like the rest of Thrane, is ruled by of the CHURCH OF THE SILVER FLAME. The undead-revering faith of the BLOOD OF VOL, based in nearby Karrnath, has a substantial following in the city. Conflicts between followers of the two...   [click here for more]
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Blessed of The Traveler: Queer Gender Identity in Eberron

Blessed of The Traveler: Queer Gender Identity in Eberron


Blessed of The Traveler is a guide to incorporating transgender characters and stories into the Eberron setting for Dungeons & Dragons, with looks at how several cultures and faiths approach gender, as well as a look at magical transition methods! It includes a lengthy list of sample NPCs for use with the Sharn setting in the Wayfinder's Guide to Eberron. ...   [click here for more]
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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
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Calculated Backgrounds

Calculated Backgrounds


Watch Episode 2 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/229045/Calculated-Risks-Episode-2--The-Broken-Anvil to download the MP3! Calculated Backgrounds is a selection of new backgrounds for inclusion in your Dungeons & Dragons campaign. The backgrounds contained in this...   [click here for more]
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Calculated Casting

Calculated Casting


Watch Episode 4 of the Calculated Risks Actual Play Stream via YouTube Below! Or visit http://www.drivethrurpg.com/product/229999/Calculated-Risks-Episode-4--The-Sharn-Sewer to download the MP3! Calculated Casting is a selection of new spells for inclusion in your Dungeons & Dragons...   [click here for more]
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