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“What are they wearing?” A simple question, that can infuriate any DM or player, it seems trivial to go on and on about a character's clothes, but answer this question elegantly and not only have you elevated your game, you’ve done worldbuilding in ways you’d never realize.
Textiles of Eberron is a supplement which will introduce the idea of Cultural fashion trends to your... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In this heist-themed adventure, the characters need to scout the Noble Mansion during the Silvertide ball, infiltrate it at night, and bring their target to a safe house. But, as with most things in the City of Towers, it is not as straightforward as it appears at first sight...
It was the kind of night when my favorite moon was hiding behind a veil of clouds as if it knew better than to cast... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the minds who brought you the best-selling Factions of Phandalin and Factions of Sigil comes a new set of adventures across 5 settings...
FIVE short adventures across the D&D multiverse; play them as mini-campaigns unto themselves or connect them as a 15-session campaign where the characters travel across the Astral Sea and various Wildspace systems to reach the Legendary Spelljammer! Embark... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Wielders of the Elements are Artificers who have delved into the arcane mysteries of nature's primal forces, harnessing the raw power of acid, cold, fire, lightning, and thunder. Through their unique blend of scientific knowledge and arcane mastery, these Artificers craft powerful infusions and devices that channel elemental energies, creating spectacular effects both in and out of combat. Whether... [click here for more] |
Dungeon Masters Guild |
$0.99
|
All aboard!
An investigation turned Groundhog Day horror mystery, this unique puzzle-like sandbox-on-rails adventure traps your players onboard Cyre 1313: The Mourning Rail. This lightning-rail train and its passengers are stuck in a time loop with no escape, cursed to ride forever in the endless mists of Ravenloft.
The PCs wake up again & again, unable... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Well met, adventurers!
Directly from Keith Baker's last book "Frontiers of Eberron: Quickstone", you can find here the one and only...
Map of the Town of Quickstone
Be ready to face trigger-happy wand-slingers and outlaws in this far away town!
At the resolution of 300dpi both in RGB (screen) and CMYK (print) version, ready to be navigated in its full splendor or be printed... [click here for more] |
Dungeon Masters Guild |
$6.50
|
Discover a City Filled with Endless Adventure
Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands. For... [click here for more] |
Wizards of the Coast |
$14.99
|
More in the Random Events series:
Character Focused Random Events for Towns.
Random Events for Countryside Travel
Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Find Action Around Every Corner of the World
Grab your pack and leap into an action-packed, intrigue-laced world of cinematic adventure. Within the Eberron Campaign Setting, you’ll discover a vast, richly detailed world infused with magic and waiting to be filled with daring escapades and dangerous exploits. Throw open the cover -- and be ready for anything.... [click here for more] |
Wizards of the Coast |
$9.99
|
The Powdermaster is an artificer who masters gunpowder and flame, crafting devastating firearms and explosive spells. Unleash fiery chaos on the high seas with this pirate-themed subclass.
IF YOU WANT MORE PIRATE-RELATED CONTENT, CHECK OUT PIRATES AND PLUNDER, NOW AVAILABLE ON DRIVETHRURPG!
Ahoy, mateys! Gather 'round and lend an ear, for I bring ye tales of a treasure beyond yer wildest dreams.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Oath of Dissolution calls to those who use the destructive power of acid and corrosion to uphold justice. Paladins who take this oath harness the corrosive might of acid to dissolve injustice and protect the innocent from harm. They are called "caustic defenders" and "arbiters of dissolution", feared by those who seek to corrupt and destroy.
You can find more elemental themed character options,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Mutant Barbarians harness apocalyptic mutations for combat advantages, transforming their bodies into weapons and shields. Embracing their altered forms, they gain unique powers like claws, hardened skin, and rapid regeneration, becoming ultimate survivors in a world that demands constant adaptation.
You can find more apocalypse themed character options, magic items, special mechanics, monsters, and... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Race to Uncover Secrets Buried by Disaster
Lost within the ruined House Cannith citadel of Whitehearth, an arcane workshop somewhere in the perilous Mournland, is the key to constructing a terrible magic weapon. Agents of the Emerald Claw will stop at nothing to recover the ancient device. As malevolent forces hunt for the artifact, only the most resourceful heroes will reach Whitehearth... [click here for more] |
Wizards of the Coast |
$6.99
|
Danger knows no borders
Secure your traveling papers and jump aboard the lightning rail as it hurtles across the Five Nations. Once united as the kingdom of Galifar, then sundered by the Last War, Aundair, Breland, the Mournland, Karrnath, and Thrane now enjoy a tenuous peace. Regardless of your destination, ready your weapons, as well as your wits—intrigue, opportunity, risk, and reward... [click here for more] |
Wizards of the Coast |
$14.99
|
Join the Hunt for an Elusive Traitor
A member of the Brelish spy network has stolen a powerful magic sword and gone rogue. In pursuit of the fugitive are operatives from a number of other factions intent on recovering the traitor, his stolen weapon, or both. As the slippery agent flees across Khorvaire, only the most relentless heroes will stay on the intrigue-laced trail and capture... [click here for more] |
Wizards of the Coast |
$4.99
|
Scramble to Claim a Key to Untold Power
Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret.
"Grasp of the Emerald Claw" may be used as the conclusion... [click here for more] |
Wizards of the Coast |
$4.99
|
Aetherpunk is an alternate history for your game setting. It describes what remains of your world after an epoch level event brings massive change to the very essence of magic. In most cases, this will result in your players adventuring 100 years after what has become known as the “fall” of arcane and divine magic, when something called teknology has come to dominate society. The goal of this setting... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Here Be Monsters... and More
There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'Drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be... [click here for more] |
Wizards of the Coast |
$14.99
|
Bring Out The Big Guns!
Electrum-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Secrets of Sarlona explores the continent of Sarlona for the first time, giving players and Dungeon Masters their first real glimpse inside the empire of Riedra, home of the Inspired and the kalashtar.
It also explores the mysteries of Adar, a nation isolated from the rest of the world, and never-before-seen locations.
Secrets of Sarlona also presents new options (feats, prestige classes,... [click here for more] |
Wizards of the Coast |
$9.99
|
The Last War Never Ended
The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare.
This supplement for the EBERRON campaign... [click here for more] |
Wizards of the Coast |
$14.99
|
Be the first to find the Dragon's Eye!
What begins as a simple expedition to explore an ancient jungle temple sends adventurers headlong into a search for the Dragon's Eye, an artifact created ages ago by demons in order to gain power over dragons. But where exactly is this mysterious artifact, and why do the Cloudreavers and the Emerald Claw think the adventurers already have it?... [click here for more] |
Wizards of the Coast |
$14.99
|
City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore.
This book describes the shadowy ruins, sinister organizations, and treasure-laden... [click here for more] |
Wizards of the Coast |
$14.99
|
Adventure Level: 1st-3rd level Location: Breland, Sharn - Middle Dura Adventure Length: 3 Acts | Approx. 6-8 hours
Will The Adventurers Save Sharn's Star Pilot in Time?
Alara Stormwind, a famous sky-racing pilot, has been kidnapped just before the city's most thrilling event—the Tumbledown Race. In Pilot in Peril, players must navigate the towering... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Set a Course for Adventure
The Golden Dragon, conceived as a skyfaring warship, now serves as a symbol of peace among the Five Nations. Even before the luxurious airship embarks on its maiden voyage, nefarious pirates, thieves, and saboteurs conspire to defame, steal, or destroy it. Resourceful adventurers are needed to protect the ship and its passengers, but can they uncover... [click here for more] |
Wizards of the Coast |
$4.99
|
This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign.
This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes... [click here for more] |
Wizards of the Coast |
$19.99
|
Secrets Every Hero Should Know
What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? The Player's Guide to Eberron answers these questions and more. This companion to the Eberron Campaign Setting explores the world from the... [click here for more] |
Wizards of the Coast |
$14.99
|
Like the wings of a Great Dragon, the Prophecy unfolds.
This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'Drik and provides several ready-to-play... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
The Mark of Dragons - A Sign of Destiny
You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess... [click here for more] |
Wizards of the Coast |
$14.99
|
Animancy Press
Features 100% Handmade Art! Now a Silver Best Seller!
Magic Item Menagerie: Volume I has gotten a layout update, new and original artwork, and other minor revisions to celebrate its entry onto the best seller's list. It is packed with 25 mystery provoking, must have magic items for dms and players alike. This is the first in the Magic Item Menagerie series to recieve an updated layout,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Fortune Favors the Bold!
The world of the Eberron setting holds many wonders beyond the soaring spires of Sharn. Explorers who chase distant horizons might find themselves infiltrating the demon-haunted city of Ashtakala, prowling the jungles of Xen’drik, snatching relics from the City of the Dead, or invading a dragon observatory in the mountains of Argonnessen. The secrets of... [click here for more] |
Wizards of the Coast |
$14.99
|
Animancy Press
Magewrights are occupational mages, dedicated to enhancing mundane activities with their magic as well as a study of related spells. Did your character's background occupation involve casting spells for money? Did they work their way through magic school? Did your character get their start as a Deck Wizard's Apprentice? How about a Field Research Assistant (Curricumancer's Research Assistant)... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When Was THAT Invented?
Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many Faiths, Many Truths
In the world of Eberron, the reality of the gods depends on the belief of the followers. Contradictory truths might both be correct. Vague legend might be fact, and accepted fact only dogma. But to every worshiper, the divine presence manifests in miraculous magic, boons for the unfaithful, and undeniable holy power.
In short, faith shapes reality.
This... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
The Eberron Player's Guide presents the film noir world of Eberron from the point of view of the adventurer exploring it.
This product includes everything a player needs to create their character for a D&D campaign in the Eberron setting, including new feats, new character powers, new paragon paths and epic destinies, and even a new 4th edition version of a classic Eberron class: the Artificer.... [click here for more] |
Wizards of the Coast |
$9.99
|
Explore a World of Magic and Mystery
This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See... [click here for more] |
Wizards of the Coast |
$9.99
|
Animancy Press
Featuring 100% Handmade Art!
Magewright Backgrounds Vol I (Revised & Expanded) is here and contains 3x the content compared to the initial release. Each background has received an overhaul of their background spell list and now includes rollable tables to help you learn more about your characters in a pinch or during character creation! Also included are expansive options for skill... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A Trove of Magical Lore for Spellcasters and Artificers
Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the... [click here for more] |
Wizards of the Coast |
$14.99
|
Embark on an epic journey with the inaugural one-shot from the Black Nexus series!
Explore the never-before-seen island of Venkara, concealed within the Korrandarllum Bay of Riedra by a powerful Psyco-Arcane disturbance known as The Black Nexus. Here, the Glass Forest conceals treacherous perils at every turn. Each step you take threatens... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Animancy Press
Featuring 100% Handmade Art
Magic is an everpresent staple of our fantasy worlds and many in them are assumed to be magical practitioners, so why not have backgrounds representing this feature of gameplay? Included are five magewright backgrounds complete with spell lists from cantrips to 5th level spells, optional background feats, and new background spells.
Does your character come... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dungeons & Dragons 5e Directory is meant to help you find the information you need quickly. Part index and part cross-reference, you can use the Directory to find the book(s) and page numbers(s) for certain information, cutting down on the amount of time spent flipping through one book after another.
The Directory will be updated as new materials are made available. While having all... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Heroes Ready for Anything, Anywhere
Dauntless adventurers arise from among the spirited races of the warforged, shifters, changelings, and kalashtar. These bold explorers hurl themselves into the most dangerous quests with an unquenchable thirst for fortune and glory.
This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior,... [click here for more] |
Wizards of the Coast |
$14.99
|
What do I get?
Playable Lineage Rules For Player Character Spiderkin
3 Flaws and 27 new Lineage Feats, thematically relevant for spiderkin, in a structured feat selection tree
2 creature encounter statblocks
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?... [click here for more] |
Dungeon Masters Guild |
$1.95
|
What do I get?
One new Warlock Patron Subclass: the Hag Sworn.
One new Warlock Pact: Pact of the Coven - Featuring 3 new pact specific Invocations.
Four new Spells suitable for inclusion in the Warlock Spell List or as Warlock Mystic Arcana.
One new NPC statblock for a Hag Sworn Warlock.
A warlock patron for those seeking the feeling of witchcraft within a 5e class structure.
Your patron is a powerful... [click here for more] |
Dungeon Masters Guild |
$1.95
|
What do I get?
Playable Lineage Rules For Player Character Monstrous Changlings and Mimics
8 Flaws and 18 thematically appropriate Lineage Feats for Changlings and Mimics in a structured feat selection tree
2 creature statblocks (for the Equestrian Mimic and Young Changeling)
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This stand-alone D&D adventure is designed to tale characters from 2nd to 5th level.
Although nominally set in the Eberron campaign setting, Dungeon Masters can easily incorporate it into their "homebrew" D&D campaigns.
In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact left behind... [click here for more] |
Wizards of the Coast |
$11.99
|
Animancy Press
Features 100% Handmade Art!
Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Animancy Press Featuring 100% Handmade Art!
Magic Item Menagerie now has rollable finder's tables complete with a mundane item table for those magical items which are disquised, rolling guides, identifier codes, and short descriptions that won't give away the item's magical nature unless it's obviously magical. Includes rollable tables for each rarity of magic item. Includes 9 handmade digital drawings/paintings.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Play as a demonfey in this fifth edition update to a classic third and fourth edition player option. In the Forgotten Realms fey'ri are planetouched elves, the result of interbreeding between sun elves and demons thousands of years ago. Hunted down by elves in the present day, fey'ri live in hiding while pursuing their own secret agendas. As a fey'ri your character will have wings,... [click here for more] |
Dungeon Masters Guild |
$0.89
|
Eberron Oracle of War EB-03 Where the Dead Wait Battle Maps and Animated Zombie Tokens DM Supplement for Adventurers League DDAL-EB-03
Are you running Eberron Oracle of War? Your players can become fully immersed in the third adventure, Where the Dead Wait, with this set of animated zombie tokens and 4K resolution battle maps.
Spoilers (players, stop reading now):... [click here for more] |
Dungeon Masters Guild |
$2.99
|