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In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame.
“Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha
No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 4 battle maps covering all combat areas in part 6 of Oracle of War, The Last Word.
All maps are high res and perfectly reproduced from the detailed descriptions in The Last Word.
300... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 12 battle maps covering all combat areas in part 20 of Oracle of War, Old Scores, including a night version of Salvation and transparent PNG versions of all train carriages.
All maps... [click here for more] |
Dungeon Masters Guild |
$1.99
|
I creatd this as a reference for myself and my players based on the information from Eberron: Rising from the Last War. Includes basic information that someone living in Eberron would probably know, such as the basic history of Eberron, the 13 planes, houses and Dragonmarks, and the various territories. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 11 battle maps covering all combat areas in part 10 of Oracle of War, Judgment of Iron.
All maps are high res and perfectly reproduced from the detailed descriptions in Judgment of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
If knowledge is power, books are worth more than gold.
Back alley deals. Whispered conversations at secluded inn tables. Handshakes and slit throats. Books and gold flow through the land like water.
The Bookhounds of Eberron allows gamemasters and players to tell a variety of stories. The treasure the party seeks in dungeons or towering mansions is books.
This PDF includes a description... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This was created by combining the 3.5e Techsmith and the 4e Master of the Forge.
“Technology is not good or evil in and of itself. It's all about how people choose to use it.” – David Wong
The forge rune is a rare divine rune that few priests learn to master. Only by toiling at a forge for years in training can one hope to learn its secrets. You are one such... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class.
This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last War.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Trove of Magical Lore for Spellcasters and Artificers
Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the... [click here for more] |
Wizards of the Coast |
$14.99
|
Need a new type of sidekick for your Eberron campaign? Here it is: the Magewright!
Following the sidekick rules provided in the Essentials Kit, The Magewright includes:
11 Magewright Specialties, all featuring the 1st-level stat block: Blacksmith, Entertainer, Harborer, Healer, Lamplighter, Locksmith, Mediator, Medium, Oracle, Seedsman, and Tamer.
Guidance on how to create new... [click here for more] |
Dungeon Masters Guild |
$1.95
|
NEW JANUARY 2020! VERSION THAT INCLUDES EBERRON_ (THE MEGA INDEX 7 EB) The Mega Index offers 6 detailed, revised, combined, and thematic indexes:
PHB, DMG, and MM (The "Ultimate Index" - our first index on the DMs Guild, revised and augmented!)
PHB, DMG, MM, and XGTE (The Mega Index 4)
PHB, DMG, MM, XGTE, and MTOF (The Mega Index 5)
PHB, DMG, MM, XGTE,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Kalashtar Expanded
Increase your knowledge and player options for the kalashtar race! This product was lovingly created by DMs invested in the world of Eberron. Explore unique kalashtar backgrounds, feats, subraces, magic items, and even 4 new sublclasses:
Spirit Warden Artificer
Silvertongue Bard
Atavist Monk
& Quori Patron Warlock
Check out these other... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The trees bend, twist and rearrange themselves as the sun fades, replaced by a single massive moon hanging high in the sky. You find yourself somewhere altogether different with bigger more gnarled trees, everything more vibrant with color in the bright moonlight. The bold browns, purples and blues around you don't feel real, more like something from a beautiful painting. Yet here you stand...... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Lightning Rail Network
Inspired by the subway strategy game Mini Metro, this transit map details the pride of House Orien, the revolutionary way of travel across Khorvaire, the Lightning Rail network.
Useful for both future Eberron products and the DM at the table for easy reference to the various routes across Khorvaire.
What's included?
This pack includes two PNGs that can be imported into... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This product contains four digital maps and a Player’s Handout, perfect for Fantasy Grounds and/or Roll20 to use with DDAL-ELW02 Boromar Ball. These maps are intended for online play. Included is a Zip file with maps in both PNG and JPEG formats along with a document detailing the map dimensions. All maps are 192 pixels per inch and made using Campaign Cartographer 3.
Included maps:... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Starting life as a novice adventurer isn't easy - experienced adventurers are always sweeping the jobs right out from under your players' noses. But when a beggar turns up at a tavern having lost his father to a group of criminals, someone's gotta do something, even if it means standing up against one of the most dangerous crime syndicates in the city...
Six Stones serves as an... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in part 9 of Oracle of War, Lord Bucket.
All maps are high res and perfectly reproduced from the detailed descriptions in Lord Bucket.
300... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last War!
Artifice and Artisanship contains:
Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker.
New rules regarding constructs and traps.
New magic items & spells
MORE... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This free PDF is a simple record sheet for towns and villages in your campaign. A Dungeon Master can use the sheets for secret notes or worldbuilding. A player can use them to keep an adventure journal for the whole party. Having a separate sheet makes it easy to remember what town NPCs are from, what special locations are nearby, and what happened when the characters were there.
When paired with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Jump-start your Eberron character with three new backgrounds!
In this product you'll find three backgrounds:
The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike.
The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result.
The Mourning... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
I've always loved Eberron and its art deco inspired style. This is a character sheet made from that inspiration, and incorporating a number of unique features. My "Complete Character Sheet 5e" has many of these same features, but without the extra visual design that went into this sheet. Download is a fillable pdf.
UNIQUE FEATURES
Section for attuned magic items! With a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Are a string of robberies in Sharn's Northmarket district all that they seem? Can the party figure out what's going on before it's too late?
... [click here for more] |
Dungeon Masters Guild |
$2.45
|
Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story.
This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else.
A journey on a ship like this one seems safe: what could possibly go wrong?... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond.
Newly Updated to include material from Tasha's Cauldron of Everything! An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets of the Arcanum sourcebook; this invaluable resource for arcane spellcasters from Eberron... [click here for more] |
Dungeon Masters Guild |
$9.50
|

This pack provides full-color, VTT-ready maps for the first adventure in The Convergence Manifesto. Set in Eberron, The Convergence Manifesto is a campaign that serves as a whirlwind tour of the continent of Khorvaire (and beyond) and takes players from level 1 to level 7.
The first adventure, Fired and Forgotten, takes new adventurer’s guild prospects... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Dungeons & Dragons 5e Directory is meant to help you find the information you need quickly. Part index and part cross-reference, you can use the Directory to find the book(s) and page numbers(s) for certain information, cutting down on the amount of time spent flipping through one book after another.
The Directory will be updated as new materials are made available. While having all... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Storm King's Thunder in Eberron, is a guidebook for moving the Storm King's Thunder published adventure from the Forgotten Realms to the world of Eberron.
The guidebook includes:
A brief narrative walk through of the adventure set in Eberron to provide a framework for DMs.
Lore information about the Giant civilization and Dragon civilization of Eberron to augment... [click here for more] |
Dungeon Masters Guild |
$4.95
|

After being recruited to examine disappearances in the town of Galethspyre, your investigation leads you to the enigmatic and secluded mansion known as Kaarver Estate. Behind the foreboding walls of the estate, secrecy and peril await. Will you be able to unravel the mystery of House Kaarver? Or will you vanish along with the inhabitants of the neighboring town?
Kaarver Estate is a Dungeons &... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 15 battle maps covering all combat areas in part 11 of Oracle of War, My Undying Heart.
All maps are high res and perfectly reproduced from the detailed descriptions in My Undying... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Enta Spinwhistle here shares a bit of information on her homeland: Zilargo! Here are two maps: the nation of Zilargo, including provinces; and a map of Korranberg with indexes to the Library, the universities, and other major locations in the city. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a collection of Q'Barra Jungle battlemaps suitable for Eberron or any other jungle setting.
All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds
The maps include:
- 99"x 99" : Temple City of the Cold Sun - 84"x 84" : Jungle Frontier Laketown - 30"x 30" : Stranded... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product contains four digital maps perfect for Fantasy Grounds and/or Roll20 to use with DDAL-ELW01 Murder in Skyway. These maps are intended for online play. Included is a Zip file with maps in both PNG and JPEG formats along with a document detailing the map dimensions. All maps are 192 pixels per inch and made using Campaign Cartographer 3.
Included maps:
“Terminus Station”... [click here for more] |
Dungeon Masters Guild |
$1.49
|
 This art pack includes stylized versions of the twelve true dragonmarks of Eberron. These versions are inspired by the original designs of the dragonmarks, and—while they should be recognizable to those familiar with the originals—they are distinct in terms of both style and composition.
Included in this pack is a zip file containing:
12 monochrome vector graphics (svg)
12 high-resolution transparent... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains:
Conversion notes for each of 11 encounters
Keith's Baker commentary, clarifying the original design intent and lore implications
Statblocks for cultists and more.
Statblocks for items... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a blank map of the continent Khorvaire:
White background:
blank map
blank map with borders
with hexagonal grid
with hexagonal grid and borders
Parchment background:
blank map
blank map with borders
with hexagonal grid
with hexagonal grid and borders
Tools used for these maps:
GIMP ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Oracle of War has been destroyed! The Chamber’s servants have returned to Argonnessen. Salvation is quiet after all the recent activity and our Heroes are taking advantage of a break before they go their separate ways. But when a lone child emerges from the Mournland’s Mist Wall bearing a threat what will the Heroes of Salvation do?
A 2-Hour Adventure for Tier 4 Characters. Optimized for... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The first in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This first instalment of the Eberron Heroic Chronicle series focuses on Aundair: a high magic fantasy land which is ideal for those who have focused their character on magic. Who will you be? More importantly: what will you do?
Additionally, within you will find a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case...
This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
What lies within this module?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in part 12 of Oracle of War, The Last Word.
All maps are high res and perfectly reproduced from the detailed descriptions in The Last Word.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Dazzle your audience and your foes with the Arcane Acrobat Magewright Background. Includes expansive options for skill and tool proficiencies, a performance realted spell list, including the new Divinterference cantrip, new rollable tables to get to know your character's background and several feats for magewrights and other backgrounds with background spell lists.
Magewrights are equally suited... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Keep your wits about you when you enter the arcane wasteland...
Five years ago the Mourning took place. The nation of Cyre was engulfed in a heavy, grey mist, transforming everything within it. Few were able to escape and it sent the entire nation into a state of shock. A scar upon Khorvaire, a place twisted by magic, the Mournland is rarely traveled, until now.
Ready... [click here for more] |
Dungeon Masters Guild |
$1.95
|

A dark power grows as an evil druid seeks to wrest control of the rivers in Shankhabhumi from the riverines by imbuing a corpse lotus with riverine and human blood. Can the party stop the ritual and save the sacrifices? Or will they lose all their treasure to lovelorn and status-seeking bullywug knight along the way?
This adventure is set in the civilisation of Shankhabhumi from Journeys... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Ready to blow some stuff up?
Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.
Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!
Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 5 battle maps covering all combat areas in part 16 of Oracle of War, The Dragon Below.
All maps are high res and perfectly reproduced from the detailed descriptions in The Dragon Below.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions... [click here for more] |
Dungeon Masters Guild |
$19.95
|
10 Unique Sports Game Encounters to Thrill and Challenge Your Players!
You don't have to be a "sports person" to enjoy these new d&d sports
Coach Kruzzlak the orc is here to school you in the most harrowing challenges imaginable. Forget trap-riddled dungeons and ancient dragons, because your heroes haven't sweat until they've proven themselves in the field of organized sports.
Each... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Sheet for keeping track of your Eberron Artificer's infusions and infused items. Areas Include:
Character Name & Class Level
Maximum number of Infused Items
Maximum number of Attunements
Magical Tinkering items total
Spell-Storing Item (item, spell, and charges)
12 known infusions (name, item, description, and ID for easy reference)
6 currently infused items (name and corresponding ID)
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|