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Snail Tale: A 4 hour Tier 1 Salvage Mission

Snail Tale: A 4 hour Tier 1 Salvage Mission


The Shield of the Traveller has a mission, and you've been picked to do it! Old Salty is a creature that has lived in the Gray since before the Day of Mourning. Your job is to kill it and bring back its shell! Snail Tale is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included...   [click here for more]
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WARFORGED!: The Lawmaker - A New Subrace for Warforged

WARFORGED!: The Lawmaker - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: Lawmakers are horrifying hybridizations of humanoid and warforged, built by House Deneith as replacements for dead Sentinel Marshals. They have harried us, declaring that we are not to be trusted by the populous, that we would turn warforged against the citizens of Khorvaire and violate the old laws of Galifar. Not long after the Last...   [click here for more]
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Eberron Adventurer Maps - The Mournlands

Eberron Adventurer Maps - The Mournlands


This is a blank map of the country/territory of the Mournlands with the following versions: White or parchment background: blank map blank map with mountains blank map with roads blank map with roads and mountains with hexagonal grid with hexagonal grid and mountains with hexagonal grid and roads with hexagonal grid, roads and mountains Tools used for these maps: GIMP,...   [click here for more]
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Prestige Path: Arcane Wayfarer

Prestige Path: Arcane Wayfarer


This was created by combining the 3.5e Wayfarer Guide and the 4e Arcane Wayfarer. “Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions of Vulkoor...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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The Guardian of Goldhammer's Vault

The Guardian of Goldhammer's Vault


The elderly wizard Gilda Goldhammer has passed away, and among her possessions is a page titled "The Vault" with a set of Teleportation Circle sigils and the note "Mind the Guardian". The circle leads to a deadly dungeon full of traps and puzzles, will the party be able to survive it? This adventure is designed for 4 characters of level 5 and up, with various options for scaling difficulties, and...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Pregenerated Weirdos - Pregens for Eclectic Tastes

Pregenerated Weirdos - Pregens for Eclectic Tastes


Are you frustrated by boring pre-generated characters? Have you dug through endless sheets of elf wizards, dwarf clerics, halfling rogues, and human fighters before settling on someone boring and functional? Wanna try out some of the WEIRD stuff? WELL HAVE I GOT A COLLECTION FOR YOU! This is a collection of pre-generated characters, Adventurer's League ready, if you need a quick...   [click here for more]
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Strange Patronage

Strange Patronage


Strange Patronage is a collection of Warlock subclasses for use with Dungeons & Dragons 5th EditionStrange Patronage contains: Three Otherworldly Patrons: The Dragon Below, The Earth Mother, and The Lawgiver New rules for Renunciate Warlocks who have broken their pacts, including each new Patron and each official Patron from Wizards of the...   [click here for more]
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Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)

Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)


This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here. Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through...   [click here for more]
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Barbarian: Path of The Blazing Fist

Barbarian: Path of The Blazing Fist


A barbarian's fury is aking to a searing, unrelenting blaze. For most, this fire is merely the fire of their fury, but for some, their rage can cause their body to erupt in ferocious flames and ignite.  A tradition first founded by the Fireforged, this path allows a barbarian to set themselves on fire with their rage, and augment their attacks with the heat of their anger ...   [click here for more]
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Dreams of Salvation: A 4 hour Tier 1 Salvage Mission

Dreams of Salvation: A 4 hour Tier 1 Salvage Mission


Something's not right in the realm of dreams. You've felt the call. Help is needed at Salvation Hotel. What's wrong? Dreams of Salvation is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This adventure feature 2 full color high quality custom battlemaps, suitable for Virtual Tabletop use! This is a beta test. There might be small errors,...   [click here for more]
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Naturalist's Guide to Eberron - Volume Three

Naturalist's Guide to Eberron - Volume Three


The long-awaited third instalment of the Naturalist's Guide to Eberron series includes every Creature under C in Guild-legal sourcebooks, from the Guildmaster's Guide to Ravnica's Cackler to the classic Monster Manual Cyclops. Highlights include Planeshift Ixalan's Chupacabra, the Copper Dragon,...   [click here for more]
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WARFORGED!: The Submerged - A New Subrace for Warforged

WARFORGED!: The Submerged - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: The submerged…little is known of them. I know I begin many entries in our library with these words, but it seems that the more and more warforged subraces we find, the less we truly know of ourselves. What we have come to learn in these few short months is that the submerged have no leader, have no commander, no one who leads...   [click here for more]
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Druid: Circle of the Gatekeepers

Druid: Circle of the Gatekeepers


Gatekeepers have a vital place in Eberron history. They are one of the oldest druidic sects, primarily found among the orcs of the Shadow Marches. They act to protect Eberron from aberrations and other unnatural creatures and seek to prevent extraplanar incursions and attacks. The Gatekeepers maintain ancient seals that hold long-forgotten evils at bay. Developed by thousands of generations of orcs,...   [click here for more]
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Grand History of Eberron

Grand History of Eberron


A four page timeline that shows the history of Eberron from The Age of Dragons to The Present. These can each be used as individual sheets or can be combined into one running timeline by overlapping the pages. The four pages break up the timeline as follows: 1 - Before the Current Era 2 - Current Age, Pre-Galifar 3 - Current Age, Golden Age of Galifar 4 - Current Age, The Last War This product...   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could...   [click here for more]
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The Twelve Presents Lyrandar: Masters of the Storm

The Twelve Presents Lyrandar: Masters of the Storm


Lyrandar: Masters of the Storm is the second in a series dedicated to the history and character creation of characters from the Dragonmarked Houses of Eberron. It contains a history of some of the major events of the house, an explanation of the internal factions of the house, a new subclass: the Storm Sentry. It also includes tables to randomly generate a player character from House Lyrandar. Update...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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An EBERRON Adventure: The Goose of the Golden Eggs

An EBERRON Adventure: The Goose of the Golden Eggs


The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards. In this supplement an Eberron DM can find: - a single...   [click here for more]
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Treasures of the Dark Six (5e)

Treasures of the Dark Six (5e)


In the dark corners of Eberron, cultists and fanatics scheme and conspire, hoarding their treasures and whispering the names of six profaned figures: The Devourer, who brims with the destruction of storms; The Fury, who watches wars and battles unfold with glee; The Keeper, who steals souls from their final destination; The Mockery, who laughs in the face of honor and law; The Shadow, who twists the...   [click here for more]
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EBERRON: Phiarlan Catalogue

EBERRON: Phiarlan Catalogue


The sequel of a bestseller supplement! Now focused on 'artistic' items! Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items: Sound Suppressor Antenna Helmet Ceramic...   [click here for more]
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EBERRON: Secrets of Xen'Drik (3.5)

EBERRON: Secrets of Xen'Drik (3.5)


Here Be Monsters... and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'Drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent...   [click here for more]
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Last Hiss

Last Hiss


Snake Nee'rok is transforming. Only Sora Teraza, one of the powerful Daughters of Sora Kell in Droaam, can help. Will he be able to get help in time or will the transformation take place before the adventurers' very eyes? ...   [click here for more]
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A Whisper In Your Mind

A Whisper In Your Mind


When you hear a faint whisper in your head of an urgent plea for help will you answer the call? What if answering puts you all at risk? What rules and laws exist in the Mournland mists? A Four hour Adventure for Tier 2 Characters. Optimized for APL 7. A Whisper In Your Mind is an Eberron: Oracle of War salvage mission for Tier 2 characters that can be completed in approximately 4 hours. It...   [click here for more]
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DDAL-ELW03 The Cannith Code - Digital Map Pack

DDAL-ELW03 The Cannith Code - Digital Map Pack


This product contains three digital maps, perfect for Fantasy Grounds and/or Roll20 to use with DDAL-ELW03 The Cannith Code. These maps are intended for online play. Included is a Zip file with maps in both PNG and JPEG formats along with a document detailing the map dimensions. All maps are 192 pixels per inch and made using Campaign Cartographer 3. Included maps: "House Cannith...   [click here for more]
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Artificer:The Miner

Artificer:The Miner


The Earthforged are especially skilled in crafting equiptment used for mining, and their techlniques can be found among many artificers who are either earthforged themselves or follow in their traditions.  As a Miner, craft equiptment from the depths of the earth that can not only help you find the gifts of the ground, but assist you in combat. ...   [click here for more]
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Prestige Path: Moonstalker

Prestige Path: Moonstalker


This was created by converting the 4e Moonstalker. “I can see my destiny in the face of the moon, and I call to it in greeting.” —Vellios, Primal Moonstalker Shifters harbor a bestial nature inside themselves. When a shifter is under duress, this nature reveals itself in their features and prowess. This innate savagery is the gift of shifters' lycanthrope ancestors,...   [click here for more]
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Inns & Taverns by Lifestyle

Inns & Taverns by Lifestyle


This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be. 8 Categories for Inns and Taverns Poor Modest Comfortable Wealthy Aristocratic Shady Dockside Roadside Each Tavern page offers a price and description as well as: 20 Name Adjectives 20 Name Nouns 20 Patron Names 20 Surroundings 20...   [click here for more]
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Prestige Path: Bloodclaw Master

Prestige Path: Bloodclaw Master


This was created by combining the 3.5e Bloodclaw Master and the 4e Tiger Claw Master. “My blades thirst for blood.” —Rhaskana, Bloodclaw Secretkeeper A bloodclaw master embraces the animal within to a degree that it becomes external, partially transforming him into the beast from which the discipline was inspired. He employs small, light weapons almost like claws....   [click here for more]
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The Stormcaller

The Stormcaller


The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea. ...   [click here for more]
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Ranger: The Birdseye

Ranger: The Birdseye


The windforged are ardent defenders of flying creatures. As such, it comes naturally that they also frequently walk the path of the ranger. Windforged rangers have established a tradition known as the Birdseye, defending the beasts of the air from all who would do them harm. The Birdseye employs the help of flying creatures, to fight alongside them and accompany them into the skies.  ...   [click here for more]
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City of Stormreach (3.5)

City of Stormreach (3.5)


City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore. This book describes the shadowy ruins, sinister organizations, and treasure-laden...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent and lore implications Statblocks for cultists and more. Statblocks for...   [click here for more]
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Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
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Monkey Wrenches

Monkey Wrenches


As iron is eaten away by rust, so the envious are consumed by their own passion. — Antisthenes The destruction of Cyre and creation of the Mournland marked the end of The Last War. Since then, a towering wall of mystic fog has covered what used to be the nation of Cyre. Those who have ventured inside and made it out have spoken of unusual beasts, wild warforged, and other strange occurences. Most...   [click here for more]
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Artificer Subclass: The Saboteur

Artificer Subclass: The Saboteur


The Saboteur is a wily combatant who uses the tools and magic at their disposal to stymie their enemies, and weaken impregnable defenses. These artificers were highly sought after during the Last War, being hired as spies, infiltrators, and thieves by each army. In the post-war lands of Khorvaire, these skills are more likely put to use in trap-proofing homes and holds, priceless archives, and...   [click here for more]
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Artificer Spell and Infusion List

Artificer Spell and Infusion List


Introducing a supplement to track spells and infusions for The Artificer Revisited! The new Artificer allows you to prepare any spells from the Artificer spell list on a long rest. Not only that, the 10th level feature The Right Cantrip for the Job allows you to exchange a cantrip on a short or long rest. With so many options at your fingertips, you need this supplement...   [click here for more]
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Aundair Heroic Chronicle

Aundair Heroic Chronicle


The first in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This first instalment of the Eberron Heroic Chronicle series focuses on Aundair: a high magic fantasy land which is ideal for those who have focused their character on magic. Who will you be? More importantly: what will you do? Additionally, within you will find a...   [click here for more]
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EBERRON: Pirates' secret toys!

EBERRON: Pirates' secret toys!


Magewrights in the Lhazaar Principalities are able to fashion peculiar objects, mostly dedicated to ease pirates’ life but also useful for the standard adventurer! In the following pages you’ll be able to find some of them, presented here in order to enrich your Eberron games: Hydrous Strings Bestfriend Keeper Whale Killer...   [click here for more]
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Creation and Corruption

Creation and Corruption


The Starforged are beings from beyond the sky, imbued with celestial light, they and others of similar origin have innate powers over celestial light, and many of them can manipulate the light of creation that brought them into this world. The Light of Creation sorcerous Origin allows a sorcerer to create objects from nothing, and reform themselves with holy power. The Shadowforged are corrupted by...   [click here for more]
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Eberron Battlemaps - Q'Barra Jungle

Eberron Battlemaps - Q'Barra Jungle


This is a collection of Q'Barra Jungle battlemaps suitable for Eberron or any other jungle setting. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 99"x 99" : Temple City of the Cold Sun - 84"x 84" : Jungle Frontier Laketown - 30"x 30" : Stranded...   [click here for more]
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Trapper (5e Class)

Trapper (5e Class)


This title introduces a new class, the Trapper––a master of ambush and area denial. The Trapper's "Create Trap" feature allows them to choose from a variety of traps and devices to deploy on the fly, learning more as they level up. If you have a sadistic DM or you run a lot of dungeons, the Trapper is a can't-miss addition to your campaign. This class was featured in the larger title,...   [click here for more]
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Eberron Player's Guide (4e)

Eberron Player's Guide (4e)


The Eberron Player's Guide presents the film noir world of Eberron from the point of view of the adventurer exploring it. This product includes everything a player needs to create their character for a D&D campaign in the Eberron setting, including new feats, new character powers, new paragon paths and epic destinies, and even a new 4th edition version of a classic Eberron class: the Artificer....   [click here for more]
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WARFORGED!: The Jester - A New Subrace for Warforged

WARFORGED!: The Jester - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: Jesters…no one knows where they came from or why. Some say that they were an effort by several houses to make easy money by having comedic little warforged. Others think they are disguised spies who carry information to and from the courts. Most of us simply find them as nuisances on the street, prattling their wares of song, story,...   [click here for more]
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Druid: Circle of The Tundra

Druid: Circle of The Tundra


In the deep north are the ardent defenders of the tundra, the frostforged who stand as beacons of the stoic strength of the cold. Frostforged who touch into the natural magic of the Tundra and become druids founded the Circle of The Tundra, focused on the study of their icy home.  As a member of the Circle of The Tundra, travel with ease accross icy terrains, and take the form of the fearsome beasts...   [click here for more]
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Artifice and Artisanship

Artifice and Artisanship


Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last WarArtifice and Artisanship contains: Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker. New rules regarding constructs and traps. New magic items & spells MORE...   [click here for more]
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WARFORGED!: The Chronicler - A New Subrace for Warforged

WARFORGED!: The Chronicler - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: Chroniclers you can find all over, former battlemages or military strategists turning their knowledge to good working as butlers, archivists, chauffeurs, or educators for families across Sharn. However, beneath this calm and controlled veneer they hide minds faster and more advanced than any other mortal.   The chroniclers...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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