Title |
Publisher |
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Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 6 battle maps covering all combat areas in part 4 of Oracle of War, The Third Protocol.
All maps are perfectly reproduced from the detailed descriptions in The Third Protocol.
300... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 The Villainy Beyond the Vortex
Attention all adventurers! Smiling Orc Publishing is thrilled to announce our latest module for Dungeons and Dragons 5th edition, "The Villainy Beyond the Vortex." Are you ready for an adventure that will take you far beyond the safety of your home city?
A trusted local temple cleric has called upon your party to investigate a sinister discovery at... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 What do I get?
Playable Lineage Rules For Player Character Monstrous Changlings and Mimics
8 Flaws and 18 thematically appropriate Lineage Feats for Changlings and Mimics in a structured feat selection tree
2 creature statblocks (for the Equestrian Mimic and Young Changeling)
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in part 3 of Oracle of War, Where The Dead Wait.
All maps are high res and perfectly reproduced from the detailed descriptions in Where... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes:
The Clothier, a sewing savant with a sentient cloak and a thousand disguises
The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage
The Lensmaster, a camera creator and glassworker with a legion... [click here for more] |
Dungeon Masters Guild |
$2.49
|
City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore.
This book describes the shadowy ruins, sinister organizations, and treasure-laden... [click here for more] |
Wizards of the Coast |
$14.99
|
The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards.
In this supplement an Eberron DM can find:
- a single... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron.
Elemental Binder
Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar... [click here for more] |
Dungeon Masters Guild |
$3.99
|
$5.00 Discount Link Below!
The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm.
Will... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Expand your Eberron Characters with compelling backstories, dynamic background characters and direct links to existing lore!
The Pulp Chronicles of Eberron is an adaptation and expansion of the Heroic Chronicle System from the Explorer’s Guide to Wildemount for the Eberron Campaign Setting optimized for the setting’s Pulp-Noir storytelling.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A new artificer specialist option for 5th edition Dungeons & Dragons.
Boom.
Bomber artificers throw alchemical bombs to inflict area-of-effect damage and debilitating conditions on their foes. They can combine these effects to make a variety of bomb types.
For many creatures, the greatest lure of alchemical and magical understanding is the promise of bigger explosions.... [click here for more] |
Dungeon Masters Guild |
$0.65
|
Have you ever found yourself in a spot of trouble and needed a little advice? Have you delved deep into your studies, only to realize that you’d benefit from another perspective? Have you traveled the roads of Eberron and found the world dull without a companion to share it with? Look no further than the Docent Catalogue, the premier source of artificial counsel and companionship for warforged all... [click here for more] |
Dungeon Masters Guild |
$3.49
|
 A new artificer specialist option for 5th edition Dungeons & Dragons.
Rocks are friends.
Golem Animators delve into ancient ruins to unearth artefacts of archaeological interest. They use magic found in these artefacts to craft a companion called a relic golem.
It is widely-known that ancient societies possessed magic far beyond that of the current age. Golem Animators... [click here for more] |
Dungeon Masters Guild |
$0.65
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are maps for all 10 Salvage Bases featured in the Oracle of War Salvage Bases and Missions release, including furnished and unfurnished versions.
All maps are high res and perfectly reproduced from... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Magewrights in the Lhazaar Principalities are able to fashion peculiar objects, mostly dedicated to ease pirates’ life but also useful for the standard adventurer! In the following pages you’ll be able to find some of them, presented here in order to enrich your Eberron games:
Hydrous Strings
Bestfriend Keeper
Whale Killer
Submerged... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Serve Eberron's Divinities!
Piety of Eberron utilizes the piety mechanics found in Mythic Odysseys of Theros: When you please your chosen deity, your service is rewarded! Displease them, and your piety score diminishes. Unlock powers and boons from your deity as you reach certain thresholds of piety score!
This supplement currently includes piety mechanics for:
The nine deities... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to the fifth volume of the ongoing Naturalist's Guide to Eberron series. Contained in this book are entries from the Monster Manual, Volo's Guide to Monsters, Mordenkainen's Tome of Foes and assorted other 5e publications, to go with new, enhanced flavour for the Eberron setting comes variant monsters, and optional rules.
See a place in Eberron for monsters... [click here for more] |
Dungeon Masters Guild |
$2.50
|
 Xen'drik Expedition to Tomb of Annihilation provides Game Masters with a series of encounters they can run as part of the expedition portion of the Tomb of Annihilation adventure in the Eberron Campaign Setting.
Included in this PDF are the following:
Recommendations on how to incorporate famous sites on the continent of Xen'drik into your campaign.
Three new mini-adventures... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A fifth-edition conversion for the classic Eberron adventure, Fallen Angel.
About this adventure:
"The city of Sharn is one of the wonders of Khorvaire. Its towers seem to touch the sky, rising up more than a mile from the shores of the Dagger River. But it takes more than stone and steel to support the spires of Sharn: the area is suffused with mystical energy... [click here for more] |
Dungeon Masters Guild |
$2.95
|
When the lightning rail stops coming to town, Salvation falls on hard times. Can you help the outpost survive and bring back the lightning rail?
SAVING SALVATION is a collection of three adventures for 1st to 4th level characters. These adventures can be played as salvage missions as part of the Oracle of War campaign and D&D Adventurers League organized play in the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn. Sharn's Bounty Hunters is a collection... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A mad tyrant rules an enchanted isle and challenges travelers to a contest of riddles. Those that fail the trial are transformed into one-eyed monsters. Will you survive the riddles of the cyclopes?
Riddles of the Cyclopes is an adventure for four to six characters of 5th level. It can be played as a standalone adventure or as part of an ongoing campaign. It includes a collection... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana.
Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 12 battle maps covering all combat areas in parts 14-16 of the fifth storyline of Oracle of War, Engines of War.
The maps cover -
Part 14: From Dust
Part 15: Dream Eater
Part 16:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Govern, Gavel, and/or Exploit with the Governmage Magewright Background. Includes expansive options for skill and tool proficiencies, a governmancy realted spell list, including the new sales tactics spell, new rollable tables to get to know your character's background and gain special spell talents, and several feats for magewrights and other backgrounds with background spell lists.
Magewrights... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The new D&D Essentials kit includes rules for playing with just one or two players and the DM. But the DM still needs to hand-craft every Sidekick NPC they use, and that can be time-consuming... and for some, daunting. So we’ve done some of the heavy lifting. In this book you’ll find:
Nine NPCs - three Warriors, three Spellcasters, and three Experts - between 1st and 5th level, with races... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A cyberpulp and technoir adventure, featuring the gorb collective and fizzy drinks.
Nothing good ever came from the sewers. We are not about to change that now. Taste NRG9000 is a Dungeon & Dragons adventure optimized for four to six characters. The characters can begin the adventure on 1st or 2nd level without needing to rebalance the encounters. To run the adventure,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This text provides elements that may bring flavor or provide some inspiration for playing legal thrillers in Eberron (or elsewhere). Included are suggested backgrounds and role opportunities; character ideas and flavor options; monsters; magic items pertinent for legal thriller adventures; ideas on classes (including a new bard college); information on NPC hirelings and the resolution of legal disputes;... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A set of Aberrant Dragonmarked options for Eberron!
In the crumbling ruins of the Cogs deep below Sharn, four figures meet in secret to discuss the business of House Tarkanan.
Khyber’s Cursed: Case Studies of Eberron’s Aberrant Dragonmarks picks up right where Wayfinder’s Guide to Eberron leaves off for aberrant dragonmarks. Are you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
DISCLAIMER: This product is not intended for the Artificer as it is published in official content! The February 2019 Unearthed Arcana article "The Artificer Revisited" presented an Artificer that had a feature that would reduce the time and money required to craft magic items. This supplement is meant to assist that. This feature does not exist in the published Artificer (much to my dismay).... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The second installment of my Eberron Heroic Chronicle series, the Breland Heroic Chronicle allows you to fill out your character’s backstory from the nation of Breland by adapting the Heroic Chronicle system seen in Explorer’s Guide to Wildemount. Breland is a nation of industry and intrigue and is ideal for those who are focusing their characters on artifice, noir, or espionage. Who will you be?... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Rumors abound of a town in Cyre untouched by the Mournland. The truth is much stranger than anyone imagined.
Ghost Town is a wilderness and urban exploration/horror adventure for Tier 2 characters.
It can be completed in approximately 4 hours of play.
This adventure is salvage mission legal for the Adventurer's League campaign Oracle of War.
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Visions, vanishings, and vacation fever are plaguing the residents of Salvation Outpost. In the ruins of the town of Seaside along Kraken Bay... treasures and terrors await. SEASIDE SALVAGE is an anthology of five Tier 2 salvage missions that can be used as part of the Oracle of War alternate campaign for D&D Adventurers League organized play. These adventures are set in and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 4 battle maps covering all combat areas in part 5 of Oracle of War, A Century of Ashes.
All maps are high res and perfectly reproduced from the detailed descriptions in A Century of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Lightning Rail is one of the key pieces of lore, magic, and the advanced technology within the world of Eberron and now you and you're party can ride and adventure within, and possible on top of thise magitech marvel. Channel your favourite detective mysteries or maybe a brave, and foolish heist of something within the train.
This set contains 1 main train battlemap, 7 carriage types and 5 roof... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Like the wings of a Great Dragon, the Prophecy unfolds.
This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'Drik and provides several ready-to-play... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
This conversion guide provides suggestions for converting the Waterdeep: Dragon Heist adventure to the city of Sharn in Eberron. Suggestions and alternatives are provided for characters, NPCs, organizations, monsters, and locations. Appendices also offer information on the districts of Sharn, organizations and factions in Sharn, some suggested conversions for 2 main adversaries, a few NPCs, and monster... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Dragon Above presents…
March of the Colossus
An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct?
March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The final chronicle of the Five Nations chronicles of Eberron!
This chronicle enables you to create a character in minutes. Create a character from the land of the Silver Flame to strike fear in the hearts of fiends and evildoers! ... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Hello Davide,
thanks for [...] your great reuse!
- Ryan King
Project Coordinator, Open Access Initiative
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in Epic 4 of Oracle of War, The Last War, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The third installment of my Eberron Heroic Chronicle series, the Cyre Heroic Chronicle allows you to fill out your character’s backstory from the nation of Cyre by adapting the Heroic Chronicle system seen in Explorer’s Guide to Wildemount. Cyre is a ruined nation with a history of the arts, entertainment, and culture. Now, everything has been lost and each Cyran has to make their own way in the... [click here for more] |
Dungeon Masters Guild |
$1.25
|
 The fourth in a series of articles adding the Heroic Chronicle system seen in Explorer's Guide to Wildemount to the nations of Eberron. This instalment of the Eberron Heroic Chronicle series focuses on the dark, foreboding nation of Karrnath. Where most other nations of Khorvaire have easily seen benefits, the grim Karrnathi are used to strict laws, bitter weather, and necromancy. Undead wander the... [click here for more] |
Dungeon Masters Guild |
$1.25
|
The Mark of Dragons - A Sign of Destiny
You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess... [click here for more] |
Wizards of the Coast |
$14.99
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 9 battle maps covering all combat areas in Epic 3 of Oracle of War, The Rising City, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Eberron - Defense of First Tower
An Adventure by Elven Tower
In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Fortune Favors the Bold!
The world of the Eberron setting holds many wonders beyond the soaring spires of Sharn. Explorers who chase distant horizons might find themselves infiltrating the demon-haunted city of Ashtakala, prowling the jungles of Xen’drik, snatching relics from the City of the Dead, or invading a dragon observatory in the mountains of Argonnessen. The secrets of... [click here for more] |
Wizards of the Coast |
$14.99
|
Corpsecrafters are artificers bent towards necromancy. Each creates its own guardian blaspheme, customized with unique abilities. This volume presents all you need to add a touch of necromancy to any artificer, plus the corpsecrafter specialization, the embalmer's tools, a few spells, and NPC stats as well.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full... [click here for more] |
Dungeon Masters Guild |
$1.95
|