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Artificer Class (5e)

Artificer Class (5e)


Seeking mastery of the magical world is not something relegated to studious wizards, charismatic sorcerers, and pacted warlocks. Artificers seek to harness magical secrets to create magical items--both permanent and temporary. Versatile arcane magic-users, Artificers engineer magic and bind it, always curious and always inquisitive. Use your skills--and the skills of your companions--to manufacture...   [click here for more]
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An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D (Fantasy Grounds)


Now for Fantasy Grounds! Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Estranged Tower

Estranged Tower


A wizard tower has been located in the Mournlands; this could be a great find. Now is a great time to adventure into the Mournlands and find this tower to salvage all you can. ...   [click here for more]
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Rules of the Deep, Deeper Rule Variations

Rules of the Deep, Deeper Rule Variations


Continuing into the Deeper Realm, Rules of the Deep offers a plethora of rule variations and general supplemental content.  Natural & Wild Psionics, varied multiclassing options, magic items, suggested rules for equipment upkeep, and so much more.  There are even new subclasses for the Artificer class.  An excellent addition to The Deeper Realms, Supplemental Handbook (https://www.dmsguild.com/product/323509/The-Deeper-Realms-Supplemental-Handbook)...   [click here for more]
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The Twelve Presents Phiarlan and Thuranni: Masters of Shows and Shadows

The Twelve Presents Phiarlan and Thuranni: Masters of Shows and Shadows


Phiarlan and Thuranni: Masters of Shows and Shadows is the forth in a series dedicated to the history and character creation of the dragonmarked houses of Eberron. It contains a history of some of the major events of the house, an explanation of the internal factions of the houses, a new sub-class: the Shadow Hunter. It also contains ten magic items, six of which are 3.5 items converted to 5th edition,...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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Kendal Santor's Treatise on the Mournland (Fantasy Grounds)

Kendal Santor's Treatise on the Mournland (Fantasy Grounds)


The esteemed Kendal Santor d'Sivis, Head of the Ninth College of House Sivis, invites you to explore the greatest mystery of Eberron: the Mournland. With annotations by the experienced, but prickly, Ikar the Black, this comprehensive guide will show you the wonders and the perils of what remains of the former nation of Cyre, now for Fantasy Grounds!...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests (Fantasy Grounds)

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests (Fantasy Grounds)


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
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Nature Possed Warforged Character Build Guide

Nature Possed Warforged Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Warforged Druid from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry we've got something...   [click here for more]
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Big Trouble in Little Karrnath

Big Trouble in Little Karrnath


This adventure is the third in a trilogy. Part 1, Dreams of Undeath, is pay what you want. The city of Thaliost, like the rest of Thrane, is ruled by of the CHURCH OF THE SILVER FLAME. The undead-revering faith of the BLOOD OF VOL, based in nearby Karrnath, has a substantial following in the city. Conflicts between followers of the two...   [click here for more]
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Warforge Ziggurat 2.0

Warforge Ziggurat 2.0


Warforge Ziggurat 2.0 A Roll 20 compatible adventure This is a 4-6-hour short adventure for three, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. The Warforge are constructing...   [click here for more]
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Gulgo-13 | An Eberron Salvage Mission for Oracle of War (Fantasy Grounds)

Gulgo-13 | An Eberron Salvage Mission for Oracle of War (Fantasy Grounds)


Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds (Fantasy Grounds)

Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds (Fantasy Grounds)


Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns! This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg...   [click here for more]
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Spells and Traditions

Spells and Traditions


This massive expansion of magic adds 31 new spells for all classes including the Artificer, options for Metamagic, Channel Divinity, and Invocations, as well as the all new Curse magic mecanic. Features mopile, pdf, and print-friendly versions. Now featuring a mobile-optimized pdf version as well! This file is specially formatted and heavily linked to allow for quick look-ups. I spent a long...   [click here for more]
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The Twelve Presents Medani: Masters of Detection and Deduction

The Twelve Presents Medani: Masters of Detection and Deduction


Medani: Masters of Detection and Deduction is the fifth in a series dedicated to the history and character creation of characters from the Dragonmarked Houses of Eberron. It contains a history of some of the major events of the house; an explanation of the internal factions of the house; a variant to the Knowledge Domain, the Prophesy Domain; and a new Medani NPCs. It also includes tables to randomly...   [click here for more]
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The Horse Watchers of Eberron

The Horse Watchers of Eberron


From the minds of Marco Michelutto, Maximilian Hart, and Marc Anderson come With this supplement, you won't have to brave the dangers of Eberron's Valenar in order to learn more about the elves that call it home. Step into the saddles of the Valaes Tairn elves and the Siyal Marrain (Horse Watchers) and find: - Two new subclasses: the Circle of the Horse Watcher for druids and...   [click here for more]
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The Night Before

The Night Before


Who are you? How did you get here? What happened last night? The Night Before is a short adventure for 4-6 player characters, designed for level 2.  The players awake in a strange dungeon, with no memory of who they are or why they are there, and must uncover the secret of what happened the night before to lead them there.  This adventure was designed as a stand alone adventure,...   [click here for more]
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The Ultimate Fighter Folio

The Ultimate Fighter Folio


The battle between the planes sees new archetypal heroes and villains arrive from across the multiverse! This is the second extended class book in The Ultimate Class Series. ____________________________________________________________________________________________________________________________________________________________ Join the fight with a new collection of fighter archetypes...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike! Included Inside... A short guide on using the...   [click here for more]
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The Faithful of Eberron (Fantasy Grounds)

The Faithful of Eberron (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented...   [click here for more]
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Up in Silver Flames

Up in Silver Flames


This adventure is the second in a trilogy. Part 1, Dreams of Undeath is pay what you want. "Arson's not that much of a crime, right? The Church of the Silver Flame had it coming." Thaliost in Thrane is ruled by the theocracy of the SILVER FLAME. The undead-revering BLOOD OF VOL has a large following in the city as well. Conflicts between the...   [click here for more]
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Gulgo-13 | Eine Eberron Bergemission

Gulgo-13 | Eine Eberron Bergemission


"Jeder große Durchbruch kostet eine entsprechend große Zahl an Leben." — Gulgo der Abscheuliche Gulgo-13 ist ein Abenteuer von 4 bis 5 Stunden Länge, das für drei bis sieben Charaktere der 1. bis 5. Stufe konzipiert ist. Optimiert ist es für fünf Charaktere mit einem durchschnittlichen Gruppenlevel (APL) von 3. Um dieses Abenteuer zu bestreiten, benötigt man eine Ausgabe...   [click here for more]
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Finding a Home

Finding a Home


Brought together by Kalli Alran the group is now established as a Salvage Crew.  While being a recognized Salvage Crew is fine and dandy, but no Salvage Crew is worth it’s salt without a base of operations.  This is the perfect time to establish this base since many new locations have been sighted in the Mournlands.  ...   [click here for more]
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Glyphstone Keep Map

Glyphstone Keep Map


A map of Glyphstone Keep, an abandoned Brelish military installation from the Eberron Campaign setting in Breland, near the capital city of Wroat.  Includes a labelled and unlabelled version of the map. It also includes two close up views, one of the bridge and one of the docks.  ...   [click here for more]
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Gunslinger (5e Class)

Gunslinger (5e Class)


This title introduces a new class, the Gunslinger––a martial specialist with a powerful ranged weapon that they can customize as they journey and level up. Their "Duel at High Noon" feature allows them to enter a state of enhanced focus, akin to a Barbarian's "Rage", granting them advantage on Dexterity checks and saving throws, and allowing them to make attacks in retaliation to other...   [click here for more]
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Guide of the Purged

Guide of the Purged


Spared from the desolated and gray lands of Dolurrh, some elves of the eradicated Vol House now wander without peace in the ethereal plane, stuck there with the torment of their violent death and unfinished dream of preserving elven's culture and immortality. These elves once were bearers of the Mark of the Death, the House Vol power that marked their death. Spirits of the Mark of Death make a bond...   [click here for more]
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Magic of Eberron (3.5)

Magic of Eberron (3.5)


A Trove of Magical Lore for Spellcasters and Artificers Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the...   [click here for more]
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Ruins of madness - Eberron adventure - 13th moon shared campaign

Ruins of madness - Eberron adventure - 13th moon shared campaign


Welcome to Ruins of madness, a D&D Eberron adventure, part 2 of 4 of the “Shadows of the fiend” story. This adventure takes places in a mysterious island where a strange population lives in secret and adventurers have landed after the crash of the airship Oceanus. Will the adventurers be able to come back home with the other people with them on the airship? A...   [click here for more]
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WARFORGED!: The Interloper 2.0 - Day of Judication

WARFORGED!: The Interloper 2.0 - Day of Judication


Disguises and Deceit “We are so accustomed to disguise ourselves to others, that in the end, we become disguised to ourselves.”François de La Rochefoucauld The Interlopers From the Records of Ignys Byr, Leader of the Arbiters: When the Principle first told me of the Interlopers, I was disgusted. Even someone as twisted as the Lord of Blades would...   [click here for more]
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Eberron Adventurer Maps - Xen'drik

Eberron Adventurer Maps - Xen'drik


This is a blank map of the continent Xen'drik with or without hexagonal grid for players or DMs to fill with locations and notes. The map is available with parchment or white background, with or without hexagonal grid in the same file Tools used for these maps: GIMP ...   [click here for more]
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NPCs of Eberron: The Dragonmarked (Fantasy Grounds)

NPCs of Eberron: The Dragonmarked (Fantasy Grounds)


Now for Fantasy Grounds!    NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find: Over 50 NPCs with unique 5e statblocks and connections to Eberron lore. Favorite archetypes from previous editions, revisited, including the Ghallanda...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th...   [click here for more]
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Dragons of Eberron (3.5)

Dragons of Eberron (3.5)


Like the wings of a Great Dragon, the Prophecy unfolds. This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'Drik and provides several ready-to-play...   [click here for more]
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Crypt of Crimson Stars 5e Conversion

Crypt of Crimson Stars 5e Conversion


This conversion of Crypt of Crimson Stars is balanced for fifth or sevnth level characters. The original Eberron adventure appeared in Dungeon 123. You must have the orignial to run this conversion.  In addition to conversion notes, there is an optional version of the encounters with the halflings. There is also a skill challenge to gether information about the crypt, and one to sneak past the halflings.. ...   [click here for more]
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D&D 5E Eberron Base Log (editable/fillable PDF, printer friendly)

D&D 5E Eberron Base Log (editable/fillable PDF, printer friendly)


Base building and upgrade log for Eberron D&D 5e. Editable/fillable PDF Printer Friendly ...   [click here for more]
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D&D 5E Eberron Salvage Mission Log (editable/fillable PDF, printer friendly)

D&D 5E Eberron Salvage Mission Log (editable/fillable PDF, printer friendly)


Log Sheet for Eberron salvage missons Editable PDF Printer Friendly ...   [click here for more]
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The Warlock's Box

The Warlock's Box


A module that provides an impactful story for a complex dungeon of moving rooms! When an engineer's daughter is left permanently bedridden by a new disease (written pre-Corona, but, hey - feel free to make that reference), he first turns to this own skill, and then to the powers of a mysterious Voice to try to help her. The end result is the construction of a box-like megastructure of moving rooms......   [click here for more]
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Gunmancer

Gunmancer


The Gunmancer is a new Aritificer Specialist subclass that deals in firearms. They create a special six shooter (revolver) that they engrave sigils upon, to alter it or the ammunition fired from it. I have included 20 sigils that range in abilities from encasing the bullet in a elemental damage, increasing the firing range of the revoler, to even giving advantage to Charisma checks when the revolver...   [click here for more]
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House Orien Lightning Rail Network Map

House Orien Lightning Rail Network Map


Part of the Eberron campaign setting, this is a one page guide to the Lightning Rail run by House Orien. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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The Mark of Death

The Mark of Death


For nearly all of Khorvaire's living residents, there are twelve Dragonmarks. But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct. But belief is not fact. And some things long-thought lost...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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The Hollow Marvel - A floating Airship

The Hollow Marvel - A floating Airship


The Hollow Marvel is an airship that moves around through the air and protects the work of a skilled artificer. If it fell into the wrong hands, it would mean trouble for the rest of the world. It is somewhere out there, cloaked, floating through the air and waiting for courageous adventurers to be found. The Hollow Marvel is an dungeon adventure module for D&D 5e. It is designed as a 3-5 hour...   [click here for more]
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The Twelve Presents Sivis: Masters of Communications and Written Word

The Twelve Presents Sivis: Masters of Communications and Written Word


Sivis: Masters of Communications and Written Word is the sixth in a series dedicated to the history and character creation of characters from the Dragonmarked Houses of Eberron. It contains a history of some of the major events of the house, an explanation of the internal factions of the house, a new subclass: the School of the Unbound Scroll. It also includes tables to randomly generate a player...   [click here for more]
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Cannith Caching

Cannith Caching


Cannith Caching is a supplement designed to fit into any Eberron campaign. It provides rules for a treasure hunting hobby similar to Geocaching in the real world. This supplement includes a Cacher background, some plot hooks, and rules for finding and creating Cannith Caches. ...   [click here for more]
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Blackwater Redux | An Eberron Campaign (Fantasy Grounds)

Blackwater Redux | An Eberron Campaign (Fantasy Grounds)


A Mad Journey on the Blackwater River This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to...   [click here for more]
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WARFORGED!: The Interloper - A New Subrace for Warforged

WARFORGED!: The Interloper - A New Subrace for Warforged


"Interlopers....a pox upon the name warforged. They serve the Lord of Blades willingly and totally, wearing the skins of other beings to blend in and exterminate those he deems dangerous. The only good Interloper is a dead Interloper." Arbiter Stoneskin, veteran of the Last War and the Ovek Station Offensive The first entry in the WARFORGED! series from Daylight Publications,...   [click here for more]
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Way of the Squared Circle - Monastic Tradition

Way of the Squared Circle - Monastic Tradition


Not every monk in the world desires the quiet path, especially those of the Way of the Squared Circle. Grapple based performance fighting takes decipline and showmanship and these monks have both! For 5E adventurers that truly want to buck the trend of traditional monks and walk the path of the luchadore and professional wrestler for fame and glory. From the PDF: "Monks of the Way of the Squared Circle...   [click here for more]
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Jungle Secrets (3.5)

Jungle Secrets (3.5)


An Adventure for Four to Six 10th-Level Characters Secrets of Xen'drik opened up the unknown continent of Xen’drik, which we first read about in the Eberron Campaign Setting. While not every nook and cranny of the vast continent revealed itself in this relatively recent tome, more than enough information exists to allow for adventure and exploration. Xen’drik, an exciting place full of...   [click here for more]
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