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Prestige Path: Dragonsoul Master

Prestige Path: Dragonsoul Master


This was created by combining the 4e Dragonsoul Heir and the 4e Ninefold Master. "That's no dragon–it's a slug, content to sleep on a pile of coins. See my power, the same power wielded by the dragon lords of ancient Arkhosia: I, my friend, am truly a dragon. I have mastered a study of magic that was ancient when your kind were barbarians at our feet." – Ragnar the Red...   [click here for more]
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Basic Elemental Airship stats

Basic Elemental Airship stats


A basic stat block for an elemental airship. I will expand this document if there seems to be enough interest. ...   [click here for more]
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The Investigation of Toecap's Tragedy

The Investigation of Toecap's Tragedy


A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace? The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are 5 chapters, each of which should take around 2 hours to play. Each chapter can also be played as a standalone...   [click here for more]
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The Cursed Courtesan

The Cursed Courtesan


***Warning:*** This module contains adult themes, situations, and a good helping of silly raunchy humor. Madame Belle's Maison Derrière has a problem, one of their courtesans has been cursed! Can you figure out the curse, find the culprit, and bring them to justice? This adventure is designed for 4 5th levels or higher characters, and should take around 3-5 hours to play. ...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Prestige Path: Techsmith

Prestige Path: Techsmith


This was created by combining the 3.5e Techsmith and the 4e Master of the Forge. “Technology is not good or evil in and of itself. It's all about how people choose to use it.” – David Wong The forge rune is a rare divine rune that few priests learn to master. Only by toiling at a forge for years in training can one hope to learn its secrets. You are one such...   [click here for more]
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Lightning Rail Transit Map

Lightning Rail Transit Map


The Lightning Rail Network Inspired by the subway strategy game Mini Metro, this transit map details the pride of House Orien, the revolutionary way of travel across Khorvaire, the Lightning Rail network. Useful for both future Eberron products and the DM at the table for easy reference to the various routes across Khorvaire. What's included? This pack includes two PNGs that can be imported...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Update v1.2: Fixed a formatting issue in the Fleshgrafts document which cut off the last page of grafts. This was created by converting the 3.5e Fleshwarper. This also contains a host of flesh grafts converted from 3.5. This isn't all of them, but more are coming in the future in a Pay What You Want document. The ones presented here are so the Fleshwarper has some to work with. “The flesh...   [click here for more]
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DDAL-ELW02 Boromar Ball - Digital Map Pack

DDAL-ELW02 Boromar Ball - Digital Map Pack


This product contains four digital maps and a Player’s Handout, perfect for Fantasy Grounds and/or Roll20 to use with DDAL-ELW02 Boromar Ball. These maps are intended for online play. Included is a Zip file with maps in both PNG and JPEG formats along with a document detailing the map dimensions. All maps are 192 pixels per inch and made using Campaign Cartographer 3. Included maps:...   [click here for more]
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The Emporium of Uncanny Magic — Notable Rods

The Emporium of Uncanny Magic — Notable Rods


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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Archetypes of Eberron (Fantasy Grounds)

Archetypes of Eberron (Fantasy Grounds)


This product is for the Fantasy Grounds VTT. For the PDF version of the #1-bestselling Archetypes of Eberron, click here. For a discounted bundle including both PDF and FG versions, click here. 31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling...   [click here for more]
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5MWD Presents Artificer Expanded

5MWD Presents Artificer Expanded


5 Minute Workday Presents: Artificer Expanded An assortment of new subclasses, magic items, and infusions by “Jester” David Gibson A complete and total revision of the original. Inside this product are four SIX new artificer specialists: Augment your allies' attacks as an imbuer Consume body-altering chemicals as the mutagenist Use paper...   [click here for more]
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The Twelve Presents Lyrandar: Masters of the Storm

The Twelve Presents Lyrandar: Masters of the Storm


Lyrandar: Masters of the Storm is the second in a series dedicated to the history and character creation of characters from the Dragonmarked Houses of Eberron. It contains a history of some of the major events of the house, an explanation of the internal factions of the house, a new subclass: the Storm Sentry. It also includes tables to randomly generate a player character from House Lyrandar. Update...   [click here for more]
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Prestige Path: Arcane Wayfarer

Prestige Path: Arcane Wayfarer


This was created by combining the 3.5e Wayfarer Guide and the 4e Arcane Wayfarer. “Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already...   [click here for more]
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Six Stones (An Eberron Adventure)

Six Stones (An Eberron Adventure)


Starting life as a novice adventurer isn't easy - experienced adventurers are always sweeping the jobs right out from under your players' noses. But when a beggar turns up at a tavern having lost his father to a group of criminals, someone's gotta do something, even if it means standing up against one of the most dangerous crime syndicates in the city... Six Stones serves as an...   [click here for more]
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Khyber Khronicle Volume #09

Khyber Khronicle Volume #09


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume: Sailing ships of Eberron New spells Adventure locations and hooks The first chapter an ongoing adventure ...   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions of Vulkoor...   [click here for more]
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Arcane Mysteries of Eberron

Arcane Mysteries of Eberron


Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond. An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets of the Arcanum sourcebook; this invaluable resource for arcane spellcasters from Eberron and beyond contains 3 new Artificer Specializations (Clockwork Tinker, Eldritch Artificer,...   [click here for more]
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Bard: College of Calls

Bard: College of Calls


Many waveforged display proficiency with speaking to animals, and waveforged bards often harness their ability to replicate animal calls as a form of music.  As a bard of the college of calls, you can learn to sing like animals you've encountered, and replicate these songs to cast spells and influence your animal friends ...   [click here for more]
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Candy Witch (Artificer Specialty)

Candy Witch (Artificer Specialty)


Technical Prowess Creates The Sweetest Treats In the distant past, Candy Witches used to build houses out of their confections. The Candy Witch would then watch as passing travelers succumbed to temptation and took a bite out of the house. By observing the traveler’s reaction to the candy, the Candy Witch would be able to hone their craft. However, this setup had many flaws. If a Candy Witch built...   [click here for more]
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Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)

Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)


This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here. Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through...   [click here for more]
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My Pet Fireball: Living Spell Subclasses and Creatures

My Pet Fireball: Living Spell Subclasses and Creatures


My Pet Fireball: Living Spell Subclasses and Statblocks. Have your own pet fireball with the Spell Shepherd Artificer, or turn into a Living Spell with the Spellborn Sorcerer. Note: This is a living Document Much like a Living Spell, this document has a life of its own, and will be periodically updated with new Living Spells. I’m currently planning...   [click here for more]
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WARFORGED!: The Primech - A New Warforged Variant

WARFORGED!: The Primech - A New Warforged Variant


From the Records of Ignys Byr, Leader of the Arbiters: We are the Primechs, pillars of all that is good with the warforged. We were selected by the Principle – the first of our ilk – to accept the Core of Shifting, the first of its kind. With this Core, we were able to assume forms of mighty beasts and aid on the front lines. Primechs, shift and scatter! The...   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Eberron Adventurer Maps - The Mournlands

Eberron Adventurer Maps - The Mournlands


This is a blank map of the country/territory of the Mournlands with the following versions: White or parchment background: blank map blank map with mountains blank map with roads blank map with roads and mountains with hexagonal grid with hexagonal grid and mountains with hexagonal grid and roads with hexagonal grid, roads and mountains Tools used for these maps: GIMP,...   [click here for more]
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EBERRON: Secrets of Xen'Drik (3.5)

EBERRON: Secrets of Xen'Drik (3.5)


Here Be Monsters... and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'Drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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The Guardian of Goldhammer's Vault

The Guardian of Goldhammer's Vault


The elderly wizard Gilda Goldhammer has passed away, and among her possessions is a page titled "The Vault" with a set of Teleportation Circle sigils and the note "Mind the Guardian". The circle leads to a deadly dungeon full of traps and puzzles, will the party be able to survive it? This adventure is designed for 4 characters of level 5 and up, with various options for scaling difficulties, and...   [click here for more]
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House Heirlooms

House Heirlooms


Thirteen magic items for the world of Eberron In Eberron, the dragonmarked houses are masters of commerce. Thanks to their magical dragonmarks, the Houses control industries including transportation, healing, communication, and even espionage. Such power has many benefits, and none display the perks of such prosperity more than the barons of the Houses. Each baron carries an heirloom...   [click here for more]
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An EBERRON Adventure: The Goose of the Golden Eggs

An EBERRON Adventure: The Goose of the Golden Eggs


The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards. In this supplement an Eberron DM can find: - a single...   [click here for more]
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Eberron: Edge of The Mists

Eberron: Edge of The Mists


Strange things have been going on at the Vathirond lightining rail station. A simple favor for some easy coin becomes much more trouble that it's worth for the party with secret organiztions trying to kill them and the very fabric of reality being toyed with. Edge of the Mists is 4-hour Eberron adventure for 1st to 3rd level PCs that is filled with opportunities to survive against the oddest foes...   [click here for more]
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Prestige Path: Moonstalker

Prestige Path: Moonstalker


This was created by converting the 4e Moonstalker. “I can see my destiny in the face of the moon, and I call to it in greeting.” —Vellios, Primal Moonstalker Shifters harbor a bestial nature inside themselves. When a shifter is under duress, this nature reveals itself in their features and prowess. This innate savagery is the gift of shifters' lycanthrope ancestors,...   [click here for more]
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Barbarian: Path of The Blazing Fist

Barbarian: Path of The Blazing Fist


A barbarian's fury is aking to a searing, unrelenting blaze. For most, this fire is merely the fire of their fury, but for some, their rage can cause their body to erupt in ferocious flames and ignite.  A tradition first founded by the Fireforged, this path allows a barbarian to set themselves on fire with their rage, and augment their attacks with the heat of their anger ...   [click here for more]
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Pregenerated Weirdos - Pregens for Eclectic Tastes

Pregenerated Weirdos - Pregens for Eclectic Tastes


Are you frustrated by boring pre-generated characters? Have you dug through endless sheets of elf wizards, dwarf clerics, halfling rogues, and human fighters before settling on someone boring and functional? Wanna try out some of the WEIRD stuff? WELL HAVE I GOT A COLLECTION FOR YOU! This is a collection of pre-generated characters, Adventurer's League ready, if you need a quick...   [click here for more]
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Inns & Taverns by Lifestyle

Inns & Taverns by Lifestyle


This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be. 8 Categories for Inns and Taverns Poor Modest Comfortable Wealthy Aristocratic Shady Dockside Roadside Each Tavern page offers a price and description as well as: 20 Name Adjectives 20 Name Nouns 20 Patron Names 20 Surroundings 20...   [click here for more]
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Artificer:The Miner

Artificer:The Miner


The Earthforged are especially skilled in crafting equiptment used for mining, and their techlniques can be found among many artificers who are either earthforged themselves or follow in their traditions.  As a Miner, craft equiptment from the depths of the earth that can not only help you find the gifts of the ground, but assist you in combat. ...   [click here for more]
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Prestige Path: Bloodclaw Master

Prestige Path: Bloodclaw Master


This was created by combining the 3.5e Bloodclaw Master and the 4e Tiger Claw Master. “My blades thirst for blood.” —Rhaskana, Bloodclaw Secretkeeper A bloodclaw master embraces the animal within to a degree that it becomes external, partially transforming him into the beast from which the discipline was inspired. He employs small, light weapons almost like claws....   [click here for more]
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City of Stormreach (3.5)

City of Stormreach (3.5)


City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore. This book describes the shadowy ruins, sinister organizations, and treasure-laden...   [click here for more]
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EBERRON: Phiarlan Catalogue

EBERRON: Phiarlan Catalogue


The sequel of a bestseller supplement! Now focused on 'artistic' items! Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items: Sound Suppressor Antenna Helmet Ceramic...   [click here for more]
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WARFORGED!: The Lawmaker - A New Subrace for Warforged

WARFORGED!: The Lawmaker - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: Lawmakers are horrifying hybridizations of humanoid and warforged, built by House Deneith as replacements for dead Sentinel Marshals. They have harried us, declaring that we are not to be trusted by the populous, that we would turn warforged against the citizens of Khorvaire and violate the old laws of Galifar. Not long after the Last...   [click here for more]
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Druid: Circle of the Gatekeepers

Druid: Circle of the Gatekeepers


Gatekeepers have a vital place in Eberron history. They are one of the oldest druidic sects, primarily found among the orcs of the Shadow Marches. They act to protect Eberron from aberrations and other unnatural creatures and seek to prevent extraplanar incursions and attacks. The Gatekeepers maintain ancient seals that hold long-forgotten evils at bay. Developed by thousands of generations of orcs,...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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Snail Tale: A 4 hour Tier 1 Salvage Mission

Snail Tale: A 4 hour Tier 1 Salvage Mission


The Shield of the Traveller has a mission, and you've been picked to do it! Old Salty is a creature that has lived in the Gray since before the Day of Mourning. Your job is to kill it and bring back its shell! Snail Tale is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included...   [click here for more]
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Strange Patronage

Strange Patronage


Strange Patronage is a collection of Warlock subclasses for use with Dungeons & Dragons 5th EditionStrange Patronage contains: Three Otherworldly Patrons: The Dragon Below, The Earth Mother, and The Lawgiver New rules for Renunciate Warlocks who have broken their pacts, including each new Patron and each official Patron from Wizards of the...   [click here for more]
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DDAL-ELW03 The Cannith Code - Digital Map Pack

DDAL-ELW03 The Cannith Code - Digital Map Pack


This product contains three digital maps, perfect for Fantasy Grounds and/or Roll20 to use with DDAL-ELW03 The Cannith Code. These maps are intended for online play. Included is a Zip file with maps in both PNG and JPEG formats along with a document detailing the map dimensions. All maps are 192 pixels per inch and made using Campaign Cartographer 3. Included maps: "House Cannith...   [click here for more]
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Grand History of Eberron

Grand History of Eberron


A four page timeline that shows the history of Eberron from The Age of Dragons to The Present. These can each be used as individual sheets or can be combined into one running timeline by overlapping the pages. The four pages break up the timeline as follows: 1 - Before the Current Era 2 - Current Age, Pre-Galifar 3 - Current Age, Golden Age of Galifar 4 - Current Age, The Last War This product...   [click here for more]
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Zarit's Laboratories

Zarit's Laboratories


A short dungeon for Eberron campaigns, set in the House Cannith Enclave in the Mournland, for a final battle between your BBEG or just a short dungeon to give your players some magic items. The arcane laboratories of Zarit, a silver dragon working for House Cannith. This is my first upload to DM's guild, so I'm sorry if everything is badly formatted. I'm working on something waaaay bigger, so we'll...   [click here for more]
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