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Eberron Battlemaps - Lightning Rail

Eberron Battlemaps - Lightning Rail


This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file. The maps include: - Engine cart - Kaboos cart - Economy and high class booth carts - Dining cart - First...   [click here for more]
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Masterminds of Sharn

Masterminds of Sharn


Masterminds of Sharn This supplement is for DMs looking for evil masterminds to use in their Eberron campaigns. It includes three two-fisted scenarios involving a half-elf archmage and his sidekick as well as outlines for seven other evil-doers. It also includes a worksheet DMs can use to plan their own evil mastermind campaigns. Other products from this creator: Treasures...   [click here for more]
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Eberron Guide to Tomb of Annihilation

Eberron Guide to Tomb of Annihilation


Eberron Guide to Tomb of Annihilation provides Game Masters with all the tools they need to run the Tomb of Annihilation adventure in the Eberron Campaign Setting. Included in this PDF are the following: An updated story overview with information on how to fit the characters from Tomb of Annihilation into the Eberron Campaign Setting. Advice on how...   [click here for more]
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Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2

Castle Amber - An Expansion and 5e Conversion Guide to Dungeon Module X2


Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal...   [click here for more]
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The Mega Index

The Mega Index


NEW JANUARY 2020! VERSION THAT INCLUDES EBERRON_ (THE MEGA INDEX 7 EB) The Mega Index offers 6 detailed, revised, combined, and thematic indexes: PHB, DMG, and MM (The "Ultimate Index" - our first index on the DMs Guild, revised and augmented!) PHB, DMG, MM, and XGTE (The Mega Index 4) PHB, DMG, MM, XGTE, and MTOF (The Mega Index 5) PHB, DMG, MM,...   [click here for more]
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Fallen Angel (5e Conversion)

Fallen Angel (5e Conversion)


A fifth-edition conversion for the classic Eberron adventure, Fallen Angel. About this adventure: "The city of Sharn is one of the wonders of Khorvaire. Its towers seem to touch the sky, rising up more than a mile from the shores of the Dagger River. But it takes more than stone and steel to support the spires of Sharn: the area is suffused with mystical energy...   [click here for more]
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Sora Esma's Cart of Otherworldly Wares

Sora Esma's Cart of Otherworldly Wares


Cosmological curios abound in Sora Esma's Cart of Otherworldly Wares The mystical hobgoblin returns from traveling the cosmos to offer 150 planar trinkets for players in the world of Eberron! Players and Dungeon Masters will find items pertaining to Eberron's planes of existence beyond the Material. This supplement holds unique...   [click here for more]
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Eberron: Living Spells Collection

Eberron: Living Spells Collection


The Day of Mourning left the nation of Cyre destroyed. In this magical disaster's wake, spells cast during warfare were given life--a terrible, destructive life, that urged their magical energy on to wipe out all living things. This document contains 6 such living spells you can encounter in the Mournland. UPDATE 11/1/19: With the new previews of living spells in Eberron: Rising from the Last...   [click here for more]
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Tatters of the Titan Scroll

Tatters of the Titan Scroll


Tatters of the Titan Scroll Tier 1 Eberron Adventure Sharn, City of Towers, hides secrets aplenty amidst its wonders and splendor, and sometimes those secrets crawl back to the surface. A strange summons sends a party of heroes on the search for remnants of a stone-like scroll broken up long ago, but others also seek the prize. Finding the Titan Scroll puts the characters in the path of danger, action,...   [click here for more]
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Warlocks of Eberron: Pacts of the Dragons

Warlocks of Eberron: Pacts of the Dragons


The Dragon Above presents: Warlocks of Eberron: Pacts of the Dragons Explore a more enigmatic form of pact magic by coming to an understanding with the Progenitor Wyrms, Eberron’s three mythical aspects of Creation! This supplement introduces three Otherworldly Patrons tailored specifically for your Eberron campaign: Siberys, the Dragon Above:...   [click here for more]
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Cannith Catalogue - An Eberron Equipment Supplement

Cannith Catalogue - An Eberron Equipment Supplement


Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items: Aerogel Powder Aluminum Arrows Carbide Helmet Ceramic Shard Gravitational Manipulator...   [click here for more]
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The Corruption Under Stormheel

The Corruption Under Stormheel


Travelers are disappearing on the trade road between Aruldusk and Olath, north of Angwar Keep in the nation of Thrane. A domineering Captain of the Guard at Angwar Keep hires the adventurers to uncover the cause. But, if the heroes aren't careful, they may join the ranks of the missing. For just west of the trade route, in the fringes of The Burnt Wood, an alchemist is raising a giant from the dead....   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Khyber's Cursed: Case Studies of Eberron's Aberrant Dragonmarks

Khyber's Cursed: Case Studies of Eberron's Aberrant Dragonmarks


A set of Aberrant Dragonmarked options for Eberron! In the crumbling ruins of the Cogs deep below Sharn, four figures meet in secret to discuss the business of House Tarkanan. Khyber’s Cursed: Case Studies of Eberron’s Aberrant Dragonmarks picks up right where Wayfinder’s Guide to Eberron leaves off for aberrant dragonmarks....   [click here for more]
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Eberron: Spawn of Xoriat

Eberron: Spawn of Xoriat


8,000 years have passed since the Daelkyr War began. Remnants of this clash between the Dhakaani Empire and the mad lords of Xoriat remains, remnants that can threaten heroes, cities, nations, or the world! This document contains 11 stat blocks, several magic items, and a heap of lore for the fifth edition DM looking to bring the Lords of Madness to the forefront of their Eberron game. ...   [click here for more]
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Lightning Rail Battlemap

Lightning Rail Battlemap


The Lightning Rail is one of the key pieces of lore, magic, and the advanced technology within the world of Eberron and now you and you're party can ride and adventure within, and possible on top of thise magitech marvel. Channel your favourite detective mysteries or maybe a brave, and foolish heist of something within the train. This set contains 1 main train battlemap, 7 carriage types and 5 roof...   [click here for more]
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Character Focused Random Events for Towns

Character Focused Random Events for Towns


Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign. As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are largely...   [click here for more]
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Magewright, Marked, Cabal, Claw

Magewright, Marked, Cabal, Claw


This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ...   [click here for more]
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25 More Magic Items

25 More Magic Items


Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign. Includes: Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell...   [click here for more]
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Gunmancer

Gunmancer


The Gunmancer is a new Aritificer Specialist subclass that deals in firearms. They create a special six shooter (revolver) that they engrave sigils upon, to alter it or the ammunition fired from it. I have included 20 sigils that range in abilities from encasing the bullet in a elemental damage, increasing the firing range of the revoler, to even giving advantage to Charisma checks when the revolver...   [click here for more]
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Eberron: Heroes of the Planes

Eberron: Heroes of the Planes


Thirteen planes enwrap the world of Eberron. The world is as influenced by the planes as it is by its own magic. Manifest zones dots the world, sometimes harvested for their magic properties but always affecting anything that lives within them. This planar influence leads to the rise of planar warriors, heroes that draw their power from the planes. Eberron: Heroes of the Planes presents...   [click here for more]
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Fiercest of the Forge

Fiercest of the Forge


Dive deeper into the creation forge, with this look at the Warforged. While mostly focused on characters from the Mournland, this book takes a look at various warforged heroes and villains in their pursuits for glory or destruction. Inside this mini-supplement, you'll find the following: * 4 NPCs based off of various archetypes and characters found within the setting. * A conversion of the...   [click here for more]
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Lawyers of Eberron! Resources for Legal Thrillers in Eberron

Lawyers of Eberron! Resources for Legal Thrillers in Eberron


This text provides elements that may bring flavor or provide some inspiration for playing legal thrillers in Eberron (or elsewhere). Included are suggested backgrounds and role opportunities; character ideas and flavor options; monsters; magic items pertinent for legal thriller adventures; ideas on classes (including a new bard college); information on NPC hirelings and the resolution of legal disputes;...   [click here for more]
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Artificer Infusions Sheet

Artificer Infusions Sheet


Sheet for keeping track of your Eberron Artificer's infusions and infused items. Areas Include: Character Name & Level Infusions Known, Max Infused Items, Max Attunments Spell-Storing Item (item, spell, and charges) 12 known infusions (name, item, description, and ID for easy reference) 6 currently infused items (name and corresponding ID) ...   [click here for more]
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EBERRON: Shadows of the Last War (3.5)

EBERRON: Shadows of the Last War (3.5)


Race to Uncover Secrets Buried by Disaster Lost within the ruined House Cannith citadel of Whitehearth, an arcane workshop somewhere in the perilous Mournland, is the key to constructing a terrible magic weapon. Agents of the Emerald Claw will stop at nothing to recover the ancient device. As malevolent forces hunt for the artifact, only the most resourceful heroes will reach Whitehearth...   [click here for more]
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The Emporium of Uncanny Magic — Marvelous Armor and Shields

The Emporium of Uncanny Magic — Marvelous Armor and Shields


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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Dragonmarked Houses- Plot Hooks

Dragonmarked Houses- Plot Hooks


A simple Eberron supplement designed to help you introduce the dragonmarked houses and their businesses to your players naturally. Each House section contains guild information, NPCs, and encounters, some of which include maps and stat block suggestions. If you enjoy the product, please review! And if you have any questions, let me know! ...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions...   [click here for more]
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Eberron Adventurer Maps - The Mournlands

Eberron Adventurer Maps - The Mournlands


This is a blank map of the country/territory of the Mournlands with the following versions: White or parchment background: blank map blank map with mountains blank map with roads blank map with roads and mountains with hexagonal grid with hexagonal grid and mountains with hexagonal grid and roads with hexagonal grid, roads and mountains Tools used for these maps: GIMP,...   [click here for more]
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The Emporium of Uncanny Magic — Curious Rings

The Emporium of Uncanny Magic — Curious Rings


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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Guild: Sharn's Bounty Hunters - An Eberron Supplement

Guild: Sharn's Bounty Hunters - An Eberron Supplement


The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn. Sharn's Bounty Hunters...   [click here for more]
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EBERRON: The Forge of War (3.5)

EBERRON: The Forge of War (3.5)


The Last War Never Ended The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare. This supplement for the EBERRON...   [click here for more]
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EBERRON: Whispers of the Vampire's Blade (3.5)

EBERRON: Whispers of the Vampire's Blade (3.5)


Join the Hunt for an Elusive Traitor A member of the Brelish spy network has stolen a powerful magic sword and gone rogue. In pursuit of the fugitive are operatives from a number of other factions intent on recovering the traitor, his stolen weapon, or both. As the slippery agent flees across Khorvaire, only the most relentless heroes will stay on the intrigue-laced trail and capture...   [click here for more]
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Player's Guide to Eberron (3.5)

Player's Guide to Eberron (3.5)


Secrets Every Hero Should Know What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? The Player's Guide to Eberron answers these questions and more. This companion to the Eberron Campaign Setting explores the world from the...   [click here for more]
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Lightning Rail Transit Map

Lightning Rail Transit Map


The Lightning Rail Network Inspired by the subway strategy game Mini Metro, this transit map details the pride of House Orien, the revolutionary way of travel across Khorvaire, the Lightning Rail network. Useful for both future Eberron products and the DM at the table for easy reference to the various routes across Khorvaire. What's included? This pack includes two PNGs that can be imported...   [click here for more]
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The Twelve Presents Phiarlan and Thuranni: Masters of Shows and Shadows

The Twelve Presents Phiarlan and Thuranni: Masters of Shows and Shadows


Phiarlan and Thuranni: Masters of Shows and Shadows is the forth in a series dedicated to the history and character creation of the dragonmarked houses of Eberron. It contains a history of some of the major events of the house, an explanation of the internal factions of the houses, a new sub-class: the Shadow Hunter. It also contains ten magic items, six of which are 3.5 items converted to 5th edition,...   [click here for more]
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Naturalist's Guide to Eberron - Volume Two

Naturalist's Guide to Eberron - Volume Two


This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Eberron Adventurer Maps - Khorvaire

Eberron Adventurer Maps - Khorvaire


This is a blank map of the continent Khorvaire: White background: blank map blank map with borders with hexagonal grid with hexagonal grid and borders Parchment background: blank map blank map with borders with hexagonal grid with hexagonal grid and borders Tools used for these maps: GIMP ...   [click here for more]
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EBERRON: Grasp of the Emerald Claw (3.5)

EBERRON: Grasp of the Emerald Claw (3.5)


Scramble to Claim a Key to Untold Power Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret. "Grasp of the Emerald Claw" may be used as...   [click here for more]
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Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun. 15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
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EBERRON: Phiarlan Catalogue

EBERRON: Phiarlan Catalogue


The sequel of a bestseller supplement! Now focused on 'artistic' items! Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items: Sound Suppressor Antenna Helmet Ceramic...   [click here for more]
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Return to the Puzzle House

Return to the Puzzle House


A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode... Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them? Will the players be able to dismantle the Puzzle House from within without it killing them? Will Toecap's soul be able to find peace?...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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EBERRON: Rising From The Last War - PREGENERATED CHARACTERS

EBERRON: Rising From The Last War - PREGENERATED CHARACTERS


Here you will find four pregenerated characters of 1st level for playing in Eberron: Rising From The Last War. The characters are created under D&D Adventurers league rules specifically to be introduced to novice players. In this package you will find the following four pregenerated characters: Warforged Fighter Kalashtar Nature Cleric Changeling...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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Random Encounters: Sharn

Random Encounters: Sharn


My first Eberron published work! The city is divided up into its numerous wards, and each ward has a table of random events to roll on. Encounters range from the simple and straightforward (players noticing a missing poster) to the more humorous (goblins poorly disguised as blind beggar children) to the kind of circumstances that truly test your players (such as the players finding a jeweled spear...   [click here for more]
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