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Pregenerated Characters for Eberron Campaigns

Pregenerated Characters for Eberron Campaigns


Updated June 2020 for Eberron: Rising for the Last War! Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated characters are created with references to the Eberron: Rising from the Last War and Xanathar's Guide to Everything....   [click here for more]
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Spells & Formulae of Eberron

Spells & Formulae of Eberron


Artificers take note: This one's just for you! In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik! Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae...   [click here for more]
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Encounters in the Mournland

Encounters in the Mournland


In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted, and dead bodies can't even be bothered to rot. But, despite this desloation, the Mournland is...   [click here for more]
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Oracle of War Battle Maps - Voice in the Machine

Oracle of War Battle Maps - Voice in the Machine


Ever needed more from your maps?  What better way to experience the new Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack is 1 Extra Large battle map for the Fireweave Bazaar combat area in part 2 of Oracle of War, Voice in the Machine. The map is high res and perfectly reproduced from the detailed...   [click here for more]
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Gulgo-13 | An Eberron Salvage Mission for Oracle of War

Gulgo-13 | An Eberron Salvage Mission for Oracle of War


Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run...   [click here for more]
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Ghost Town

Ghost Town


Rumors abound of a town in Cyre untouched by the Mournland. The truth is much stranger than anyone imagined. Ghost Town is a wilderness and urban exploration/horror adventure for Tier 2 characters. It can be completed in approximately 4 hours of play. This adventure is salvage mission legal for the Adventurer's League campaign Oracle of War. The...   [click here for more]
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The Big Book of Lizardfolk

The Big Book of Lizardfolk


A detailed glossary of all things lizardfolk. Contained within are 22 new threats for a DM to menace unsuspecting adventurers with, and a new race, the Poison Dusk lizardfolk, for the PCs complete with 2 subraces. Complete with a Table of Contents, and bookmarked. If you like my work here, please feel free to check out my other works: Goblin Warbands - A glossary of goblins, crafty and cunning....   [click here for more]
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Oracle of War Battle Maps - Where The Dead Wait

Oracle of War Battle Maps - Where The Dead Wait


Ever needed more from your maps?  What better way to experience the new Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack are 3 battle maps covering all combat areas in part 3 of Oracle of War, Where The Dead Wait. All maps are high res and perfectly reproduced from the detailed descriptions in Where...   [click here for more]
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Eberron: Kalashtar Expanded

Eberron: Kalashtar Expanded


Kalashtar Expanded Increase your knowledge and player options for the kalashtar race! This product was lovingly created by DMs invested in the world of Eberron. Explore unique kalashtar backgrounds, feats, subraces, magic items, and even 4 new sublclasses: Spirit Warden Artificer Silvertongue Bard Atavist Monk & Quori Patron Warlock Check out these other...   [click here for more]
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Arcane Prosthetics (5e)

Arcane Prosthetics (5e)


This title contains a whopping 40 magic items designed for creatures missing limbs: magical hands, arms, feet, legs, and eyes, oh my! These prosthetics can only be used by disabled characters––unless you are willing to chop a limb off to get them. ...   [click here for more]
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The Emporium of Uncanny Magic — Lost Potions

The Emporium of Uncanny Magic — Lost Potions


The fifth edition Dungeon Master’s Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Master’s Guide needed to leave a whole bunch of stuff out....   [click here for more]
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EBERRON Identification Papers

EBERRON Identification Papers


A roleplaying tool for enhancing the immersiveness of your Dungeons and Dragons campaign set in the world of Eberron. Document forms for identification, to print and fill out for the players at the table. All documents in this product are notary stamped as required by the Notaries Guild, a subsidiary of House Sivis in the Five Nations. OTHER PRODUCTS WRITTEN BY THIS...   [click here for more]
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{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
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Sora Esma's Cart of Wonders

Sora Esma's Cart of Wonders


Bargains and mysteries await in Sora Esma's Cart of Wonders The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron!  Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire...   [click here for more]
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The Most Dangerous Game

The Most Dangerous Game


The Most Dangerous Game A literary classic warped for 5th Edition. After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers must survive challenging and...   [click here for more]
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Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)

Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers, now available for Fantasy Grounds. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just...   [click here for more]
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Modern Arsenal

Modern Arsenal


Modern Arsenal is a collection of Weapons, Subclasses, New Rules, Feats, Spells, Vehicles, Magic items and more that reflect a new modern age of the Dungeons and Dragons setting of Eberron. Dive into a cyber-punk universe that expertly marries the whimsical concepts of traditional fantasy with a dark futuristic era, packed with magical weaponry, high tech vehicles, and reality bending spells. Modern...   [click here for more]
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Racial Feats Expanded

Racial Feats Expanded


Xanathar's Guide to Everything presents rules for race-specific feats. However, it only includes the races from the Player's Handbook. What if I wanted a Minotaur-only or Lizardfolk-only feat? Well, fear no more! Racial Feats Expanded presents new feats for every single race published in official WotC material! Some provide completely new features, while others bring...   [click here for more]
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WARFORGED!: The Xorforged - A Bestiary and Racial Guide

WARFORGED!: The Xorforged - A Bestiary and Racial Guide


The xorforged are lost relics of a bygone war between the giants and drow of Xen’Drik and Quori of Dal Quor, a war that raged in the physical and planar worlds. Records recovered from lost Xor vaults deep within the bowels of Xen’Drik – close to the Dragon Below – and stored in the Halls of Ion by the Arbiters are all that remain of these creatures. Rumored to have been mutant hybrids of daelkyr,...   [click here for more]
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Sora Esma's Cart of Otherworldly Wares

Sora Esma's Cart of Otherworldly Wares


Cosmological curios abound in Sora Esma's Cart of Otherworldly Wares The mystical hobgoblin returns from traveling the cosmos to offer 150 planar trinkets for players in the world of Eberron! Players and Dungeon Masters will find items pertaining to Eberron's planes of existence beyond the Material. This supplement holds unique...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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Bard: College of Calls

Bard: College of Calls


Many waveforged display proficiency with speaking to animals, and waveforged bards often harness their ability to replicate animal calls as a form of music.  As a bard of the college of calls, you can learn to sing like animals you've encountered, and replicate these songs to cast spells and influence your animal friends ...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands....   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Monster Loot – Eberron: Rising from the Last War (Fantasy Grounds)

Monster Loot – Eberron: Rising from the Last War (Fantasy Grounds)


I want to loot the Lord of Blades! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now in Fantasy Grounds!  With...   [click here for more]
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Mournland Salvage Operation

Mournland Salvage Operation


House Cannith has a simple task for you: travel to their enclave of Forgehome and retrieve a few magical items for them. You'll be paid well for the task, and any other things you find along the way are yours for the taking. There's just one catch: Forgehome is in the Mournland. And none of the living members of Cannith know what horrible experiments they were working on there. Mournland...   [click here for more]
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Eberron Campaign Setting (3e)

Eberron Campaign Setting (3e)


Find Action Around Every Corner of the World Grab your pack and leap into an action-packed, intrigue-laced world of cinematic adventure. Within the Eberron Campaign Setting, you’ll discover a vast, richly detailed world infused with magic and waiting to be filled with daring escapades and dangerous exploits. Throw open the cover -- and be ready for...   [click here for more]
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Murder in Salvation: A 3 hour Tier 1 Salvage Mission

Murder in Salvation: A 3 hour Tier 1 Salvage Mission


Jeremek, the alchemist, has been murdered! Who did it? Find out in this adventure! House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error, please let me know! Requires creature information from...   [click here for more]
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Sidekicks of Eberron

Sidekicks of Eberron


The new D&D Essentials kit includes rules for playing with just one or two players and the DM. But the DM still needs to hand-craft every Sidekick NPC they use, and that can be time-consuming... and for some, daunting. So we’ve done some of the heavy lifting. In this book you’ll find: Nine NPCs - three Warriors, three Spellcasters, and three Experts - between 1st and 5th level,...   [click here for more]
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Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
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Barbarian: Path of The Blazing Fist

Barbarian: Path of The Blazing Fist


A barbarian's fury is aking to a searing, unrelenting blaze. For most, this fire is merely the fire of their fury, but for some, their rage can cause their body to erupt in ferocious flames and ignite.  A tradition first founded by the Fireforged, this path allows a barbarian to set themselves on fire with their rage, and augment their attacks with the heat of their anger ...   [click here for more]
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Khyber Khronicle Volume #02

Khyber Khronicle Volume #02


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinder's Guide to Eberron! Volume 2 explores Wildnight, a time when emotions and your deepest desires boil to the surface!...   [click here for more]
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Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
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Creation and Corruption

Creation and Corruption


The Starforged are beings from beyond the sky, imbued with celestial light, they and others of similar origin have innate powers over celestial light, and many of them can manipulate the light of creation that brought them into this world. The Light of Creation sorcerous Origin allows a sorcerer to create objects from nothing, and reform themselves with holy power. The Shadowforged are corrupted by...   [click here for more]
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Toecap's Puzzle House

Toecap's Puzzle House


Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take around 2 hours to play. If players use their wits and skills, they should be able to make it in and out...   [click here for more]
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Wizards of Eberron: Five Arcane Traditions

Wizards of Eberron: Five Arcane Traditions


Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron. Elemental Binder Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar...   [click here for more]
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Saving Salvation: Eberron Salvage Mission Trilogy

Saving Salvation: Eberron Salvage Mission Trilogy


When the lightning rail stops coming to town, Salvation falls on hard times. Can you help the outpost survive and bring back the lightning rail? SAVING SALVATION is a collection of three adventures for 1st to 4th level characters. These adventures can be played as salvage missions as part of the Oracle of War campaign and D&D Adventurers League organized play in the...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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Khyber Khronicle Volume #04

Khyber Khronicle Volume #04


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: A 2 to 4-hour adventure for levels 1-4 An introduction to Droaam A new cleric domain NPCs of Eberron All new player options including: A new cleric domain A complete Necromancer core class Backgrounds New...   [click here for more]
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Warforged: Revisited

Warforged: Revisited


“Six small warforged soldiers came tumbling out, their armor instantly adjusting to blend with the shadows.” —Keith Baker, Death at Whitehearth Warforged: Revisited is the first installment of the Revisited series, where I go through character options – races, classes, and much more – and present alternative features and new version for you to you...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
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The Advanced Artificer

The Advanced Artificer


Forge a new path with the Advanced Artificer 2.0 (Revised and Upgraded)! The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. The options and abilities in this book have revised to work with the published artificer class and expanded to provide your PCs with even more options! Perfect for DMs and players of Eberron campaigns but useful...   [click here for more]
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Khyber Khronicle Volume #07

Khyber Khronicle Volume #07


Within this volume includes: Re-explore the creatures known as the Festlings Notable Liches of Eberron Encounters with Old and New Monsters Monsters, monsters, and more monsters! Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion...   [click here for more]
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Press of Eberron

Press of Eberron


Sharn Inquisitive All articles from archive in one file + powerpoint template to create custom Sharn Inquisitive issues. Korranberg Chronicle powerpoint template to create custom Sharn Inquisitive issues. + TEMPLATE TO CREATE LETTER FROM SENIOR EDITOR Salvation Times powerpoint template to create custom Sharn Inquisitive issues. Morgrave University Letter template Money tight? We're playing...   [click here for more]
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Druid: Circle of The Tundra

Druid: Circle of The Tundra


In the deep north are the ardent defenders of the tundra, the frostforged who stand as beacons of the stoic strength of the cold. Frostforged who touch into the natural magic of the Tundra and become druids founded the Circle of The Tundra, focused on the study of their icy home.  As a member of the Circle of The Tundra, travel with ease accross icy terrains, and take the form of the fearsome beasts...   [click here for more]
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Mortificer - Artificer Specialization

Mortificer - Artificer Specialization


Not all artificers pursue the perfection of magic items and machinery but wish to gain mastery over life and death. These artificers attempt to incorporate necromancy into their magic and infusions, and raise a terrible undead as their servant and entourage. Morbid Fascination The Mortificer is a new specialization for the Artificer class presented in Eberron: Rising From the Last War that gives them...   [click here for more]
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