Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Setting
Eberron   Remove Search Term
Advanced Search

 
 Hottest Eberron
 
 Hottest Community Eberron
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell the stories...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
AE01-02 Live Another Day by Dave Knighton

AE01-02 Live Another Day by Dave Knighton


Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces? Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker....   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists, constructs, and creators of artificial life, as well as new construct monster types and more for any D&D setting, including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes, new spells, and new races, including the...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Eberron Solo Adventure: The Saviour of Sharn

Eberron Solo Adventure: The Saviour of Sharn


Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics...   [click here for more]
Dungeon Masters Guild  $8.95

Add to Dungeon Masters Guild Order  
Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
The Advanced Artificer

The Advanced Artificer


Forge a new path with the Advanced Artificer! The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. Perfect for DMs and players of Eberron campaigns but useful for anyone who uses this class. What is inside: 4 Alternate Homunculi: the Arbalester, Docent, Iron Defender, and Shadowself 2 New Artificer...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones

AE01-04 Living Legend by Will Brolley & Mark Navarre-Jones


The epic tales of the ancient Dhakaani Empire are more than just stories. Complete the tests in the fourth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner

AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner


Catch the train in the fifth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell the stories and exploits of heroic characters in Eberron and introduce players--new and...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Poop Bird Poop Fight

Poop Bird Poop Fight


One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item. Armed with a headband of intellect and a stash of other equipment for the taking,...   [click here for more]
Dungeon Masters Guild  $6.99

Add to Dungeon Masters Guild Order  
AE01-06 Night's Gambit by Imogen Gingell

AE01-06 Night's Gambit by Imogen Gingell


There’s no rest for the wicked when you’re planning to steal from the dead. Infiltrate Fort Bones in the sixth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Pregenerated Characters for Eberron Campaigns

Pregenerated Characters for Eberron Campaigns


Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated characters are created with references to the Wayfinder's Guide to Eberron and Xanathar's Guide to Everything. All characters include background information that root them firmly in the world of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Artificer's Handbook

The Artificer's Handbook


This supplement organizes magic items relevant to the artificer specialization options included in February 2019’s Unearthed Arcana article, “The Artificer Revisited” and shows the resources required to craft them in an easy format to reference. Also included is a compilation of optional rules based on downtime activities listed in the Dungeon Master’s Guide and Xanathar’s...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley

AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley


When a simple job gets hairy, can you follow the trail to the edge of the world? Pursue a thief in this TWO-PART adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ritual Grafting

Ritual Grafting


As long as magic has been around, the study of ritual body modification has flourished. This product converts the idea of body grafts from 3.5e and makes them viable in a 5e setting. Includes: 3 feats! Deathless Fleshgrafter, Elemental Grafter, and Eldeen Plantgrafter, which open up access to the grafting process. 25 graft options! Examples: Bone Plating-...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sidekicks of Eberron

Sidekicks of Eberron


The new D&D Essentials kit includes rules for playing with just one or two players and the DM. But the DM still needs to hand-craft every Sidekick NPC they use, and that can be time-consuming... and for some, daunting. So we’ve done some of the heavy lifting. In this book you’ll find: Nine NPCs - three Warriors, three Spellcasters, and three Experts - between 1st and 5th level,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Eberron Battlemaps - Q'Barra Jungle

Eberron Battlemaps - Q'Barra Jungle


This is a collection of Q'Barra Jungle battlemaps suitable for Eberron or any other jungle setting. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 99"x 99" : Temple City of the Cold Sun - 84"x 84" : Jungle Frontier Laketown - 30"x 30" : Stranded...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spells & Formulae of Eberron

Spells & Formulae of Eberron


Artificers take note: This one's just for you! In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik! Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
EBERRON Identification Papers

EBERRON Identification Papers


A roleplaying tool for enhancing the immersiveness of your Dungeons and Dragons campaign set in the world of Eberron. Document forms for identification, to print and fill out for the players at the table. All documents in this product are notary stamped as required by the Notaries Guild, a subsidiary of House Sivis in the Five Nations. OTHER PRODUCTS WRITTEN BY THIS...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Mordenkainen's Compendium of Quirks, Vol. III

Mordenkainen's Compendium of Quirks, Vol. III


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 21 legendary...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encounters in the Mournland

Encounters in the Mournland


In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted, and dead bodies can't even be bothered to rot. But, despite this desloation, the Mournland is...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sharn II, Council of Roaches

Sharn II, Council of Roaches


You can now get the trilogy bundle here: Sharn II, Council of Roaches This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards, and The...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Politics of Breland

Politics of Breland


This to-the-point supplement expands on the internal politics of Breland, a nation in the Eberron campaign setting. Topics include parliament, the crown, local politics, and how to run a political adventure or campaign. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Politics of Karrnath

Politics of Karrnath


This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)

Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers, now available for Fantasy Grounds. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just...   [click here for more]
Dungeon Masters Guild  $3.50

Add to Dungeon Masters Guild Order  
Sora Esma's Cart of Wonders

Sora Esma's Cart of Wonders


Bargains and mysteries await in Sora Esma's Cart of Wonders The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron! Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Eberron Battlemaps - Lightning Rail

Eberron Battlemaps - Lightning Rail


This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file. The maps include: - Engine cart - Kaboos cart - Economy and high class booth carts - Dining cart - First...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Sharn III, City of Monsters

Sharn III, City of Monsters


You can now get the trilogy bundle here: Sharn III, City of Monsters This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters to the lowest warren of Sharn and into an open-ended mass battle in the tunnels below...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Author's Note: This is the first of the new Prestige Path formats. I need to go back up update my old ones. For those that prefer the old version, those will always be available for download. The new one will just be labled Version 2.0. The main change is instead of 10 features spread over 5 ranks, it's not 6 features spread over 4 ranks. With 3 of those features at rank 1. The new versions are a...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #02

Khyber Khronicle Volume #02


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinder's Guide to Eberron! Volume 2 explores Wildnight, a time when emotions and your deepest desires boil to the surface!...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #07

Khyber Khronicle Volume #07


Within this volume includes: Re-explore the creatures known as the Festlings Notable Liches of Eberron Encounters with Old and New Monsters Monsters, monsters, and more monsters! Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun. 15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #04

Khyber Khronicle Volume #04


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: A 2 to 4-hour adventure for levels 1-4 An introduction to Droaam A new cleric domain NPCs of Eberron All new player options including: A new cleric domain A complete Necromancer core class Backgrounds New...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Pilgrims of the Grave, The Emerald Legacy Part 1

Pilgrims of the Grave, The Emerald Legacy Part 1


IT'S CHRISTMAS IN JULY!! FROM JULY 19TH - AUGUST 18TH WE'RE OFFERING A 50% DISCOUNT ON THIS TITLE!!! Welcome to Weeping Brook, a small town in the east of Karrnath and home to the gothic estate of House Fruling. Here, an evening gala turns to a night of violence as echoes of the Last War come to haunt those who have tried to escape their past. This is a first level adventure in...   [click here for more]
Dungeon Masters Guild  $1.98

Add to Dungeon Masters Guild Order  
Myriad, City of Tiers

Myriad, City of Tiers


Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous. A Dungeons & Dragons, 5th Edition,...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Khyber Khronicle Volume #06

Khyber Khronicle Volume #06


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: The Fauna of Zilargo The Biomech-Wright class! A 3-4 hour adventure Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Artificer Specialist: Ghost Hunter

Artificer Specialist: Ghost Hunter


Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your dungeon or lair? Have you or any of your party ever seen a spook, specter or ghost? If the answer is yes, then don't wait another minute. Play Ghost Hunter Today! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artificer Specialist: Herbologist

Artificer Specialist: Herbologist


The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found breeding bizarre botanical beasts in arcane greenhouse or traveling the world in search of exotic specimins. Manipulate flora with the magic of artifice! Grow a Wandering Plant companion! Mutate...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 341 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  [Next >>] 
Select Page Number