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Astral Traveler’s Guide to Spelljammer

Astral Traveler’s Guide to Spelljammer


This book contains a spelljamming perspective on many worlds including those left behind by the 5e iteration of spelljammer. There are 32 monsters from the original setting.  My co-author and I more or less lost the will to continue after the full release of spelljammer had been so disappointing. At this point it has been sitting unchanged for months and I have decided to release what has been done...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
Dungeon Masters Guild  $14.95

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Smoke & Thunder 2: Explosives and Artillery For Fifth Edition

Smoke & Thunder 2: Explosives and Artillery For Fifth Edition


Bring Out The Big Guns! Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread...   [click here for more]
Dungeon Masters Guild  $10.00

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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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Illustrated Character Sheets - Fillable PDF and PNG - Series 2 - Psion

Illustrated Character Sheets - Fillable PDF and PNG - Series 2 - Psion


A pair of colorful spectacular artwork stylized character sheets. Illustration inspired by Spelljammer and the Kalashtar of Eberron. Designed to be printed on 8.5x11 but the resolution is high enough that you could print bigger. Comes in both a PNG image format with transparency (open in your favorite graphics editor to overlay on top of a character picture), non-transparent image file as well as...   [click here for more]
Dungeon Masters Guild  $8.50

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Artificer Specialist: The Pilot (5e)

Artificer Specialist: The Pilot (5e)


Are you ready to take your D&D adventures to new heights? Introducing the Artificer Specialist, “Pilot” – a unique subclass for the imaginative Artificer class in Dungeons & Dragons 5e. Imagine navigating spelljammer ships, wind-battered pirate galleons, roaring land crawlers, or even your very own airship. With the "Pilot" subclass, you'll explore uncharted territories, both in the...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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The Mechaneer Artificer Specialization

The Mechaneer Artificer Specialization


An Artificer Specialization dedicated to crafting your own Mech! A Mechaneer can count themselves among the best and the brightest engineering minds of their time. Using their technical know-how and a little bit of arcane ingenuity, they have constructed a device that empowers them both on and off the battlefield. These mechs are devastating behemoths to be reckoned with, each...   [click here for more]
Dungeon Masters Guild  $2.95

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Fire Gun (Magical Firearm)

Fire Gun (Magical Firearm)


This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ...   [click here for more]
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Spelljamming Hazards

Spelljamming Hazards


Survive deadly locations and explore the wonders of the Astral Sea and Wildspace! Inspired by real world phenomena, Spelljamming Hazards introduces over a dozen non-combat challenges for games that venture into space. Navigate asteroid fields, delve into astral whirlpools, and explore shards of the First World! ...   [click here for more]
Dungeon Masters Guild  $2.95

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Sol's Simple Specialisms

Sol's Simple Specialisms


Sol, the master archivist artificer, has taken to recording the different specialisms of artificer that she has come across in her studies. These five artificer subclasses closely mirror those that are already available in official sources in terms of design ideas and approaches, meaning that even the most conservative Dungeon Master is likely to welcome them into their games. Specialisms included...   [click here for more]
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Dungeons & Dragons 5e Directory

Dungeons & Dragons 5e Directory


The Dungeons & Dragons 5e Directory is meant to help you find the information you need quickly. Part index and part cross-reference, you can use the Directory to find the book(s) and page numbers(s) for certain information, cutting down on the amount of time spent flipping through one book after another. The Directory will be updated as new materials are made available. While having all...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely...   [click here for more]
Dungeon Masters Guild  $24.95

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Monster Loot – Eberron: Rising from the Last War

Monster Loot – Eberron: Rising from the Last War


I want to loot the Lord of Blades! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
Dungeon Masters Guild  $2.95

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Magitech Menagerie Bundle [BUNDLE]

Magitech Menagerie Bundle [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs: Calamity Regular price: $9.95 Bundle price: $7.50 Format: PDF Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom...   [click here for more]
Dungeon Masters Guild  $41.98 $29.27

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Bloodied & Bruised – Complete Collection Bundle [BUNDLE]

Bloodied & Bruised – Complete Collection Bundle [BUNDLE]


This special bundle product contains the following titles. Bloodied & Bruised Vol. 1 – Monster Manual Regular price: $7.95 Bundle price: $3.99 Format: PDF New Combat Actions for the Creatures in the Monster Manual The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying...   [click here for more]
Dungeon Masters Guild  $99.45 $49.95

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Monster Loot - Complete Collection Bundle [BUNDLE]

Monster Loot - Complete Collection Bundle [BUNDLE]


This special bundle product contains the following titles. Monster Loot Vol. 1 – Monster Manual Regular price: $7.95 Bundle price: $3.98 Format: PDF I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a...   [click here for more]
Dungeon Masters Guild  $103.90 $51.95

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Bloodied & Bruised – Eberron: Rising from the Last War

Bloodied & Bruised – Eberron: Rising from the Last War


New Combat Actions for the Creatures in Eberron: Rising from the Last War The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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5 Magewright Backgrounds: Volume I

5 Magewright Backgrounds: Volume I


Animancy Press Magewrights are occupational mages, dedicated to enhancing mundane activities with their magic as well as a study of related spells. Did your character's background occupation involve casting spells for money? Did they work their way through magic school? Did your character get their start as a Deck Wizard's Apprentice? How about a Field Research Assistant (Curricumancer's Research Assistant)...   [click here for more]
Dungeon Masters Guild  $5.00

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30 Archetypes for Eberron

30 Archetypes for Eberron


In this collection, we present a total of 30 archetypes that are inspired by Eberron Campaign Setting, and they can be used with all established and homebrew campaign settings and adventures with little changes. Have fun using these diverse archetypes! If you want to see a sample of our products: 100 Random Encounters for Spelljammer Adventures (Pay What You Want) In this collection,...   [click here for more]
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Mordenkainen's Multiversal Feats for Fantastical Lineages

Mordenkainen's Multiversal Feats for Fantastical Lineages


Once upon a time, Xanathar's Guide to Everything introduced racial feats for the core races of D&D. While we've had a couple from other sources, only the D&D Beyond set of Expanded Racial Feats by Adam Bradford for races from Volo's Guide to Monsters and Elemental Evil has really built upon it. It seems only fitting that with the increased interest in feats for leveling...   [click here for more]
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[PREORDER] Vecna: Eve of Ruin | Roll20

[PREORDER] Vecna: Eve of Ruin | Roll20


Prepare your campaign: build unlimited 5e characters on Roll20 Characters! WHO WILL SAVE EXISTENCE? Save existence from annihilation in this epic, multiverse-spanning adventure. The evil lich god Vecna has unearthed secrets he can use to unravel and remake the multiverse. Stopping Vecna will requires working with three of the multiverse’s most famous archmages, traveling to far flung locals and...   [click here for more]
Wizards of the Coast  $29.99

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Mizzium Specialist

Mizzium Specialist


Deep on the halls of the Izzet Foundaries an artificer is inspired by Niv-Mizzet’s grandest discoveries. With a little experimentation, some long-range research, and a lot of explosions, they’ve struck genius and adapted the Guild’s most powerful invention to even grander heights! An insane artificer subclass designed for those who want to maximize their mizzium magical items without...   [click here for more]
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