Title |
Publisher |
Price |
Perfect for a Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This is truly awesome. Well Done!"
The Haunt
Unlock the secrets and drive back the evil from... [click here for more] |
Dungeon Masters Guild |
$12.99
|
Dungeon Masters, immerse players in your world by bringing the non-player characters to life!
Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system.
Additionally, 8 short adventures have been included.... [click here for more] |
Dungeon Masters Guild |
$29.95
|
"This was an amazing one-shot to DM."
"This is a well written and well put together mystery, which is an absolute rarity for modules."
"The writing and the art blend perfectly to set the right mood and there's a right blend of role-play and combat."
Banquet of the Damned is a mystery adventure for a party of 4th level characters. It takes place in the village of Womford... [click here for more] |
Dungeon Masters Guild |
$9.95
|
What lies within this book?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,... [click here for more] |
Dungeon Masters Guild |
$46.99
|
This 68-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, and Eberron: Rising from the Last War. It also includes epic racial bonuses for all races found in the aforementioned titles, in addition to those found... [click here for more] |
Dungeon Masters Guild |
$24.99
|
More magic... More gear... More treasure... More Xanathar!
Xanathar has spent centuries accumulating loot beneath the streets of Waterdeep. Now, at last, you have the chance to peek inside his extraordinary treasure vault! This book contains nearly 500 items, including mundane and magical arms and equipment for everyone. This vast catalog ensures that players will... [click here for more] |
Dungeon Masters Guild |
$35.99
|
Discover the next step in the evolution of maladies: The Seven Deadly Plagues!
Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases.
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths... [click here for more] |
Dungeon Masters Guild |
$9.95
|
88 ready-to-play encounters are here to save game night!
Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to read... [click here for more] |
Dungeon Masters Guild |
$29.99
|
UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought... [click here for more] |
Dungeon Masters Guild |
$49.95
|
Hundreds of Monsters New and Old
The Critter Compendium delivers over 250 pages of monsters both from older editions and completely new to the game for a DM to unleash upon their players. But players too can find new options in this book, such as new creatures to summon, undead to create, beasts to use as familiars, beast companions or to wildshape into, and even some ideas for class options such as... [click here for more] |
Dungeon Masters Guild |
$64.95
|
Return to Where the Forgotten Realms Began!
Discover the mythic Moonshae Isles, the first published region of the Forgotten Realms. Now you can walk in the footsteps of Tristan and Robyn, sail the straits in dragon-head longships, look deep into the moonwells of the Earthmother, and feel the fury of Kazgoroth the Beast!
The Moonshaes Regional Guide is intended for use with Moonshae... [click here for more] |
Dungeon Masters Guild |
$20.99
|
Link to the Fantasy Grounds version
Dive into the Divine
Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign!
This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures.
Experience... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Fantasy Grounds version now live! Get it here!
5 stars from DM Dango!
DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window.
Welcome
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of... [click here for more] |
Dungeon Masters Guild |
$19.95
|
"Eldenser is a wyrm of impossible age. His decrepit body lies a crypt in Waterdeep's City of the Dead, his lavender scales slowly fading to milky white in his deathlike stasis...."
Crystal, amethyst, sapphire, emerald, topaz, and the Ruby Dragon Sardior himself--gem dragons have been part of D&D since the earliest days.
Ed Greenwood says: "There's something cool about... [click here for more] |
Dungeon Masters Guild |
$14.99
|
A Pay What You Want PDF of An Ogre and His Cake is available here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot... [click here for more] |
Dungeon Masters Guild |
$7.95
|
What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$30.99
|
IN VULGAREA YOU TRUST:
"For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,... [click here for more] |
Dungeon Masters Guild |
$63.99
|
Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom. The sage Imani is seeking dozens of adventurers to launch an all-out assault on the undead dragon's lair. The dracolich is a powerful foe - too great for even several parties to conquer - so it's going to take all of the heroes'... [click here for more] |
Wizards of the Coast |
$6.50
|
ALSO AVAILABLE for Fantasy Grounds from the talented Rob Twohy here
After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed?
During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous societies... [click here for more] |
Dungeon Masters Guild |
$8.95
|
Dreams of the Red Wizards
Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.... [click here for more] |
Wizards of the Coast |
$14.00
|
Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer.
East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their... [click here for more] |
Dungeon Masters Guild |
$29.99
|
An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish.
Days of Blight... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A noble scion and his retinue from Baldur’s Gate left on an adventure amid much fanfare. That was two weeks ago. Rumours in the taverns suggest only a single soldier returned, bearing grievous wounds and a ransom demand.
Is this a simple case of misadventure, or are darker conspiracies afoot? Can you locate and rescue the nobleman, or will you fall victim to the malevolent powers stirring deep within... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A wonderful collection of adventures from some of the finest storytellers on the DMs Guild. Over 60% off the cost of the individual titles! Click on the images below for previews.
Edited by M.T. Black and Travis Legge
Adventure
For Levels
No. of Sessions
Overview
Individual Price
1st-3rd
1
The village of Farleigh's Well is the target of a... [click here for more] |
Dungeon Masters Guild |
$64.95
|
The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded layout
These... [click here for more] |
Dungeon Masters Guild |
$28.95
|
NOTE: The maps for this title are included with the digital version only. If ordering print, please order the print + digital option if you would like the included maps.
Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part... [click here for more] |
Wizards of the Coast |
$23.99
|
This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here!
Also available in Spanish here!
While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Inside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign.
Tier 1 (Level 1-4):
The Cornflower... [click here for more] |
Dungeon Masters Guild |
$24.99
|
NOW AVAILABLE IN HARDCOVER PREMIUM PRINT!!!
Dino-Wars: DUOLOGY
Selu needs its heroes, though it won't be easy. Are your players ready for the challenge?
This bundle collects the whole Dino-Wars story, with tons of Dino-Riding, Pirates, Battle, Role-play, Exploration and Survival - all set on the Chultan island of Selu.
The story arc in total will take players from level 3 through to level 5... [click here for more] |
Dungeon Masters Guild |
$27.95
|
A wonderful collection of adventures from some of the finest storytellers on the DMs Guild! Edited by M.T. Black and Travis Legge.
The Amulet of Shavaka
by P.B. Publishing
The amulet was last seen many years ago disappearing into an ancient tomb deep within the desert around the neck of a daring adventurer in search of the wealth of a long-dead king. It and its wearer were never... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Tome of Brutal Tactics is a collection of combat options for use with Dungeons & Dragons.
This booklet is a collection of feats, features, optional rules and expanded class options to help bring brutal combat to life in your campaign. Whether taking down vampire spawn with the Decapitation maneuver, making a Called Shot against a cultist of Elemental Evil, feeling an Adrenaline... [click here for more] |
Dungeon Masters Guild |
$7.99
|
I Hear, and Hearing Obey!
The world of the elements unfolds for you, effendi! For a pittance, these marvelous creatures and elemental powers of the Land of Fate shall be revealed to you:
Behold 4 elemental gen, minor genies that are servants to their betters!
The secrets of a bottled genie template and an exemplar to show its worth!
Three true genies... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is the PDF & Print version of this title. For the Fantasy Grounds version by Rob Twohy click here.
Rarities of the Realms collects a wide variety of races, classes, backgrounds, and feats previously published across several products by author Travis Legge. Within these pages, you will find:
9 playable races
over 30 subrace options
over... [click here for more] |
Dungeon Masters Guild |
$27.95
|
Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold. It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the answers... [click here for more] |
Dungeon Masters Guild |
$13.95
|
"A solid adventure with a good variety of locations, characters, situations, and encounters. It would be a worthy purchase by itself, but certainly leaves me interested to see where the author will take the story next." - Alex C.
This 104 page volume tells the entire first story-arc of the Laughing Horde of Ruin adventure campaign. Kiss of the Viper contains over... [click here for more] |
Dungeon Masters Guild |
$40.95
|
All proceeds from the sale of this title will be donated to the charity Extra Life for Kids.
The Parents’ Guide to Classes provides a new take on the classic 5e classes. Being a parent or caregiver isn’t easy, especially when dragons and goblins abound. So take up arms and protect that which matters most. Our children are no mere NPCs, they are our life, our strength.... [click here for more] |
Dungeon Masters Guild |
$21.99
|
A hero's past is his descendant's doom — for what is forgotten is left to fester and will return with a vengeance.
Heisel, a mining village of little consequence except for its abundance of silver ore, appears idyllic nestled in a valley within the Dagger Peak Mountains. Idyllic, that is, if one disregards the following: the mysterious blizzard that comes by night and disappears... [click here for more] |
Dungeon Masters Guild |
$19.99
|