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Heroes from the Dark Realm Vol. 2

Heroes from the Dark Realm Vol. 2


Discover four new races and three new subclasses to create an epic character. This book is available as both a PDF and HTML document and includes Blight (Race) Ceremoprh (Race) Illithid (Race) Troglodyte (Race) Barbarian: Bloodrager (Subclass) Druid: Circle of Blight (Subclass) Fighter: Demonsoul Archetype (Subclass) ...   [click here for more]
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Warlocks: Patrons, Powers, and Blood

Warlocks: Patrons, Powers, and Blood


The Warlock class is, without a doubt, my all time favorite class of 5e. I simply adore the class, and as a result I have created quite a large amount of supplementary material related to said class. I provide it all to you here. In this product you will find 4 new patrons, 49 unique expanded spell lists, 12 new invocations, 6 variations on the Profane Soul options, 3 new familiars, and 2 elementals....   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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Temple of the Immortals

Temple of the Immortals


Temple of the Immortals An adventure by Elven Tower This is a tier 2 (level 7-8) adventure about a mind flayer outcast who escaped the neural influence of the local elder brain. The illithid traveled far and settled down in an abandoned ancient temple under the city's cemetery. He devised a variant ceremorphosis process that causes humanoids to become mindless, loyal followers who obey his commands...   [click here for more]
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Exotic Races of the Multiverse D&D 5E

Exotic Races of the Multiverse D&D 5E


A plethera of races scour the multiverse, this addition to Fifth Edition D&D seeks to breed more life into the D&D world with five playable races. Four of which are entirely homebrewed (Raccoonus, Wraith-Kin, Lucidian, and the Scithaline), with the final being my itteration of the Illithid as a playable race. All for players and GM's to enjoy! Thank you for your patronage! ...   [click here for more]
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The One Light

The One Light


Terrify and confound your playes with the enlightened Illithid. The One Light and his cult of Unity serve only peace, which puts them at odds with noble lords and tax collectors who feel they have other obligations to attend to. Whether trying to capture, kill or protect the One Light and his menagerie of converts, characters of all levels will need to develope tactics for working around the calming,...   [click here for more]
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Book of Races: Devurin

Book of Races: Devurin


Created as a result of a horrible metamorphosis merging human illithid tadpoles with human sacrifices. The resulting devurin are a race of infiltrators, used by the mind flayers to spy on and weaken human society from the inside. A few of them rebel against their overlords, using their powers to help humanity instead, always hoping to be accepted by others, somehow. Inside this book, you'll find all...   [click here for more]
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Wild Locations - Fiendish Orc Camp

Wild Locations - Fiendish Orc Camp


Wild Locations: These are large-scale encounter areas usable by DMs for their campaigns. Essentially, these are expanded monster lairs set out in complete detail, but with no specific scenario attached to it, so that a DM can insert the location into his or her own campaign, whether as the focus of a scenario or as an in-depth random encounter. Fiendish Orc Camp is the first of my Wild Locations...   [click here for more]
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What Has It Got in Its Pocketses? Mind Flayers!

What Has It Got in Its Pocketses? Mind Flayers!


“I loot the corpse.”   This may be the second-oldest repeated phrase in the history of Dungeons & Dragons (preceded – both historically and situationally – by “roll for initiative”). But the phrase is more than just a statement of action - it’s a question, and (more specifically) a re-phrasing of another, far older question, one with deep ties to the roots of fantasy...   [click here for more]
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5 High Level Villains

5 High Level Villains


Take on five villains for characters level 11-20 in this new DM's supplement! This product contains five villains with fleshed out backstories, goals, and resources that can easily be dropped into a campaign as secondary or main story villains. Clash with a cunning rakshasa, destroy a gargatuan construct, uncover a secretive mind flayer colony, duel with a nefarious drow crimelord, or do battle with...   [click here for more]
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Bruin's Maw

Bruin's Maw


Bruin’s Maw is a self-contained adventure that scales cleanly for parties from 1st through 5th level. You will explore the infamous cave known as Bruin's Maw in search of a missing deputy. What starts as a hunt for a wild bear ends in a meeting with a mad mind flayer from beyond the stars! This adventure runs great as a one-shot. It is designed to be an excellent...   [click here for more]
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Masters of the Mind: Mozgriken

Masters of the Mind: Mozgriken


The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid. When  ceremorphosis is performed on  a svirfneblin, it usually results in the death of the host and tadpole. However, when combined with a dark ritual, a mozgriken will be created. These small stealth operatives retain their deep gnome stature, but the unique process of their ceremorphosis mutates...   [click here for more]
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Masters of the Mind: Skimlexis

Masters of the Mind: Skimlexis


The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid. You sit down in the office with Councillor Ramzey. It's been a long day and you're parched, craving a beverage from your hometown. As you think of this Ramzey places a glass in front of you "You're from Phandalin correct? I recall there being a signature beverage from there," As Ramzey mentions this...   [click here for more]
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The Tiniest Scourge

The Tiniest Scourge


Battle tiny Mind Flayers in this light-hearted 5e one-shot adventure designed for four 2nd-level characters. As the adventurers are taking a break, the marketplace is attacked by tiny wild animals. Some investigation will carry the adventurers to a secret entrance in the sewer that leads to a Mind Flayer lair! The only thing is that these are no regular Mind Flayers—they are...   [click here for more]
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Creatures of the Underdark

Creatures of the Underdark


A collection of 22 creatures, inspired by the book 'Forgotten Realms Underdark', for use in your campaign and adventures: Giant Maggot (CR 1/4) Baphitaur (CR 1) Chameleon Bugbear (CR 1) Giant Cockroach (CR 1) Phaerlock (CR 1) Giant Maggot, large (CR 2) Stone Flyer (CR 2) Baphitaur, Barbarian (CR 3) Ineffable Horror (CR 3) Portal Dragon, wyrmling (CR 3) Faerzress-Infused Minotaur (CR 4 Giant Cockroach,...   [click here for more]
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Upsetting the Balance - A Tome of Foes Adventure

Upsetting the Balance - A Tome of Foes Adventure


A Finger on the Scale… When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him. Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process? This short adventure can either be run as a one-shot or neatly...   [click here for more]
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The Shaitan

The Shaitan


Play as a shaitan. A "race" born into another race when a demon lord curses a child's parent. The child then takes on traits of that lord. Often their "gifts" are as much a boon as they are a danger. Become a Yeenoghu shaitan and savagely attack anyone and anything unlucky enough to be near you. Slip into the shoes of a Juiblex shaitan and slink across the ceiling before pouring yourself into a crack...   [click here for more]
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Baldur's Gate: The Struggles of Stelmane

Baldur's Gate: The Struggles of Stelmane


The Struggles of Stelmane A Battle of Minds Rages On Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place. Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets. A 2-4 hour Dungeons & Dragons...   [click here for more]
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Elven Tower - Illithid Oneiric Collective | 29x32 Stock Battlemap

Elven Tower - Illithid Oneiric Collective | 29x32 Stock Battlemap


What do we have here? This is a stock art map to improve your products and adventures. This map (4060 x 5180) includes the following versions:  A full-color DM labeled version A full-color DM version with grid A full-color DM version without grid A printer-friendly DM version with grid A printer-friendly version without grid A Roll20-ready adapted version (29x32) Use these assets commercially in...   [click here for more]
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Friends and Foes I

Friends and Foes I


Cawood Publishing presents Friends and Foes I for 5th Edition! A 200-page Dungeon Master's guide packed with 185 NPCs (levels 7-12). From the makers of over 30 bestselling 5E products. At the heart of every adventure are unforgettable characters! This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has its own stat block and...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic...   [click here for more]
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The Stoneheart Ruin

The Stoneheart Ruin


What elder evils lurk in the depths of the freezing mountain ruins? Find out in The Stoneheart Ruin! The adventure features: A 4-hour adventure for 2nd-4th level characters set in a desolate, wintry mountain landscape.  16 pages full of intrigue and mystery, containing full color maps, plus 2 unique monster stat blocks.  Provides a great introduction to Mind...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Black Vines of Night

Black Vines of Night


"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze. When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown Silence has fallen...   [click here for more]
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DDEX03-13 Writhing in the Dark (5e)

DDEX03-13 Writhing in the Dark (5e)


An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to help his people with a small problem. Designer: Alan Patrick Characters of Level 5-10 Playtime: 2 hours Also included in the purchase of this adventure is a version specially converted for use with the Fantasy Grounds virtual tabletop software. The converted adventure features...   [click here for more]
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Lost Souls Gorge

Lost Souls Gorge


A mind is a terrible thing to waste... it must be seasoned with pain and despair before it is ready to be devoured.  Deep in the barren wastelands an exiled mind flayer has constructed a labyrinth to entrap unwary adventurers. This canyon maze is designed to weaken and isolate its victims in preparation for the illithid’s hungry tentacles. No creature has escaped... yet.  A short adventure for...   [click here for more]
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Rise of the Ur-Mind

Rise of the Ur-Mind


On Sale! Special Reduced Price! An ancient aboleth sets a sect of Mind Flayers on the path to achieve their Grand Design of empire reborn in its quest to exterminate the gods themselves. But who is the the true puppetmaster? The ancient aboleth, or the illithid elder brains? Or some third power arising from the unholy union of both? Rise of the Ur-Mind is a setting supplement...   [click here for more]
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Underdark Encounters

Underdark Encounters


Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign.  Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story.  This encounter pack contains a total of 10 encounters, 30...   [click here for more]
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Who's Doomed: The Lords of Ravenloft

Who's Doomed: The Lords of Ravenloft


5 Minute Workday Presents: Who's Doomed The Lords of Ravenloft. Classic darklords updated to 5e by “Jester” David Gibson Stat blocks for a staggering eighty-one (!!) non-player characters. Have you played Curse of Strahd and want to face another powerful lord in the Demiplane of Dread? Just purchased van Richten's Guide to Ravenloft and need statistics...   [click here for more]
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Bloodied & Bruised Vol. 2 – Volo's Guide to Monsters

Bloodied & Bruised Vol. 2 – Volo's Guide to Monsters


New Combat Actions for the Creatures in Volo's Guide to Monsters The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


UPDATE: I have gone through and fixed several issues such as editing and spelling. Moreover, I have added player and DM maps. I'm sorry I didn't do these things sooner.  Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
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CCC-GAD02-01 The Monster Within

CCC-GAD02-01 The Monster Within


A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself. A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful...   [click here for more]
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Escape From the Underdark: Fate of the Planes Vol. I

Escape From the Underdark: Fate of the Planes Vol. I


[Can be played as a standalone adventure] Welcome to the first adventure in the Fate of the Planes campaign. This epic chain of events will build in intensity, pushing your party to their limits. What at first seems to be an unrelated series of adventures will eventually bring the adventurers' careers to a climax at one event. Good luck, as you begin the quests that will eventually decide the fate...   [click here for more]
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The Dream Collector

The Dream Collector


A cosmic horror adventure based around the Bluetspur Domain of Dread. The Dream Collector contains: A 2-4 hour adventure for levels 6-8  Explore an abandoned town full of sleeping inhabitants, terrifying nightmares, and a sinister plot. A setting neutral location easy to place in any campaign world from Faerun to Barovia and beyond! Two easy ways to start the adventure with some roleplay or jumping...   [click here for more]
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Underdark - Forgotten Realms Archetypes Compendium 2

Underdark - Forgotten Realms Archetypes Compendium 2


The Underdark is a dangerous place, one that requires specialized skills and abilities in order to survive the monstrous creatures, the environmental hazards and the twisting tunnels that wander deep into the earth. Provide your players with fresh new class variants and races, all converted from the "Forgotten Realms - Underdark" sourcebook for 3.5e. They are perfect for...   [click here for more]
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The Weave War (player options, monsters, adventure)

The Weave War (player options, monsters, adventure)


The Weave War begins... After their defeat by the Gith, mindflayers sought out various means of vengeance and survival. Some studied the Weave as a means to gain the upper hand. When mindflayers discovered that creatures existed within the Weave iteself, they schemed to pull these creatures out so that they could use use their magic-stealing abilities to bolster...   [click here for more]
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Meal with the Mind Flayer - a Christmas Murder Mystery with Santac'Laus

Meal with the Mind Flayer - a Christmas Murder Mystery with Santac'Laus


Meal with the Mind Flayer is a standalone Christmas-themed murder mystery designed for 4th level adventurers. The setting is non-specific and can be dropped into any campaign world. Christmas is coming! As the nights draw in and the snowy climate of the north spreads southwards across the land, dwellers in cities, villages and the wilds alike all prepare for the...   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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Monster Loot Vol. 3 – Mordenkainen's Tome of Foes

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes


I want to loot the Demogorgon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
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The Last Day of Sharn

The Last Day of Sharn


  The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn. Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull! A tier 2 adventure, optimized...   [click here for more]
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Unseen Waterdeep

Unseen Waterdeep


This product is now Adventurers League legal and uses code DDHC-WDH-02. Add a new villain option and cunning criminal organization to Waterdeep: Dragon Heist. Hlaavin, a half-doppelganger/half-illithid crime boss, runs the UNSEEN, an illegal cabal of assassins, thieves, spies, illusionists, and shapechangers that plots to rule the city from the shadows. Written by Dragon Heist...   [click here for more]
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CCC-HATMS 02-01 Illithid Activities

CCC-HATMS 02-01 Illithid Activities


Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2...   [click here for more]
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CCC-HATMS02-02 Something Vile This Way Comes

CCC-HATMS02-02 Something Vile This Way Comes


A hunt for a mad illithid has brought startling and dire news to the Emerald Enclave and the Harpers. The call has gone out for heroes to follow on the trail of Klondros Imdree as he seeks a book of terrible power, and to stop him once and for all. A 4-Hour Adventure for Tier 3 Characters. Optimized for APL 14. Something Vile This Way Comes premiered at Holiday Around the...   [click here for more]
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CCC-HATMS02-03 A Vile Wake

CCC-HATMS02-03 A Vile Wake


Klondras Imdree’s necromancer master has been stopped, but the undead illithid is still at large, and is one step closer to claiming the Book of Vile Darkness as his own. Heroes are called on to go after the mad mindflayer and to stop him at all costs. A 4-Hour Adventure for Tier 3 Characters. Optimized for APL 14. A Vile Wake premiered at Holiday Around...   [click here for more]
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CCC-MIND01-02 Mind Trip

CCC-MIND01-02 Mind Trip


Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards of the...   [click here for more]
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Eldritch Expansion

Eldritch Expansion


"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous." Unlock...   [click here for more]
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House of Webs (CCC-MTL-03)

House of Webs (CCC-MTL-03)


Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.  Are you ready to turn the tables and enact a devious ambush against drow slavers? Do you want to visit a tavern run by an illithid? Have a run in with a dwarf battlerager? This is your chance!  The simmering conflict...   [click here for more]
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