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OUTCLASSED: The NPC Statblock Compendium

OUTCLASSED: The NPC Statblock Compendium


OUTCLASSED: The NPC Statblock Compendium This 300+ page book was written to alleviate the agony of creating a completely new character for enemies with class levels simply because there aren't many NPC statblocks available in the officially published books. Before now, if you wanted your party to fight a righteous paladin, your options were basically a knight (MM) or a blackguard...   [click here for more]
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Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource

Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource


Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource Chapter 2: Trollskull Alley is the sandbox of the Waterdeep: Dragon Heist campaign. It's where you and the players get to set your own pace, create unique stories and forge a lasting relationship with Waterdeep and its residents. But, as is often the case, freedom can become overwhelming. What should you use from the chapter?...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 1

Van Richten's Encyclopedia of Darklords & Domains Volume 1


"The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along the ground. You must escape the forest’s embrace before nightfall. And are those footsteps following...   [click here for more]
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Banquet of the Damned

Banquet of the Damned


"This was an amazing one-shot to DM." "This is a well written and well put together mystery, which is an absolute rarity for modules." "The writing and the art blend perfectly to set the right mood and there's a right blend of role-play and combat." Banquet of the Damned is a mystery adventure for a party of 4th level characters. It takes place in the village of Womford...   [click here for more]
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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource

The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource


The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. In other words...   [click here for more]
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Yon Adventure Bundle for the Wild Beyond the Witchlight

Yon Adventure Bundle for the Wild Beyond the Witchlight


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location). 1...   [click here for more]
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The Draconomicon

The Draconomicon


NOW AVAILABLE: Print on Demand! Already own the PDF? Get your hardcover discount here! Get your softcover discount here! "I hope that Fizban's Treasury of Dragons is remotely close to the love and effort that was put into this book, because it's absolutely amazing." -Ted from Nerd Immersion (YouTube series) "And by god, did they deliver; this book is an...   [click here for more]
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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), Eberron Archetypes, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised...   [click here for more]
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DDAL05-01 Treasure of the Broken Hoard (5e)

DDAL05-01 Treasure of the Broken Hoard (5e)


A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters Also included in the purchase of this adventure is a version...   [click here for more]
Wizards of the Coast  $3.99

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Encounters in the Radiant Citadel

Encounters in the Radiant Citadel


Step off a Concord Jewel and take refuge in the light of the Auroral Diamond. On the streets of this cosmopolitan metropolis, adventure awaits for enterprising heroes in Encounters in the Radiant Citadel! Set in the Radiant Citadel, this is the perfect supplement to your "Journeys Through the Radiant Citadel" campaign, allowing adventurers to explore the ancient city and discover more about...   [click here for more]
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So, You Walk Into A Tavern...

So, You Walk Into A Tavern...


This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there. Inside you will discover: - Chapter 1: Everything about the appearance of a tavern/inn, including various special features. - Chapter 2: Owner, Staff, and Customers. Everything you need to create them from scratch. - Chapter 3: Events. A list and description of many events that can happen when...   [click here for more]
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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that most...   [click here for more]
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Spelljammer 5E "Theater of the Mind" Ship Combat Rules

Spelljammer 5E "Theater of the Mind" Ship Combat Rules


Perhaps you’ve read the Fifth Edition Dungeons and Dragons version of Spelljammer, or even played it, but you’ve found something missing. Combat is simply an exchange of attack and damage rolls until one ship runs out of hit points. We’ve written and tested a set of alternative rules. They provide exciting choices for every sort of character, making every combat a dangerous dance of risk and...   [click here for more]
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Taverns, Inns, and Taprooms

Taverns, Inns, and Taprooms


"Spread throughout the entirety of the civilized world, one need not look far to find a communal gathering place to share food, stories, and camaraderie.    Such places, guaranteed to arise wherever civilization blossoms, come in many forms."        This PDF is a one-stop gastronomic and relaxation resource for DMs and Players...   [click here for more]
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Monster Loot – Dragon of Icespire Peak

Monster Loot – Dragon of Icespire Peak


I want to loot the white dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Dragon of Icespire Peak, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Cellar of Death

Cellar of Death


This product is Adventurers League legal! Code: DDHC-TOA-4 Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should advance...   [click here for more]
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One Night Strahd

One Night Strahd


Witness the end of Ravenloft in this all-new adventure, brought to life in over 200 illustrations and maps. Presenting... One Night Strahd! Precise and messy as a vampire bite, One Night Strahd (ONS) delivers the spectacle and catastrophe of gothic horror as a consistent and fast-paced short campaign for D&D 5e. It condenses...   [click here for more]
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Lost Laboratory of Kwalish (5e)

Lost Laboratory of Kwalish (5e)


Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed! For characters 5th-10th level. This adventure explores two locations within...   [click here for more]
Wizards of the Coast  $9.99

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Draconic Boss Fights

Draconic Boss Fights


Draconic Boss Fights A dynamic system for making set piece boss fights more memorable. By incorporating an easy to use energy system for the boss creature it is able to use multiple abilities each turn leading to a much more diverse and less predictable action set.Similarly many boss creatures have unique targetable hit locations that affect them as they become damaged,...   [click here for more]
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Mages of High Sorcery: Backgrounds & Spells for Dragonlance

Mages of High Sorcery: Backgrounds & Spells for Dragonlance


Be a renegade mage. Or hunt them. The magic-users of Krynn often belong to the Mages of High Sorcery, an ancient society for mages of all descriptions, though wizards are the most common. Spellcasters who are part of the society are dedicated to one of three orders, each dedicated to a specific god of magic and the associated moon. There are three orders: the Order of...   [click here for more]
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Academy of Adventure

Academy of Adventure


Welcome to the Academy of Adventure! Much like Arcavios has Strixhaven, the Sword Coast has Headmaster Vance’s Academy of Adventure. No finer training can be found, either up or down the Sword Coast, than that of the Academy. Here, an adventurer can learn firsthand from the masters of their craft. The Academy currently serves as the training grounds for the next generation of heroes of the Forgotten...   [click here for more]
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Monster Loot – Journeys through the Radiant Citadel

Monster Loot – Journeys through the Radiant Citadel


I want to loot the tlacatecolo! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Journeys through the Radiant Citadel, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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EB-01 The Night Land

EB-01 The Night Land


STEP BOLDLY INTO THE MOURNLAND! The brokers of Salvation pay good coin for artifacts scavenged from the haunted battlefields of the Mournland. In this nest of cutthroats, daring explorers gather to carve their destinies from the ruins of Cyre. They’ll need all the help they can get: it’s no secret that most scavengers don’t survive their first expedition in the Gray. This Tier...   [click here for more]
D&D Adventurers League  $4.99

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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Captains and Cannons: A Ship Combat Guide in D&D 5e

Captains and Cannons: A Ship Combat Guide in D&D 5e


Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable, flexible, fast, and easy to learn, Captains and Cannons is here...   [click here for more]
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DDAL05-02 The Black Road (5e)

DDAL05-02 The Black Road (5e)


Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary Hsing, to task your group to accompany a caravan with a very special cargo...   [click here for more]
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Solo Adventure Bundle 1

Solo Adventure Bundle 1


5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures.  The adventures included in this bundle are: The Death Knight's Squire (Mithral Bestseller)   Tyrant of Zhentil Keep (Platinum Bestseller)   Citadel of the Raven (Platinum Bestseller)   The Tortured Land (Gold Bestseller...   [click here for more]
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Undead Monsters

Undead Monsters


This volume introduces a bunch of new undead monsters, either brand new or from previous editions, ready to be used in any campaign. Inside you will discover: - 21 new monsters and stat blocks - 22 beautiful arts If you are looking for the Fantasy Grounds Version - click here. Other authors' titles: ...   [click here for more]
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Weapon Perks

Weapon Perks


WEAPON PERKS NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! Comicbook.com: "...a useful new set of mechanics to provide some much needed variety to melee weapons." Rogue Watson: "WEAPON Perks ADDS FUN AND MEANINGFUL NEW ABILITIES FOR EACH WEAPON, ENCOURAGING PLAYERS TO BRANCH OUT WITH A MUCH BROADER VARIETY OF CHOICES IN COMBAT." Weapon Perks! Weapons are more than just objects that adventurers...   [click here for more]
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Infernal Machine Rebuild (5e)

Infernal Machine Rebuild (5e)


A fallen clock tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to uncover additional components scattered across distant places—and times. The now-lost Temple of Moloch and the construction site of the legendary Tomb of Horrors are two of those locations. However great the risks, finding the components demands the effort,...   [click here for more]
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Thieves' Guilds

Thieves' Guilds


This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base of operations. - Chapter 2: The benefits of being a member of a thieves' guild and how...   [click here for more]
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Epic Characters

Epic Characters


This 68-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, and Eberron: Rising from the Last War. It also includes epic racial bonuses for all races found in the aforementioned titles, in addition to those found...   [click here for more]
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The NPC Handbook

The NPC Handbook


The NPC Handbook  -  Over 10 Quadrillion NPC Combinations Create unique characters to use in your campaign in seconds, with only a few dice rolls "Very handy tool. Makes it really easy to come up with unique characters on the fly." "Who would have thought that a PayWhatYouWant product could solve all my NPC issues. Thank you for creating this one for the community."...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 2

Van Richten's Encyclopedia of Darklords & Domains Volume 2


"The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along the ground. You must escape the forest’s embrace before nightfall. And are those footsteps following...   [click here for more]
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Beneath The Waves

Beneath The Waves


Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized sea slugs, battle tyranny and discover...   [click here for more]
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Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource

Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource


Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for war – eventually making the characters responsible for establishing an alliance with the savage and distrustful lizardfolk. In this document, we seek...   [click here for more]
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The City Handbook

The City Handbook


The City Handbook - Over 48 Quadrillion Settlement Combinations Create unique settlements to use in your campaign in seconds, with only a few dice rolls "Very easy to use. The process of creating new cities from scratch always felt intimidating to me and this book solved that for me. Thanks" "Loved your previous book (The NPC Handbook), and this one is even better....   [click here for more]
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Unimaginable Monsters – 5E Monsters created by Artificial Intelligence

Unimaginable Monsters – 5E Monsters created by Artificial Intelligence


50 New Monsters for 5E Dungeons & Dragons – Imagined and Illustrated by Artificial Intelligence! In this compendium, you will find a selection of 50 otherworldly creaturesgrotesque monstrosities, and reimagined classics. Each monster is accompanied by a short description, an exciting statblock, and an original illustration generated...   [click here for more]
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A Most Unexpected Zombie Invasion - Level 4 Mini Adventure

A Most Unexpected Zombie Invasion - Level 4 Mini Adventure


A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can...   [click here for more]
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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
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Morgrave Miscellany

Morgrave Miscellany


BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
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Wildspace Treasury

Wildspace Treasury


Check out other Best-Selling Content by Daniel Kahn! Monster Weaknesses      Wild Beyond the Witchlight     Icewind Dale: Rime of the Frostmaiden     Tomb of Annihilation  /  Curse of Strahd /  Out of the Abyss  /  Candlekeep Mysteries     ...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Students of Strixhaven

Students of Strixhaven


In Strixhaven: A Curriculum of Chaos, we are introduced to a number of potential peers, friends, rivals, and lovers that can accompany the player characters throughout the campaign. Introduced in Chapter 3, these individuals are given two or three paragraphs of description, alongside some pseudo mechanical benefits or drawbacks depending on how you interact with them....   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus

Monster Loot – Baldur's Gate: Descent Into Avernus


I want to loot the abyssal chicken! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Bugbear Awakening

Bugbear Awakening


A D&D 5e adventure for 1-4 characters from 1st to 6th level. Written especially for small parties and set in the Forgotten Realms. An encounter with an unusual tribe of bugbears sets a journey through the Western Heartlands in motion. Adventure will be found in mountains, forests, cities and on the ocean. An epic battle will be fought. Will the adventurers succeed in helping the bugbears find a...   [click here for more]
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Dragonlance: Knights and Mages of Krynn; Prestige Classes for Shadow of the Dragon Queen

Dragonlance: Knights and Mages of Krynn; Prestige Classes for Shadow of the Dragon Queen


Turn the tide of war in Dragonlance; Shadow of the Dragon Queen with these alternate takes on the Knights of Solamnia and Mages of High Sorcery!  This supplement includes 19 pages of rules for running prestige class characters within the World of Krynn. ...   [click here for more]
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Safana's Hoard of Mini-Games

Safana's Hoard of Mini-Games


Fun For All: Sometimes breaking up the monotony of going from side quest to side quest destroying all who stand in your way is needed for a well-paced story. That’s where Safana’s Hoard of Mini-Games shines. These easy to learn and play mini-games can lead to endless role play opportunities and inject some light-hearted fun into your next Dungeons and Dragons game.   Included:...   [click here for more]
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Servants of Takhisis - Draconic Villains of Dragonlance

Servants of Takhisis - Draconic Villains of Dragonlance


Servants of Takhisis The world of dragonlance is filled with terrifying drakes that strike fear into the hearts of mortals... but who are these dragons? And what terrible power do they posses? Find out today with ten brand new villains, each with a unique statblock, speciaised lair, and terrifying domain for your to traverse before you can face them...   [click here for more]
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The Most Famous Reindeer of All

The Most Famous Reindeer of All


Every year I try to create a special holiday adventure to capture the hearts and minds of my players.  This adventure is one such tale.  It is purposely designed to be suitable for all but the very youngest players.  While hiking the mountain pass, the adventurers spot a broken sleigh at the bottom of a ravine.  Through a quick search and rescue operation, the party manages to save an old elf,...   [click here for more]
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