Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









EditionPrice
5th Edition   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search >

 
 Hottest 5th Edition
 
 Hottest Community 5th Edition
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Corgyn for 5e

The Corgyn for 5e


A race of dog-people. Specifically, corgis! The cute li'l rascals have DETERMINATION! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Leilon: The Druid's Circle

Leilon: The Druid's Circle


Leilon: The Druid's Circle is the 5th supplemental module to the base adventure Leilon: City of Adventure. This adventure is designed for characters of 5th level, but can easily be played by characters of levels 4-6 with little modification. In this module, the PCs are asked to investigate rumors of a hermit druid living in the wooded area of the stone circle. They...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Circus of the Stars

Circus of the Stars


A 4-hour adventure for 9th-10th level characters A sleepy lakeside village wreathed in fog, rumors of a lake monster, local disappearances, a band of assassins terrorizing the city, and a travelling circus sideshow that seems to be at the center of it all. “Come one, come all to the greatest show in the world! Step right up, ladies and lords, to see the wonders of the natural and unnatural...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Short Term Contract

A Short Term Contract


A wounded stranger, with deep pockets enlists the services of the party to take on a simple and straight forward job. This cake walk however must be accomplished with no one knowing they were ever there. Who the stranger called Titanus? Who is his employer Mr. Meeks? This mysterious Tiefling from Waterdeep makes sure prophesy runs its "destined" course but for what purpose? More questions...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Expanded Character Backgrounds - Charlatan

Expanded Character Backgrounds - Charlatan


In this series I plan to expand upon the vanilla 5e character backgrounds by providing a variety of associated sub-backgrounds under each generic title. Each of these will have its own independent feature and a selection of fitting personality traits/suggestions for backstory elements. The idea is to replicate the player’s handbook style of providing a basis for each character that can be...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Single Encounter - The Inner Sanctum

Single Encounter - The Inner Sanctum


This is a single encounter that can be placed inside any adventure. It is intended for 4-6 characters of roughly levels 4-5. You've reached the "Inner Sanctum" and engaged the enemy within. But this is no ordinary fight and it only takes a couple rounds to know it is most definitely not going the way you had envisioned. The enemy doesn't seem to die and your party members are being pushed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
CoS (Death House) property documents

CoS (Death House) property documents


I created these for my own use, and someone suggested that others might like to use them. Included are the deeds to the Durst House and Bonegrinder, as well as Gustav Durst's will. Enjoy! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encounters in the Deep

Encounters in the Deep


These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 2

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 2


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story Aged paper Texture Aged Paper Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Optional Rule: Minor Skills

Optional Rule: Minor Skills


Providing over 14 pages of new skills, this entirely optional ruleset just slots into place over the existing rules: no throwing anything away. New skills are categorized under existing ones, giving players a new way to customize their skills without letting power creep cause headaches for the DM. Additionally, rules for crafting (replacing 'Tool Proficiencies'), skill training and Language can...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Battlemaster Maneuver Reference Sheet

Battlemaster Maneuver Reference Sheet


A Character Sheet addendum specifically for Battlemaster Fighters to keep track of class features and maneuvers. This sheet is a form-fillable PDF that follows the style and theme of other classic WOTC 5th edition products. Includes the following: Character name Maneuvers known field Superiority dice available field Superiority dice type field Maneuvers save DC Class Resources box for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
McGovern's NPC 001

McGovern's NPC 001


This is a reference to NPC from McGovern's moduels 001-013. Great for a quick reference or if you want a NPC to help/hinder your party. with 20+ NPC ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
City Generator

City Generator


Contianed herein are two documents, one to help generate realistic sounding city names and another to help produce some general features of the city. City Names: In order to make the names seem as authentic as possible elements that might be used for city names in six languages are represented: English, French, German, Norse, Slavic, and Arabic. These tables can produce 36,000 unique names for cities,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Beasts by CR Reference sheet

Beasts by CR Reference sheet


A handy reference sheet that lists all beasts found in WOTC Source Books (PHB, MM, VGM). A must have for quick reference for the spells Polymorph, Conjure Animals or even the Druid Wildshape ability. This sheet sorts the beasts by their CR and included the Name, Size, and Page number but there is another version of this sheet which sorts the beasts by their Size which can be found here: /product/205774/Beasts-by-Size-Reference-sheet?src=newest_community&filters=0_0_45383_0_0_0_0_0...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Leilon: Giants at the Gate

Leilon: Giants at the Gate


Leilon: Giants at the Gate is the 6th supplement to the base module, Leilon: City of Adventure. It is designed for 5th-6th level characters and can be played independant from the other modules, but designed to be played after the module Leilon: The Druids Grove. It is only a few encounters and playable in a single night. Reports point to a goblin...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Aeronauts of Ismond

The Aeronauts of Ismond


The inhabitants of Ismond, an isolated island in the Plane of Air, are facing extinction as their island plummets towards The Great Conflagration. In a desperate effort to save his people, Silas Scorch, the Islands most powerful sorcerer, calls forth for help to save the thousands of souls that call Ismond home. With over 100 pages of adventure, 26 maps, 8 unique magic items, epic player boons,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Magic of Runes

The Magic of Runes


The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Otherworldly Archetypes

Otherworldly Archetypes


While all adventurers can become mighty, few can claim to have power that originate from the truly wondrous. This pack allows you to play as one of these few, granted power by strange entities from beyond the veil of the mundane. Choose an archetype from this pack, and become something... else. This pack includes five new class archetypes: Ranger: Plane-walker Conclave Warlock: Shadow Patron Warlock:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Urgent Rescue

An Urgent Rescue


An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through. This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls. In addition to the adventure, there are a few of maps of the adventure area as...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Equipment Duration Rules

Equipment Duration Rules


Equipment Duration Rules! Although most campaigns don’t bother with damaged equipment and duration, it can be interesting to do this. It can give the chance to spend the precious money earned in the adventures, it can also remark the importance of good quality equipment, or of dwarven craftsmanship. It can cement the friendship with a cranky blacksmith NPC. It can also enhance the importance...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Pair-Bound

Pair-Bound


Some stories do not have only one hero. Find a companion, and play as a Pair-Bound. This class, designed to be used by two PCs, allows for deep storytelling potential and unique capabilities when two intertwined individuals journey together. Choose from one of three archetypes - Athlete, Acrobat, and Arcanist - and see what the Pair-bound has to offer to you. Version 1.1 Changes:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Search for the Missing Cartographer

Search for the Missing Cartographer


The famed treasure-filled tomb of Darshan Hammerheart has been found... well, sort of. The cartographer sent to locate the hero's final resting place has gone missing and you are tasked with locating him - and the tomb! - before anyone else does. Designed as a quick game that can be played in just 1-2 hours Quick adventure for characters at Level 3. Ideal for newcomers to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e

MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Mystra, goddess of magic, spells, and the Weave in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Elven Crown: A Legacy Uncovered

The Elven Crown: A Legacy Uncovered


In their well secreted hideout, the goblins have no idea that the place they call home houses an ancient tomb and ancient treasures; a link to a long forgotten people. The heroes awake trapped in a canyon and will have to navigate their way through the goblin hideout and discover the tomb if they wish to reclaim their liberty. The Elven Crown: A Legacy Uncovered is an introductory...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Simplified 5e Wizard Spellbook

Simplified 5e Wizard Spellbook


When D&D 5e came out I was pretty pleased with it, except for the spell section. I liked how in 3.5 there was a simplified spell list for each class that you could look at for a quick reference. This was helpful for making characters as a player and helpful for a DM when you don't have time to flip through a massive index of spells just to get a general idea of what your player is doing. So...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)

The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)


This is the first in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a grisly tale told by the famous Bentaven the Bard, but every tale has consequences for the listener... This is something new we're trying while working on our next full...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Leilon: The Secret Cult

Leilon: The Secret Cult


This is the 8th module in a series detailing the destroyed town of Leilon and the efforts to explore it once again. A simple quest to bring a signaling bell to the outpost leads the party into a rescue effort to save another adventuring group. The wounded party cannot continue on their quest to stop a group of evil cultists and need the PCs to continue for them. This module loosly continues the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Tethered (5e)

The Tethered (5e)


What happens when the soul of the living is transferred into a suit of armor? The tethered. An all new playable race made for 5e. Become Living armor and Destroy your foes, or even possibly fight to bring your flesh and blood body back. The choice is yours. This 3 page playable New race will provide you with everything you need to become a living full plate entity. WARNING This...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Call of the Shadow Prince - Adventure

Call of the Shadow Prince - Adventure


~~ "After fending off the demon invasion, the city of Thandiel has known peace for a century. Now, that peace is threatened once more. Several of the townsfolk have gone missing and all signs point to the Blackwood, an accursed forest that played host to the demonic war. Go bravely towards the darkness, heroes. Bring peace to Thandiel once more."~~    This 1st level...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Jo's custom character sheet

Jo's custom character sheet


I made this custom character sheet for my players because I wanted a less cold, more "hand-made" look. I am still working on it, and I plan to expand it with some optional pages (spell list etc...) Feel free to use it for your own campaign, and don't hesitate to report any problem you could encounter ;) ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Doorways of Yyadrisil

Doorways of Yyadrisil


From time to time stories are told of adventurers who find strange, magical, and sometimes horrifying doorways. Over the centuries sages pieced together a narrative spanning thousands of years and miles, of hundreds of doors, each unique, incredibly old, and possibly all the work of one eccentric wizard. No one knows if it was a man or woman, humanoid or monstrous. All they have is a name found on...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Your Brewer's Set and You (custom rules for the brewer's supplies)

Your Brewer's Set and You (custom rules for the brewer's supplies)


Unlike most artisan's tools, using a brewer's set is a slightly more convoluted process. It's also something that can be a lot of fun to mess with. This little guide gives some insight and creative ideas on how to use the brewer's set in your campaign without just throwing checks at the wall to see what sticks. I tried to balance realism and game mechanics to make it intresting enough to try casually...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Huntsman's Expanded Blood Hunter Orders

The Huntsman's Expanded Blood Hunter Orders


This document includes all of my homebrew Blood Hunter Orders for the Blood Hunter class as released by Matthew Mercer. At present this includes the Order of the Serpent that my brother has been working on and the Orders of the Pit and the Viral, of my creation. This document also includes a handful of new Fighting Style options that can change the flavor of existing subclasses. The Order of the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Elemental Denizens Race Pack

Elemental Denizens Race Pack


There are more sentient beings than just genasi in the elemental planes. This race pack focuses primarily on species from the edges of the elemental planes, where they begin to blend into one another. Choose to play asone of the following unique types of characters: the ice-dwelling Ursus the tiny Siroccel the burrowing Delvenn the fiery Fucheru the nigh-immortal Semperviren. Each offers...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
D&D Character Sheets for OneNote 2016

D&D Character Sheets for OneNote 2016


A set of blank character sheets for use in Microsoft OneNote 2016*. Updated for Adventurer's League season 8 Includes: All in one (mostly, spellbook not included) single page character sheet. Not well suited to printing. Three page character sheet (two standard character sheet pages plus an equipment/magic item record sheet) Spellbook page Adventurers League Logsheet with 12 entries per side...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DM Gear - Battle Page

DM Gear - Battle Page


Designed to reduce clutter behind the screen during combat. Quick and easy reference for PC/NPC info, assigning conditions, a round tracker, and even a space for quick notes or math. This battle page will help you keep your encounters running smoothly.* Created to be laminated or put in a page protector and used with dry-erase markers. * cannot be held accountable for players stalling combat....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Uncommon Devotion

Uncommon Devotion


Let the fires of faith burn bright within your heart! The Forgotten Realms is an expansive, ecclectic, and diverse land full of myriad faith traditions. Within this tome you will find a variety of new or noteworthy nods to the divine for many classes. Clerics gain the Law and Winter domains. Druids can join the Circle of the Old Gods. Fighters may champion their chosen devotion...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Totemist [Class]

Totemist [Class]


Want to summon large wooden statues which emit powerful magical effects? A medicine man sits calmly as a group of invaders harass his village. He is peaceful, unaffected. The invaders approach him and shake him, demanding tribute to their greatness. The medicine man stands calmly, as a huge wooden statue begins to move. Before the invaders can understand what has happened, the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
ToA Players Companion: Subclasses for the Jungle

ToA Players Companion: Subclasses for the Jungle


This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc. Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Goblins, An Ogre, and Too Many Pixies

Goblins, An Ogre, and Too Many Pixies


Can a group of fledgling adventurers help a local wizard with a few problems? Goblin raiders, unwanted pixies, and a troublemaking ogre makes appearances in this short low-level adventure. A six-hour adventure for 2nd to 3rd level characters ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Comprehensive Dungeon Master Screen - Portrait Orientation

Comprehensive Dungeon Master Screen - Portrait Orientation


Now available in a Ready-to-print Portrait Orientation! This Comprehensive Dungeon Master Screen is everything you’ll need to run 5th Edition Dungeons and Dragons. Including tables and effects from classic Dungeons and Dragons suplements, this Dungeon Master Screen is designed to empower you, your story-telling, and your player’s experience. Improvise random weather, impending...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Character Kit: Invoker

Character Kit: Invoker


Not all who serve the gods are given a choice. With these variant class options for the cleric, you can bear the responsibility handed to you directly from the gods. In the time of the Dawn War, the gods forged powerful covenants that imbued mortals with a fragment of divine power...regardless of whether said mortals were willing vessels. As worship of these gods spread in the days...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
More Clowns!

More Clowns!


In this expansion to the Clown class, you’ll find several additional options for players: • Three new face paints: the Blood Clown, the Mime, and the Star Clown! • Three new feats for your clown • Three new standard noses for your face paints • New options for clown props Don’t forget to follow me on twitter for release updates and random D&D thoughts!...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Old School Adventurers Paper Miniatures

Old School Adventurers Paper Miniatures


Six print & play fantasy adventurers to use as PCs or NPCs. Includes characters carrying: Halberd Bow Sword and Map Two Swords Lute Nothing! (Harrumph) Note: These miniatures have the same artwork on the front and back. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Road Scholars

Road Scholars


Not all wizards study in fancy schools. In far-flung villages, rural farmers seek a baba yaga to brew them fertility potions. In the slums of Athkatla, covens meet in secret to practice magic despite the penalty for being caught. These errant practitioners are the road scholars. This microsupplement provides a new arcane tradition for wizards, as well as new backounds, spells and feats for magic...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Random Encounters for Curse of Strahd

Additional Random Encounters for Curse of Strahd


Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 401 to 450 (of 4854 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number