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TWA2 The Curse of Zarzumotl

TWA2 The Curse of Zarzumotl


Welcome to the second adventure set in the True World of Maztica! This adventure is inspired by B4 The Lost City by Tom Moldvay, but is designed for a Maztica campaign. The adventure is easily convertible to any setting, and only truly requires a desert that has the potential to conceal an extensive underdark. It is designed to be a challenging adventure for four 3rd to 5th level characters, but...   [click here for more]
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Tiny Character Sheet/Table Tent

Tiny Character Sheet/Table Tent


This Character Sheet can be printed on an 8.5 x 11 (letter) sheet of paper and then folded into an 8-page book, becoming 1/8th the size. The book is illustrated, gives hints on how to calculate some of the stats, and it doubles as a table tent. They can be printed blank or filled out digitally in Adobe Acrobat; the interactive fields have pop-up comments that give guidance on where to find information...   [click here for more]
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Anthraxus, the Oinoloth

Anthraxus, the Oinoloth


Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down! Don’t...   [click here for more]
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The WhatNot Shop’s Absurd Accoutrements

The WhatNot Shop’s Absurd Accoutrements


The WhatNot Shop's Absurd Accoutrements is a trove of powerful, quirky, and (let's face it) weird magical devices. Inside this Dungeons & Dragons 5e supplement you'll find 20 items that were merely the stuff of legend before appearing on its pages. No adventurer's accoutrement is complete without five or six of these in the old dungeoneering kit. I want to create fun, useful, and entertaining...   [click here for more]
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Ravenloft Tables: Random Tables for Your Gothic Horror Games

Ravenloft Tables: Random Tables for Your Gothic Horror Games


Your players walk into a creepy house in the village of Barovia: what do they find inside? The party falls asleep in a haunted house: what do they dream about? A sorcerer’s Wild Magic takes effect while fighting a gang of ghouls in a graveyard: what happens? In here, you’ll find random tables to add color and interest to any Gothic Horror adventure or setting. Perfect for DMs running Curse...   [click here for more]
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Druid Circle - Circle of the Sun

Druid Circle - Circle of the Sun


A Druid Cirlce focused on harnessing the Sun's energy to bolster your healing magic. Use a Solar Spirit to lead your party to victory! I'd love any feedback for balance you lovely people can provide! Feel free to hit me up on twitter as well @Bill_Wash (Praise the Sun!) ...   [click here for more]
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Blood Hunter Paper Miniature

Blood Hunter Paper Miniature


Print and play ready 32mm paper miniatures based on Matthew Mercer's Blood Hunter and Order of the Lycan character classes. Includes version with and without black borders for: Male Blood Hunter Tranformed Male Order of the Lycan Blood Hunter These paper miniatures include unique back views. ...   [click here for more]
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The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
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Sundry Class Options

Sundry Class Options


This collection of class options includes: The Way of the Unmastered, for the Monk - A nameless drifter who solves her problems with her trusty weapon of choice. The Oath of the People, for the Paladin - A paladin as much at home with revolution and heaing the sick as smiting evil. The Enforcer, for the Rogue - A rogue who relies on brute strength, dirty tricks, and sheer opportunism to get...   [click here for more]
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Nameonomicon: Dwarves - Name Generator

Nameonomicon: Dwarves - Name Generator


FOUR DICE ROLLS, 100 MILLION DWARF NAMES. Nameonomicon: Dwarves makes it easy to create authentic-sounding dwarf names on the fly, whether you're building a new player character, or need to whip up a quick NPC. Simply roll 4d100 to randomly generate a first name and clan name using these clearly organized tables. Perfect for printing front and back on a single sheet of...   [click here for more]
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The Shrine of Marthammor Duin

The Shrine of Marthammor Duin


The Shrine of Marthammor Duin is a short excursion meant to supplement an ongoing Princes of the Apocalypse campaign. At it's core however, this is a traveller shrine that could be devoted to a deity in your homebrew games or any of the other god's of travel in the Dungeons and Dragons pantheons. It can be run in an hour or two and is intended for a party of level 5 to 7. It includes one new...   [click here for more]
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20 Magical Trinkets

20 Magical Trinkets


20 Magical Trinkets A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road. Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but...   [click here for more]
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The Archivist

The Archivist


No mere librarian, the archivist uses the dark knowledge he gains from the study of forbidden tomes to combat the forces of evil. I have loved the concept of this class since it first appeared in the 3.5 book Heroes of Horror. This document updates the archivist class to the 5th Edition rules as a wizard tradition. ...   [click here for more]
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Favored Classes

Favored Classes


It's common knowledge that dwarves make great fighters, elves are powerful wizards, and dragonborn paladins stand out compared to those of other races. Favored Classes provides an optional ruleset that grants slight bonuses to certain race and class combinations to reflect these innate racial talents and tendancies. If you enjoy this product, please leave a review. You can also see my other...   [click here for more]
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Netheril: The First Age

Netheril: The First Age


Hopefully the first of a number of Alternate Realmsality products focusing on different areas and timelines of the Forgotten Realms and giving them an alternate twist. Have you ever wondered about the ancient empire of Netheril. Do you long to learn its histories from the humble beginnings of seven fishing villages to the greatest human empire the North has ever known. What if you could play during...   [click here for more]
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Monster Pack: Demons of Sin

Monster Pack: Demons of Sin


This PDF contains 9 new demons named and based off of mortal shortcomings--or sins. This pack contains the Apathy, Envy, Gluttony, Greed, Ignorance, Lust, Pride, Sloth, and Wrath demons. I made these to use in one of my homebrew campaigns as a demonic invading force, wanting something a little more thematic than what the Monster Manual offers in the way of demons. I hope you enjoy. ...   [click here for more]
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Path of the Inner Demon

Path of the Inner Demon


This document details a dark new Primal Path for the Barbarian class. The Path of the Inner Demon brings a darker side for your barbarian, as well as a multitude of demonic abilities and powers. If you have suggestions, find errors, or wish to contact me, feel free to leave a comment here. If changes are made to the document, I will post a detailed changelog below. Changelog: Changed...   [click here for more]
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Goblin Ambush: A nasty little encounter designed by evil little minds

Goblin Ambush: A nasty little encounter designed by evil little minds


This is a difficult encounter for PCs level 3-4. The Goblins adversaries have built an ambush that allows them to surprise stronger opponents and deal with more physically powerful enemies. They used nothing that they could not carry with them, and nothing that they could not afford to abandon. With shovels, hammers, rope, axes, a few small trees, and about 6 hours of work, they have made themselves...   [click here for more]
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Oath of the White Rose (Sacred Oath)

Oath of the White Rose (Sacred Oath)


Descended from the retinue of a prophesized hero who overthrew a tyrannical mage-empress in antiquity, paladins who swear the Oath of the White Rose vow to combat the abuse of magic, and its use to oppress the common man. Although they do not villify magic or magic-users per se, they are very cautous about its overuse and increasing prevalence in the world. The Paladin of the White Rose...   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Kobold Tea Party - Crystal of Juiblex part 1

Kobold Tea Party - Crystal of Juiblex part 1


Kobolds have been forced from their home by a creeping evil and have taken over the manor of a well-to-do merchant! Kobold Tea Party is an adventure for 4-5 1st level heroes. It is the first part of an adventure series about the slow, seeping corruption of the demon lord Juiblex and his mindless oozes. Kobold Tea Party is an amusing, but difficult, adventure that could fit in any setting and could...   [click here for more]
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Prismatic Dragon

Prismatic Dragon


Discover the serpent of the rainbow with this new monster. The prismatic dragon is a rare epic dragon with prismatic powers. Tougher than other dragons, this beast is ready to test your party's mettle — if it's not testing your world's finest luxuries instead! Here's what you get: 4 new monsters: Prismatic Dragon Wyrmling (CR 10) Young Prismatic Dragon (CR 16) Adult Prismatic...   [click here for more]
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Variant Rules For Cantrips

Variant Rules For Cantrips


Most players enjoy the 5th edition cantrip rules as written (RAW), which is perfectly fine. Game on! Some have voiced their deception about the cantrips’ strength in the current edition. They feel the game abandonned an interesting concept (magical or divine apprenticeship) for the sake of class balance, or they simply favor a low magic campaign. For these players and DMs, this document offers...   [click here for more]
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Pactborn, an Original Race for D&D 5e

Pactborn, an Original Race for D&D 5e


When warlocks dare to test their luck by forging pacts with powerful creatures outside the material realm they risk not only their own souls but the souls of their kin as well. Pactborn are the children of warlocks whose binding relationship to otherworldly patrons left a telling imprint on their spawn. Pactborn children are almost always shunned by society and usually just as likely to be rejected...   [click here for more]
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Waterdeep Region Maps

Waterdeep Region Maps


This map contains both Nighstone and Goldenfields, both used in Storm King's Thunder! This is a map I hand-drew for campaigns set in and around Waterdeep in the Forgotten Realms. It's suitable for anyone campaigning in the Waterdeep region, and may be especially helpful to anyone running the Tyranny of Dragons, Elemental Evil, or Storm King's Thunder adventure paths (once the latter...   [click here for more]
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Seeds of Chaos

Seeds of Chaos


Seeds of Chaos The Horror of Horticulture Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of...   [click here for more]
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10 New Feats

10 New Feats


(Note: these are now included in my Compendium of Feats) Ten new feats that can be incorporated into 5e D&D on agreement with your DM: Training partner: You have trained extensively with another character and know each other's movements, strategic cries and battle signs to let you both fight as one unit. Bestial Menace: You have spent so long in beast...   [click here for more]
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Tarocchi [Class]

Tarocchi [Class]


Want to use a deck of cards to decimate your foes and perform magical tricks? A cloaked man sits in a seedy tavern, a billow of smoke pouring from the folds of his robe, his booted feet rested upon a chairacross from him. A fair maiden enter the room. Immediately, he tosses his hood back, and kicks the chair out from his table. He invites her to sit, gesturing to the seat before...   [click here for more]
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Artifacts Vol. 2

Artifacts Vol. 2


Artifacts Vol. 2 Grow trees in an instant, cut through time, download now to find weapons and odd relics withing. Unlock the vault and prepare your adventurers to loot and wield 5 new artifacts. These items range from common to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com...   [click here for more]
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Map-Based 5e Character Sheet

Map-Based 5e Character Sheet


A map-based 5e character sheet because I wanted such a thing to exist! ...   [click here for more]
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Arcane Armoury - Volume 2; Modern Gear

Arcane Armoury - Volume 2; Modern Gear


Arcane Armoury: Volume Two Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This brand new supplement, ''Volume Two'', contains a major rebalancing of the...   [click here for more]
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Follow the Giant's Cloud GC010

Follow the Giant's Cloud GC010


The Giants attack of the smallfolk isn't exclusive to along the mainland of Faerun. In the Moonshae the attacks are just as brutal. A cloud Giant who wants to rule over the moonshae is willing to take advice from a Evil Goddess in doing so Most if not all of the Giants in the moonshae serve her. An Adventure for level 5-12 characters. GC010 Follow the Giant's Cloud ...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This document lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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Feytouched Race Pack

Feytouched Race Pack


The material plane is not the only place where sentient races have spawned. With this pack, play as one of four races with origins in the feywild, each with unique and interesting capabilities. Kelpies are cruel shapeshifters, beings who lives in or near bodies of water that can take the form of animals. You may play one of the Equine, Phocid (selkie), or Cygnan (swan maiden) subraces when choosing...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this document was made to facilitate that. This adventure...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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Gnome Sub-Race - Coastal Gnomes

Gnome Sub-Race - Coastal Gnomes


Hello! This is my debut offering on DM's Guild. I hope you find it worthy! It is a simple sub-race for Gnomes. I felt the Gnomes did not have a valid Charisma variant sub-race, so I made one and the reasons why they exist. Please check it out and give feedback. Thank you! About me: I have written a lot of material for my IRL campaign. I run an immersive, complex game and it was suggested that all...   [click here for more]
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Monster Trainer Class

Monster Trainer Class


Adventurers of all stripes have a long and storied relationship with the monsters that fill their world. Everyone fears them, or hates them, or views them as obstacles to be overcome. Everyone, that is, but the Monster Trainer. To a Monster Trainer, every monster is a potential source of new and greater power. Through their unique ability to capture and befriend their weakened foes, they can take...   [click here for more]
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Oath of the Holy Knight

Oath of the Holy Knight


This is my first creation both for D&D and in Photoshop so I hope you all like it! Any and all feedback is much appreciated. Template material used from warlock-homebrew.blogspot.nl ...   [click here for more]
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Circle of Nature's Bond

Circle of Nature's Bond


This is a homebrew Druid circle that allow's the Druid class to have a beast or plant companion. Some of the features were inspired by http://homebrewery.naturalcrit.com/share/VJIn9oUse ...   [click here for more]
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Luck Domain for 5e Cleric

Luck Domain for 5e Cleric


Did your adventurer have a gambling addiction before they found their faith? Were they an avid risk taker that prayed to a higher power? Or maybe they trust in fate and faith a little too blindly? Either way the luck domain, and worship of the deities of fortune and misfortune, is the chosen path of these clerics. Always seeming one step ahead and all too happy to make a little wager, the ability...   [click here for more]
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Leilon: The Floating Tower

Leilon: The Floating Tower


Leilon: The Floating Tower is the 4th follow-on module to the overview module, Leilon: City of Adventure. This adventure takes on one of the largest threats in the town, the beholder of the tower. This module is designed for levels 8-9 and can be played in 1-2 nights. ...   [click here for more]
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Aerial Combat

Aerial Combat


Ever dreamed of flying through the air? Feeling the wind on your face? The skies can be a dangerous place, especially with dragon riders around. This short ruleset is used for aerial combat and can be used with my Dragon Rider class, or any other flying mounts or players. Dragon Rider: /product/199996/Dragon-Rider ...   [click here for more]
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Player Initiative Tents

Player Initiative Tents


Cut out these 10 cards and fold them in half, then set them on your DM's screen to keep track of initiative order. Compact and readable For DM: player name character name class alignment faction (for DAL) passive insight passive perception save DC AC max health ...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few...   [click here for more]
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Potions 11

Potions 11


Potions 11 is a 4-5 hour adventure suitable for five 4th-5th level characters. This adventure is light and comedic and is indeed a heist adventure! It is designed as a one-off side quest for an established party but can be tweaked to work as an introductory adventure for characters meeting one another for the first time. This is ideal for a well-rounded party in which each player can show off and...   [click here for more]
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