Title |
Publisher |
Price |
The Gnoll threat lurking in the forest grows! Fires have burned down ancient trees, leaving ashen pits and unseen dangers among the flames. Gnolls roam searching for the next sacrifice to Yeenoghu.
Can the adventurers evade the traps and save the prisoner in the wastes?
Connect with The Giant's Trove to learn more about the gnoll threat! Continue the adventure with The Fanged... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last War!
Artifice and Artisanship contains:
Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker.
New rules regarding constructs and traps.
New magic items & spells
MORE... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The axe feels so heavy, arms so tired. She just can't lift it anymore. They're coming for her; she hears their boots on the tile. There's blood all over her - blood... But blood is good! Blood is a sign - a sign that the great work is not finished. With a cackle straight from the pits of the nine hells, she drags herself back to her feet. "Just give up - or we'll kill... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Author's Note: If/When the Artificer is officially released, I will update this product accordingly.
Edits for Artificer Revisited:
-Condensed Deathspawn feature into Plasmic Infusion table and increased cost
-Moved Plasmic Infusions and Natural Symbiote to level 6
-Minor edits to format and wording for space.
Discover the secrets of the ooze with this archetype designed as an option for... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is the third in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a suspiciously familar tale, but this time told by a gnomish bard...
This is something new we're trying while working on our next full length adventure. Expect Tales from Bentaven... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Arcana and Archery is a collection of character options for use with Dungeons & Dragons Fifth Edition, designed to open your campaign to a wider array of storytelling devices and development paths. Within these pages you will find four new class options:
The Khampa (Ranger)
The Showshooter (Ranger)
The Defiler (Wizard)
The Lunar Mage (Wizard)
Each... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the PDF & Print version of this title. For the Fantasy Grounds version by Rob Twohy click here.
Rarities of the Realms collects a wide variety of races, classes, backgrounds, and feats previously published across several products by author Travis Legge. Within these pages, you will find:
9 playable races
over 30 subrace options
over... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Introduction: This is an in-depth and highly detailed look at the Notable NPC, Hirak Rokwaw. On the next few pages, you will find all the information on Hirak, including statistics, personality, goals, and plot hooks so you can incorporate Hirak into your campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Adventure into the ruins of a mega dungeon that holds a long-lost doomsday weapon! This is the first part of the adventure and made for a party of four to six PCs of 1st-3rd level. Explore the first floor of the dangerous dungeon in a traditional dungeon delve.
This is my first attempt at making a Mega-Dungeon. It fits a bit of a funhouse style of dungeon and has a small overarching story that is... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
BEHOLD! is the all-new zine for Fifth Edition Dungeons & Dragons.
Issue #1 is an in-depth look at The Great Dale, one of the many nations of the Forgotten Realms. In its 32 pages you'll find:
* adventure locations! * plot hooks! * player character ideas! * two original hex-maps!
In total, over 3500 words of content.
Add... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A monk once said, "You do not have to punch your foe. You simply need... to punch."
Based on the idea from WebDM's Jonathon Pruitt, the Way of the Enlightened Fist is a Monk subclass for D&D 5e. The idea is that you've realized you are connected to the universe, as is everything. You do not need to be next to your enemy to attack them, for you are already with them. You only need to attack. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is an in-depth and highly detailed look at the Secret Society, Cult of the Black Pharaoh, which was featured in our 99 Cent Adventure Cult of the Black Pharaoh. On the next few pages, you will find all the information on this cult, including ideology, motto, goals, and leadership so you can incorporate this Secret Society into your campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is the fourth in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players are hot on the trail of Bentaven, but there are a few setbacks...
This is something new we're trying while working on our next full length adventure. Expect Tales from Bentaven the Bard to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Save 40% on this product through my 2017 Bundle!
Revisit classes from 3.5E with 30 converted classes for 5th Edition!
Version 1.2 is LIVE as of 02/13, adding six more archetypes:
The black blood cultist, a barbarian in search of their next rending critical hit.
The sand shaper druid, who can create animals from the dust of the earth.
The night mask deathbringer,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"I will never accept a halfbreed bastard into this city"-Prince Theuderic
"Your exile from the capital is as unjust as your father's new laws Gilbert."-Lord Laudus
"A strong crown means a weak vassal, and I swore to never be weak."-Lord Aregisel
"Surely madness has taken hold of men's hearts?"-Lead Mage Ibarin
"King Fernand rules by the mandate of... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is a Fantasy Grounds VTT module.
Now with Unity
Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.
This 80-page supplement contains 26 encounters written... [click here for more] |
Dungeon Masters Guild |
$19.95
|
From award-winning screenwriter Dale Zawada
Fifty Shades of Fey is a 4-5 hour adventure for 2nd-4th level characters. It is designed to be completed in one session. There are role-playing scenarios for players to grow and develop in the first half while the second half includes a unique dungeon that is humorous as well as dangerous.
This is a fun adventure to run between... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is my own made Character Sheet I threw together on a spreadsheet.
I have: Grouped together Skills to their Attributes Added a blank Attribute for those choosing to use Honour or Sanity Left a blank space next to speeds for things such as Ki points or Inspirations Added Exhaustion tracker (with effects) and Attunement space to track your attuned items The final sheet is a 2 parter with the top... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong things; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. Thus, I began my "Revisisted" series of player sheets.
Sorcerer Specific
This spell sheet was designed with the average sorcerer in mind. Crossing... [click here for more] |
Dungeon Masters Guild |
$1.00
|
What is a Back Pocket Adventure? Playing D&D is a great game, but playing in the real world presents problems for the Dungeon Master. While playing through an adventure, sometimes the Players go through the adventure planned too quickly and there is an hour or so left, too much time to go home early, but too little time to start a whole new adventure! Some times the adventure goes too slowly, and... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is an in-depth and highly detailed look at the Notable NPC, Brander. On the next few pages, you will find all the information on Brander, including statistics, personality, goals, and plot hooks so you can incorporate Brander into your campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
SILVER
— Character Sheet for Dungeons & Dragons, 5th edition
clean design • compact • easy use • lots of freedom
The SILVER character sheet is an alternative to the standard Dungeons & Dragons character sheet provided in the Player Handbook.
I wanted to create a character sheet that held lots of information while still being compact and easy to use. For... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong things; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. Thus, I began my "Revisisted" series of player sheets.
Warlock Focused
This spell sheet was designed with the extremely in-depth Warlock spell capabilities... [click here for more] |
Dungeon Masters Guild |
$1.00
|
We are formerly Geeks New England. If you came here looking for their Swordmage, you've found it! Spellsword. Battlemage. Magus. There are a lot of different names to describe characters who wield martial weapons and arcane spells in tandem. This class concept is a personal favorite of mine, and though 5e has a lot of options to bring players close to the concept (like the eldritch knight... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now updated to reflect the new character options in Fizban's Treasury of Dragons!
The Draconomicon introduces new dragon species that were available throughout D&D's history. This document contains 10 new dragon species for use in your 5e games. Three chromatic dragons (the brown dragon, gray dragon, and purple dragon) and seven metallic dragons (the adamantine dragon, cobalt... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hello fellow travelers! Have you been searching for an unusual archetype to play as for your next adventure? Well look no further because I have the Class for you, the Master of nature, The Biomancer.
P.S. This is the first class I've created so I would like some feedback ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Bring Your Jungle Campaign to Life!
Six short adventures to supplement your exploration of the jungles of Chult!
These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.
Includes the following adventures:
Tavern Trouble - With a mysterious curse upon... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"A solid adventure with a good variety of locations, characters, situations, and encounters. It would be a worthy purchase by itself, but certainly leaves me interested to see where the author will take the story next." - Alex C.
This 104 page volume tells the entire first story-arc of the Laughing Horde of Ruin adventure campaign. Kiss of the Viper contains over... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Return to Phandalin is a collection of short modules centered around an updated Town of Phandalin. The first part provides an overview of the town several months after the events of the starter boxed adventure; Lost Mines of Phandelver. The town has grown with new business and NPCs which can be used for further adventures.
The second section of the adventure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What is City and Wild?
This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them.
What's inside?
This 129-page document is divided in 3 parts.
Part 1 - The City
You will find new equipment and magic items, stores, taverns, and guilds, plus a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This supplement is part of Van Richten's Encyclopedia of Darklords & Domains. Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here!
What is this?
This is a realistic take on the Vampire Strahd Von Zarovich.
I made this file because the CR15 statblock that can be found in the official campaign book of curse of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Inside this PDF you will find everything you need to play a dragon or DM for one in the 5th edition of Dungeons & Dragons. This includes: three classes that each have at least two archetypes, several feats, a race with 15 subraces, three unique backgrounds for dragon characters, adapted rules to accommodate dragon characters, advice for DMs running games for dragon characters, and insight into... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product contains a pregnerated Tiefling Ranger of the Horizon Walker Archetype. Sheets are provided for every level 1-20. This product refers to material presented in Xanathar’s Guide to Everything and the Sword Coast Adventurer’s Guide.
Please be sure to rate & review this product.
MORE FROM TRAVIS LEGGE:
Scarred Lands 5e/Slarecian... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This product contains a pregnerated Dragonborn Rogue of the Inquisitive Archetype. Sheets are provided for every level 1-20. This product refers to material presented in Xanathar’s Guide to Everything. Character art by Jeff Preston Please be sure to rate & review this product.
MORE FROM TRAVIS LEGGE:
Scarred Lands 5e/Slarecian Vault
Realms of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A compendium of 20 minor magic items for your campaigns. 5 Armors, 5 Weapons and 10 Trinkets with minor magical abilities.
This small compendium was written as a collection of minor magic item for those players and dungeon master that want to add some magical reward at low levels or like to have more choices for treasure hoards and magical shops.
If you like it be sure to check out my other collection 20... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Calculated Races is a selection of new races for inclusion in your Dungeons & Dragons campaign. The races contained in this supplement are built through reliance on and re-skinning of existing races. While the majority of these races were built for the Calculated Risks Twitch stream, the information in this book is intended to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Both the five-star rated 5e adventure module: The Laughing Horde of Ruin: Part One, for character levels 1-5 (which includes the Wildsoul Class), and the pack of full-size, digital battlemaps that contains 14 custom-drawn, 1"x1" grid campaign maps for one low price.
"A vicious gnoll warlock has united the savage tribes to summon Yeenoghu to the material plane. Gnolls are marching from the... [click here for more] |
Dungeon Masters Guild |
$16.95
|
Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Character Creation method generates a characters stats based on a player's choice of class and background with a random element thrown in.
It also gives players a number of background events linked to an increase in a stat that they can flesh out into a history.
Basic outline:
All stats start at 8. Class gives 3 pts for a recommended highest stat, 2 pts for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As a DM, I sometimes struggle with interesting descriptions when spellcasters start slinging spells. I'm left with "He utters a few arcane words and ...". I've tried to adlib verbal components but have been unsatisfied with how they sounded.
For all of you who likewise have a hard time describing spellcasting with flair and imagination.. here is a tool to make it easier.
Included in this documents... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Calculated Backgrounds is a selection of new backgrounds for inclusion in your Dungeons & Dragons campaign. The backgrounds contained in this supplement are built to represent a broad array of unique backstories outside the experience presented in existing Dungeons & Dragons player resources. While the majority of these backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Calculated Creatures is a selection of new monsters and NPCs for inclusion in your Dungeons & Dragons campaign. The monster and NPC stat blocks contained in this supplement are built to add new and exciting low CR antagonists to your existing Dungeons & Dragons campaign. While the majority of these creatures were built for... [click here for more] |
Dungeon Masters Guild |
$1.95
|