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Ever since adventurers have spread their wings over the corners of the known world, people from all walks of life have sought the company of clerics for guidance, protection, wisdom, and even sanctuary. Even today, priests are among the most respected members of society..
However, few of these holy servants are as dedicated to their deity as those who walk the path of sacrifice. Often such individuals... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Seeds of Chaos The Horror of Horticulture
Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100 NPC Catchphrases
After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently say... [click here for more] |
Dungeon Masters Guild |
$0.95
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100 Ways to Introduce a New Character
A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little... [click here for more] |
Dungeon Masters Guild |
$0.95
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Monsters & Magic Items
This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature... [click here for more] |
Dungeon Masters Guild |
$0.95
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Races & Feats
This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should... [click here for more] |
Dungeon Masters Guild |
$0.95
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Ships & Crews
This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and... [click here for more] |
Dungeon Masters Guild |
$0.95
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A set of maps including Gundarlun, The Purple Rocks, Tuern, Ruathym and The Whale Bones for use with the JVC Parry's Call from the Deep module. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Appendixes
This supplementary material is taken from the Dragon Relics campaign. It contains 23 creatures, over half of which are entirely new! It also presents 3 magic items that appear in the campaign! Finally, it contains 3 new feats for adventurers making a name for themselves in the Great Desert, and 3 new subraces based on the peoples of Anauroch.
All of the... [click here for more] |
Dungeon Masters Guild |
$1.95
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"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque
We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!*
... [click here for more] |
Dungeon Masters Guild |
$2.95
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This is the PDF version of the adventure.
If you're looking for the Roll20 VTT version, please click here.
If you're looking for the Fantasy Grounds VTT version, please click here.
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Struggles of Stelmane A Battle of Minds Rages On
Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place.
Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets.
A 2-4 hour Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.95
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Strange Case of Control
As the characters make their way through a verdant woodland, they come across an ettin; a strange, two-headed giant, sat in tears upon a tree stump. The creature is almost inconsolable and is desperate for help.
The ettin, whose name is Jekyllhyde, has lost a barrel of his magical brew. The giant's two heads sometimes clash dangerously; Jekyll, the right... [click here for more] |
Dungeon Masters Guild |
$2.95
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PLATINUM BESTSELLER! A NEW TRASHMOB MINIIS NOW AVAILABLE!
"[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com)
[https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/]
"I'm... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Winter's Breath Vengeance of the Winter Queen
A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds!
A 3-5 hour Dungeons & Dragons 5th Edition adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
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English Version is found here.
Nieprzebrane bogactwa czekają!
Zaginiony przed dziesiątkami lat skarb Kapitana Nefryta czeka na odkrycie w pobliżu Mistcliff.
Jego dokładne położenie nie jest znane, ale mówi się, że właścicielka Wybrzeża Marzeń wie, gdzie rozpocząć poszukiwania... Choć oczywiście, gdy chodzi o skarby, nic nigdy nie... [click here for more] |
Dungeon Masters Guild |
$2.95
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Un'avventura di JVC Parry tradotta da Cruor Games
VERSIONE VTT PER FANTASY GROUNDS UNITY
Hai già acquistato il PDF? Clicca qui per uno sconto!
AVVENTURA
Whitepeak ha un passato... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Non riesci a visualizzare correttamente questa pagina? Passa alla versione desktop.
Un'avventura di JVC Parry tradotta da Cruor Games
VERSIONE VTT PER ROLL 20
Hai già acquistato il PDF? Clicca qui per uno sconto!
AVVENTURA
Whitepeak ha un passato oscuro legato... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is the PDF version.
If you are looking for the Roll20 version, please click here.
If you are looking for the Fantasy Grounds VTT version, please click here.
A 4-7 hour adventure for 3-7 characters of levels 1-4
The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 3-4 hour adventure for 3-7 characters of levels 1-4
In Faerun, magical acts of resurrection are reserved for the rich and powerful. Hired priests perform them in rituals, wherein diamonds are offered up as payments to deities in exchange for the power to bring the dead back to life. When a young woman starts performing these miracles for free, will you stop her or save her?
Are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!"
"It was a great adventure, for sure!"
"A lot of fun... A great read... Really enjoyed it!"
"These adventures keep getting better and better!"
Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded... [click here for more] |
Dungeon Masters Guild |
$3.95
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"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com
What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town?
Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Non riesci a visualizzare correttamente questa pagina? Passa alla versione desktop.
Un'avventura di JVC Parry tradotta da Cruor Games
AVVENTURA
Whitepeak ha un passato oscuro legato alla magia nera utilizzata da una strega malvagia: Skruul, la Mietitrice. I rituali occulti che ha condotto sembravano destinati a corrompere l’intera... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is the Roll20 version. If you are looking for the PDF version, please click here.
The critically-acclaimed DMsGuild best-seller, now available for Roll20!
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Beneath the Sands Uncover the Buried Relic
Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Blood at the Auction Murder at Coalhammer House
Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Cult of The Glutton Laogzed Ascendant
A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton?
A 3-5 hour Dungeons... [click here for more] |
Dungeon Masters Guild |
$4.95
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Gauntlet of Flame The Blistering Forge
Situated atop Mount Marazbor, an active volcano, it the dwarven lava-forge once known as Citadel Grungharaz. Once, this great armoury produced hordes of weaponry for dwarven regiments in far off lands, but now it has been taken over by rampaging fire giants.
Are you capable of infiltrating the Gauntlet of Flame?
A 6-10 hour Dungeons &... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grimm Encounters II Twelve Terrors Return!
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Grimm Encounters III Fear the Ten
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 10 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your yearly Halloween... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hall of the Cursed God The Undead Scourge
After undead start appearing near the local town of Angstadt, the Burgomaster and Father become worried. What could be causing these foul creatures to rise? After conducting research, the clergy discover that the throne room of a celestial avatar is located only a few days away from the town. Perhaps this holy site could hold a relic capable... [click here for more] |
Dungeon Masters Guild |
$4.95
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How To Play Good*
or
Tips on Playing Better
is a compiled volume of information for Players and Dungeon Masters which includes the best-selling ebooks I Want To Try - Tips on becoming a better player and You Can Try - Tips on becoming a better DM.
How To Play Good significantly updates and expands the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"...That final boss fight was sweet!"
"...my players... They LOVED it!"
"...was great fun and the players got a laugh out of it ..."
Minotaur's Bane
Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing)
Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons... [click here for more] |
Dungeon Masters Guild |
$4.95
|
“As the DM I very much loved the story – a one shot that allowed some conversing, some combat and rewarded quick or out-there thinking.”
“…started out like we were going in the “Hunger Games”… had fun adding this to our adventure this afternoon”
Minotaur’s Bargain
Foreword by Dragonlance & New York Times best-selling author – Richard A. Knaak
Maps... [click here for more] |
Dungeon Masters Guild |
$4.95
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"...I enjoyed the story very much! I fell in love with Astarte..."
"...This was great! ..."
"...It was tres epic. Worth 24 hours for both books..." (Minotaur's Bargain & Minotaur's Betrayal)
Minotaur's Betrayal
Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing)
Minotaur’s Betrayal is the second adventure of The Minotaur Trilogy by P.B. Publishing. It is a Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Mistress of Blood Tower is a horror adventure designed for four to five characters of levels 3rd thru 7th. Scaling suggestions are provided for lower level parties. Short-Term Madness is used in the adventure, and It has the potential to be deadly.
This is a PDF version of the adventure. If you are looking for the Fantasy Grounds VTT module -... [click here for more] |
Dungeon Masters Guild |
$4.95
|
What This Is. A journey through the belly of the earth, written by nine different authors. You'll find great ideas, friends, foes, any maybe a tragic end. This collection of short stories was born from of a quick idea: Hand an author a short sentence about the characters’ location and recent exploits, and let them go wild. In the end, I hoped, something interesting would emerge.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Oss'Ithek Part 4 of the Serpent Isle Campaign or a Standalone Adventure
A Slumbering Serpent
Hidden in the thick rainforest of Serpent Isle is a crumbled yuan-ti citadel. These foul snakefolk have been dormant for decades, but have been awoken in order to fill out some foul prophecy. Delving deep into their most sacred temple; Oss’Ithek, is the only way to uncover the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Sanguine Sacrament
The Godless Depths
For the first time in eons, ancient aberrations are emerging from the deep ocean. Driven by some otherworldly fervour, they encroach upon the local villages, searching with beady eyes for anyone linked to the Gods. Even now you hear rumours of kidnap, men and women dragged kicking and screaming into the depths.
A 4-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Shattered Souls
The Shades of Bodach Ridge
Whitepeak has a dark history of black magic originating with the evil witch Skruul the Reaper. The dark rituals she conducted seemed sure to plague the region, until a plucky group of adventurers thwarted her plans sending her into a state of perpetual fractured undeath. Now souls scatter from her old haunt on Bodach Ridge. What could have... [click here for more] |
Dungeon Masters Guild |
$4.95
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This supplement is designed to help you improve on the basic mechanics of 5th Edition by implementing the ability for characters to push for success where they might otherwise fail.
When a character fails an important ability check, it can often lead to a dead-end in the adventure. This supplement is designed to prevent those dead-ends from occurring by providing mechanics for 'pushing the roll'... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY!
Over 200 pages of usable content
4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette!
85 various external map images in high definition quality (great for your online play or large print-outs)
Printer-friendly versions... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Terra Incognita The Case of the Kidnapped Cartographer
A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet?
A 6-10 hour... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Beast of ShadowGate
Horrors in the Dark
The origin of the ShadowGate is lost in antiquity. Some claim it as the work of devils, others cannibal cultists or even demon lords. Not long after its discovery it was boarded up by the priests of the local church, and then fortified by paladins. Of late something has emerged from the portal. It remains trapped within the divine defences,... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Frosted Prince Return to Castle Krag
Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?... [click here for more] |
Dungeon Masters Guild |
$4.95
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Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains.
Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags.
A chapter with over a dozen encounter ideas (including monster lists) and three full-length adventures that can be used as-is or split up into smaller encounters with... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Theocracy Break the Holy Vaults
Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a copper dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from the corpse... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Viper's Pit Part 3 of the Serpent Isle Campaign or a Standalone Adventure
The Cost of Beauty
Deep in the snake infested jungle of Serpent Isle stands an ancient temple. Rumour has it that something still lurks in that place. Something evil from a lost era of devils and darkness. Now fishing boats are going missing off the island’s... [click here for more] |
Dungeon Masters Guild |
$4.95
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