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 Hottest 3rd Edition (d20 System)
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 Title    Publisher    Price  
City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises. It also...   [click here for more]
Wizards of the Coast  $14.99

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Lords of Darkness (3e)

Lords of Darkness (3e)


Evil Powers Threaten Faerun Sinister cabals plot in shadows, while merciless armies gather for war. Explore the inner workings of infamous factions such as the Red Wizards and the Zhentarim. Discover more recently unveiled enemies, including the shades and the People of the Black Blood. With detailed descriptions of key villains, secret headquarters, and more, this guide covers everything...   [click here for more]
Wizards of the Coast  $11.99 $7.19

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Pool of Radiance: Attack on Myth Drannor (3e)

Pool of Radiance: Attack on Myth Drannor (3e)


Evil Reigns in the Elven Ruins Where elves once built the shining city of Myth Drannor, demons and devils now prowl in search of prey. Ancient evil slumbers beneath mossy stones, waiting for those foolish enough to venture within its grasp. Bold swordsmen, stealthy rogues, and skillful wizards have all met their end within the walls of Myth Drannor. But the lure of the city's magical...   [click here for more]
Wizards of the Coast  $6.95

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Magic of Faerûn (3e)

Magic of Faerûn (3e)


Discover the Power and Master the Art Magic pervades Faerûn. This guide explores the hidden lore and secrets of magic in the Forgotten Realms game setting. From the history of magic to magical variants (including gem magic, spellfire, and the mageduel), magical creatures, locations of power, and advanced options for creating magic items, this book covers what a Dungeon Master or...   [click here for more]
Wizards of the Coast  $11.99

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Races of Faerûn (3.5)

Races of Faerûn (3.5)


DISCOVER THE DIVERSE DENIZENS OF THE REALMS Encounter reclusive avariel, arrogant Calishites, noble centaurs, and bold Rashemi. From the steppes of Thay to the shores of Evermeet, the inhabitants of the Realms are as distinct as the regions from which they hail, whether hero, henchman, villain, or villager. With complete information about the noteworthy races, subraces, and ethnicities scattered...   [click here for more]
Wizards of the Coast  $14.99

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Champions of Valor (3.5)

Champions of Valor (3.5)


Faerûn needs mighty heroes, now more than ever! Malevolent forces conspire to ravage the lands and cities of Faerûn, and only the most valiant heroes can thwart their dark designs. If you are a player, this book helps you play heroic champions with the might and conviction to destroy the worst evils of the world. If you’re a Dungeon Master, this book contains everything you need to create...   [click here for more]
Wizards of the Coast  $14.99

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Into the Dragon's Lair (3e)

Into the Dragon's Lair (3e)


Great Riches Await – And Great Danger! As war-ravaged Cormyr tries to rebuild, a host of eager seekers - expert adventurers, hardened mercenaries, scheming wizards, misguided patriots, covetous rivals, and more - scramble to find the dragon's treasure. Will your band of heroes venture across the dangerous landscape of the Forest Kingdom to secure Cormyr's future, or will they seek the hoard for...   [click here for more]
Wizards of the Coast  $4.99

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Fang, Beak, and Claw (3.0)

Fang, Beak, and Claw (3.0)


Fang, Beak, and Claw involves an evil druid of Malar, his cronies, and a tamed owlbear. Living in a sheltered grove altered by the druid's spells, they are using the beast to harass loggers in the woods and help in their cruel hunts. Fang, Beak, and Claw is a short Dungeons & Dragons adventure for four characters of about 8th level, one of whom should be a ranger or have some skill at tracking....   [click here for more]
Wizards of the Coast  $0.99

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Ghostwalk (3e)

Ghostwalk (3e)


The city of Manifest rests atop ruins from ancient times and far above the entrance to the land of the dead. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Whether currently living or dead, residents and visitors are assured of an eternity of action and intrigue. Ghostwalk contains everything needed to run a stand-alone...   [click here for more]
Wizards of the Coast  $14.99

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Tarus's Banquet (3.5)

Tarus's Banquet (3.5)


A Short Adventure for Libris Mortis: The Book of Undead For Four 10th-Level Player Characters Libris Mortis is all about undead-their abilities, how to fight them, how to improve them, and how best to use them in your campaign. This short scenario uses feats, spells, and monsters from that book to build campaign elements that involve undead. Tarus’s Banquet is a short D&D adventure for four...   [click here for more]
Wizards of the Coast  $0.99

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