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IM3 The Best of Intentions (Basic)

IM3 The Best of Intentions (Basic)


Prime Plane immortals are dying like flies: nasty, violent deaths. The Hierarchs suspect Entropy, as usual, especially with all the rumors of demons' involvement. To top it all off, one of the Hierarchs is missing?Mazikeen. Your mission as novice Temporals, should you choose to accept it, is to find Mazikeen, uncover his kidnaper, and bring him or her to a court of Immortal Justice. This entails...   [click here for more]
Wizards of the Coast  $4.99

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M5 Talons of Night (Basic)

M5 Talons of Night (Basic)


As the cream of your crop, your party has been selected to act as diplomats on the Isle of Dawn at a historic meeting between Thyatis and Alphatia, timeless rivals. This could herald the dawning of an age of peace, unknown in this area for years past. However, things are not progressing as smoothly as planned. The powers of Entropy, headed by Alphaks, are out to ensure that this peace treaty is...   [click here for more]
Wizards of the Coast  $4.99

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X13 Crown of Ancient Glory (Basic)

X13 Crown of Ancient Glory (Basic)


All is not well in the kingdom of Vestland. Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no on knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture,...   [click here for more]
Wizards of the Coast  $4.99

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PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
Wizards of the Coast  $4.99

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HWQ1 The Milenian Scepter (Basic)

HWQ1 The Milenian Scepter (Basic)


CIVIL WAR Unrest. Turmoil. Rebellion. As above, so below - the cataclysmic events of the Wrath of the Immortals echo throughout the HOLLOW WORLD setting. The Milenian Empire, with its classical Greek culture, has not escaped. Already the streets are unsafe, and the omens are getting worse... The emperor is dead...long live the emperor! But is the new emperor a man of the people, or a tool in the...   [click here for more]
Wizards of the Coast  $4.99

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Champions of Mystara: Heroes of the Princess Ark (Basic)

Champions of Mystara: Heroes of the Princess Ark (Basic)


Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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IM2 The Wrath of Olympus (Basic)

IM2 The Wrath of Olympus (Basic)


Immortals lie chained atop a mountain in the Broken Lands. Their bonds relentlessly drain their power while demons cavort with glee around the wispy barrier, as strong as any prison. Have you the courage to embark on a dangerous mission for the materials necessary to craft an artifact? If you survive that task, you must then assume the Identities of legendary heroes of Darokin and face deadly Immortal...   [click here for more]
Wizards of the Coast  $4.99

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DDA3 Eye of Traldar (Basic)

DDA3 Eye of Traldar (Basic)


This entry-level D&D module, perfect for the new player, includes a short adventure with wizards and other monsters. An exciting beginner-level module designed to get novice game players started in the D&D world. Product History DDA3: "Eye of Traldar" (1991), by Carl Sargent, is an adventure for the Basic D&D game. It was published in June 1991. Origins:...   [click here for more]
Wizards of the Coast  $4.99

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RPGA NEWS Volume 2 #1

RPGA NEWS Volume 2 #1


Included in this issue: Fighter Coming Around A Corner — Willingham art The Polyhedron — The NEW Newsletter: Convention Update — The latest news from the East Coast NAME CONTEST Finishes! GRENADIER — Reprinted from the Grenadier Bulletin INTERVIEW with "Jake " Jaquet — Starting a 3-part series Spelling Bee: Evocations — Continuing our AD&D™...   [click here for more]
Wizards of the Coast  $0.99

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The Polyhedron Volume 2 #2 Issue 5

The Polyhedron Volume 2 #2 Issue 5


(formerly RPGA NEWS) Included in this issue: Gift Catalog Changes INTERVIEW with Gary Lee "Jake" Jaquet— Part 2 of three parts The Round Table — Point: Impressions of an RPGA Tournament/Counterpoint Bag of Tricks — Tips for D&D® and AD&DTM players Spelling Bee: Crystalbrittle and Energy Drain — Our series on AD&DTM spell effects continues Figure...   [click here for more]
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The Polyhedron Volume 2 #6 Issue 9

The Polyhedron Volume 2 #6 Issue 9


(formerly RPGA NEWS) Included in this issue: Holiday Greetings - by Gary Gygax Confessions of a Greenhorn Gamer - by Mary Kirchoff The STAR FRONTIERSTM game - a review, by Steve Winter Christmas Crossword TOP SECRET Gadget Contest Results GAMMA WORLDTM Art Contest Winners DAWN PATROLTM game - The designer speaks - and so do some players , by Mike Carr...   [click here for more]
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Polyhedron Newszine V3 #3 Issue 12

Polyhedron Newszine V3 #3 Issue 12


Included in this issue: Encounter — Grifton must face the red dragon, Forszhan — will he fight or flee, by Gali Sanchez The Knight-Error - A cartoon, by Ron Shirtz Dispel Confusion - By Frank Mentzer, Allen Hammack, Mike Carr, Mark Acres, James Ward, Merle Rasmussen and Dave Cook Basically Speaking - Massed battles, by Jon Pickens. Knight Hawks: A New Dimension - A STAR FRONTIERSTM...   [click here for more]
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Polyhedron Newszine V3 #4 Issue 13

Polyhedron Newszine V3 #4 Issue 13


Included in this issue: Dispel Confusion — by Jon Pickens, James Ward, Allen Hammack, Mike Carr, Mark Acres, Merle Rasmussen, Penny Petticord, and Dave Cook Under Construction — Ned's story continues, or, I never promised you a rose garden, by Mark Kirchoff Deities, Demigods, and DMs — Learn how to more effectively and logically role-play your deities, by Roger Moore...   [click here for more]
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Polyhedron Newszine V3 #5 Issue 14

Polyhedron Newszine V3 #5 Issue 14


Included in this issue: Encounters — Swat and his faithful bear companion take on an evil lich and a nycadaemon by Roger E Moore Two Cents — RPGATM Network Member Christopher Gandy's views on "role" playing, by Christopher Gandy Dispel Confusion — by Jon Pickens, James Ward, Allan Hammack, Mike Carr, Mark Acres, Penny Petticord, and Dave Cook The Lone Wolf...   [click here for more]
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