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Polyhedron Newszine V5 #2 Issue 23

Polyhedron Newszine V5 #2 Issue 23


Included in this issue: In the Black Hours - by David Cook. Part 2 of the AD&D® module begun last issue. ("In the Black Hours" was used as a sponsored tournament at GEN CON® South 1984 Game Fair and at CONTACT 1984 convention.) Ultimists - by E. Gary Gygax. A new character class for those who want to have it all! Why Gargoyles Don't Have Wings (But Should) - by David Collins. An alternate...   [click here for more]
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D&D Rules Cyclopedia (Basic)

D&D Rules Cyclopedia (Basic)


Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following: All the rules from the D&D boxed set series, including Basic, Expert, Companion,...   [click here for more]
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Polyhedron Newszine V4 #2 Issue 17

Polyhedron Newszine V4 #2 Issue 17


Included in this issue: Encounters — by Kim Eastland. Your party discovers the unmarked ruins of a template—with no doorways. The Incants of Ishcabeble — by Bob Blake. The epic Prophecy of Brie series continues with Part 6. Cryptic Alliance of the Bi-Month — James M. Ward. Gamma World game's Knight of Genetic Purity. Variants, House Rules, and Hybrids...   [click here for more]
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Polyhedron Newszine V3 #6 Issue 15

Polyhedron Newszine V3 #6 Issue 15


Included in this issue: Encounters — Edrie Solo's task is to defeat the magical guards and escape alive—no easy task! by James M Ward Dispel Confusion - By James M. Ward, Penny Petticord, Mike Carr, David Cook, and Merle Rasmussen The AD&D® Game Exam - by Philip Meyers. From DRAGON® Magazine #47. Do it Yourself — Solo Gaming — by Roger E Moore....   [click here for more]
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Dungeons & Dragons Expert Set Rulebook (BECMI ed.) (Basic)

Dungeons & Dragons Expert Set Rulebook (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Expert Rulebook, part of the "BECMI edition." This product does not include X1: "The Isle of Dread". Product History The D&D Expert Rules Set (1983), by Frank Mentzer, is the second iteration of the boxed Expert Rules for Basic D&D and the second volume in Mentzer's BECMI rules series. It was published...   [click here for more]
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Polyhedron Newszine V3 #4 Issue 13

Polyhedron Newszine V3 #4 Issue 13


Included in this issue: Dispel Confusion — by Jon Pickens, James Ward, Allen Hammack, Mike Carr, Mark Acres, Merle Rasmussen, Penny Petticord, and Dave Cook Under Construction — Ned's story continues, or, I never promised you a rose garden, by Mark Kirchoff Deities, Demigods, and DMs — Learn how to more effectively and logically role-play your deities, by Roger Moore...   [click here for more]
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Polyhedron Newszine V3 #5 Issue 14

Polyhedron Newszine V3 #5 Issue 14


Included in this issue: Encounters — Swat and his faithful bear companion take on an evil lich and a nycadaemon by Roger E Moore Two Cents — RPGATM Network Member Christopher Gandy's views on "role" playing, by Christopher Gandy Dispel Confusion — by Jon Pickens, James Ward, Allan Hammack, Mike Carr, Mark Acres, Penny Petticord, and Dave Cook The Lone Wolf...   [click here for more]
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Polyhedron Newszine V4 #1 Issue 16

Polyhedron Newszine V4 #1 Issue 16


Included in this issue: Encounters — by Doug Behringer. NATO agent Dean Wiles must rescue an East German defector or lose him to the Soviets for good. The Riddle of Dolmen Moor - by Bob Blake. The epic Prophecy of Brie continues in this eight-page mini-module, with an additional two pages of pregenerated characters included. Cryptic Alliance of the Bi-Month - by James...   [click here for more]
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D&D Immortals Set (BECMI ed.) (Basic)

D&D Immortals Set (BECMI ed.) (Basic)


Ever wonder what happens to powerful heroes after their adventures legendary, and they have passed in to the realms beyond? Now you can find out with the D&D Immortals Set. The Player's Guide to Immortals lays out the basic information needed to convert you mortal player characters to Immortal status. It also explains new game mechanics, as are many aspects of the character's new existence. ...   [click here for more]
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D&D Companion Set (BECMI Ed.) (Basic)

D&D Companion Set (BECMI Ed.) (Basic)


This is the third boxed set of the Dungeons & Dragons game series. The first, the D&D Basic Set, introduced the game and explained the rules for 1st-3rd level characters. In the D&D Expert Set, character levels 4-14 were detailed, along with notes on the fantasy world in which the characters live. If you started with a 1st character, and have enjoyed the wilderness expansion of Expert...   [click here for more]
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D&D Master Set (BECMI ed.) (Basic)

D&D Master Set (BECMI ed.) (Basic)


At last, the cycle is complete. Players and Dungeon Masters alike may experience the wonder of reaching for the ultimate levels of mortal might with the D&D Master Set. In the Basic Set you learned to crawl through dungeons and defeat the minions of evil. In the Expert Set you set out on wanderings through the wilderness. In the Companion Set you climbed to the pinnacle of success and founded...   [click here for more]
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Dawn of the Emperors: Thyatis and Alphatia (Basic)

Dawn of the Emperors: Thyatis and Alphatia (Basic)


Thyatis. An empire run with military precision. An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. Alphatia. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery. Product History...   [click here for more]
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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
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Polyhedron Newszine V3 #3 Issue 12

Polyhedron Newszine V3 #3 Issue 12


Included in this issue: Encounter — Grifton must face the red dragon, Forszhan — will he fight or flee, by Gali Sanchez The Knight-Error - A cartoon, by Ron Shirtz Dispel Confusion - By Frank Mentzer, Allen Hammack, Mike Carr, Mark Acres, James Ward, Merle Rasmussen and Dave Cook Basically Speaking - Massed battles, by Jon Pickens. Knight Hawks: A New Dimension - A STAR FRONTIERSTM...   [click here for more]
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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
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The Polyhedron Volume 2 #6 Issue 9

The Polyhedron Volume 2 #6 Issue 9


(formerly RPGA NEWS) Included in this issue: Holiday Greetings - by Gary Gygax Confessions of a Greenhorn Gamer - by Mary Kirchoff The STAR FRONTIERSTM game - a review, by Steve Winter Christmas Crossword TOP SECRET Gadget Contest Results GAMMA WORLDTM Art Contest Winners DAWN PATROLTM game - The designer speaks - and so do some players , by Mike Carr...   [click here for more]
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B1 In Search of the Unknown (Basic)

B1 In Search of the Unknown (Basic)


Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation. In addition to descriptive and situational material, this module also includes special...   [click here for more]
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RPGA NEWS Volume 2 #1

RPGA NEWS Volume 2 #1


Included in this issue: Fighter Coming Around A Corner — Willingham art The Polyhedron — The NEW Newsletter: Convention Update — The latest news from the East Coast NAME CONTEST Finishes! GRENADIER — Reprinted from the Grenadier Bulletin INTERVIEW with "Jake " Jaquet — Starting a 3-part series Spelling Bee: Evocations — Continuing our AD&D™...   [click here for more]
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The Polyhedron Volume 2 #2 Issue 5

The Polyhedron Volume 2 #2 Issue 5


(formerly RPGA NEWS) Included in this issue: Gift Catalog Changes INTERVIEW with Gary Lee "Jake" Jaquet— Part 2 of three parts The Round Table — Point: Impressions of an RPGA Tournament/Counterpoint Bag of Tricks — Tips for D&D® and AD&DTM players Spelling Bee: Crystalbrittle and Energy Drain — Our series on AD&DTM spell effects continues Figure...   [click here for more]
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M2/MSOLO2 Maze of the Riddling Minotaur (Basic)

M2/MSOLO2 Maze of the Riddling Minotaur (Basic)


An expert set solitaire adventure. For a long time you have heard legends about the Island of Vacros; when you were only a child, the stories about evil minotaurs were used to scare you into behaving. Now you are grown, and you no longer believe children's stories. But King Trueon of Cathos is worried: his daughter Princess Lydora has been kidnapped, and he has found clues that she has been taken...   [click here for more]
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Rage of the Rakasta (Basic)

Rage of the Rakasta (Basic)


Beware the cat-men's fury! This entry-level module pits a single player character of 2nd to 4th level against samurai cat-men. Rage of the Rakasta is specially designed as a one-on-one for a single DUNGEON MASTER and one player. It can also be played by a DM and a group of players or by a single player without a DM. Rage of the Rakasta takes place in the Thunder Rift game setting. It can be played...   [click here for more]
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GAZ7 The Northern Reaches (Basic)

GAZ7 The Northern Reaches (Basic)


Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players' and DM's booklets-96 pages in all! Large, full-color map A complete...   [click here for more]
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GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)


Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that of their Immortal Rafiel, and their mystical strength that of their Soul Crystals. Together, they will guide the people of the shadows to the lands under the sun. Product History...   [click here for more]
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Poor Wizard's Almanac II (Basic)

Poor Wizard's Almanac II (Basic)


This new almanac provides a massive collection of world events for the game year of AC1011. It picks up where the previous almanac ended, wrapping up major plots that started in the game year of AC1010, and starting new ones. Battles, skirmishes, and a host of historical events take place in a world in perpetual development, enough to fill an entire game year! ...   [click here for more]
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X2 Castle Amber (Basic)

X2 Castle Amber (Basic)


Trapped in the mysterious Castle Amber, you find yourselves cut off form the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it? This module contains referee notes, background information, maps, and exploration...   [click here for more]
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GAZ12 The Golden Khan of Ethengar (Basic)

GAZ12 The Golden Khan of Ethengar (Basic)


Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under...   [click here for more]
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XSOLO Lathan's Gold (Basic)

XSOLO Lathan's Gold (Basic)


Kidnapped! The cursed Baron von Hendriks has kidnapped your betrothed. Now the madman wants as a ransom your Alandah's weight in unrefined gold! How are you going to pay? The baron himself has been kind enough to provide you with that answer: streams of raw gold gush from a burning mountain somewhere in the Sea of Dread. All you have to do is find this mysterious mountain. Unfurl the sails! The3...   [click here for more]
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AC1 The Shady Dragon Inn (Basic)

AC1 The Shady Dragon Inn (Basic)


The Shady Dragon Inn is a set of pre-generated characters for use with the Dungeons & Dragons game. This player's aid comes in two parts: each character appears first in a section devoted to his or her character class. They appear again in the second section as members of a party. As a DM or as a player, you may use either or both sections; over a hundred characters await you! Each character...   [click here for more]
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AC2 Combat Shield and Mini-Adventure (Basic)

AC2 Combat Shield and Mini-Adventure (Basic)


You're guiding your party through a dense swamp. Suddenly, the jaws of three large crocodiles snap menacingly. The fighter draws his sword, and the magic-user prepares to cast a spell. The crocodiles creep slowly closer. Time out. Have to find the tables in the rules. Resolving combat is just a dice roll away if you have the D&D Combat Shield. All the tables you need are included on this...   [click here for more]
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X8: Drums on Fire Mountain (Basic)

X8: Drums on Fire Mountain (Basic)


In a dark cell, Rollo Bargamnn, merchant of Thyatis, turns away in disgust from his evil, green-skinned prisoner; capturing this wretch cost a ship and sixty gallant men. Then his heart hardens once more, and he resumes the interrogation. Here, perhaps, he may find an answer to the question that haunts him. What new evil is casting its shadow over the storm-swept eastern reaches of the Sea of Dread?...   [click here for more]
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AC9: D&D Creature Catalogue (Basic)

AC9: D&D Creature Catalogue (Basic)


Are you ready to face the horror of the Hivebrood, the gruesome Geonid, or the dread Dusanu? These and many other baleful beasts lurk within the pages of this manual, waiting to challenge even the mightiest adventurers! The Creature Catalogue is the first major expansion to the range of D&D game monsters. Within its covers have been collected all the curious creatures first presented in the...   [click here for more]
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HWR2 Kingdom of Nithia (Basic)

HWR2 Kingdom of Nithia (Basic)


MAGIC AND MYSTERY The Nithians have long been the stuff of legend on the outer world; they are a little less mysterious in the Hollow World. Ruled by powerful pharaohs, said by some to be Immortals in mortal form, they are the most changeless of all the cultures in this realm. What are the fabled powers of the Nithian pyramids? Is there still a relationship between the Haptans and the Tanagoro tribes?...   [click here for more]
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O2 Blade of Vengeance (Basic)

O2 Blade of Vengeance (Basic)


You are Erystelle of Dorneryll, famed elfin champion and magic-user. After years of adventuring, you have come home to the Emerlas?the hauntingly beautiful elfin woodland at the tip of Canolbarth forest. A place of legends and of peace. The journey has been long, but soon the winding forest track will bring you to Dorneryll, the majestic oak tree home of your childhood. Ahead, you glimpse a plume...   [click here for more]
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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
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Champions of Mystara: Heroes of the Princess Ark (Basic)

Champions of Mystara: Heroes of the Princess Ark (Basic)


Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based...   [click here for more]
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CM7 The Tree of Life (Basic)

CM7 The Tree of Life (Basic)


The Feadiel clan's Tree of Life is dying. As the bravest and strongest elves in the clan, you must undertake the challenage of the elders: seek out the source of the disease and destroy it. If you fail, the Tree of Life will surely perish, and all your family with it. The quest is great and you may die on the journey, never to find the cause of the disease. The journey will take you to the deepest...   [click here for more]
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AC3 3-D Dragon Tiles featuring The Kidnapping of Princess Arelina (Basic)

AC3 3-D Dragon Tiles featuring The Kidnapping of Princess Arelina (Basic)


Your party moves stealthily up the dark hallway. Torn cobwebs dangle from the ceiling; to the south, a huge, iron door creaks eerily in the mysterious wind. A massive iron gate crashes down, blocking the corridor ahead! Wait a minute. The pencil broke. Mapping dungeons is quick, easy, and exciting with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your Dungeons & Dragons and Advanced...   [click here for more]
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DMR2 Creature Catalog (Basic)

DMR2 Creature Catalog (Basic)


Lurking behind these covers are over 150 of the most ferocious, wondrous, and challenging creatures of the D&D game. This new Creature Catalog revises and expands on the older product of a similar name. The perfect companion to the D&D Rules Cyclopedia, the Creature Catalog updates old monster descriptions, provides information compatible with the new Rules...   [click here for more]
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The Haunted Tower (Basic)

The Haunted Tower (Basic)


The Haunted Tower game. Contents: The Fighters' Academy (16-page adventure module) Tower of Evil (16-page adventure module) Lair of the Vampire Lord (16-page adventure module) Player handouts 3 Maps Cardstock counters Cards Cardstock tiles 2 Dice (d6 and d10) Product History The Haunted Tower (1992), by Julia Martin, is the third and final adventure pack for...   [click here for more]
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X13 Crown of Ancient Glory (Basic)

X13 Crown of Ancient Glory (Basic)


All is not well in the kingdom of Vestland. Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no on knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture,...   [click here for more]
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PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
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PC4 Night Howlers (Basic)

PC4 Night Howlers (Basic)


"Even a man who is pure of heart, and says his prayers by night. . ." Night Howlers is the fourth book in the Creature Crucible series, which explores new character types for the D&D game. Whether the referee wants to add one or two were-creatures to the party line-up, base a whole series of adventures around the were-creatures' struggle for survival, or add some very special...   [click here for more]
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AC8 3-D Dragon Tiles featuring The Revenge of Rusak (Basic)

AC8 3-D Dragon Tiles featuring The Revenge of Rusak (Basic)


Princess Arelina rushes from the tent as total disorder breaks out across the camp. She descends on your party as you struggle to secure your weapons . . . Wonderfully descriptive, isn't it? Well, now you can see it for yourself with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your D&D adventures to life. This package includes 3-D figures featuring tents, trees, carts, a waterfall,...   [click here for more]
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DDA3 Eye of Traldar (Basic)

DDA3 Eye of Traldar (Basic)


This entry-level D&D module, perfect for the new player, includes a short adventure with wizards and other monsters. An exciting beginner-level module designed to get novice game players started in the D&D world. Product History DDA3: "Eye of Traldar" (1991), by Carl Sargent, is an adventure for the Basic D&D game. It was published in June 1991. Origins:...   [click here for more]
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Thunder Rift (Basic)

Thunder Rift (Basic)


CALLING ALL BEGINNER DUNGEON MASTERS AND PLAYERS: IT'S TIME TO LEARN WHAT LIES BEYOND THE DUNGEON! THE GREAT CANYON OF THUNDER RIFT IS FILLED WITH ADVENTURE Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black...   [click here for more]
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Sword and Shield (Basic)

Sword and Shield (Basic)


HEAR YE, HERE YE! THE BLACK KNIGHT WILL HOST A TOURNAMENT CHALLENGE! The Black Knight is a mighty warrior. Even though he acts a lot like a bandit, they say he keeps his word. The Black Knight usually raids local towns, but now he is sending out invitations. He offers a tournament, a contest of honor, to all comers. But why would the Black Knight hold a contest? Maybe something more is going...   [click here for more]
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M5 Talons of Night (Basic)

M5 Talons of Night (Basic)


As the cream of your crop, your party has been selected to act as diplomats on the Isle of Dawn at a historic meeting between Thyatis and Alphatia, timeless rivals. This could herald the dawning of an age of peace, unknown in this area for years past. However, things are not progressing as smoothly as planned. The powers of Entropy, headed by Alphaks, are out to ensure that this peace treaty is...   [click here for more]
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Quest for the Silver Sword (Basic)

Quest for the Silver Sword (Basic)


Evil magic is afoot! On what should be the hottest day of the year, snow blankets the tiny village of Torlynn. The winter weather wreaks its havoc week after week, and the people of Torlynn are forced to abandon their homes. Only a few hardy souls remain in the village, one being Burgomaster Gustovan. So far the burgomaster's plans to save his town have failed, and now he has but one chance left...   [click here for more]
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M3 Twilight Calling (Basic)

M3 Twilight Calling (Basic)


Through seven gates lie seven realms. In seven realms stand seven guardians. With seven guardians lie seven symbols. From seven symbols comes one key. Alphaks the Dark desires that key, by which he plans to release death and chaos into the realms of man. Your party may be all that stands between life and death. Will you heed the lunatic ravings of a dying madman? Travel to the top of Guardian Mesa,...   [click here for more]
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In the Phantom's Wake (Basic)

In the Phantom's Wake (Basic)


Not long age, a magical vortex released into the lands of Thunder Rift a strange and haunted ship from another time and place. A cursed ship, bad luck for those who see it. The party never wanted to see the ship, much less board it. However, the mystical astrolabe they found must have had great power?at least enough to send them here. Too bad it's missing, now. Will the heroes find a way off the...   [click here for more]
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