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Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs. Though designed with Tomb of Annihilation... [click here for more] |
Dungeon Masters Guild |
$19.99
|
PDF or PRINT
— We've complied the following best-selling adventures into a single book! —
♦ The Madhouse of Tasha's Kiss - Adamantine Best-Seller
♦ Happy Jack's Funhouse - Mithral Best-Seller
♦ Annalyse's Revenge - Gold Best-Seller
♦ 7 new monsters, including Red Tiles and the Winnower of Souls!
♦ A fantastic adventure to place in your Domain of Dread, Ravenloft,... [click here for more] |
Dungeon Masters Guild |
$28.89
|
The 1st Edition Player's Handbook is back!
No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more.
Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more.
Character Level Statistics.
Equipment... [click here for more] |
Wizards of the Coast |
$19.99 $17.99
|
This is the second printing of T1. The cover changed between print runs, but the content remained the same.
The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its... [click here for more] |
Wizards of the Coast |
$11.24
|
Through the Veil: Treasures of the Feywild
Journey through the veil and discover the treasure that awaits you in the Feywild. Do you dare wield such wild magic?
Treasures of the Feywild is the second volume in the Through the Veil series designed for Dungeons & Dragons 5th Edition (D&D5e). These pages hold a treasure trove of... [click here for more] |
Dungeon Masters Guild |
$44.95
|
Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$50.95
|
Notice: NOW IN HARDCOVER PRINT!
P.B. Publishing Presents:
Adventure Anthology!
This is the 2016/17 collection of adventures released by P.B. Publishing.
We have put together 9 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1
For... [click here for more] |
Dungeon Masters Guild |
$27.99
|
Fantasy Grounds version now live! Get it here!
5 stars from DM Dango!
DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window.
Welcome
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters.
It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters).
Below is a short description of what you will find within each part of the... [click here for more] |
Dungeon Masters Guild |
$49.99
|
"Eldenser is a wyrm of impossible age. His decrepit body lies a crypt in Waterdeep's City of the Dead, his lavender scales slowly fading to milky white in his deathlike stasis...."
Crystal, amethyst, sapphire, emerald, topaz, and the Ruby Dragon Sardior himself--gem dragons have been part of D&D since the earliest days.
Ed Greenwood says: "There's something cool about... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$9.99
|
"Incredibly well-researched"
"Amazing!"
"This is exactly what the players at my table needed... they're already thinking more clearly about their combat."
Over two thousand years ago, a philosopher-general named Sun Tzu wrote The Art of War, the seminal work on military strategy. Discover how you can use these ancient secrets to master the game of Dungeons &... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Dancing Hut of Baba Yaga
Explore the Wonders of the Dancing Hut
Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men... [click here for more] |
Dungeon Masters Guild |
$39.99
|
This product is available as a PDF, Roll20 supplement, and Print-on-Demand book.
Click here to view the Roll20 VTT Product
Click here to view the PDF + Roll20 VTT Product Bundle
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side... [click here for more] |
Dungeon Masters Guild |
$16.99
|
Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself.
A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps.
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$24.99
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$12.95
|
The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find:
Combat... [click here for more] |
Wizards of the Coast |
$24.99
|
Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3!
The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits.
This time the series returns with 216 pages of content in the form of Adventures, Puzzles, Merchants, and Monsters!
Now available on Fantasy... [click here for more] |
Dungeon Masters Guild |
$25.00
|
The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence.
New subclasses and a slew of new spells,... [click here for more] |
Dungeon Masters Guild |
$19.95 $14.95
|
Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following:
All the rules from the D&D boxed set series, including Basic, Expert, Companion, and... [click here for more] |
Wizards of the Coast |
$24.99 $22.99
|
Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure.
The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances... [click here for more] |
Wizards of the Coast |
$24.99 $21.99
|
Monsters of the Guild is a DMs Guild community driven project which includes 100+ incredible monsters for your Dungeons & Dragons 5e game, from 40+ of the Guild's most talented and exciting monster creators.
This product is availble as a PDF, Hardback Book and Fantasy Grounds Module (FG module sold separately - click here)
(Note:... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Hope for the Best. Prepare for the Worst. Bring a Warm Coat.
The frozen wastes are as inhospitable place as you can find. Subzero temperatures. Driving winds. Chest deep snows. Hungry predators. And between all that? A lonely death. But still, those few who prepare for it manage to survive where all others fall. Ready yourself. The blizzard comes.
Knuckleheads &... [click here for more] |
Dungeon Masters Guild |
$29.99
|
The Forgotten Realms is the most successful and widely known Dungeons & Dragons campaign setting ever created, and it owes its existence to creator Ed Greenwood.
This 160-page book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of... [click here for more] |
Wizards of the Coast |
$16.65 $13.99
|
Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated... [click here for more] |
Wizards of the Coast |
$21.00
|
Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his... [click here for more] |
Wizards of the Coast |
$9.99
|
A Pay What You Want PDF of An Ogre and His Cake is available here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot... [click here for more] |
Dungeon Masters Guild |
$7.95
|
All your favorite monsters are back!
Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition!
Note about... [click here for more] |
Wizards of the Coast |
$21.50
|
500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse, or well-known legends. Each weakness... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Tumblestrum's Tome of Unicorns
Tumblestrum's Tome of Unicorns provides a unique spin on the classic fairytale monster, with over 10 new monsters to brighten your campaigns!
... [click here for more] |
Dungeon Masters Guild |
$14.95
|
In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich. This adventure was originally used for the Official Advanced Dungeons & Dragons tournament at the FIRST Origins Convention. Included herein... [click here for more] |
Wizards of the Coast |
$12.99
|
Soar into the Heavens!
Faiths of the Forgotten Realms is back with volume 2!
50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Welcome to the Cage!
That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover:
Little-known facts about Sigil's sites and personalities
A guide to major portals
Maps of famous locales, fiendish and divine
Evocative... [click here for more] |
Wizards of the Coast |
$17.99
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale.
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind... [click here for more] |
Dungeon Masters Guild |
$45.95
|
What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$30.99
|
“This book needed a lot more of me in it. Instead, they completely rewrote my part and turned me into a giggling, tentacled grapefruit.”
—B. Holder, Aberrations Quarterly
“This book did not taste like a dad at all, and I have eaten a lot of fathers in my time.”
—Al Bare, Monster Report
“Thank goodness. This will get your father out of the... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$31.95
|
REDISCOVER THE BIRTHPLACE OF ADVENTURE!
The year is 591 CY. The World of GREYHAWK has changed a lot, as nations topple and leaders plot. Whole realms are "lost"; others have crumbled; still others have advanced, becoming new powers in the Flanaess. So where are you going to find all the news? And more to the point, where in the City of Greyhawk can you find some iinteresting... [click here for more] |
Wizards of the Coast |
$19.99
|
ADVENTURE IN A REALM OF INTRIGUE
Left a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas - any one of which could tear the city apart. If Neverwinter is to survive, it's up to heroes to face down secret cults, sinister... [click here for more] |
Wizards of the Coast |
$19.99 $17.99
|
Outlandish Adventure Productions presents:
Sculptor: Masterpiece Edition, a complete redesign and massive expansion of the Platinum best-selling Sculptor class! The Sculptor is an Intelligence-based halfcaster with expertise in both combat and artistry, shaping ambient magical energy called mana into weapons, tools, spells, and display pieces.
Referred to by its fans as the “Build-A-Bear... [click here for more] |
Dungeon Masters Guild |
$31.95
|
Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art.
Added to the collection is an all-new fifth adventure -- A0:... [click here for more] |
Wizards of the Coast |
$19.99
|
The Haunt Original Soundtrack - By Chris Bissette (Loot the Room)
available now SEE VIDEO AT BOTTOM OF THIS PAGE!
THE HAUNT TRILOGY Special Edition This deluxe 180 page hardcover book is a special edition collection of the mega-bestselling horror-themed Dungeons & Dragons 5th Edition adventure series.
A complete bestiary with 25 monster... [click here for more] |
Dungeon Masters Guild |
$54.95
|
Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking... [click here for more] |
Dungeon Masters Guild |
$45.95
|
Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before.
Product... [click here for more] |
Wizards of the Coast |
$24.99
|
Please note: This document is a scanned image and might contain some blurring of text in spots. *****
All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the... [click here for more] |
Wizards of the Coast |
$16.99 $13.99
|
Join Muk and his friend Birdsquirrel for their next adventure in Dankwood, as our crafty goblin teams up with the Archmage Tasha to bring you more fun activities and adventure ideas.
For players of all levels.
This activity book, lovingly crafted and illustrated by D&D’s Emi Tanji, includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood critters developed... [click here for more] |
Wizards of the Coast |
$12.99
|
Here is the essential manual for the AD&D game Dungeon Master.
All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging... [click here for more] |
Wizards of the Coast |
$21.99
|
Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race across... [click here for more] |
Wizards of the Coast |
$18.99
|
Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level.
The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,... [click here for more] |
Wizards of the Coast |
$42.19
|
The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D... [click here for more] |
Wizards of the Coast |
$36.99
|