...by the glimmer of the half-extinguished light, I saw the dull yellow eye of the creature open; it breathed hard, and a convulsive motion agitated its limbs.
—Mary Shelley, Frankenstein
Armed with satchel and saw, the creator slips into the night. He seeks the freshly dug grave and the unguarded morgue, selecting each body part with care. In the twilight before dawn, he... [click here for more]
Primordial Power At Your Command!
Sorcerers across Krynn struggle day and night to master the ancient forces that power modern sorcery. Heroes of Sorcery reveals for the first time the advances that have been made in spellcasting since the founding of the Academy of Sorcery. Uncover the secrets to permanent-duration spells, cooperative spellcasting, and combining schools of sorcery.... [click here for more]
A D&D Adventure for 11th-level characters - the first official Paragon tier adventure! Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters (do you like trolls?) and fiendish foes (how about fiendish trolls?) as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens. This adventure can be... [click here for more]
This lavishly illustrated guide explores the fantastic dungeons of the fictional D&D world, from the perilous Tomb of Horrors to the Sunless Citadel and the Lost Caverns of Tsojcanth. Aimed at the novice dungeoneer, this book provides tips and tricks for surviving deadly dungeons of all sorts, enticing would-be dungeon explorers with stories of fabulous treasures guarded by fierce monsters and... [click here for more]